mirror of
https://github.com/godotengine/godot.git
synced 2024-11-23 12:43:43 +00:00
Merge pull request #99259 from Macksaur/fix_tilemap_compat
Some checks are pending
🔗 GHA / 📊 Static checks (push) Waiting to run
🔗 GHA / 🤖 Android (push) Blocked by required conditions
🔗 GHA / 🍏 iOS (push) Blocked by required conditions
🔗 GHA / 🐧 Linux (push) Blocked by required conditions
🔗 GHA / 🍎 macOS (push) Blocked by required conditions
🔗 GHA / 🏁 Windows (push) Blocked by required conditions
🔗 GHA / 🌐 Web (push) Blocked by required conditions
🔗 GHA / 🪲 Godot CPP (push) Blocked by required conditions
Some checks are pending
🔗 GHA / 📊 Static checks (push) Waiting to run
🔗 GHA / 🤖 Android (push) Blocked by required conditions
🔗 GHA / 🍏 iOS (push) Blocked by required conditions
🔗 GHA / 🐧 Linux (push) Blocked by required conditions
🔗 GHA / 🍎 macOS (push) Blocked by required conditions
🔗 GHA / 🏁 Windows (push) Blocked by required conditions
🔗 GHA / 🌐 Web (push) Blocked by required conditions
🔗 GHA / 🪲 Godot CPP (push) Blocked by required conditions
Fix setting TileMap data compatibility format broken by #98898.
This commit is contained in:
commit
98ddec4b8b
@ -75,7 +75,7 @@ void TileMap::_set_tile_map_data_using_compatibility_format(int p_layer, TileMap
|
|||||||
for (int i = 0; i < c; i += offset) {
|
for (int i = 0; i < c; i += offset) {
|
||||||
const uint8_t *ptr = (const uint8_t *)&r[i];
|
const uint8_t *ptr = (const uint8_t *)&r[i];
|
||||||
uint8_t local[12];
|
uint8_t local[12];
|
||||||
const int buffer_size = (format == TILE_MAP_DATA_FORMAT_2) ? 12 : 8;
|
const int buffer_size = (p_format >= TILE_MAP_DATA_FORMAT_2) ? 12 : 8;
|
||||||
for (int j = 0; j < buffer_size; j++) {
|
for (int j = 0; j < buffer_size; j++) {
|
||||||
local[j] = ptr[j];
|
local[j] = ptr[j];
|
||||||
}
|
}
|
||||||
|
Loading…
Reference in New Issue
Block a user