fix to ensure generated light probes do not get placed too close to manual light probes

This commit is contained in:
Kyle Appelgate 2023-10-17 08:56:35 -04:00
parent a574c0296b
commit 97205ea5b8

View File

@ -698,7 +698,7 @@ void LightmapGI::_gen_new_positions_from_octree(const GenProbesOctree *p_cell, f
const Vector3 *pp = probe_positions.ptr();
bool exists = false;
for (int j = 0; j < ppcount; j++) {
if (pp[j].is_equal_approx(real_pos)) {
if (pp[j].distance_to(real_pos) < (p_cell_size * 0.5f)) {
exists = true;
break;
}