mirror of
https://github.com/godotengine/godot.git
synced 2024-12-03 09:32:11 +00:00
[NativeScript] call _init on instance creation
This also adds basic locking for the set of owners to avoid threading problems
This commit is contained in:
parent
411f09a512
commit
a2795e9531
@ -203,7 +203,15 @@ ScriptInstance *NativeScript::instance_create(Object *p_this) {
|
||||
nsi->userdata = script_data->create_func.create_func((godot_object *)p_this, script_data->create_func.method_data);
|
||||
#endif
|
||||
|
||||
#ifndef NO_THREADS
|
||||
owners_lock->lock();
|
||||
#endif
|
||||
|
||||
instance_owners.insert(p_this);
|
||||
|
||||
#ifndef NO_THREADS
|
||||
owners_lock->unlock();
|
||||
#endif
|
||||
return nsi;
|
||||
}
|
||||
|
||||
@ -393,9 +401,6 @@ Variant NativeScript::_new(const Variant **p_args, int p_argcount, Variant::Call
|
||||
ref = REF(r);
|
||||
}
|
||||
|
||||
// GDScript does it like this: _create_instance(p_args, p_argcount, owner, r != NULL, r_error);
|
||||
// TODO(karroffel): support varargs for constructors.
|
||||
|
||||
NativeScriptInstance *instance = (NativeScriptInstance *)instance_create(owner);
|
||||
|
||||
owner->set_script_instance(instance);
|
||||
@ -407,6 +412,24 @@ Variant NativeScript::_new(const Variant **p_args, int p_argcount, Variant::Call
|
||||
return Variant();
|
||||
}
|
||||
|
||||
call("_init", p_args, p_argcount, r_error);
|
||||
|
||||
if (r_error.error != Variant::CallError::CALL_OK) {
|
||||
instance->script = Ref<NativeScript>();
|
||||
instance->owner->set_script_instance(NULL);
|
||||
|
||||
#ifndef NO_THREADS
|
||||
owners_lock->lock();
|
||||
#endif
|
||||
instance_owners.erase(owner);
|
||||
|
||||
#ifndef NO_THREADS
|
||||
owners_lock->unlock();
|
||||
#endif
|
||||
|
||||
ERR_FAIL_COND_V(r_error.error != Variant::CallError::CALL_OK, Variant());
|
||||
}
|
||||
|
||||
if (ref.is_valid()) {
|
||||
return ref;
|
||||
} else {
|
||||
@ -419,11 +442,18 @@ NativeScript::NativeScript() {
|
||||
library = Ref<GDNative>();
|
||||
lib_path = "";
|
||||
class_name = "";
|
||||
#ifndef NO_THREADS
|
||||
owners_lock = Mutex::create();
|
||||
#endif
|
||||
}
|
||||
|
||||
// TODO(karroffel): implement this
|
||||
NativeScript::~NativeScript() {
|
||||
NSL->unregister_script(this);
|
||||
|
||||
#ifndef NO_THREADS
|
||||
memdelete(owners_lock);
|
||||
#endif
|
||||
}
|
||||
|
||||
////// ScriptInstance stuff
|
||||
@ -754,7 +784,16 @@ NativeScriptInstance::~NativeScriptInstance() {
|
||||
script_data->destroy_func.destroy_func((godot_object *)owner, script_data->destroy_func.method_data, userdata);
|
||||
|
||||
if (owner) {
|
||||
|
||||
#ifndef NO_THREADS
|
||||
script->owners_lock->lock();
|
||||
#endif
|
||||
|
||||
script->instance_owners.erase(owner);
|
||||
|
||||
#ifndef NO_THREADS
|
||||
script->owners_lock->lock();
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -106,6 +106,9 @@ class NativeScript : public Script {
|
||||
|
||||
String class_name;
|
||||
|
||||
#ifndef NO_THREADS
|
||||
Mutex *owners_lock;
|
||||
#endif
|
||||
Set<Object *> instance_owners;
|
||||
|
||||
protected:
|
||||
|
Loading…
Reference in New Issue
Block a user