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Fix GraphEdit's valid connections being reversed
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83d2673772
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@ -696,7 +696,7 @@ void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) {
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for (int j = 0; j < gn->get_connection_output_count(); j++) {
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Vector2 pos = gn->get_connection_output_position(j) + gn->get_position();
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int type = gn->get_connection_output_type(j);
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if ((type == connecting_type || valid_connection_types.has(ConnType(type, connecting_type))) && is_in_output_hotzone(gn, j, mpos, port_size)) {
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if ((type == connecting_type || valid_connection_types.has(ConnType(connecting_type, type))) && is_in_output_hotzone(gn, j, mpos, port_size)) {
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connecting_target = true;
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connecting_to = pos;
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connecting_target_to = gn->get_name();
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@ -708,7 +708,7 @@ void GraphEdit::_top_layer_input(const Ref<InputEvent> &p_ev) {
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for (int j = 0; j < gn->get_connection_input_count(); j++) {
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Vector2 pos = gn->get_connection_input_position(j) + gn->get_position();
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int type = gn->get_connection_input_type(j);
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if ((type == connecting_type || valid_connection_types.has(ConnType(type, connecting_type))) && is_in_input_hotzone(gn, j, mpos, port_size)) {
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if ((type == connecting_type || valid_connection_types.has(ConnType(connecting_type, type))) && is_in_input_hotzone(gn, j, mpos, port_size)) {
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connecting_target = true;
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connecting_to = pos;
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connecting_target_to = gn->get_name();
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@ -1568,26 +1568,17 @@ void GraphEdit::_update_zoom_label() {
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}
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void GraphEdit::add_valid_connection_type(int p_type, int p_with_type) {
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ConnType ct;
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ct.type_a = p_type;
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ct.type_b = p_with_type;
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ConnType ct(p_type, p_with_type);
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valid_connection_types.insert(ct);
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}
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void GraphEdit::remove_valid_connection_type(int p_type, int p_with_type) {
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ConnType ct;
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ct.type_a = p_type;
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ct.type_b = p_with_type;
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ConnType ct(p_type, p_with_type);
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valid_connection_types.erase(ct);
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}
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bool GraphEdit::is_valid_connection_type(int p_type, int p_with_type) const {
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ConnType ct;
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ct.type_a = p_type;
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ct.type_b = p_with_type;
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ConnType ct(p_type, p_with_type);
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return valid_connection_types.has(ct);
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}
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