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Fix Project Manager crash on exit.
Fix editor settings loading / saving by Project Manager.
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@ -1863,6 +1863,8 @@ void ProjectList::_bind_methods() {
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ADD_SIGNAL(MethodInfo(SIGNAL_PROJECT_ASK_OPEN));
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}
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ProjectManager *ProjectManager::singleton = nullptr;
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void ProjectManager::_notification(int p_what) {
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switch (p_what) {
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case NOTIFICATION_TRANSLATION_CHANGED:
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@ -1908,10 +1910,8 @@ void ProjectManager::_notification(int p_what) {
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}
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}
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Map<String, Ref<Texture2D>> ProjectManager::icon_type_cache;
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Ref<Texture2D> ProjectManager::_file_dialog_get_icon(const String &p_path) {
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return icon_type_cache["ObjectHR"];
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return singleton->icon_type_cache["ObjectHR"];
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}
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void ProjectManager::_build_icon_type_cache(Ref<Theme> p_theme) {
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@ -2481,6 +2481,8 @@ void ProjectManager::_version_button_pressed() {
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}
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ProjectManager::ProjectManager() {
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singleton = this;
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// load settings
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if (!EditorSettings::get_singleton()) {
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EditorSettings::create();
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@ -2870,6 +2872,7 @@ ProjectManager::ProjectManager() {
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}
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ProjectManager::~ProjectManager() {
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singleton = nullptr;
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if (EditorSettings::get_singleton()) {
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EditorSettings::destroy();
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}
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@ -50,8 +50,10 @@ enum FilterOption {
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class ProjectManager : public Control {
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GDCLASS(ProjectManager, Control);
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static Map<String, Ref<Texture2D>> icon_type_cache;
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static void _build_icon_type_cache(Ref<Theme> p_theme);
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Map<String, Ref<Texture2D>> icon_type_cache;
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void _build_icon_type_cache(Ref<Theme> p_theme);
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static ProjectManager *singleton;
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TabContainer *tabs;
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@ -139,6 +141,8 @@ protected:
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static void _bind_methods();
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public:
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static ProjectManager *get_singleton() { return singleton; }
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ProjectManager();
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~ProjectManager();
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};
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@ -1212,6 +1212,10 @@ Error Main::setup(const char *execpath, int argc, char *argv[], bool p_second_ph
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// If we didn't find a project, we fall back to the project manager.
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project_manager = !found_project && !cmdline_tool;
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}
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if (project_manager) {
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Engine::get_singleton()->set_project_manager_hint(true);
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}
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#endif
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GLOBAL_DEF("debug/file_logging/enable_file_logging", false);
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@ -2540,7 +2544,6 @@ bool Main::start() {
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#ifdef TOOLS_ENABLED
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if (project_manager) {
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Engine::get_singleton()->set_editor_hint(true);
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Engine::get_singleton()->set_project_manager_hint(true);
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ProjectManager *pmanager = memnew(ProjectManager);
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ProgressDialog *progress_dialog = memnew(ProgressDialog);
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pmanager->add_child(progress_dialog);
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