mirror of
https://github.com/godotengine/godot.git
synced 2024-11-21 19:42:43 +00:00
Fixes compile bug for Android template on Windows.
This commit is contained in:
parent
d50ebbb441
commit
9983ceecf2
11
SConstruct
11
SConstruct
@ -54,13 +54,16 @@ methods.save_active_platforms(active_platforms,active_platform_ids)
|
||||
|
||||
custom_tools=['default']
|
||||
|
||||
platform_arg = ARGUMENTS.get("platform", False)
|
||||
|
||||
if (os.name=="posix"):
|
||||
pass
|
||||
elif (os.name=="nt"):
|
||||
if (os.getenv("VSINSTALLDIR")==None):
|
||||
custom_tools=['mingw']
|
||||
if (os.getenv("VSINSTALLDIR")==None or platform_arg=="android"):
|
||||
custom_tools=['mingw']
|
||||
|
||||
env_base=Environment(tools=custom_tools,ENV = {'PATH' : os.environ['PATH']});
|
||||
|
||||
#env_base=Environment(tools=custom_tools);
|
||||
env_base.global_defaults=global_defaults
|
||||
env_base.android_source_modules=[]
|
||||
@ -363,8 +366,8 @@ if selected_platform in platform_list:
|
||||
|
||||
#env['MSVS_VERSION']='9.0'
|
||||
env['MSVSBUILDCOM'] = "scons platform=" + selected_platform + " target=" + env["target"] + " bits=" + env["bits"] + " tools=yes"
|
||||
env['MSVSREBUILDCOM'] = "scons platform=" + selected_platform + " target=" + env["target"] + " bits=" + env["bits"] + " tools=yes"
|
||||
env['MSVSCLEANCOM'] = "scons platform=" + selected_platform + " target=" + env["target"] + " bits=" + env["bits"] + " tools=yes"
|
||||
env['MSVSREBUILDCOM'] = "scons platform=" + selected_platform + " target=" + env["target"] + " bits=" + env["bits"] + " tools=yes vsproj=true"
|
||||
env['MSVSCLEANCOM'] = "scons --clean platform=" + selected_platform + " target=" + env["target"] + " bits=" + env["bits"] + " tools=yes"
|
||||
|
||||
debug_variants = ['Debug|Win32']+['Debug|x64']
|
||||
release_variants = ['Release|Win32']+['Release|x64']
|
||||
|
@ -27,7 +27,10 @@ if ("neon_enabled" in env and env["neon_enabled"]):
|
||||
if "S_compiler" in env:
|
||||
env_neon['CC'] = env['S_compiler']
|
||||
env_neon.Append(CPPFLAGS=["-DPNG_ARM_NEON"])
|
||||
png_sources.append(env_neon.Object("#drivers/png/filter_neon.S"))
|
||||
import os
|
||||
# Currently .ASM filter_neon.S does not compile on NT.
|
||||
if (os.name!="nt"):
|
||||
png_sources.append(env_neon.Object("#drivers/png/filter_neon.S"))
|
||||
|
||||
|
||||
env.drivers_sources+=png_sources
|
||||
|
@ -54,13 +54,53 @@ def create(env):
|
||||
|
||||
def configure(env):
|
||||
|
||||
# Workaround for MinGW. See:
|
||||
# http://www.scons.org/wiki/LongCmdLinesOnWin32
|
||||
import os
|
||||
if (os.name=="nt"):
|
||||
|
||||
import subprocess
|
||||
|
||||
def mySubProcess(cmdline,env):
|
||||
#print "SPAWNED : " + cmdline
|
||||
startupinfo = subprocess.STARTUPINFO()
|
||||
startupinfo.dwFlags |= subprocess.STARTF_USESHOWWINDOW
|
||||
proc = subprocess.Popen(cmdline, stdin=subprocess.PIPE, stdout=subprocess.PIPE,
|
||||
stderr=subprocess.PIPE, startupinfo=startupinfo, shell = False, env = env)
|
||||
data, err = proc.communicate()
|
||||
rv = proc.wait()
|
||||
if rv:
|
||||
print "====="
|
||||
print err
|
||||
print "====="
|
||||
return rv
|
||||
|
||||
def mySpawn(sh, escape, cmd, args, env):
|
||||
|
||||
newargs = ' '.join(args[1:])
|
||||
cmdline = cmd + " " + newargs
|
||||
|
||||
rv=0
|
||||
if len(cmdline) > 32000 and cmd.endswith("ar") :
|
||||
cmdline = cmd + " " + args[1] + " " + args[2] + " "
|
||||
for i in range(3,len(args)) :
|
||||
rv = mySubProcess( cmdline + args[i], env )
|
||||
if rv :
|
||||
break
|
||||
else:
|
||||
rv = mySubProcess( cmdline, env )
|
||||
|
||||
return rv
|
||||
|
||||
env['SPAWN'] = mySpawn
|
||||
|
||||
if env['x86']=='yes':
|
||||
env['NDK_TARGET']='x86-4.8'
|
||||
|
||||
if env['PLATFORM'] == 'win32':
|
||||
import methods
|
||||
env.Tool('gcc')
|
||||
env['SPAWN'] = methods.win32_spawn
|
||||
#env['SPAWN'] = methods.win32_spawn
|
||||
env['SHLIBSUFFIX'] = '.so'
|
||||
|
||||
# env.android_source_modules.append("../libs/apk_expansion")
|
||||
|
Loading…
Reference in New Issue
Block a user