mirror of
https://github.com/godotengine/godot.git
synced 2024-11-24 21:22:48 +00:00
Merge pull request #95143 from TV4Fun/fix_non_windows_library_load
Fix reload of GDExtension libraries in framework package on macOS
This commit is contained in:
commit
a8bbb09bd5
@ -781,23 +781,14 @@ Error GDExtension::open_library(const String &p_path, const String &p_entry_symb
|
||||
}
|
||||
}
|
||||
|
||||
String actual_lib_path;
|
||||
OS::GDExtensionData data = {
|
||||
true, // also_set_library_path
|
||||
&actual_lib_path, // r_resolved_path
|
||||
&library_path, // r_resolved_path
|
||||
Engine::get_singleton()->is_editor_hint(), // generate_temp_files
|
||||
&abs_dependencies_paths, // library_dependencies
|
||||
};
|
||||
Error err = OS::get_singleton()->open_dynamic_library(abs_path, library, &data);
|
||||
|
||||
if (actual_lib_path.get_file() != abs_path.get_file()) {
|
||||
// If temporary files are generated, let's change the library path to point at the original,
|
||||
// because that's what we want to check to see if it's changed.
|
||||
library_path = actual_lib_path.get_base_dir().path_join(p_path.get_file());
|
||||
} else {
|
||||
library_path = actual_lib_path;
|
||||
}
|
||||
|
||||
ERR_FAIL_COND_V_MSG(err == ERR_FILE_NOT_FOUND, err, "GDExtension dynamic library not found: " + abs_path);
|
||||
ERR_FAIL_COND_V_MSG(err != OK, err, "Can't open GDExtension dynamic library: " + abs_path);
|
||||
|
||||
|
@ -383,7 +383,7 @@ uint64_t FileAccessUnix::_get_modified_time(const String &p_file) {
|
||||
if (!err) {
|
||||
return status.st_mtime;
|
||||
} else {
|
||||
print_verbose("Failed to get modified time for: " + p_file + "");
|
||||
WARN_PRINT("Failed to get modified time for: " + p_file);
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
@ -379,6 +379,8 @@ Error OS_Windows::open_dynamic_library(const String &p_path, void *&p_library_ha
|
||||
//this code exists so gdextension can load .dll files from within the executable path
|
||||
path = get_executable_path().get_base_dir().path_join(p_path.get_file());
|
||||
}
|
||||
// Path to load from may be different from original if we make copies.
|
||||
String load_path = path;
|
||||
|
||||
ERR_FAIL_COND_V(!FileAccess::exists(path), ERR_FILE_NOT_FOUND);
|
||||
|
||||
@ -387,25 +389,22 @@ Error OS_Windows::open_dynamic_library(const String &p_path, void *&p_library_ha
|
||||
if (p_data != nullptr && p_data->generate_temp_files) {
|
||||
// Copy the file to the same directory as the original with a prefix in the name.
|
||||
// This is so relative path to dependencies are satisfied.
|
||||
String copy_path = path.get_base_dir().path_join("~" + path.get_file());
|
||||
load_path = path.get_base_dir().path_join("~" + path.get_file());
|
||||
|
||||
// If there's a left-over copy (possibly from a crash) then delete it first.
|
||||
if (FileAccess::exists(copy_path)) {
|
||||
DirAccess::remove_absolute(copy_path);
|
||||
if (FileAccess::exists(load_path)) {
|
||||
DirAccess::remove_absolute(load_path);
|
||||
}
|
||||
|
||||
Error copy_err = DirAccess::copy_absolute(path, copy_path);
|
||||
Error copy_err = DirAccess::copy_absolute(path, load_path);
|
||||
if (copy_err) {
|
||||
ERR_PRINT("Error copying library: " + path);
|
||||
return ERR_CANT_CREATE;
|
||||
}
|
||||
|
||||
FileAccess::set_hidden_attribute(copy_path, true);
|
||||
FileAccess::set_hidden_attribute(load_path, true);
|
||||
|
||||
// Save the copied path so it can be deleted later.
|
||||
path = copy_path;
|
||||
|
||||
Error pdb_err = WindowsUtils::copy_and_rename_pdb(path);
|
||||
Error pdb_err = WindowsUtils::copy_and_rename_pdb(load_path);
|
||||
if (pdb_err != OK && pdb_err != ERR_SKIP) {
|
||||
WARN_PRINT(vformat("Failed to rename the PDB file. The original PDB file for '%s' will be loaded.", path));
|
||||
}
|
||||
@ -421,21 +420,21 @@ Error OS_Windows::open_dynamic_library(const String &p_path, void *&p_library_ha
|
||||
DLL_DIRECTORY_COOKIE cookie = nullptr;
|
||||
|
||||
if (p_data != nullptr && p_data->also_set_library_path && has_dll_directory_api) {
|
||||
cookie = add_dll_directory((LPCWSTR)(path.get_base_dir().utf16().get_data()));
|
||||
cookie = add_dll_directory((LPCWSTR)(load_path.get_base_dir().utf16().get_data()));
|
||||
}
|
||||
|
||||
p_library_handle = (void *)LoadLibraryExW((LPCWSTR)(path.utf16().get_data()), nullptr, (p_data != nullptr && p_data->also_set_library_path && has_dll_directory_api) ? LOAD_LIBRARY_SEARCH_DEFAULT_DIRS : 0);
|
||||
p_library_handle = (void *)LoadLibraryExW((LPCWSTR)(load_path.utf16().get_data()), nullptr, (p_data != nullptr && p_data->also_set_library_path && has_dll_directory_api) ? LOAD_LIBRARY_SEARCH_DEFAULT_DIRS : 0);
|
||||
if (!p_library_handle) {
|
||||
if (p_data != nullptr && p_data->generate_temp_files) {
|
||||
DirAccess::remove_absolute(path);
|
||||
DirAccess::remove_absolute(load_path);
|
||||
}
|
||||
|
||||
#ifdef DEBUG_ENABLED
|
||||
DWORD err_code = GetLastError();
|
||||
|
||||
HashSet<String> checekd_libs;
|
||||
HashSet<String> checked_libs;
|
||||
HashSet<String> missing_libs;
|
||||
debug_dynamic_library_check_dependencies(path, path, checekd_libs, missing_libs);
|
||||
debug_dynamic_library_check_dependencies(load_path, load_path, checked_libs, missing_libs);
|
||||
if (!missing_libs.is_empty()) {
|
||||
String missing;
|
||||
for (const String &E : missing_libs) {
|
||||
@ -464,7 +463,8 @@ Error OS_Windows::open_dynamic_library(const String &p_path, void *&p_library_ha
|
||||
}
|
||||
|
||||
if (p_data != nullptr && p_data->generate_temp_files) {
|
||||
temp_libraries[p_library_handle] = path;
|
||||
// Save the copied path so it can be deleted later.
|
||||
temp_libraries[p_library_handle] = load_path;
|
||||
}
|
||||
|
||||
return OK;
|
||||
|
Loading…
Reference in New Issue
Block a user