Fix TileMap enabling Y-sort on child nodes

This commit is contained in:
Gilles Roudière 2024-04-16 16:02:55 +02:00
parent 658e97c93a
commit 96b6199de9

View File

@ -429,6 +429,7 @@ Color TileMap::get_layer_modulate(int p_layer) const {
void TileMap::set_layer_y_sort_enabled(int p_layer, bool p_y_sort_enabled) {
TILEMAP_CALL_FOR_LAYER(p_layer, set_y_sort_enabled, p_y_sort_enabled);
update_configuration_warnings();
}
bool TileMap::is_layer_y_sort_enabled(int p_layer) const {
@ -437,6 +438,7 @@ bool TileMap::is_layer_y_sort_enabled(int p_layer) const {
void TileMap::set_layer_y_sort_origin(int p_layer, int p_y_sort_origin) {
TILEMAP_CALL_FOR_LAYER(p_layer, set_y_sort_origin, p_y_sort_origin);
update_configuration_warnings();
}
int TileMap::get_layer_y_sort_origin(int p_layer) const {
@ -518,9 +520,6 @@ void TileMap::set_y_sort_enabled(bool p_enable) {
return;
}
Node2D::set_y_sort_enabled(p_enable);
for (TileMapLayer *layer : layers) {
layer->set_y_sort_enabled(p_enable);
}
_emit_changed();
update_configuration_warnings();
}