mirror of
https://github.com/godotengine/godot.git
synced 2024-11-21 19:42:43 +00:00
Merge pull request #97512 from matthewestopinal/mestopinal-sky-tests
Add Unit Test cases for `Sky`
This commit is contained in:
commit
9c716408ef
141
tests/scene/test_sky.h
Normal file
141
tests/scene/test_sky.h
Normal file
@ -0,0 +1,141 @@
|
||||
/**************************************************************************/
|
||||
/* test_sky.h */
|
||||
/**************************************************************************/
|
||||
/* This file is part of: */
|
||||
/* GODOT ENGINE */
|
||||
/* https://godotengine.org */
|
||||
/**************************************************************************/
|
||||
/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
|
||||
/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
|
||||
/* */
|
||||
/* Permission is hereby granted, free of charge, to any person obtaining */
|
||||
/* a copy of this software and associated documentation files (the */
|
||||
/* "Software"), to deal in the Software without restriction, including */
|
||||
/* without limitation the rights to use, copy, modify, merge, publish, */
|
||||
/* distribute, sublicense, and/or sell copies of the Software, and to */
|
||||
/* permit persons to whom the Software is furnished to do so, subject to */
|
||||
/* the following conditions: */
|
||||
/* */
|
||||
/* The above copyright notice and this permission notice shall be */
|
||||
/* included in all copies or substantial portions of the Software. */
|
||||
/* */
|
||||
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
|
||||
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
|
||||
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
|
||||
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
|
||||
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
|
||||
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
|
||||
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
|
||||
/**************************************************************************/
|
||||
|
||||
#ifndef TEST_SKY_H
|
||||
#define TEST_SKY_H
|
||||
|
||||
#include "scene/resources/sky.h"
|
||||
|
||||
#include "tests/test_macros.h"
|
||||
|
||||
namespace TestSky {
|
||||
|
||||
TEST_CASE("[SceneTree][Sky] Constructor") {
|
||||
Sky *test_sky = memnew(Sky);
|
||||
|
||||
CHECK(test_sky->get_process_mode() == Sky::PROCESS_MODE_AUTOMATIC);
|
||||
CHECK(test_sky->get_radiance_size() == Sky::RADIANCE_SIZE_256);
|
||||
CHECK(test_sky->get_material().is_null());
|
||||
memdelete(test_sky);
|
||||
}
|
||||
|
||||
TEST_CASE("[SceneTree][Sky] Radiance size setter and getter") {
|
||||
Sky *test_sky = memnew(Sky);
|
||||
|
||||
// Check default.
|
||||
CHECK(test_sky->get_radiance_size() == Sky::RADIANCE_SIZE_256);
|
||||
|
||||
test_sky->set_radiance_size(Sky::RADIANCE_SIZE_1024);
|
||||
CHECK(test_sky->get_radiance_size() == Sky::RADIANCE_SIZE_1024);
|
||||
|
||||
ERR_PRINT_OFF;
|
||||
// Check setting invalid radiance size.
|
||||
test_sky->set_radiance_size(Sky::RADIANCE_SIZE_MAX);
|
||||
ERR_PRINT_ON;
|
||||
|
||||
CHECK(test_sky->get_radiance_size() == Sky::RADIANCE_SIZE_1024);
|
||||
|
||||
memdelete(test_sky);
|
||||
}
|
||||
|
||||
TEST_CASE("[SceneTree][Sky] Process mode setter and getter") {
|
||||
Sky *test_sky = memnew(Sky);
|
||||
|
||||
// Check default.
|
||||
CHECK(test_sky->get_process_mode() == Sky::PROCESS_MODE_AUTOMATIC);
|
||||
|
||||
test_sky->set_process_mode(Sky::PROCESS_MODE_INCREMENTAL);
|
||||
CHECK(test_sky->get_process_mode() == Sky::PROCESS_MODE_INCREMENTAL);
|
||||
|
||||
memdelete(test_sky);
|
||||
}
|
||||
|
||||
TEST_CASE("[SceneTree][Sky] Material setter and getter") {
|
||||
Sky *test_sky = memnew(Sky);
|
||||
Ref<Material> material = memnew(Material);
|
||||
|
||||
SUBCASE("Material passed to the class should remain the same") {
|
||||
test_sky->set_material(material);
|
||||
CHECK(test_sky->get_material() == material);
|
||||
}
|
||||
SUBCASE("Material passed many times to the class should remain the same") {
|
||||
test_sky->set_material(material);
|
||||
test_sky->set_material(material);
|
||||
test_sky->set_material(material);
|
||||
CHECK(test_sky->get_material() == material);
|
||||
}
|
||||
SUBCASE("Material rewrite testing") {
|
||||
Ref<Material> material1 = memnew(Material);
|
||||
Ref<Material> material2 = memnew(Material);
|
||||
|
||||
test_sky->set_material(material1);
|
||||
test_sky->set_material(material2);
|
||||
CHECK_MESSAGE(test_sky->get_material() != material1,
|
||||
"After rewrite, second material should be in class.");
|
||||
CHECK_MESSAGE(test_sky->get_material() == material2,
|
||||
"After rewrite, second material should be in class.");
|
||||
}
|
||||
|
||||
SUBCASE("Assign same material to two skys") {
|
||||
Sky *sky2 = memnew(Sky);
|
||||
|
||||
test_sky->set_material(material);
|
||||
sky2->set_material(material);
|
||||
CHECK_MESSAGE(test_sky->get_material() == sky2->get_material(),
|
||||
"Both skys should have the same material.");
|
||||
memdelete(sky2);
|
||||
}
|
||||
|
||||
SUBCASE("Swapping materials between two skys") {
|
||||
Sky *sky2 = memnew(Sky);
|
||||
Ref<Material> material1 = memnew(Material);
|
||||
Ref<Material> material2 = memnew(Material);
|
||||
|
||||
test_sky->set_material(material1);
|
||||
sky2->set_material(material2);
|
||||
CHECK(test_sky->get_material() == material1);
|
||||
CHECK(sky2->get_material() == material2);
|
||||
|
||||
// Do the swap.
|
||||
Ref<Material> temp = test_sky->get_material();
|
||||
test_sky->set_material(sky2->get_material());
|
||||
sky2->set_material(temp);
|
||||
|
||||
CHECK(test_sky->get_material() == material2);
|
||||
CHECK(sky2->get_material() == material1);
|
||||
memdelete(sky2);
|
||||
}
|
||||
|
||||
memdelete(test_sky);
|
||||
}
|
||||
|
||||
} // namespace TestSky
|
||||
|
||||
#endif // TEST_SKY_H
|
@ -164,6 +164,7 @@
|
||||
#include "tests/scene/test_path_follow_3d.h"
|
||||
#include "tests/scene/test_primitives.h"
|
||||
#include "tests/scene/test_skeleton_3d.h"
|
||||
#include "tests/scene/test_sky.h"
|
||||
#endif // _3D_DISABLED
|
||||
|
||||
#include "modules/modules_tests.gen.h"
|
||||
|
Loading…
Reference in New Issue
Block a user