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OS_Javascript temporarly uses dummy rasterizer.
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@ -23,7 +23,7 @@ SConscript('coremidi/SCsub')
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SConscript('winmidi/SCsub')
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# Graphics drivers
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if (env["platform"] != "server"):
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if (env["platform"] != "server" and env["platform"] != "javascript"):
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# SConscript('gles2/SCsub')
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SConscript('vulkan/SCsub')
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SConscript('gl_context/SCsub')
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@ -31,7 +31,8 @@
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#include "os_javascript.h"
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#include "core/io/file_access_buffered_fa.h"
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#include "drivers/gles2/rasterizer_gles2.h"
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//#include "drivers/gles2/rasterizer_gles2.h"
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#include "drivers/dummy/rasterizer_dummy.h"
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#include "drivers/unix/dir_access_unix.h"
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#include "drivers/unix/file_access_unix.h"
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#include "main/main.h"
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@ -891,6 +892,7 @@ void OS_JavaScript::initialize_core() {
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Error OS_JavaScript::initialize(const VideoMode &p_desired, int p_video_driver, int p_audio_driver) {
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#if 0
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EmscriptenWebGLContextAttributes attributes;
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emscripten_webgl_init_context_attributes(&attributes);
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attributes.alpha = GLOBAL_GET("display/window/per_pixel_transparency/allowed");
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@ -947,6 +949,8 @@ Error OS_JavaScript::initialize(const VideoMode &p_desired, int p_video_driver,
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} else {
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set_window_size(get_window_size());
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}
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#endif
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RasterizerDummy::make_current(); // TODO GLES2 in Godot 4.0... or webgpu?
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char locale_ptr[16];
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/* clang-format off */
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