adds gles3 auto generated shader header files

Just added the gles3 shader header files entry to ".gitignore" so we
avoid to accidentally commit also those generated files.
This commit is contained in:
Michele Valente 2016-11-25 15:22:36 +01:00
parent a47c78aed1
commit 9fa6967c24

1
.gitignore vendored
View File

@ -8,6 +8,7 @@ platform/osx/logo.h
platform/windows/logo.h
platform/x11/logo.h
drivers/gles2/shaders/*.h
drivers/gles3/shaders/*.h
modules/register_module_types.cpp
core/version.h
core/method_bind.inc