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clarify [member polygons] functionality in the Polygon2D class documentation
(cherry picked from commit de66acc624
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@ -94,6 +94,7 @@
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[b]Note:[/b] This returns a copy of the [PoolVector2Array] rather than a reference.
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</member>
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<member name="polygons" type="Array" setter="set_polygons" getter="get_polygons" default="[ ]">
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The list of polygons, in case more than one is being represented. Every individual polygon is stored as a [PoolIntArray] where each [int] is an index to a point in [member polygon]. If empty, this property will be ignored, and the resulting single polygon will be composed of all points in [member polygon], using the order they are stored in.
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</member>
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<member name="skeleton" type="NodePath" setter="set_skeleton" getter="get_skeleton" default="NodePath("")">
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</member>
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