diff --git a/core/math/aabb.cpp b/core/math/aabb.cpp
index f3e78c00807..83726f46b52 100644
--- a/core/math/aabb.cpp
+++ b/core/math/aabb.cpp
@@ -46,6 +46,11 @@ bool AABB::operator!=(const AABB &p_rval) const {
}
void AABB::merge_with(const AABB &p_aabb) {
+#ifdef MATH_CHECKS
+ if (unlikely(size.x < 0 || size.y < 0 || size.z < 0 || p_aabb.size.x < 0 || p_aabb.size.y < 0 || p_aabb.size.z < 0)) {
+ ERR_PRINT("AABB size is negative, this is not supported. Use AABB.abs() to get an AABB with a positive size.");
+ }
+#endif
Vector3 beg_1, beg_2;
Vector3 end_1, end_2;
Vector3 min, max;
@@ -72,6 +77,11 @@ bool AABB::is_equal_approx(const AABB &p_aabb) const {
}
AABB AABB::intersection(const AABB &p_aabb) const {
+#ifdef MATH_CHECKS
+ if (unlikely(size.x < 0 || size.y < 0 || size.z < 0 || p_aabb.size.x < 0 || p_aabb.size.y < 0 || p_aabb.size.z < 0)) {
+ ERR_PRINT("AABB size is negative, this is not supported. Use AABB.abs() to get an AABB with a positive size.");
+ }
+#endif
Vector3 src_min = position;
Vector3 src_max = position + size;
Vector3 dst_min = p_aabb.position;
@@ -104,6 +114,11 @@ AABB AABB::intersection(const AABB &p_aabb) const {
}
bool AABB::intersects_ray(const Vector3 &p_from, const Vector3 &p_dir, Vector3 *r_clip, Vector3 *r_normal) const {
+#ifdef MATH_CHECKS
+ if (unlikely(size.x < 0 || size.y < 0 || size.z < 0)) {
+ ERR_PRINT("AABB size is negative, this is not supported. Use AABB.abs() to get an AABB with a positive size.");
+ }
+#endif
Vector3 c1, c2;
Vector3 end = position + size;
real_t near = -1e20;
@@ -147,6 +162,11 @@ bool AABB::intersects_ray(const Vector3 &p_from, const Vector3 &p_dir, Vector3 *
}
bool AABB::intersects_segment(const Vector3 &p_from, const Vector3 &p_to, Vector3 *r_clip, Vector3 *r_normal) const {
+#ifdef MATH_CHECKS
+ if (unlikely(size.x < 0 || size.y < 0 || size.z < 0)) {
+ ERR_PRINT("AABB size is negative, this is not supported. Use AABB.abs() to get an AABB with a positive size.");
+ }
+#endif
real_t min = 0, max = 1;
int axis = 0;
real_t sign = 0;
diff --git a/core/math/aabb.h b/core/math/aabb.h
index 02ce2501a0f..81124002e2c 100644
--- a/core/math/aabb.h
+++ b/core/math/aabb.h
@@ -132,6 +132,11 @@ public:
};
inline bool AABB::intersects(const AABB &p_aabb) const {
+#ifdef MATH_CHECKS
+ if (unlikely(size.x < 0 || size.y < 0 || size.z < 0 || p_aabb.size.x < 0 || p_aabb.size.y < 0 || p_aabb.size.z < 0)) {
+ ERR_PRINT("AABB size is negative, this is not supported. Use AABB.abs() to get an AABB with a positive size.");
+ }
+#endif
if (position.x >= (p_aabb.position.x + p_aabb.size.x)) {
return false;
}
@@ -155,6 +160,11 @@ inline bool AABB::intersects(const AABB &p_aabb) const {
}
inline bool AABB::intersects_inclusive(const AABB &p_aabb) const {
+#ifdef MATH_CHECKS
+ if (unlikely(size.x < 0 || size.y < 0 || size.z < 0 || p_aabb.size.x < 0 || p_aabb.size.y < 0 || p_aabb.size.z < 0)) {
+ ERR_PRINT("AABB size is negative, this is not supported. Use AABB.abs() to get an AABB with a positive size.");
+ }
+#endif
if (position.x > (p_aabb.position.x + p_aabb.size.x)) {
return false;
}
@@ -178,6 +188,11 @@ inline bool AABB::intersects_inclusive(const AABB &p_aabb) const {
}
inline bool AABB::encloses(const AABB &p_aabb) const {
+#ifdef MATH_CHECKS
+ if (unlikely(size.x < 0 || size.y < 0 || size.z < 0 || p_aabb.size.x < 0 || p_aabb.size.y < 0 || p_aabb.size.z < 0)) {
+ ERR_PRINT("AABB size is negative, this is not supported. Use AABB.abs() to get an AABB with a positive size.");
+ }
+#endif
Vector3 src_min = position;
Vector3 src_max = position + size;
Vector3 dst_min = p_aabb.position;
@@ -288,6 +303,11 @@ bool AABB::inside_convex_shape(const Plane *p_planes, int p_plane_count) const {
}
bool AABB::has_point(const Vector3 &p_point) const {
+#ifdef MATH_CHECKS
+ if (unlikely(size.x < 0 || size.y < 0 || size.z < 0)) {
+ ERR_PRINT("AABB size is negative, this is not supported. Use AABB.abs() to get an AABB with a positive size.");
+ }
+#endif
if (p_point.x < position.x) {
return false;
}
@@ -311,6 +331,11 @@ bool AABB::has_point(const Vector3 &p_point) const {
}
inline void AABB::expand_to(const Vector3 &p_vector) {
+#ifdef MATH_CHECKS
+ if (unlikely(size.x < 0 || size.y < 0 || size.z < 0)) {
+ ERR_PRINT("AABB size is negative, this is not supported. Use AABB.abs() to get an AABB with a positive size.");
+ }
+#endif
Vector3 begin = position;
Vector3 end = position + size;
@@ -377,6 +402,11 @@ inline real_t AABB::get_shortest_axis_size() const {
}
bool AABB::smits_intersect_ray(const Vector3 &p_from, const Vector3 &p_dir, real_t t0, real_t t1) const {
+#ifdef MATH_CHECKS
+ if (unlikely(size.x < 0 || size.y < 0 || size.z < 0)) {
+ ERR_PRINT("AABB size is negative, this is not supported. Use AABB.abs() to get an AABB with a positive size.");
+ }
+#endif
real_t divx = 1.0 / p_dir.x;
real_t divy = 1.0 / p_dir.y;
real_t divz = 1.0 / p_dir.z;
diff --git a/core/math/rect2.cpp b/core/math/rect2.cpp
index f64bf560c8b..0e6127b0174 100644
--- a/core/math/rect2.cpp
+++ b/core/math/rect2.cpp
@@ -35,6 +35,11 @@ bool Rect2::is_equal_approx(const Rect2 &p_rect) const {
}
bool Rect2::intersects_segment(const Point2 &p_from, const Point2 &p_to, Point2 *r_pos, Point2 *r_normal) const {
+#ifdef MATH_CHECKS
+ if (unlikely(size.x < 0 || size.y < 0)) {
+ ERR_PRINT("Rect2 size is negative, this is not supported. Use Rect2.abs() to get a Rect2 with a positive size.");
+ }
+#endif
real_t min = 0, max = 1;
int axis = 0;
real_t sign = 0;
@@ -95,6 +100,11 @@ bool Rect2::intersects_segment(const Point2 &p_from, const Point2 &p_to, Point2
}
bool Rect2::intersects_transformed(const Transform2D &p_xform, const Rect2 &p_rect) const {
+#ifdef MATH_CHECKS
+ if (unlikely(size.x < 0 || size.y < 0 || p_rect.size.x < 0 || p_rect.size.y < 0)) {
+ ERR_PRINT("Rect2 size is negative, this is not supported. Use Rect2.abs() to get a Rect2 with a positive size.");
+ }
+#endif
//SAT intersection between local and transformed rect2
Vector2 xf_points[4] = {
diff --git a/core/math/rect2.h b/core/math/rect2.h
index 26e202589d6..7029204cf18 100644
--- a/core/math/rect2.h
+++ b/core/math/rect2.h
@@ -49,6 +49,11 @@ struct Rect2 {
_FORCE_INLINE_ Vector2 get_center() const { return position + (size * 0.5); }
inline bool intersects(const Rect2 &p_rect, const bool p_include_borders = false) const {
+#ifdef MATH_CHECKS
+ if (unlikely(size.x < 0 || size.y < 0 || p_rect.size.x < 0 || p_rect.size.y < 0)) {
+ ERR_PRINT("Rect2 size is negative, this is not supported. Use Rect2.abs() to get a Rect2 with a positive size.");
+ }
+#endif
if (p_include_borders) {
if (position.x > (p_rect.position.x + p_rect.size.width)) {
return false;
@@ -81,6 +86,11 @@ struct Rect2 {
}
inline real_t distance_to(const Vector2 &p_point) const {
+#ifdef MATH_CHECKS
+ if (unlikely(size.x < 0 || size.y < 0)) {
+ ERR_PRINT("Rect2 size is negative, this is not supported. Use Rect2.abs() to get a Rect2 with a positive size.");
+ }
+#endif
real_t dist = 0.0;
bool inside = true;
@@ -117,6 +127,11 @@ struct Rect2 {
bool intersects_segment(const Point2 &p_from, const Point2 &p_to, Point2 *r_pos = nullptr, Point2 *r_normal = nullptr) const;
inline bool encloses(const Rect2 &p_rect) const {
+#ifdef MATH_CHECKS
+ if (unlikely(size.x < 0 || size.y < 0 || p_rect.size.x < 0 || p_rect.size.y < 0)) {
+ ERR_PRINT("Rect2 size is negative, this is not supported. Use Rect2.abs() to get a Rect2 with a positive size.");
+ }
+#endif
return (p_rect.position.x >= position.x) && (p_rect.position.y >= position.y) &&
((p_rect.position.x + p_rect.size.x) <= (position.x + size.x)) &&
((p_rect.position.y + p_rect.size.y) <= (position.y + size.y));
@@ -147,7 +162,11 @@ struct Rect2 {
}
inline Rect2 merge(const Rect2 &p_rect) const { ///< return a merged rect
-
+#ifdef MATH_CHECKS
+ if (unlikely(size.x < 0 || size.y < 0 || p_rect.size.x < 0 || p_rect.size.y < 0)) {
+ ERR_PRINT("Rect2 size is negative, this is not supported. Use Rect2.abs() to get a Rect2 with a positive size.");
+ }
+#endif
Rect2 new_rect;
new_rect.position.x = MIN(p_rect.position.x, position.x);
@@ -161,6 +180,11 @@ struct Rect2 {
return new_rect;
}
inline bool has_point(const Point2 &p_point) const {
+#ifdef MATH_CHECKS
+ if (unlikely(size.x < 0 || size.y < 0)) {
+ ERR_PRINT("Rect2 size is negative, this is not supported. Use Rect2.abs() to get a Rect2 with a positive size.");
+ }
+#endif
if (p_point.x < position.x) {
return false;
}
@@ -183,6 +207,11 @@ struct Rect2 {
bool operator!=(const Rect2 &p_rect) const { return position != p_rect.position || size != p_rect.size; }
inline Rect2 grow(real_t p_amount) const {
+#ifdef MATH_CHECKS
+ if (unlikely(size.x < 0 || size.y < 0)) {
+ ERR_PRINT("Rect2 size is negative, this is not supported. Use Rect2.abs() to get a Rect2 with a positive size.");
+ }
+#endif
Rect2 g = *this;
g.grow_by(p_amount);
return g;
@@ -209,6 +238,11 @@ struct Rect2 {
}
inline Rect2 grow_individual(real_t p_left, real_t p_top, real_t p_right, real_t p_bottom) const {
+#ifdef MATH_CHECKS
+ if (unlikely(size.x < 0 || size.y < 0)) {
+ ERR_PRINT("Rect2 size is negative, this is not supported. Use Rect2.abs() to get a Rect2 with a positive size.");
+ }
+#endif
Rect2 g = *this;
g.position.x -= p_left;
g.position.y -= p_top;
@@ -225,7 +259,11 @@ struct Rect2 {
}
inline void expand_to(const Vector2 &p_vector) { //in place function for speed
-
+#ifdef MATH_CHECKS
+ if (unlikely(size.x < 0 || size.y < 0)) {
+ ERR_PRINT("Rect2 size is negative, this is not supported. Use Rect2.abs() to get a Rect2 with a positive size.");
+ }
+#endif
Vector2 begin = position;
Vector2 end = position + size;
@@ -349,6 +387,11 @@ struct Rect2i {
_FORCE_INLINE_ Vector2i get_center() const { return position + (size / 2); }
inline bool intersects(const Rect2i &p_rect) const {
+#ifdef MATH_CHECKS
+ if (unlikely(size.x < 0 || size.y < 0 || p_rect.size.x < 0 || p_rect.size.y < 0)) {
+ ERR_PRINT("Rect2i size is negative, this is not supported. Use Rect2i.abs() to get a Rect2i with a positive size.");
+ }
+#endif
if (position.x > (p_rect.position.x + p_rect.size.width)) {
return false;
}
@@ -366,6 +409,11 @@ struct Rect2i {
}
inline bool encloses(const Rect2i &p_rect) const {
+#ifdef MATH_CHECKS
+ if (unlikely(size.x < 0 || size.y < 0 || p_rect.size.x < 0 || p_rect.size.y < 0)) {
+ ERR_PRINT("Rect2i size is negative, this is not supported. Use Rect2i.abs() to get a Rect2i with a positive size.");
+ }
+#endif
return (p_rect.position.x >= position.x) && (p_rect.position.y >= position.y) &&
((p_rect.position.x + p_rect.size.x) < (position.x + size.x)) &&
((p_rect.position.y + p_rect.size.y) < (position.y + size.y));
@@ -389,14 +437,18 @@ struct Rect2i {
Point2i p_rect_end = p_rect.position + p_rect.size;
Point2i end = position + size;
- new_rect.size.x = (int)(MIN(p_rect_end.x, end.x) - new_rect.position.x);
- new_rect.size.y = (int)(MIN(p_rect_end.y, end.y) - new_rect.position.y);
+ new_rect.size.x = MIN(p_rect_end.x, end.x) - new_rect.position.x;
+ new_rect.size.y = MIN(p_rect_end.y, end.y) - new_rect.position.y;
return new_rect;
}
inline Rect2i merge(const Rect2i &p_rect) const { ///< return a merged rect
-
+#ifdef MATH_CHECKS
+ if (unlikely(size.x < 0 || size.y < 0 || p_rect.size.x < 0 || p_rect.size.y < 0)) {
+ ERR_PRINT("Rect2i size is negative, this is not supported. Use Rect2i.abs() to get a Rect2i with a positive size.");
+ }
+#endif
Rect2i new_rect;
new_rect.position.x = MIN(p_rect.position.x, position.x);
@@ -410,6 +462,11 @@ struct Rect2i {
return new_rect;
}
bool has_point(const Point2i &p_point) const {
+#ifdef MATH_CHECKS
+ if (unlikely(size.x < 0 || size.y < 0)) {
+ ERR_PRINT("Rect2i size is negative, this is not supported. Use Rect2i.abs() to get a Rect2i with a positive size.");
+ }
+#endif
if (p_point.x < position.x) {
return false;
}
@@ -431,6 +488,11 @@ struct Rect2i {
bool operator!=(const Rect2i &p_rect) const { return position != p_rect.position || size != p_rect.size; }
Rect2i grow(int p_amount) const {
+#ifdef MATH_CHECKS
+ if (unlikely(size.x < 0 || size.y < 0)) {
+ ERR_PRINT("Rect2i size is negative, this is not supported. Use Rect2i.abs() to get a Rect2i with a positive size.");
+ }
+#endif
Rect2i g = *this;
g.position.x -= p_amount;
g.position.y -= p_amount;
@@ -453,6 +515,11 @@ struct Rect2i {
}
inline Rect2i grow_individual(int p_left, int p_top, int p_right, int p_bottom) const {
+#ifdef MATH_CHECKS
+ if (unlikely(size.x < 0 || size.y < 0)) {
+ ERR_PRINT("Rect2i size is negative, this is not supported. Use Rect2i.abs() to get a Rect2i with a positive size.");
+ }
+#endif
Rect2i g = *this;
g.position.x -= p_left;
g.position.y -= p_top;
@@ -469,6 +536,11 @@ struct Rect2i {
}
inline void expand_to(const Point2i &p_vector) {
+#ifdef MATH_CHECKS
+ if (unlikely(size.x < 0 || size.y < 0)) {
+ ERR_PRINT("Rect2i size is negative, this is not supported. Use Rect2i.abs() to get a Rect2i with a positive size.");
+ }
+#endif
Point2i begin = position;
Point2i end = position + size;
diff --git a/doc/classes/AABB.xml b/doc/classes/AABB.xml
index 170cfea6f9b..ac45682febc 100644
--- a/doc/classes/AABB.xml
+++ b/doc/classes/AABB.xml
@@ -6,6 +6,7 @@
[AABB] consists of a position, a size, and several utility functions. It is typically used for fast overlap tests.
It uses floating-point coordinates. The 2D counterpart to [AABB] is [Rect2].
+ Negative values for [member size] are not supported and will not work for most methods. Use [method abs] to get an AABB with a positive size.
[b]Note:[/b] Unlike [Rect2], [AABB] does not have a variant that uses integer coordinates.
diff --git a/doc/classes/Rect2.xml b/doc/classes/Rect2.xml
index 4dc3859ca51..65d1654c215 100644
--- a/doc/classes/Rect2.xml
+++ b/doc/classes/Rect2.xml
@@ -7,6 +7,7 @@
[Rect2] consists of a position, a size, and several utility functions. It is typically used for fast overlap tests.
It uses floating-point coordinates. If you need integer coordinates, use [Rect2i] instead.
The 3D counterpart to [Rect2] is [AABB].
+ Negative values for [member size] are not supported and will not work for most methods. Use [method abs] to get a Rect2 with a positive size.
$DOCS_URL/tutorials/math/index.html
diff --git a/doc/classes/Rect2i.xml b/doc/classes/Rect2i.xml
index d66b589ec14..59097841356 100644
--- a/doc/classes/Rect2i.xml
+++ b/doc/classes/Rect2i.xml
@@ -6,6 +6,7 @@
[Rect2i] consists of a position, a size, and several utility functions. It is typically used for fast overlap tests.
It uses integer coordinates. If you need floating-point coordinates, use [Rect2] instead.
+ Negative values for [member size] are not supported and will not work for most methods. Use [method abs] to get a Rect2i with a positive size.
$DOCS_URL/tutorials/math/index.html