mirror of
https://github.com/godotengine/godot.git
synced 2024-11-22 12:12:28 +00:00
Mend duplicate nodes in the gltf export.
This commit is contained in:
parent
b50acebd48
commit
b2bd4cc792
@ -6945,15 +6945,6 @@ Error GLTFDocument::append_from_scene(Node *p_node, Ref<GLTFState> state, uint32
|
||||
state->use_named_skin_binds = p_flags & GLTF_IMPORT_USE_NAMED_SKIN_BINDS;
|
||||
state->discard_meshes_and_materials = p_flags & GLTF_IMPORT_DISCARD_MESHES_AND_MATERIALS;
|
||||
|
||||
_convert_scene_node(state, p_node, -1, -1);
|
||||
if (!state->buffers.size()) {
|
||||
state->buffers.push_back(Vector<uint8_t>());
|
||||
}
|
||||
for (int32_t ext_i = 0; ext_i < document_extensions.size(); ext_i++) {
|
||||
Ref<GLTFDocumentExtension> ext = document_extensions[ext_i];
|
||||
ERR_CONTINUE(ext.is_null());
|
||||
}
|
||||
|
||||
for (int32_t ext_i = 0; ext_i < document_extensions.size(); ext_i++) {
|
||||
Ref<GLTFDocumentExtension> ext = document_extensions[ext_i];
|
||||
ERR_CONTINUE(ext.is_null());
|
||||
@ -6964,7 +6955,6 @@ Error GLTFDocument::append_from_scene(Node *p_node, Ref<GLTFState> state, uint32
|
||||
if (!state->buffers.size()) {
|
||||
state->buffers.push_back(Vector<uint8_t>());
|
||||
}
|
||||
|
||||
return OK;
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user