Merge pull request #61619 from smix8/navigation_navobstacles_doc_4.x

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Rémi Verschelde 2022-06-02 16:57:05 +02:00 committed by GitHub
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</brief_description> </brief_description>
<description> <description>
2D Obstacle used in navigation for collision avoidance. The obstacle needs navigation data to work correctly. [NavigationObstacle2D] is physics safe. 2D Obstacle used in navigation for collision avoidance. The obstacle needs navigation data to work correctly. [NavigationObstacle2D] is physics safe.
[b]Note:[/b] Obstacles are intended as a last resort option for constantly moving objects that cannot be (re)baked to a navigation mesh efficiently.
</description> </description>
<tutorials> <tutorials>
</tutorials> </tutorials>

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</brief_description> </brief_description>
<description> <description>
3D Obstacle used in navigation for collision avoidance. The obstacle needs navigation data to work correctly. [NavigationObstacle3D] is physics safe. 3D Obstacle used in navigation for collision avoidance. The obstacle needs navigation data to work correctly. [NavigationObstacle3D] is physics safe.
[b]Note:[/b] Obstacles are intended as a last resort option for constantly moving objects that cannot be (re)baked to a navigation mesh efficiently.
</description> </description>
<tutorials> <tutorials>
</tutorials> </tutorials>