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Add necessary elaboration to documentation for Node3D::get_parent_node_3d
(cherry picked from commit 4c8015bec3
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@ -48,7 +48,8 @@
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<method name="get_parent_node_3d" qualifiers="const">
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<return type="Node3D" />
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<description>
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Returns the parent [Node3D], or an empty [Object] if no parent exists or parent is not of type [Node3D].
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Returns the parent [Node3D], or [code]null[/code] if no parent exists, the parent is not of type [Node3D], or [member top_level] is [code]true[/code].
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[b]Note:[/b] Calling this method is not equivalent to [code]get_parent() as Node3D[/code], which does not take [member top_level] into account.
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</description>
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</method>
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<method name="get_world_3d" qualifiers="const">
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