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https://github.com/godotengine/godot.git
synced 2025-01-06 02:00:57 +00:00
Add scale property back for backwards compatibility
now we have a choice Fix textureframe modulate doesn't work with STRETCH_KEEP_ASPECT_CENTERED and STRETCH_KEEP_ASPECT
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58a700e43e
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a7ec7dcd12
@ -31,7 +31,7 @@
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Size2 TextureButton::get_minimum_size() const {
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Size2 size = Control::get_minimum_size();
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if(!expand) {
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if(resize_mode == RESIZE_SCALE) {
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if (normal.is_null()) {
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if (pressed.is_null()) {
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if (hover.is_null())
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@ -45,15 +45,19 @@ Size2 TextureButton::get_minimum_size() const {
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size=pressed->get_size();
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} else
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size=normal->get_size();
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size=size*scale.abs();
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}
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return size;
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}
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bool TextureButton::has_point(const Point2& p_point) const {
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if ( resize_mode == RESIZE_SCALE && (scale[0] == 0 || scale[1] == 0)) {
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return false;
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}
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Point2 ppos = (resize_mode == RESIZE_SCALE) ? (p_point/scale.abs()) : p_point;
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if (click_mask.is_valid()) {
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Point2i p = p_point;
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Point2i p = ppos;
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if (p.x<0 || p.x>=click_mask->get_size().width || p.y<0 || p.y>=click_mask->get_size().height)
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return false;
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@ -116,25 +120,25 @@ void TextureButton::_notification(int p_what) {
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Size2 size = texdraw->get_size();
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Rect2 tex_regin = Rect2(Point2(), texdraw->get_size());
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bool tile = false;
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if(expand) {
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if(resize_mode == RESIZE_STRETCH) {
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switch (stretch_mode) {
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case TextureFrame::STRETCH_KEEP:
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case STRETCH_KEEP:
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size = texdraw->get_size();
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break;
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case TextureFrame::STRETCH_SCALE_ON_EXPAND:
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case TextureFrame::STRETCH_SCALE:
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case STRETCH_SCALE_ON_EXPAND:
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case STRETCH_SCALE:
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size = get_size();
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break;
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case TextureFrame::STRETCH_TILE:
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case STRETCH_TILE:
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size = get_size();
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tile = true;
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break;
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case TextureFrame::STRETCH_KEEP_CENTERED:
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case STRETCH_KEEP_CENTERED:
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ofs = (get_size() - texdraw->get_size())/2;
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size = texdraw->get_size();
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break;
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case TextureFrame::STRETCH_KEEP_ASPECT_CENTERED:
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case TextureFrame::STRETCH_KEEP_ASPECT: {
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case STRETCH_KEEP_ASPECT_CENTERED:
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case STRETCH_KEEP_ASPECT: {
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Size2 _size=get_size();
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float tex_width = texdraw->get_width() * _size.height / texdraw->get_height();
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float tex_height = _size.height;
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@ -144,14 +148,14 @@ void TextureButton::_notification(int p_what) {
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tex_height = texdraw->get_height() * tex_width / texdraw->get_width();
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}
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if (stretch_mode==TextureFrame::STRETCH_KEEP_ASPECT_CENTERED) {
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if (stretch_mode==STRETCH_KEEP_ASPECT_CENTERED) {
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ofs.x = (_size.width - tex_width)/2;
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ofs.y = (_size.height - tex_height)/2;
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}
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size.width = tex_width;
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size.height = tex_height;
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} break;
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case TextureFrame::STRETCH_KEEP_ASPECT_COVERED:{
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case STRETCH_KEEP_ASPECT_COVERED:{
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size = get_size();
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Size2 tex_size = texdraw->get_size();
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Size2 scaleSize(size.width/tex_size.width, size.height/tex_size.height);
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@ -162,6 +166,9 @@ void TextureButton::_notification(int p_what) {
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} break;
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}
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}
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else {
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size = texdraw->get_size()*scale;
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}
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if (tile)
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draw_texture_rect(texdraw,Rect2(ofs,size),tile,modulate);
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else
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@ -185,9 +192,10 @@ void TextureButton::_bind_methods() {
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ObjectTypeDB::bind_method(_MD("set_disabled_texture","texture:Texture"),&TextureButton::set_disabled_texture);
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ObjectTypeDB::bind_method(_MD("set_focused_texture","texture:Texture"),&TextureButton::set_focused_texture);
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ObjectTypeDB::bind_method(_MD("set_click_mask","mask:BitMap"),&TextureButton::set_click_mask);
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ObjectTypeDB::bind_method(_MD("set_texture_scale","scale"),&TextureButton::set_texture_scale);
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ObjectTypeDB::bind_method(_MD("set_modulate","color"),&TextureButton::set_modulate);
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ObjectTypeDB::bind_method(_MD("set_expand","enable"), &TextureButton::set_expand);
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ObjectTypeDB::bind_method(_MD("set_stretch_mode","stretch_mode"), & TextureButton::set_stretch_mode );
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ObjectTypeDB::bind_method(_MD("set_resize_mode","p_mode"), &TextureButton::set_resize_mode);
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ObjectTypeDB::bind_method(_MD("set_stretch_mode","p_mode"), & TextureButton::set_stretch_mode );
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ObjectTypeDB::bind_method(_MD("get_normal_texture:Texture"),&TextureButton::get_normal_texture);
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ObjectTypeDB::bind_method(_MD("get_pressed_texture:Texture"),&TextureButton::get_pressed_texture);
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@ -195,21 +203,30 @@ void TextureButton::_bind_methods() {
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ObjectTypeDB::bind_method(_MD("get_disabled_texture:Texture"),&TextureButton::get_disabled_texture);
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ObjectTypeDB::bind_method(_MD("get_focused_texture:Texture"),&TextureButton::get_focused_texture);
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ObjectTypeDB::bind_method(_MD("get_click_mask:BitMap"),&TextureButton::get_click_mask);
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ObjectTypeDB::bind_method(_MD("get_texture_scale"),&TextureButton::get_texture_scale);
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ObjectTypeDB::bind_method(_MD("get_modulate"),&TextureButton::get_modulate);
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ObjectTypeDB::bind_method(_MD("has_expand"), & TextureButton::has_expand);
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ObjectTypeDB::bind_method(_MD("get_resize_mode"), & TextureButton::get_resize_mode);
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ObjectTypeDB::bind_method(_MD("get_stretch_mode"), &TextureButton::get_stretch_mode);
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ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT,"textures/normal",PROPERTY_HINT_RESOURCE_TYPE,"Texture"), _SCS("set_normal_texture"), _SCS("get_normal_texture"));
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ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT,"textures/pressed",PROPERTY_HINT_RESOURCE_TYPE,"Texture"), _SCS("set_pressed_texture"), _SCS("get_pressed_texture"));
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ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT,"textures/hover",PROPERTY_HINT_RESOURCE_TYPE,"Texture"), _SCS("set_hover_texture"), _SCS("get_hover_texture"));
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ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT,"textures/disabled",PROPERTY_HINT_RESOURCE_TYPE,"Texture"), _SCS("set_disabled_texture"), _SCS("get_disabled_texture"));
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ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT,"textures/focused",PROPERTY_HINT_RESOURCE_TYPE,"Texture"), _SCS("set_focused_texture"), _SCS("get_focused_texture"));
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ADD_PROPERTYNZ(PropertyInfo(Variant::OBJECT,"textures/click_mask",PROPERTY_HINT_RESOURCE_TYPE,"BitMap"), _SCS("set_click_mask"), _SCS("get_click_mask")) ;
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ADD_PROPERTYNO(PropertyInfo(Variant::COLOR,"modulate"), _SCS("set_modulate"), _SCS("get_modulate"));
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ADD_PROPERTYNZ(PropertyInfo(Variant::BOOL, "expand" ), _SCS("set_expand"),_SCS("has_expand"));
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ADD_PROPERTYNO(PropertyInfo(Variant::INT, "stretch_mode",PROPERTY_HINT_ENUM,"Scale On Expand (Compat),Scale,Tile,Keep,Keep Centered,Keep Aspect,Keep Aspect Centered,Keep Aspect Covered"), _SCS("set_stretch_mode"),_SCS("get_stretch_mode"));
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ADD_PROPERTY(PropertyInfo(Variant::INT, "params/resize_mode",PROPERTY_HINT_ENUM,"Scale (Compat),Stretch"), _SCS("set_resize_mode"), _SCS("get_resize_mode"));
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ADD_PROPERTYNO(PropertyInfo(Variant::VECTOR2,"params/scale",PROPERTY_HINT_RANGE,"0.01,1024,0.01"), _SCS("set_texture_scale"), _SCS("get_texture_scale"));
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ADD_PROPERTY(PropertyInfo(Variant::INT, "params/stretch_mode",PROPERTY_HINT_ENUM,"Scale On Expand (Compat),Scale,Tile,Keep,Keep Centered,Keep Aspect,Keep Aspect Centered,Keep Aspect Covered"), _SCS("set_stretch_mode"),_SCS("get_stretch_mode"));
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ADD_PROPERTYNO(PropertyInfo(Variant::COLOR,"params/modulate"), _SCS("set_modulate"), _SCS("get_modulate"));
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BIND_CONSTANT(STRETCH_SCALE_ON_EXPAND);
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BIND_CONSTANT(STRETCH_SCALE);
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BIND_CONSTANT(STRETCH_TILE);
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BIND_CONSTANT(STRETCH_KEEP);
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BIND_CONSTANT(STRETCH_KEEP_CENTERED);
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BIND_CONSTANT(STRETCH_KEEP_ASPECT);
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BIND_CONSTANT(STRETCH_KEEP_ASPECT_CENTERED);
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BIND_CONSTANT(STRETCH_KEEP_ASPECT_COVERED);
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}
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@ -285,27 +302,39 @@ Color TextureButton::get_modulate() const {
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return modulate;
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}
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void TextureButton::set_expand(bool expand) {
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this->expand = expand;
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TextureButton::ResizeMode TextureButton::get_resize_mode() const {
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return resize_mode;
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}
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void TextureButton::set_resize_mode(TextureButton::ResizeMode p_mode) {
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resize_mode = p_mode;
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minimum_size_changed();
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update();
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}
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bool TextureButton::has_expand() const {
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return expand;
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}
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void TextureButton::set_stretch_mode(TextureFrame::StretchMode stretch_mode) {
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this->stretch_mode = stretch_mode;
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void TextureButton::set_texture_scale(Size2 p_scale) {
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scale = p_scale;
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minimum_size_changed();
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update();
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}
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TextureFrame::StretchMode TextureButton::get_stretch_mode() const {
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Size2 TextureButton::get_texture_scale() const {
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return scale;
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}
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void TextureButton::set_stretch_mode(TextureButton::StretchMode p_mode) {
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stretch_mode = p_mode;
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update();
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}
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TextureButton::StretchMode TextureButton::get_stretch_mode() const {
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return stretch_mode;
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}
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TextureButton::TextureButton() {
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modulate=Color(1,1,1);
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expand=false;
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stretch_mode=TextureFrame::STRETCH_KEEP;
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resize_mode=RESIZE_SCALE;
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scale=Size2(1.0, 1.0);
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stretch_mode=STRETCH_SCALE_ON_EXPAND;
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}
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@ -31,11 +31,28 @@
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#include "scene/gui/base_button.h"
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#include "scene/resources/bit_mask.h"
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#include "scene/gui/texture_frame.h"
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class TextureButton : public BaseButton {
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OBJ_TYPE( TextureButton, BaseButton );
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public:
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enum ResizeMode {
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RESIZE_SCALE, // for backwards compatibility
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RESIZE_STRETCH,
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};
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enum StretchMode {
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STRETCH_SCALE_ON_EXPAND, //default, for backwards compatibility
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STRETCH_SCALE,
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STRETCH_TILE,
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STRETCH_KEEP,
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STRETCH_KEEP_CENTERED,
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STRETCH_KEEP_ASPECT,
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STRETCH_KEEP_ASPECT_CENTERED,
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STRETCH_KEEP_ASPECT_COVERED,
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};
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private:
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Ref<Texture> normal;
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Ref<Texture> pressed;
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Ref<Texture> hover;
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@ -43,8 +60,9 @@ class TextureButton : public BaseButton {
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Ref<Texture> focused;
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Ref<BitMap> click_mask;
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Color modulate;
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bool expand;
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TextureFrame::StretchMode stretch_mode;
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ResizeMode resize_mode;
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Size2 scale;
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StretchMode stretch_mode;
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protected:
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@ -72,13 +90,18 @@ public:
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void set_modulate(const Color& p_modulate);
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Color get_modulate() const;
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void set_expand(bool expand);
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bool has_expand() const;
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ResizeMode get_resize_mode() const;
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void set_resize_mode(ResizeMode p_mode);
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void set_stretch_mode(TextureFrame::StretchMode stretch_mode);
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TextureFrame::StretchMode get_stretch_mode() const;
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void set_texture_scale(Size2 p_scale);
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Size2 get_texture_scale() const;
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void set_stretch_mode(StretchMode stretch_mode);
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StretchMode get_stretch_mode() const;
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TextureButton();
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};
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VARIANT_ENUM_CAST( TextureButton::ResizeMode );
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VARIANT_ENUM_CAST( TextureButton::StretchMode );
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#endif // TEXTURE_BUTTON_H
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@ -77,7 +77,7 @@ void TextureFrame::_notification(int p_what) {
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ofs_y+=(size.height - tex_height)/2;
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}
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draw_texture_rect(texture,Rect2(ofs_x,ofs_y,tex_width,tex_height));
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draw_texture_rect(texture,Rect2(ofs_x,ofs_y,tex_width,tex_height),false,modulate);
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} break;
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case STRETCH_KEEP_ASPECT_COVERED: {
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@ -191,5 +191,3 @@ TextureFrame::TextureFrame() {
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TextureFrame::~TextureFrame()
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{
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}
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