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Refactor NodeTransition/OneShot to handle seek/filter correctly
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@ -350,10 +350,11 @@ double AnimationNodeOneShot::process(double p_time, bool p_seek, bool p_is_exter
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set_parameter(active, true);
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}
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real_t blend;
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bool use_blend = fade_in > 0;
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real_t blend = 1.0;
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bool use_blend = sync;
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if (cur_time < fade_in) {
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if (use_blend) {
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if (fade_in > 0) {
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use_blend = true;
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blend = cur_time / fade_in;
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} else {
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blend = 0; // Should not happen.
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@ -365,15 +366,13 @@ double AnimationNodeOneShot::process(double p_time, bool p_seek, bool p_is_exter
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} else {
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blend = 0;
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}
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} else {
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blend = 1.0;
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}
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double main_rem = 0.0;
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if (mix == MIX_MODE_ADD) {
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main_rem = blend_input(0, p_time, p_seek, p_is_external_seeking, 1.0, FILTER_IGNORE, sync);
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} else if (use_blend) {
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main_rem = blend_input(0, p_time, p_seek, p_is_external_seeking, 1.0 - blend, FILTER_BLEND, sync); // Unlike below, processing this edge is a corner case.
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} else {
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main_rem = blend_input(0, p_time, use_blend && p_seek, p_is_external_seeking, 1.0 - blend, FILTER_BLEND, sync); // Unlike below, processing this edge is a corner case.
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}
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double os_rem = blend_input(1, os_seek ? cur_time : p_time, os_seek, p_is_external_seeking, Math::is_zero_approx(blend) ? CMP_EPSILON : blend, FILTER_PASS, true); // Blend values must be more than CMP_EPSILON to process discrete keys in edge.
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@ -920,29 +919,31 @@ double AnimationNodeTransition::process(double p_time, bool p_seek, bool p_is_ex
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} else { // Cross-fading from prev to current.
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bool use_blend = xfade_time > 0;
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real_t blend = !use_blend ? 0 : (cur_prev_xfading / xfade_time);
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if (xfade_curve.is_valid()) {
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blend = xfade_curve->sample(blend);
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real_t blend = 0.0;
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real_t blend_inv = 1.0;
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bool use_blend = sync;
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if (xfade_time > 0) {
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use_blend = true;
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blend = cur_prev_xfading / xfade_time;
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if (xfade_curve.is_valid()) {
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blend = xfade_curve->sample(blend);
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}
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blend_inv = 1.0 - blend;
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blend = Math::is_zero_approx(blend) ? CMP_EPSILON : blend;
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blend_inv = Math::is_zero_approx(blend_inv) ? CMP_EPSILON : blend_inv;
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}
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// Blend values must be more than CMP_EPSILON to process discrete keys in edge.
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real_t blend_inv = 1.0 - blend;
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if (input_data[cur_current_index].reset && !p_seek && switched) { // Just switched, seek to start of current.
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rem = blend_input(cur_current_index, 0, true, p_is_external_seeking, Math::is_zero_approx(blend_inv) ? CMP_EPSILON : blend_inv, FILTER_IGNORE, true);
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rem = blend_input(cur_current_index, 0, true, p_is_external_seeking, blend_inv, FILTER_IGNORE, true);
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} else {
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rem = blend_input(cur_current_index, p_time, p_seek, p_is_external_seeking, Math::is_zero_approx(blend_inv) ? CMP_EPSILON : blend_inv, FILTER_IGNORE, true);
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rem = blend_input(cur_current_index, p_time, p_seek, p_is_external_seeking, blend_inv, FILTER_IGNORE, true);
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}
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blend_input(cur_prev_index, p_time, use_blend && p_seek, p_is_external_seeking, blend, FILTER_IGNORE, true);
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if (p_seek) {
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if (use_blend) {
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blend_input(cur_prev_index, p_time, true, p_is_external_seeking, Math::is_zero_approx(blend) ? CMP_EPSILON : blend, FILTER_IGNORE, true);
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}
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cur_time = p_time;
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} else {
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if (use_blend) {
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blend_input(cur_prev_index, p_time, false, p_is_external_seeking, Math::is_zero_approx(blend) ? CMP_EPSILON : blend, FILTER_IGNORE, true);
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}
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cur_time += p_time;
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cur_prev_xfading -= p_time;
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if (cur_prev_xfading < 0) {
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