Merge pull request #75489 from bruvzg/init_pos_usable

[DisplayServer] Use screen "usable rect" instead of full rect to calculate initial window rect.
This commit is contained in:
Yuri Sizov 2023-12-19 20:32:10 +01:00
commit aee8a3bada
3 changed files with 6 additions and 3 deletions

View File

@ -6108,7 +6108,8 @@ DisplayServerX11::DisplayServerX11(const String &p_rendering_driver, WindowMode
if (p_screen == SCREEN_OF_MAIN_WINDOW) {
p_screen = SCREEN_PRIMARY;
}
window_position = screen_get_position(p_screen) + (screen_get_size(p_screen) - p_resolution) / 2;
Rect2i scr_rect = screen_get_usable_rect(p_screen);
window_position = scr_rect.position + (scr_rect.size - p_resolution) / 2;
}
WindowID main_window = _create_window(p_mode, p_vsync_mode, p_flags, Rect2i(window_position, p_resolution));

View File

@ -4667,7 +4667,8 @@ DisplayServerMacOS::DisplayServerMacOS(const String &p_rendering_driver, WindowM
if (p_screen == SCREEN_OF_MAIN_WINDOW) {
p_screen = SCREEN_PRIMARY;
}
window_position = screen_get_position(p_screen) + (screen_get_size(p_screen) - p_resolution) / 2;
Rect2i scr_rect = screen_get_usable_rect(p_screen);
window_position = scr_rect.position + (scr_rect.size - p_resolution) / 2;
}
WindowID main_window = _create_window(p_mode, p_vsync_mode, Rect2i(window_position, p_resolution));

View File

@ -4763,7 +4763,8 @@ DisplayServerWindows::DisplayServerWindows(const String &p_rendering_driver, Win
if (p_screen == SCREEN_OF_MAIN_WINDOW) {
p_screen = SCREEN_PRIMARY;
}
window_position = screen_get_position(p_screen) + (screen_get_size(p_screen) - p_resolution) / 2;
Rect2i scr_rect = screen_get_usable_rect(p_screen);
window_position = scr_rect.position + (scr_rect.size - p_resolution) / 2;
}
WindowID main_window = _create_window(p_mode, p_vsync_mode, p_flags, Rect2i(window_position, p_resolution));