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Add missing audio bus button styles
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@ -91,17 +91,26 @@ void EditorAudioBus::_notification(int p_what) {
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Color mute_color = EditorThemeManager::is_dark_theme() ? Color(1.0, 0.16, 0.16) : Color(2.35, 1.03, 1.03);
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Color mute_color = EditorThemeManager::is_dark_theme() ? Color(1.0, 0.16, 0.16) : Color(2.35, 1.03, 1.03);
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Color bypass_color = EditorThemeManager::is_dark_theme() ? Color(0.13, 0.8, 1.0) : Color(1.03, 2.04, 2.35);
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Color bypass_color = EditorThemeManager::is_dark_theme() ? Color(0.13, 0.8, 1.0) : Color(1.03, 2.04, 2.35);
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float darkening_factor = EditorThemeManager::is_dark_theme() ? 0.15 : 0.65;
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float darkening_factor = EditorThemeManager::is_dark_theme() ? 0.15 : 0.65;
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Color solo_color_darkened = solo_color.darkened(darkening_factor);
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Color mute_color_darkened = mute_color.darkened(darkening_factor);
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Color bypass_color_darkened = bypass_color.darkened(darkening_factor);
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Ref<StyleBoxFlat>(solo->get_theme_stylebox(SceneStringName(pressed)))->set_border_color(solo_color.darkened(darkening_factor));
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Ref<StyleBoxFlat>(solo->get_theme_stylebox(SceneStringName(pressed)))->set_border_color(solo_color_darkened);
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Ref<StyleBoxFlat>(mute->get_theme_stylebox(SceneStringName(pressed)))->set_border_color(mute_color.darkened(darkening_factor));
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Ref<StyleBoxFlat>(mute->get_theme_stylebox(SceneStringName(pressed)))->set_border_color(mute_color_darkened);
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Ref<StyleBoxFlat>(bypass->get_theme_stylebox(SceneStringName(pressed)))->set_border_color(bypass_color.darkened(darkening_factor));
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Ref<StyleBoxFlat>(bypass->get_theme_stylebox(SceneStringName(pressed)))->set_border_color(bypass_color_darkened);
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Ref<StyleBoxFlat>(solo->get_theme_stylebox("hover_pressed"))->set_border_color(solo_color_darkened);
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Ref<StyleBoxFlat>(mute->get_theme_stylebox("hover_pressed"))->set_border_color(mute_color_darkened);
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Ref<StyleBoxFlat>(bypass->get_theme_stylebox("hover_pressed"))->set_border_color(bypass_color_darkened);
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solo->set_button_icon(get_editor_theme_icon(SNAME("AudioBusSolo")));
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solo->set_button_icon(get_editor_theme_icon(SNAME("AudioBusSolo")));
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solo->add_theme_color_override("icon_pressed_color", solo_color);
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solo->add_theme_color_override("icon_pressed_color", solo_color);
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solo->add_theme_color_override("icon_hover_pressed_color", solo_color_darkened);
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mute->set_button_icon(get_editor_theme_icon(SNAME("AudioBusMute")));
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mute->set_button_icon(get_editor_theme_icon(SNAME("AudioBusMute")));
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mute->add_theme_color_override("icon_pressed_color", mute_color);
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mute->add_theme_color_override("icon_pressed_color", mute_color);
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mute->add_theme_color_override("icon_hover_pressed_color", mute_color_darkened);
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bypass->set_button_icon(get_editor_theme_icon(SNAME("AudioBusBypass")));
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bypass->set_button_icon(get_editor_theme_icon(SNAME("AudioBusBypass")));
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bypass->add_theme_color_override("icon_pressed_color", bypass_color);
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bypass->add_theme_color_override("icon_pressed_color", bypass_color);
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bypass->add_theme_color_override("icon_hover_pressed_color", bypass_color_darkened);
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bus_options->set_button_icon(get_editor_theme_icon(SNAME("GuiTabMenuHl")));
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bus_options->set_button_icon(get_editor_theme_icon(SNAME("GuiTabMenuHl")));
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@ -841,13 +850,18 @@ EditorAudioBus::EditorAudioBus(EditorAudioBuses *p_buses, bool p_is_master) {
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child->begin_bulk_theme_override();
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child->begin_bulk_theme_override();
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child->add_theme_style_override(CoreStringName(normal), sbempty);
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child->add_theme_style_override(CoreStringName(normal), sbempty);
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child->add_theme_style_override("hover", sbempty);
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child->add_theme_style_override("hover", sbempty);
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child->add_theme_style_override("hover_mirrored", sbempty);
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child->add_theme_style_override("focus", sbempty);
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child->add_theme_style_override("focus", sbempty);
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child->add_theme_style_override("focus_mirrored", sbempty);
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Ref<StyleBoxFlat> sbflat = memnew(StyleBoxFlat);
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Ref<StyleBoxFlat> sbflat = memnew(StyleBoxFlat);
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sbflat->set_content_margin_all(0);
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sbflat->set_content_margin_all(0);
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sbflat->set_bg_color(Color(1, 1, 1, 0));
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sbflat->set_bg_color(Color(1, 1, 1, 0));
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sbflat->set_border_width(Side::SIDE_BOTTOM, Math::round(3 * EDSCALE));
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sbflat->set_border_width(Side::SIDE_BOTTOM, Math::round(3 * EDSCALE));
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child->add_theme_style_override(SceneStringName(pressed), sbflat);
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child->add_theme_style_override(SceneStringName(pressed), sbflat);
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child->add_theme_style_override("pressed_mirrored", sbflat);
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child->add_theme_style_override("hover_pressed", sbflat);
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child->add_theme_style_override("hover_pressed_mirrored", sbflat);
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child->end_bulk_theme_override();
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child->end_bulk_theme_override();
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}
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}
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