From a73882305ce1eacb9795e95b48118b7bb745b796 Mon Sep 17 00:00:00 2001 From: MinusKube Date: Wed, 29 Jun 2022 06:18:45 +0200 Subject: [PATCH] Fix animation player crashing when caching disabled tracks --- scene/animation/animation_player.cpp | 4 +++- 1 file changed, 3 insertions(+), 1 deletion(-) diff --git a/scene/animation/animation_player.cpp b/scene/animation/animation_player.cpp index 2afe9ac35f0..2e87dbf9dad 100644 --- a/scene/animation/animation_player.cpp +++ b/scene/animation/animation_player.cpp @@ -283,10 +283,12 @@ void AnimationPlayer::_ensure_node_caches(AnimationData *p_anim, Node *p_root_ov setup_pass++; for (int i = 0; i < a->get_track_count(); i++) { + p_anim->node_cache.write[i] = nullptr; + if (!a->track_is_enabled(i)) { continue; } - p_anim->node_cache.write[i] = nullptr; + Ref resource; Vector leftover_path; Node *child = parent->get_node_and_resource(a->track_get_path(i), resource, leftover_path);