mirror of
https://github.com/godotengine/godot.git
synced 2024-11-25 05:33:11 +00:00
Merge pull request #39629 from MichaelBelousov/dont-slice-longs-to-mono
Dont slice 64-bit integers marshaled to mono in dynamic contexts
This commit is contained in:
commit
9562fb900e
@ -624,8 +624,8 @@ MonoObject *variant_to_mono_object(const Variant *p_var, const ManagedType &p_ty
|
||||
return BOX_BOOLEAN(val);
|
||||
}
|
||||
case Variant::INT: {
|
||||
int32_t val = p_var->operator signed int();
|
||||
return BOX_INT32(val);
|
||||
int64_t val = p_var->operator int64_t();
|
||||
return BOX_INT64(val);
|
||||
}
|
||||
case Variant::FLOAT: {
|
||||
#ifdef REAL_T_IS_DOUBLE
|
||||
|
Loading…
Reference in New Issue
Block a user