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Add MOUSE_MODE_CONFINED_HIDDEN
Co-authored-by: Hugo Locurcio <hugo.locurcio@hugo.pro>
This commit is contained in:
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f288a79482
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@ -85,7 +85,7 @@ Input *Input::get_singleton() {
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}
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void Input::set_mouse_mode(MouseMode p_mode) {
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ERR_FAIL_INDEX((int)p_mode, 4);
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ERR_FAIL_INDEX((int)p_mode, 5);
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set_mouse_mode_func(p_mode);
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}
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@ -138,6 +138,7 @@ void Input::_bind_methods() {
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BIND_ENUM_CONSTANT(MOUSE_MODE_HIDDEN);
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BIND_ENUM_CONSTANT(MOUSE_MODE_CAPTURED);
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BIND_ENUM_CONSTANT(MOUSE_MODE_CONFINED);
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BIND_ENUM_CONSTANT(MOUSE_MODE_CONFINED_HIDDEN);
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BIND_ENUM_CONSTANT(CURSOR_ARROW);
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BIND_ENUM_CONSTANT(CURSOR_IBEAM);
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@ -46,7 +46,8 @@ public:
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MOUSE_MODE_VISIBLE,
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MOUSE_MODE_HIDDEN,
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MOUSE_MODE_CAPTURED,
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MOUSE_MODE_CONFINED
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MOUSE_MODE_CONFINED,
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MOUSE_MODE_CONFINED_HIDDEN,
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};
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#undef CursorShape
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@ -1044,12 +1044,20 @@
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<constant name="FEATURE_SWAP_BUFFERS" value="17" enum="Feature">
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</constant>
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<constant name="MOUSE_MODE_VISIBLE" value="0" enum="MouseMode">
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Makes the mouse cursor visible if it is hidden.
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</constant>
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<constant name="MOUSE_MODE_HIDDEN" value="1" enum="MouseMode">
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Makes the mouse cursor hidden if it is visible.
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</constant>
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<constant name="MOUSE_MODE_CAPTURED" value="2" enum="MouseMode">
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Captures the mouse. The mouse will be hidden and its position locked at the center of the screen.
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[b]Note:[/b] If you want to process the mouse's movement in this mode, you need to use [member InputEventMouseMotion.relative].
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</constant>
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<constant name="MOUSE_MODE_CONFINED" value="3" enum="MouseMode">
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Confines the mouse cursor to the game window, and make it visible.
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</constant>
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<constant name="MOUSE_MODE_CONFINED_HIDDEN" value="4" enum="MouseMode">
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Confines the mouse cursor to the game window, and make it hidden.
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</constant>
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<constant name="SCREEN_OF_MAIN_WINDOW" value="-1">
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</constant>
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@ -449,7 +449,10 @@
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[b]Note:[/b] If you want to process the mouse's movement in this mode, you need to use [member InputEventMouseMotion.relative].
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</constant>
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<constant name="MOUSE_MODE_CONFINED" value="3" enum="MouseMode">
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Makes the mouse cursor visible but confines it to the game window.
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Confines the mouse cursor to the game window, and make it visible.
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</constant>
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<constant name="MOUSE_MODE_CONFINED_HIDDEN" value="4" enum="MouseMode">
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Confines the mouse cursor to the game window, and make it hidden.
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</constant>
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<constant name="CURSOR_ARROW" value="0" enum="CursorShape">
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Arrow cursor. Standard, default pointing cursor.
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@ -407,9 +407,10 @@ void DisplayServerJavaScript::cursor_set_custom_image(const RES &p_cursor, Curso
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// Mouse mode
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void DisplayServerJavaScript::mouse_set_mode(MouseMode p_mode) {
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ERR_FAIL_COND_MSG(p_mode == MOUSE_MODE_CONFINED, "MOUSE_MODE_CONFINED is not supported for the HTML5 platform.");
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if (p_mode == mouse_get_mode())
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ERR_FAIL_COND_MSG(p_mode == MOUSE_MODE_CONFINED || p_mode == MOUSE_MODE_CONFINED_HIDDEN, "MOUSE_MODE_CONFINED is not supported for the HTML5 platform.");
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if (p_mode == mouse_get_mode()) {
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return;
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}
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if (p_mode == MOUSE_MODE_VISIBLE) {
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godot_js_display_cursor_set_visible(1);
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@ -360,7 +360,7 @@ void DisplayServerX11::mouse_set_mode(MouseMode p_mode) {
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return;
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}
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if (mouse_mode == MOUSE_MODE_CAPTURED || mouse_mode == MOUSE_MODE_CONFINED) {
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if (mouse_mode == MOUSE_MODE_CAPTURED || mouse_mode == MOUSE_MODE_CONFINED || mouse_mode == MOUSE_MODE_CONFINED_HIDDEN) {
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XUngrabPointer(x11_display, CurrentTime);
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}
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@ -376,7 +376,7 @@ void DisplayServerX11::mouse_set_mode(MouseMode p_mode) {
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}
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mouse_mode = p_mode;
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if (mouse_mode == MOUSE_MODE_CAPTURED || mouse_mode == MOUSE_MODE_CONFINED) {
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if (mouse_mode == MOUSE_MODE_CAPTURED || mouse_mode == MOUSE_MODE_CONFINED || mouse_mode == MOUSE_MODE_CONFINED_HIDDEN) {
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//flush pending motion events
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_flush_mouse_motion();
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WindowData &main_window = windows[MAIN_WINDOW_ID];
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@ -2766,7 +2766,7 @@ void DisplayServerX11::process_events() {
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do_mouse_warp = false;
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// Is the current mouse mode one where it needs to be grabbed.
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bool mouse_mode_grab = mouse_mode == MOUSE_MODE_CAPTURED || mouse_mode == MOUSE_MODE_CONFINED;
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bool mouse_mode_grab = mouse_mode == MOUSE_MODE_CAPTURED || mouse_mode == MOUSE_MODE_CONFINED || mouse_mode == MOUSE_MODE_CONFINED_HIDDEN;
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xi.pressure = 0;
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xi.tilt = Vector2();
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@ -3030,7 +3030,7 @@ void DisplayServerX11::process_events() {
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for (Map<WindowID, WindowData>::Element *E = windows.front(); E; E = E->next()) {
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if (mouse_mode == MOUSE_MODE_CONFINED) {
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XUndefineCursor(x11_display, E->get().x11_window);
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} else if (mouse_mode == MOUSE_MODE_CAPTURED) { // or re-hide it in captured mode
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} else if (mouse_mode == MOUSE_MODE_CAPTURED || mouse_mode == MOUSE_MODE_CONFINED_HIDDEN) { // Or re-hide it.
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XDefineCursor(x11_display, E->get().x11_window, null_cursor);
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}
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@ -884,7 +884,7 @@ static void _mouseDownEvent(DisplayServer::WindowID window_id, NSEvent *event, i
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return;
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}
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if (DS_OSX->mouse_mode == DisplayServer::MOUSE_MODE_CONFINED) {
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if (DS_OSX->mouse_mode == DisplayServer::MOUSE_MODE_CONFINED || DS_OSX->mouse_mode == DisplayServer::MOUSE_MODE_CONFINED_HIDDEN) {
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// Discard late events
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if (([event timestamp]) < DS_OSX->last_warp) {
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return;
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@ -2106,7 +2106,12 @@ void DisplayServerOSX::mouse_set_mode(MouseMode p_mode) {
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} else if (p_mode == MOUSE_MODE_CONFINED) {
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CGDisplayShowCursor(kCGDirectMainDisplay);
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CGAssociateMouseAndMouseCursorPosition(false);
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} else {
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} else if (p_mode == MOUSE_MODE_CONFINED_HIDDEN) {
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if (mouse_mode == MOUSE_MODE_VISIBLE || mouse_mode == MOUSE_MODE_CONFINED) {
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CGDisplayHideCursor(kCGDirectMainDisplay);
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}
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CGAssociateMouseAndMouseCursorPosition(false);
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} else { // MOUSE_MODE_VISIBLE
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CGDisplayShowCursor(kCGDirectMainDisplay);
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CGAssociateMouseAndMouseCursorPosition(true);
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}
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@ -2143,7 +2148,7 @@ void DisplayServerOSX::mouse_warp_to_position(const Point2i &p_to) {
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CGEventSourceSetLocalEventsSuppressionInterval(lEventRef, 0.0);
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CGAssociateMouseAndMouseCursorPosition(false);
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CGWarpMouseCursorPosition(lMouseWarpPos);
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if (mouse_mode != MOUSE_MODE_CONFINED) {
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if (mouse_mode != MOUSE_MODE_CONFINED && mouse_mode != MOUSE_MODE_CONFINED_HIDDEN) {
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CGAssociateMouseAndMouseCursorPosition(true);
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}
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}
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@ -333,8 +333,9 @@ void App::OnPointerMoved(Windows::UI::Core::CoreWindow ^ sender, Windows::UI::Co
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os->input_event(screen_drag);
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} else {
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// In case the mouse grabbed, MouseMoved will handle this
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if (os->get_mouse_mode() == OS::MouseMode::MOUSE_MODE_CAPTURED)
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if (os->get_mouse_mode() == OS::MouseMode::MOUSE_MODE_CAPTURED) {
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return;
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}
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Ref<InputEventMouseMotion> mouse_motion;
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mouse_motion.instance();
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@ -351,8 +352,9 @@ void App::OnPointerMoved(Windows::UI::Core::CoreWindow ^ sender, Windows::UI::Co
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void App::OnMouseMoved(MouseDevice ^ mouse_device, MouseEventArgs ^ args) {
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// In case the mouse isn't grabbed, PointerMoved will handle this
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if (os->get_mouse_mode() != OS::MouseMode::MOUSE_MODE_CAPTURED)
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if (os->get_mouse_mode() != OS::MouseMode::MOUSE_MODE_CAPTURED) {
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return;
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}
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Windows::Foundation::Point pos;
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pos.X = last_mouse_pos.X + args->MouseDelta.X;
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@ -400,14 +400,12 @@ void OS_UWP::ManagedType::on_gyroscope_reading_changed(Gyrometer ^ sender, Gyrom
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void OS_UWP::set_mouse_mode(MouseMode p_mode) {
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if (p_mode == MouseMode::MOUSE_MODE_CAPTURED) {
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CoreWindow::GetForCurrentThread()->SetPointerCapture();
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} else {
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CoreWindow::GetForCurrentThread()->ReleasePointerCapture();
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}
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if (p_mode == MouseMode::MOUSE_MODE_CAPTURED || p_mode == MouseMode::MOUSE_MODE_HIDDEN) {
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if (p_mode == MouseMode::MOUSE_MODE_HIDDEN || p_mode == MouseMode::MOUSE_MODE_CAPTURED || p_mode == MouseMode::MOUSE_MODE_CONFINED_HIDDEN) {
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CoreWindow::GetForCurrentThread()->PointerCursor = nullptr;
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} else {
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CoreWindow::GetForCurrentThread()->PointerCursor = ref new CoreCursor(CoreCursorType::Arrow, 0);
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}
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@ -84,7 +84,8 @@ void DisplayServerWindows::alert(const String &p_alert, const String &p_title) {
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}
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void DisplayServerWindows::_set_mouse_mode_impl(MouseMode p_mode) {
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if (p_mode == MOUSE_MODE_CAPTURED || p_mode == MOUSE_MODE_CONFINED) {
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if (p_mode == MOUSE_MODE_CAPTURED || p_mode == MOUSE_MODE_CONFINED || p_mode == MOUSE_MODE_CONFINED_HIDDEN) {
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// Mouse is grabbed (captured or confined).
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WindowData &wd = windows[MAIN_WINDOW_ID];
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RECT clipRect;
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@ -100,11 +101,12 @@ void DisplayServerWindows::_set_mouse_mode_impl(MouseMode p_mode) {
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SetCapture(wd.hWnd);
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}
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} else {
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// Mouse is free to move around (not captured or confined).
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ReleaseCapture();
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ClipCursor(nullptr);
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}
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if (p_mode == MOUSE_MODE_CAPTURED || p_mode == MOUSE_MODE_HIDDEN) {
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if (p_mode == MOUSE_MODE_HIDDEN || p_mode == MOUSE_MODE_CAPTURED || p_mode == MOUSE_MODE_CONFINED_HIDDEN) {
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if (hCursor == nullptr) {
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hCursor = SetCursor(nullptr);
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} else {
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@ -715,7 +717,7 @@ void DisplayServerWindows::window_set_position(const Point2i &p_position, Window
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MoveWindow(wd.hWnd, rc.left, rc.top, rc.right - rc.left, rc.bottom - rc.top, TRUE);
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#endif
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// Don't let the mouse leave the window when moved
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if (mouse_mode == MOUSE_MODE_CONFINED) {
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if (mouse_mode == MOUSE_MODE_CONFINED || mouse_mode == MOUSE_MODE_CONFINED_HIDDEN) {
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RECT rect;
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GetClientRect(wd.hWnd, &rect);
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ClientToScreen(wd.hWnd, (POINT *)&rect.left);
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@ -841,7 +843,7 @@ void DisplayServerWindows::window_set_size(const Size2i p_size, WindowID p_windo
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MoveWindow(wd.hWnd, rect.left, rect.top, w, h, TRUE);
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// Don't let the mouse leave the window when resizing to a smaller resolution
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if (mouse_mode == MOUSE_MODE_CONFINED) {
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if (mouse_mode == MOUSE_MODE_CONFINED || mouse_mode == MOUSE_MODE_CONFINED_HIDDEN) {
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RECT crect;
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GetClientRect(wd.hWnd, &crect);
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ClientToScreen(wd.hWnd, (POINT *)&crect.left);
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@ -2189,8 +2191,9 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA
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}
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// Don't calculate relative mouse movement if we don't have focus in CAPTURED mode.
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if (!windows[window_id].window_has_focus && mouse_mode == MOUSE_MODE_CAPTURED)
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if (!windows[window_id].window_has_focus && mouse_mode == MOUSE_MODE_CAPTURED) {
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break;
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}
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Ref<InputEventMouseMotion> mm;
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mm.instance();
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@ -2294,8 +2297,9 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA
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}
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// Don't calculate relative mouse movement if we don't have focus in CAPTURED mode.
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if (!windows[window_id].window_has_focus && mouse_mode == MOUSE_MODE_CAPTURED)
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if (!windows[window_id].window_has_focus && mouse_mode == MOUSE_MODE_CAPTURED) {
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break;
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}
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Ref<InputEventMouseMotion> mm;
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mm.instance();
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@ -2427,20 +2431,23 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA
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case WM_MOUSEWHEEL: {
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mb->set_pressed(true);
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int motion = (short)HIWORD(wParam);
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if (!motion)
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if (!motion) {
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return 0;
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}
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if (motion > 0)
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if (motion > 0) {
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mb->set_button_index(MOUSE_BUTTON_WHEEL_UP);
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else
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} else {
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mb->set_button_index(MOUSE_BUTTON_WHEEL_DOWN);
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}
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} break;
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case WM_MOUSEHWHEEL: {
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mb->set_pressed(true);
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int motion = (short)HIWORD(wParam);
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if (!motion)
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if (!motion) {
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return 0;
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}
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if (motion < 0) {
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mb->set_button_index(MOUSE_BUTTON_WHEEL_LEFT);
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@ -2452,24 +2459,27 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA
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} break;
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case WM_XBUTTONDOWN: {
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mb->set_pressed(true);
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if (HIWORD(wParam) == XBUTTON1)
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if (HIWORD(wParam) == XBUTTON1) {
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mb->set_button_index(MOUSE_BUTTON_XBUTTON1);
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else
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} else {
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mb->set_button_index(MOUSE_BUTTON_XBUTTON2);
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}
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} break;
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case WM_XBUTTONUP: {
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mb->set_pressed(false);
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if (HIWORD(wParam) == XBUTTON1)
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if (HIWORD(wParam) == XBUTTON1) {
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mb->set_button_index(MOUSE_BUTTON_XBUTTON1);
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else
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} else {
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mb->set_button_index(MOUSE_BUTTON_XBUTTON2);
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}
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} break;
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case WM_XBUTTONDBLCLK: {
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mb->set_pressed(true);
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if (HIWORD(wParam) == XBUTTON1)
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if (HIWORD(wParam) == XBUTTON1) {
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mb->set_button_index(MOUSE_BUTTON_XBUTTON1);
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else
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} else {
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mb->set_button_index(MOUSE_BUTTON_XBUTTON2);
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}
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mb->set_double_click(true);
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} break;
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default: {
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@ -2481,10 +2491,11 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA
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mb->set_shift_pressed((wParam & MK_SHIFT) != 0);
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mb->set_alt_pressed(alt_mem);
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//mb->is_alt_pressed()=(wParam&MK_MENU)!=0;
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if (mb->is_pressed())
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if (mb->is_pressed()) {
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last_button_state |= (1 << (mb->get_button_index() - 1));
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else
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} else {
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last_button_state &= ~(1 << (mb->get_button_index() - 1));
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}
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mb->set_button_mask(last_button_state);
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mb->set_position(Vector2(GET_X_LPARAM(lParam), GET_Y_LPARAM(lParam)));
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@ -2726,7 +2737,7 @@ LRESULT DisplayServerWindows::WndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARA
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} break;
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case WM_SETCURSOR: {
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if (LOWORD(lParam) == HTCLIENT) {
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if (windows[window_id].window_has_focus && (mouse_mode == MOUSE_MODE_HIDDEN || mouse_mode == MOUSE_MODE_CAPTURED)) {
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if (windows[window_id].window_has_focus && (mouse_mode == MOUSE_MODE_HIDDEN || mouse_mode == MOUSE_MODE_CAPTURED || mouse_mode == MOUSE_MODE_CONFINED_HIDDEN)) {
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//Hide the cursor
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if (hCursor == nullptr) {
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hCursor = SetCursor(nullptr);
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@ -509,6 +509,7 @@ void DisplayServer::_bind_methods() {
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BIND_ENUM_CONSTANT(MOUSE_MODE_HIDDEN);
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BIND_ENUM_CONSTANT(MOUSE_MODE_CAPTURED);
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BIND_ENUM_CONSTANT(MOUSE_MODE_CONFINED);
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BIND_ENUM_CONSTANT(MOUSE_MODE_CONFINED_HIDDEN);
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BIND_CONSTANT(SCREEN_OF_MAIN_WINDOW);
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BIND_CONSTANT(MAIN_WINDOW_ID);
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@ -142,7 +142,8 @@ public:
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MOUSE_MODE_VISIBLE,
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MOUSE_MODE_HIDDEN,
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MOUSE_MODE_CAPTURED,
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MOUSE_MODE_CONFINED
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MOUSE_MODE_CONFINED,
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MOUSE_MODE_CONFINED_HIDDEN,
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};
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virtual void mouse_set_mode(MouseMode p_mode);
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