Fix leak with Vulkan allocator

This commit is contained in:
qarmin 2020-04-04 20:16:48 +02:00
parent da887714be
commit a0832e6f5e

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@ -7048,6 +7048,7 @@ void RenderingDeviceVulkan::finalize() {
for (int i = 0; i < staging_buffer_blocks.size(); i++) {
vmaDestroyBuffer(allocator, staging_buffer_blocks[i].buffer, staging_buffer_blocks[i].allocation);
}
vmaDestroyAllocator(allocator);
//all these should be clear at this point
ERR_FAIL_COND(descriptor_pools.size());