Clarify that replace_by keeps child nodes in tree

This commit is contained in:
cdemirer 2021-12-10 13:48:00 +08:00
parent 5ad9d8bad6
commit 98a3948bf9

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@ -571,7 +571,8 @@
<description>
Replaces a node in a scene by the given one. Subscriptions that pass through this node will be lost.
If [code]keep_groups[/code] is [code]true[/code], the [code]node[/code] is added to the same groups that the replaced node is in.
Note that the replaced node is not automatically freed, so you either need to keep it in a variable for later use or free it using [method Object.free].
[b]Note:[/b] The given node will become the new parent of any child nodes that the replaced node had.
[b]Note:[/b] The replaced node is not automatically freed, so you either need to keep it in a variable for later use or free it using [method Object.free].
</description>
</method>
<method name="request_ready">