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Fix never ending loop with overlapping probes
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f2045ba822
commit
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@ -541,6 +541,10 @@ void LightStorage::reflection_probe_instance_free(RID p_instance) {
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void LightStorage::reflection_probe_instance_set_transform(RID p_instance, const Transform3D &p_transform) {
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}
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bool LightStorage::reflection_probe_has_atlas_index(RID p_instance) {
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return false;
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}
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void LightStorage::reflection_probe_release_atlas_index(RID p_instance) {
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}
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@ -601,6 +601,7 @@ public:
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virtual RID reflection_probe_instance_create(RID p_probe) override;
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virtual void reflection_probe_instance_free(RID p_instance) override;
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virtual void reflection_probe_instance_set_transform(RID p_instance, const Transform3D &p_transform) override;
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virtual bool reflection_probe_has_atlas_index(RID p_instance) override;
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virtual void reflection_probe_release_atlas_index(RID p_instance) override;
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virtual bool reflection_probe_instance_needs_redraw(RID p_instance) override;
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virtual bool reflection_probe_instance_has_reflection(RID p_instance) override;
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@ -135,6 +135,7 @@ public:
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virtual RID reflection_probe_instance_create(RID p_probe) override { return RID(); }
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virtual void reflection_probe_instance_free(RID p_instance) override {}
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virtual void reflection_probe_instance_set_transform(RID p_instance, const Transform3D &p_transform) override {}
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virtual bool reflection_probe_has_atlas_index(RID p_instance) override { return false; }
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virtual void reflection_probe_release_atlas_index(RID p_instance) override {}
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virtual bool reflection_probe_instance_needs_redraw(RID p_instance) override { return false; }
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virtual bool reflection_probe_instance_has_reflection(RID p_instance) override { return false; }
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@ -1615,15 +1615,16 @@ void RenderForwardClustered::_render_scene(RenderDataRD *p_render_data, const Co
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gi.setup_voxel_gi_instances(p_render_data, p_render_data->render_buffers, p_render_data->scene_data->cam_transform, *p_render_data->voxel_gi_instances, p_render_data->voxel_gi_count);
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} else {
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ERR_PRINT("No render buffer nor reflection atlas, bug"); //should never happen, will crash
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ERR_PRINT("No render buffer nor reflection atlas, bug"); // Should never happen!
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current_cluster_builder = nullptr;
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return; // No point in continuing, we'll just crash.
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}
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if (current_cluster_builder != nullptr) {
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p_render_data->cluster_buffer = current_cluster_builder->get_cluster_buffer();
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p_render_data->cluster_size = current_cluster_builder->get_cluster_size();
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p_render_data->cluster_max_elements = current_cluster_builder->get_max_cluster_elements();
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}
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ERR_FAIL_NULL(current_cluster_builder);
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p_render_data->cluster_buffer = current_cluster_builder->get_cluster_buffer();
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p_render_data->cluster_size = current_cluster_builder->get_cluster_size();
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p_render_data->cluster_max_elements = current_cluster_builder->get_max_cluster_elements();
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_update_vrs(rb);
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@ -1370,6 +1370,17 @@ void LightStorage::reflection_probe_instance_set_transform(RID p_instance, const
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rpi->dirty = true;
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}
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bool LightStorage::reflection_probe_has_atlas_index(RID p_instance) {
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ReflectionProbeInstance *rpi = reflection_probe_instance_owner.get_or_null(p_instance);
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ERR_FAIL_NULL_V(rpi, false);
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if (rpi->atlas.is_null()) {
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return false;
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}
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return rpi->atlas_index >= 0;
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}
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void LightStorage::reflection_probe_release_atlas_index(RID p_instance) {
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ReflectionProbeInstance *rpi = reflection_probe_instance_owner.get_or_null(p_instance);
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ERR_FAIL_NULL(rpi);
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@ -1384,6 +1395,14 @@ void LightStorage::reflection_probe_release_atlas_index(RID p_instance) {
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// TODO investigate if this is enough? shouldn't we be freeing our textures and framebuffers?
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if (rpi->rendering) {
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// We were cancelled mid rendering, trigger refresh.
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rpi->rendering = false;
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rpi->dirty = true;
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rpi->processing_layer = 1;
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rpi->processing_side = 0;
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}
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rpi->atlas_index = -1;
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rpi->atlas = RID();
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}
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@ -1535,11 +1554,10 @@ bool LightStorage::reflection_probe_instance_postprocess_step(RID p_instance) {
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ReflectionProbeInstance *rpi = reflection_probe_instance_owner.get_or_null(p_instance);
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ERR_FAIL_NULL_V(rpi, false);
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ERR_FAIL_COND_V(!rpi->rendering, false);
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ERR_FAIL_COND_V(rpi->atlas.is_null(), false);
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ReflectionAtlas *atlas = reflection_atlas_owner.get_or_null(rpi->atlas);
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if (!atlas || rpi->atlas_index == -1) {
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//does not belong to an atlas anymore, cancel (was removed from atlas or atlas changed while rendering)
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// Does not belong to an atlas anymore, cancel (was removed from atlas or atlas changed while rendering).
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rpi->rendering = false;
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return false;
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}
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@ -277,7 +277,6 @@ private:
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int processing_layer = 1;
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int processing_side = 0;
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uint32_t render_step = 0;
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uint64_t last_pass = 0;
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uint32_t cull_mask = 0;
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@ -848,6 +847,7 @@ public:
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virtual RID reflection_probe_instance_create(RID p_probe) override;
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virtual void reflection_probe_instance_free(RID p_instance) override;
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virtual void reflection_probe_instance_set_transform(RID p_instance, const Transform3D &p_transform) override;
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virtual bool reflection_probe_has_atlas_index(RID p_instance) override;
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virtual void reflection_probe_release_atlas_index(RID p_instance) override;
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virtual bool reflection_probe_instance_needs_redraw(RID p_instance) override;
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virtual bool reflection_probe_instance_has_reflection(RID p_instance) override;
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@ -3482,8 +3482,13 @@ bool RendererSceneCull::_render_reflection_probe_step(Instance *p_instance, int
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if (p_step == 0) {
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if (!RSG::light_storage->reflection_probe_instance_begin_render(reflection_probe->instance, scenario->reflection_atlas)) {
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return true; //all full
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return true; // All full, no atlas entry to render to.
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}
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} else if (!RSG::light_storage->reflection_probe_has_atlas_index(reflection_probe->instance)) {
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// We don't have an atlas to render to, just round off.
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// This is likely due to the atlas being reset.
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// If so the probe will be marked as dirty and start over.
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return true;
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}
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if (p_step >= 0 && p_step < 6) {
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@ -3558,6 +3563,7 @@ void RendererSceneCull::render_probes() {
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/* REFLECTION PROBES */
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SelfList<InstanceReflectionProbeData> *ref_probe = reflection_probe_render_list.first();
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Vector<SelfList<InstanceReflectionProbeData> *> done_list;
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bool busy = false;
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@ -3573,7 +3579,7 @@ void RendererSceneCull::render_probes() {
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bool done = _render_reflection_probe_step(ref_probe->self()->owner, ref_probe->self()->render_step);
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if (done) {
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reflection_probe_render_list.remove(ref_probe);
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done_list.push_back(ref_probe);
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} else {
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ref_probe->self()->render_step++;
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}
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@ -3588,13 +3594,18 @@ void RendererSceneCull::render_probes() {
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step++;
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}
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reflection_probe_render_list.remove(ref_probe);
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done_list.push_back(ref_probe);
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} break;
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}
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ref_probe = next;
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}
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// Now remove from our list
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for (SelfList<InstanceReflectionProbeData> *rp : done_list) {
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reflection_probe_render_list.remove(rp);
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}
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/* VOXEL GIS */
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SelfList<InstanceVoxelGIData> *voxel_gi = voxel_gi_update_list.first();
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@ -143,6 +143,7 @@ public:
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virtual RID reflection_probe_instance_create(RID p_probe) = 0;
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virtual void reflection_probe_instance_free(RID p_instance) = 0;
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virtual void reflection_probe_instance_set_transform(RID p_instance, const Transform3D &p_transform) = 0;
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virtual bool reflection_probe_has_atlas_index(RID p_instance) = 0;
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virtual void reflection_probe_release_atlas_index(RID p_instance) = 0;
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virtual bool reflection_probe_instance_needs_redraw(RID p_instance) = 0;
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virtual bool reflection_probe_instance_has_reflection(RID p_instance) = 0;
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