Conflicts:
	demos/2d/motion/engine.cfg
This commit is contained in:
Juan Linietsky 2015-06-06 11:09:00 -03:00
commit 954256268a
125 changed files with 5769 additions and 823 deletions

View File

@ -1757,7 +1757,9 @@ _Mutex::~_Mutex(){
void _Thread::_start_func(void *ud) {
_Thread *t=(_Thread*)ud;
Ref<_Thread>* tud=(Ref<_Thread>*)ud;
Ref<_Thread> t=*tud;
memdelete(tud);
Variant::CallError ce;
const Variant* arg[1]={&t->userdata};
t->ret=t->target_instance->call(t->target_method,arg,1,ce);
@ -1804,9 +1806,11 @@ Error _Thread::start(Object *p_instance,const StringName& p_method,const Variant
userdata=p_userdata;
active=true;
Ref<_Thread> *ud = memnew( Ref<_Thread>(this) );
Thread::Settings s;
s.priority=(Thread::Priority)p_priority;
thread = Thread::create(_start_func,this,s);
thread = Thread::create(_start_func,ud,s);
if (!thread) {
active=false;
target_method=StringName();
@ -1867,5 +1871,8 @@ _Thread::_Thread() {
_Thread::~_Thread() {
if (active) {
ERR_EXPLAIN("Reference to a Thread object object was lost while the thread is still running..");
}
ERR_FAIL_COND(active==true);
}

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@ -339,7 +339,7 @@ Error Globals::setup(const String& p_path,const String & p_main_pack) {
//try to load settings in ascending through dirs shape!
//tries to open pack, but only first time
if (first_time && _load_resource_pack(current_dir+"/data.pck")) {
if (first_time && (_load_resource_pack(current_dir+"/data.pck") || _load_resource_pack(current_dir+"/data.pcz") )) {
if (_load_settings("res://engine.cfg")==OK || _load_settings_binary("res://engine.cfb")==OK) {
_load_settings("res://override.cfg");
@ -1460,6 +1460,7 @@ Globals::Globals() {
custom_prop_info["display/orientation"]=PropertyInfo(Variant::STRING,"display/orientation",PROPERTY_HINT_ENUM,"landscape,portrait,reverse_landscape,reverse_portrait,sensor_landscape,sensor_portrait,sensor");
custom_prop_info["render/mipmap_policy"]=PropertyInfo(Variant::INT,"render/mipmap_policy",PROPERTY_HINT_ENUM,"Allow,Allow For Po2,Disallow");
custom_prop_info["render/thread_model"]=PropertyInfo(Variant::INT,"render/thread_model",PROPERTY_HINT_ENUM,"Single-Unsafe,Single-Safe,Multi-Threaded");
custom_prop_info["physics_2d/thread_model"]=PropertyInfo(Variant::INT,"physics_2d/thread_model",PROPERTY_HINT_ENUM,"Single-Unsafe,Single-Safe,Multi-Threaded");
set("display/emulate_touchscreen",false);
using_datapack=false;

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@ -1124,6 +1124,7 @@ void Image::create( const char ** p_xpm ) {
}
#define DETECT_ALPHA_MAX_TRESHOLD 254
#define DETECT_ALPHA_MIN_TRESHOLD 2
#define DETECT_ALPHA( m_value )\
{ \
uint8_t value=m_value;\
@ -1136,6 +1137,82 @@ void Image::create( const char ** p_xpm ) {
}\
}
#define DETECT_NON_ALPHA( m_value )\
{ \
uint8_t value=m_value;\
if (value>0) {\
\
detected=true;\
break;\
}\
}
bool Image::is_invisible() const {
if (format==FORMAT_GRAYSCALE ||
format==FORMAT_RGB ||
format==FORMAT_INDEXED)
return false;
int len = data.size();
if (len==0)
return true;
if (format >= FORMAT_YUV_422 && format <= FORMAT_YUV_444)
return false;
int w,h;
_get_mipmap_offset_and_size(1,len,w,h);
DVector<uint8_t>::Read r = data.read();
const unsigned char *data_ptr=r.ptr();
bool detected=false;
switch(format) {
case FORMAT_INTENSITY: {
for(int i=0;i<len;i++) {
DETECT_NON_ALPHA(data_ptr[i]);
}
} break;
case FORMAT_GRAYSCALE_ALPHA: {
for(int i=0;i<(len>>1);i++) {
DETECT_NON_ALPHA(data_ptr[(i<<1)+1]);
}
} break;
case FORMAT_RGBA: {
for(int i=0;i<(len>>2);i++) {
DETECT_NON_ALPHA(data_ptr[(i<<2)+3])
}
} break;
case FORMAT_INDEXED: {
return false;
} break;
case FORMAT_INDEXED_ALPHA: {
return false;
} break;
case FORMAT_PVRTC2_ALPHA:
case FORMAT_PVRTC4_ALPHA:
case FORMAT_BC2:
case FORMAT_BC3: {
detected=true;
} break;
default: {}
}
return !detected;
}
Image::AlphaMode Image::detect_alpha() const {
if (format==FORMAT_GRAYSCALE ||
@ -1746,6 +1823,10 @@ Error Image::_decompress_bc() {
return OK;
}
bool Image::is_compressed() const {
return format>=FORMAT_BC1;
}
Image Image::decompressed() const {
@ -1998,7 +2079,7 @@ void Image::blit_rect(const Image& p_src, const Rect2& p_src_rect,const Point2&
}
Image (*Image::_png_mem_loader_func)(const uint8_t*)=NULL;
Image (*Image::_png_mem_loader_func)(const uint8_t*,int)=NULL;
void (*Image::_image_compress_bc_func)(Image *)=NULL;
void (*Image::_image_compress_pvrtc2_func)(Image *)=NULL;
void (*Image::_image_compress_pvrtc4_func)(Image *)=NULL;
@ -2167,7 +2248,7 @@ void Image::fix_alpha_edges() {
}
Image::Image(const uint8_t* p_png) {
Image::Image(const uint8_t* p_png,int p_len) {
width=0;
height=0;
@ -2175,7 +2256,7 @@ Image::Image(const uint8_t* p_png) {
format=FORMAT_GRAYSCALE;
if (_png_mem_loader_func) {
*this = _png_mem_loader_func(p_png);
*this = _png_mem_loader_func(p_png,p_len);
}
}

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@ -94,7 +94,7 @@ public:
/* INTERPOLATE GAUSS */
};
static Image (*_png_mem_loader_func)(const uint8_t* p_png);
static Image (*_png_mem_loader_func)(const uint8_t* p_png,int p_size);
static void (*_image_compress_bc_func)(Image *);
static void (*_image_compress_pvrtc2_func)(Image *);
static void (*_image_compress_pvrtc4_func)(Image *);
@ -305,6 +305,7 @@ public:
};
AlphaMode detect_alpha() const;
bool is_invisible() const;
void put_indexed_pixel(int p_x, int p_y, uint8_t p_idx,int p_mipmap=0);
uint8_t get_indexed_pixel(int p_x, int p_y,int p_mipmap=0) const;
@ -335,6 +336,7 @@ public:
Image compressed(int p_mode); /* from the Image::CompressMode enum */
Error decompress();
Image decompressed() const;
bool is_compressed() const;
void fix_alpha_edges();
void premultiply_alpha();
@ -349,7 +351,7 @@ public:
Image get_rect(const Rect2& p_area) const;
static void set_compress_bc_func(void (*p_compress_func)(Image *));
Image(const uint8_t* p_mem_png);
Image(const uint8_t* p_mem_png, int p_len=-1);
Image(const char **p_xpm);
~Image();

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@ -74,6 +74,14 @@ bool FileAccessMemory::file_exists(const String& p_name) {
}
Error FileAccessMemory::open_custom(const uint8_t* p_data, int p_len) {
data=(uint8_t*)p_data;
length=p_len;
pos=0;
return OK;
}
Error FileAccessMemory::_open(const String& p_path, int p_mode_flags) {
ERR_FAIL_COND_V(!files, ERR_FILE_NOT_FOUND);

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@ -44,6 +44,7 @@ public:
static void register_file(String p_name, Vector<uint8_t> p_data);
static void cleanup();
virtual Error open_custom(const uint8_t* p_data, int p_len); ///< open a file
virtual Error _open(const String& p_path, int p_mode_flags); ///< open a file
virtual void close(); ///< close a file
virtual bool is_open() const; ///< true when file is open

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@ -31,6 +31,7 @@
#include "file_access_zip.h"
#include "core/os/file_access.h"
#include "core/os/copymem.h"
ZipArchive* ZipArchive::instance = NULL;
@ -103,9 +104,17 @@ static int godot_testerror(voidpf opaque, voidpf stream) {
return f->get_error()!=OK?1:0;
};
static voidpf godot_alloc(voidpf opaque, uInt items, uInt size) {
return memalloc(items * size);
};
static void godot_free(voidpf opaque, voidpf address) {
memfree(address);
};
}; // extern "C"
void ZipArchive::close_handle(unzFile p_file) const {
@ -125,6 +134,7 @@ unzFile ZipArchive::get_file_handle(String p_file) const {
ERR_FAIL_COND_V(!f, NULL);
zlib_filefunc_def io;
zeromem(&io, sizeof(io));
io.opaque = f;
io.zopen_file = godot_open;
@ -136,9 +146,13 @@ unzFile ZipArchive::get_file_handle(String p_file) const {
io.zclose_file = godot_close;
io.zerror_file = godot_testerror;
io.alloc_mem = godot_alloc;
io.free_mem = godot_free;
unzFile pkg = unzOpen2(packages[file.package].filename.utf8().get_data(), &io);
ERR_FAIL_COND_V(!pkg, NULL);
unzGoToFilePos(pkg, &file.file_pos);
int unz_err = unzGoToFilePos(pkg, &file.file_pos);
ERR_FAIL_COND_V(unz_err != UNZ_OK, NULL);
if (unzOpenCurrentFile(pkg) != UNZ_OK) {
unzClose(pkg);
@ -150,7 +164,7 @@ unzFile ZipArchive::get_file_handle(String p_file) const {
bool ZipArchive::try_open_pack(const String& p_name) {
//printf("opening pack %ls, %i, %i\n", p_name.c_str(), p_name.extension().nocasecmp_to("zip"), p_name.extension().nocasecmp_to("pcz"));
//printf("opening zip pack %ls, %i, %i\n", p_name.c_str(), p_name.extension().nocasecmp_to("zip"), p_name.extension().nocasecmp_to("pcz"));
if (p_name.extension().nocasecmp_to("zip") != 0 && p_name.extension().nocasecmp_to("pcz") != 0)
return false;
@ -198,7 +212,8 @@ bool ZipArchive::try_open_pack(const String& p_name) {
files[fname] = f;
uint8_t md5[16]={0,0,0,0,0,0,0,0 , 0,0,0,0,0,0,0,0};
PackedData::get_singleton()->add_path(p_name, fname, 0, 0, md5, this);
PackedData::get_singleton()->add_path(p_name, fname, 1, 0, md5, this);
//printf("packed data add path %ls, %ls\n", p_name.c_str(), fname.c_str());
if ((i+1)<gi.number_entry) {
unzGoToNextFile(zfile);

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@ -861,7 +861,7 @@ void ResourceInteractiveLoaderBinary::open(FileAccess *p_f) {
print_bl("minor: "+itos(ver_minor));
print_bl("format: "+itos(ver_format));
if (ver_format<FORMAT_VERSION || ver_major>VERSION_MAJOR || (ver_major==VERSION_MAJOR && ver_minor>VERSION_MINOR)) {
if (ver_format<FORMAT_VERSION || ver_major>VERSION_MAJOR) {
f->close();
ERR_EXPLAIN("File Format '"+itos(FORMAT_VERSION)+"."+itos(ver_major)+"."+itos(ver_minor)+"' is too new! Please upgrade to a a new engine version: "+local_path);
@ -968,7 +968,7 @@ String ResourceInteractiveLoaderBinary::recognize(FileAccess *p_f) {
uint32_t ver_minor=f->get_32();
uint32_t ver_format=f->get_32();
if (ver_format<FORMAT_VERSION || ver_major>VERSION_MAJOR || (ver_major==VERSION_MAJOR && ver_minor>VERSION_MINOR)) {
if (ver_format<FORMAT_VERSION || ver_major>VERSION_MAJOR) {
f->close();
return "";

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@ -1671,7 +1671,7 @@ void ResourceInteractiveLoaderXML::open(FileAccess *p_f) {
int major = version.get_slice(".",0).to_int();
int minor = version.get_slice(".",1).to_int();
if (major>VERSION_MAJOR || (major==VERSION_MAJOR && minor>VERSION_MINOR)) {
if (major>VERSION_MAJOR) {
error=ERR_FILE_UNRECOGNIZED;
ResourceLoader::notify_load_error(local_path+": File Format '"+version+"' is too new. Please upgrade to a newer engine version.");

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@ -995,12 +995,44 @@ Variant Object::get_meta(const String& p_name) const {
return metadata[p_name];
}
Array Object::_get_property_list_bind() const {
List<PropertyInfo> lpi;
get_property_list(&lpi);
return convert_property_list(&lpi);
}
Array Object::_get_method_list_bind() const {
List<MethodInfo> ml;
get_method_list(&ml);
Array ret;
for(List<MethodInfo>::Element *E=ml.front();E;E=E->next()) {
Dictionary d;
d["name"]=E->get().name;
d["args"]=convert_property_list(&E->get().arguments);
Array da;
for(int i=0;i<E->get().default_arguments.size();i++)
da.push_back(E->get().default_arguments[i]);
d["default_args"]=da;
d["flags"]=E->get().flags;
d["id"]=E->get().id;
Dictionary r;
r["type"]=E->get().return_val.type;
r["hint"]=E->get().return_val.hint;
r["hint_string"]=E->get().return_val.hint_string;
d["return_type"]=r;
//va.push_back(d);
ret.push_back(d);
}
return ret;
}
DVector<String> Object::_get_meta_list_bind() const {
DVector<String> _metaret;
@ -1319,7 +1351,7 @@ Error Object::connect(const StringName& p_signal, Object *p_to_object, const Str
if (!s) {
bool signal_is_valid = ObjectTypeDB::has_signal(get_type_name(),p_signal);
if (!signal_is_valid) {
ERR_EXPLAIN("Attempt to connect to nonexistent signal: "+p_signal);
ERR_EXPLAIN("Attempt to connect nonexistent signal '"+p_signal+"' to method '"+p_to_method+"'");
ERR_FAIL_COND_V(!signal_is_valid,ERR_INVALID_PARAMETER);
}
signal_map[p_signal]=Signal();
@ -1439,6 +1471,7 @@ void Object::_bind_methods() {
ObjectTypeDB::bind_method(_MD("set","property","value"),&Object::_set_bind);
ObjectTypeDB::bind_method(_MD("get","property"),&Object::_get_bind);
ObjectTypeDB::bind_method(_MD("get_property_list"),&Object::_get_property_list_bind);
ObjectTypeDB::bind_method(_MD("get_method_list"),&Object::_get_method_list_bind);
ObjectTypeDB::bind_method(_MD("notification","what"),&Object::notification,DEFVAL(false));
ObjectTypeDB::bind_method(_MD("get_instance_ID"),&Object::get_instance_ID);

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@ -54,6 +54,7 @@ enum PropertyHint {
PROPERTY_HINT_ENUM, ///< hint_text= "val1,val2,val3,etc"
PROPERTY_HINT_EXP_EASING, /// exponential easing funciton (Math::ease)
PROPERTY_HINT_LENGTH, ///< hint_text= "length" (as integer)
PROPERTY_HINT_SPRITE_FRAME,
PROPERTY_HINT_KEY_ACCEL, ///< hint_text= "length" (as integer)
PROPERTY_HINT_FLAGS, ///< hint_text= "flag1,flag2,etc" (as bit flags)
PROPERTY_HINT_ALL_FLAGS,
@ -448,6 +449,7 @@ protected:
DVector<String> _get_meta_list_bind() const;
Array _get_property_list_bind() const;
Array _get_method_list_bind() const;
public: //should be protected, but bug in clang++
static void initialize_type();

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@ -56,6 +56,17 @@ String DirAccess::_get_root_string() const {
return "";
}
int DirAccess::get_current_drive() {
String path = get_current_dir().to_lower();
for(int i=0;i<get_drive_count();i++) {
String d = get_drive(i).to_lower();
if (path.begins_with(d))
return i;
}
return 0;
}
static Error _erase_recursive(DirAccess *da) {

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@ -84,6 +84,7 @@ public:
virtual int get_drive_count()=0;
virtual String get_drive(int p_drive)=0;
virtual int get_current_drive();
virtual Error change_dir(String p_dir)=0; ///< can be relative or absolute, return false on success
virtual String get_current_dir()=0; ///< return current dir location

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@ -31,7 +31,20 @@
void MainLoop::_bind_methods() {
ObjectTypeDB::bind_method("input_event",&MainLoop::input_event);
ObjectTypeDB::bind_method(_MD("input_event","ev"),&MainLoop::input_event);
ObjectTypeDB::bind_method(_MD("input_text","text"),&MainLoop::input_text);
ObjectTypeDB::bind_method(_MD("init"),&MainLoop::init);
ObjectTypeDB::bind_method(_MD("iteration","delta"),&MainLoop::iteration);
ObjectTypeDB::bind_method(_MD("idle","delta"),&MainLoop::idle);
ObjectTypeDB::bind_method(_MD("finish"),&MainLoop::finish);
BIND_VMETHOD( MethodInfo("_input_event",PropertyInfo(Variant::INPUT_EVENT,"ev")) );
BIND_VMETHOD( MethodInfo("_input_text",PropertyInfo(Variant::STRING,"text")) );
BIND_VMETHOD( MethodInfo("_initialize") );
BIND_VMETHOD( MethodInfo("_iteration",PropertyInfo(Variant::REAL,"delta")) );
BIND_VMETHOD( MethodInfo("_idle",PropertyInfo(Variant::REAL,"delta")) );
BIND_VMETHOD( MethodInfo("_finalize") );
BIND_CONSTANT(NOTIFICATION_WM_FOCUS_IN);
BIND_CONSTANT(NOTIFICATION_WM_FOCUS_OUT);
@ -58,13 +71,15 @@ MainLoop::~MainLoop()
void MainLoop::input_text( const String& p_text ) {
if (get_script_instance())
get_script_instance()->call("_input_text",p_text);
}
void MainLoop::input_event( const InputEvent& p_event ) {
if (get_script_instance())
get_script_instance()->call("input_event",p_event);
get_script_instance()->call("_input_event",p_event);
}
@ -74,13 +89,13 @@ void MainLoop::init() {
set_script(init_script.get_ref_ptr());
if (get_script_instance())
get_script_instance()->call("init");
get_script_instance()->call("_initialize");
}
bool MainLoop::iteration(float p_time) {
if (get_script_instance())
return get_script_instance()->call("iteration",p_time);
return get_script_instance()->call("_iteration",p_time);
return false;
@ -88,14 +103,14 @@ bool MainLoop::iteration(float p_time) {
bool MainLoop::idle(float p_time) {
if (get_script_instance())
return get_script_instance()->call("idle",p_time);
return get_script_instance()->call("_idle",p_time);
return false;
}
void MainLoop::finish() {
if (get_script_instance()) {
get_script_instance()->call("finish");
get_script_instance()->call("_finalize");
set_script(RefPtr()); //clear script
}

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@ -302,8 +302,8 @@ bool Variant::can_convert(Variant::Type p_type_from,Variant::Type p_type_to) {
case COLOR: {
static const Type valid[] = {
//STRING,
//INT,
STRING,
INT,
NIL,
};
@ -1653,6 +1653,10 @@ Variant::operator Color() const {
if (type==COLOR)
return *reinterpret_cast<const Color*>(_data._mem);
else if (type==STRING)
return Color::html( operator String() );
else if (type==INT)
return Color::hex( operator int() );
else
return Color();
}

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@ -4,6 +4,13 @@ name="Kinematic Collision"
main_scene="res://colworld.scn"
icon="res://icon.png"
[display]
width=800
height=600
stretch_mode="2d"
stretch_aspect="keep"
[input]
move_up=[key(Up)]

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@ -6,6 +6,9 @@ main_scene="res://light_shadows.scn"
[display]
stretch_mode="2d"
width=800
height=600
stretch_aspect="keep"
[rasterizer]

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@ -3,3 +3,12 @@
name="Motion Test"
main_scene="res://motion.scn"
<<<<<<< HEAD
=======
[display]
width=800
height=600
stretch_mode="2d"
stretch_aspect="keep"
>>>>>>> ab99671bb835a5fe24a092ec34afe1ad862ac254

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@ -2,3 +2,10 @@
name="Navigation Polygon (2D)"
main_scene="res://navigation.scn"
[display]
width=800
height=600
stretch_mode="2d"
stretch_aspect="keep"

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@ -2,3 +2,10 @@
name="2D Normal Mapping"
main_scene="res://normalmap.scn"
[display]
stretch_mode="2d"
width=800
height=600
stretch_aspect="ignore"

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@ -3,3 +3,9 @@
name="Screen-Space Shaders"
main_scene="res://screen_shaders.scn"
[display]
width=780
height=600
stretch_mode="2d"
stretch_aspect="keep"

Binary file not shown.

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@ -2,3 +2,10 @@
name="Glass Bubbles (Texscreen)"
main_scene="res://bubbles.scn"
[display]
width=800
height=600
stretch_mode="2d"
stretch_aspect="keep"

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@ -0,0 +1,49 @@
# Note for the reader:
#
# This demo conveniently uses the same names for actions and for the container nodes
# that hold each remapping button. This allow to get back to the button based simply
# on the name of the corresponding action, but it might not be so simple in your project.
#
# A better approach for large-scale input remapping might be to do the connections between
# buttons and wait_for_input through the code, passing as arguments both the name of the
# action and the node, e.g.:
# button.connect("pressed", self, "wait_for_input", [ button, action ])
extends Control
var player_actions = [ "move_up", "move_down", "move_left", "move_right", "jump" ]
var action # To register the action the UI is currently handling
var button # Button node corresponding to the above action
func wait_for_input(action_bind):
action = action_bind
# See note at the beginning of the script
button = get_node("bindings").get_node(action).get_node("Button")
get_node("contextual_help").set_text("Press a key to assign to the '" + action + "' action.")
set_process_input(true)
func _input(event):
# Handle the first pressed key
if (event.type == InputEvent.KEY):
# Register the event as handled and stop polling
get_tree().set_input_as_handled()
set_process_input(false)
# Reinitialise the contextual help label
get_node("contextual_help").set_text("Click a key binding to reassign it, or press the Cancel action.")
if (not event.is_action("ui_cancel")):
# Display the string corresponding to the pressed key
button.set_text(OS.get_scancode_string(event.scancode))
# Start by removing previously key binding(s)
for old_event in InputMap.get_action_list(action):
InputMap.action_erase_event(action, old_event)
# Add the new key binding
InputMap.action_add_event(action, event)
func _ready():
# Initialise each button with the default key binding from InputMap
var input_event
for action in player_actions:
# We assume that the key binding that we want is the first one (0), if there are several
input_event = InputMap.get_action_list(action)[0]
# See note at the beginning of the script
get_node("bindings").get_node(action).get_node("Button").set_text(OS.get_scancode_string(input_event.scancode))

Binary file not shown.

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@ -0,0 +1,18 @@
[application]
name="Input Mapping GUI"
main_scene="res://controls.scn"
icon="icon.png"
[display]
width=640
height=480
[input]
move_up=[key(Up)]
move_down=[key(Down)]
move_left=[key(Left)]
move_right=[key(Right)]
jump=[key(Space)]

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@ -31,6 +31,8 @@
#include "print_string.h"
#include "os/os.h"
void ImageLoaderPNG::_read_png_data(png_structp png_ptr,png_bytep data, png_size_t p_length) {
FileAccess *f = (FileAccess*)png_get_io_ptr(png_ptr);
@ -253,6 +255,7 @@ void ImageLoaderPNG::get_recognized_extensions(List<String> *p_extensions) const
struct PNGReadStatus {
int offset;
int size;
const unsigned char *image;
};
@ -261,17 +264,26 @@ static void user_read_data(png_structp png_ptr,png_bytep data, png_size_t p_leng
PNGReadStatus *rstatus;
rstatus=(PNGReadStatus*)png_get_io_ptr(png_ptr);
memcpy(data,&rstatus->image[rstatus->offset],p_length);
rstatus->offset+=p_length;
int to_read=p_length;
if (rstatus->size>=0) {
to_read = MIN( p_length, rstatus->size - rstatus->offset);
}
memcpy(data,&rstatus->image[rstatus->offset],to_read);
rstatus->offset+=to_read;
if (to_read<p_length) {
memset(&data[to_read],0,p_length-to_read);
}
}
static Image _load_mem_png(const uint8_t* p_png) {
static Image _load_mem_png(const uint8_t* p_png,int p_size) {
PNGReadStatus prs;
prs.image=p_png;
prs.offset=0;
prs.size=p_size;
Image img;
Error err = ImageLoaderPNG::_load_image(&prs,user_read_data,&img);
@ -283,9 +295,10 @@ static Image _load_mem_png(const uint8_t* p_png) {
static Image _lossless_unpack_png(const DVector<uint8_t>& p_data) {
int len = p_data.size();
DVector<uint8_t>::Read r = p_data.read();
ERR_FAIL_COND_V(r[0]!='P' || r[1]!='N' || r[2]!='G' || r[3]!=' ',Image());
return _load_mem_png(&r[4]);
return _load_mem_png(&r[4],len-4);
}
@ -424,6 +437,7 @@ static DVector<uint8_t> _lossless_pack_png(const Image& p_image) {
ImageLoaderPNG::ImageLoaderPNG() {
Image::_png_mem_loader_func=_load_mem_png;
Image::lossless_unpacker=_lossless_unpack_png;
Image::lossless_packer=_lossless_pack_png;

View File

@ -40,7 +40,10 @@ class ImageLoaderPNG : public ImageFormatLoader {
static void _read_png_data(png_structp png_ptr,png_bytep data, png_size_t p_length);
public:
static Error _load_image(void *rf_up,png_rw_ptr p_func,Image *p_image);
virtual Error load_image(Image *p_image,FileAccess *f);
virtual void get_recognized_extensions(List<String> *p_extensions) const;

View File

@ -1356,6 +1356,8 @@ bool Main::iteration() {
message_queue->flush();
PhysicsServer::get_singleton()->step(frame_slice*time_scale);
Physics2DServer::get_singleton()->end_sync();
Physics2DServer::get_singleton()->step(frame_slice*time_scale);
time_accum-=frame_slice;

View File

@ -437,6 +437,7 @@ public:
}
int ac = E->get().argtypes.size();
if (ac<p_argcount) {
@ -455,7 +456,6 @@ public:
}
for(int i=0;i<p_argcount;i++) {
if (!Variant::can_convert(p_args[i]->get_type(),E->get().argtypes[i])) {
@ -476,6 +476,10 @@ public:
JNIEnv *env = ThreadAndroid::get_env();
int res = env->PushLocalFrame(16);
ERR_FAIL_COND_V(res!=0,Variant());
//print_line("argcount "+String::num(p_argcount));
List<jobject> to_erase;
for(int i=0;i<p_argcount;i++) {
@ -568,6 +572,7 @@ public:
print_line("failure..");
env->PopLocalFrame(NULL);
ERR_FAIL_V(Variant());
} break;
}
@ -576,6 +581,8 @@ public:
env->DeleteLocalRef(to_erase.front()->get());
to_erase.pop_front();
}
env->PopLocalFrame(NULL);
//print_line("success");
return ret;
@ -1613,11 +1620,15 @@ JNIEXPORT void JNICALL Java_com_android_godot_GodotLib_method(JNIEnv * env, jobj
JNIEXPORT void JNICALL Java_com_android_godot_GodotLib_callobject(JNIEnv * env, jobject p_obj, jint ID, jstring method, jobjectArray params) {
String str_method = env->GetStringUTFChars( method, NULL );
Object* obj = ObjectDB::get_instance(ID);
ERR_FAIL_COND(!obj);
int res = env->PushLocalFrame(16);
ERR_FAIL_COND(res!=0);
String str_method = env->GetStringUTFChars( method, NULL );
int count = env->GetArrayLength(params);
Variant* vlist = (Variant*)alloca(sizeof(Variant) * count);
Variant** vptr = (Variant**)alloca(sizeof(Variant*) * count);
@ -1637,15 +1648,22 @@ JNIEXPORT void JNICALL Java_com_android_godot_GodotLib_callobject(JNIEnv * env,
Variant::CallError err;
obj->call(str_method, (const Variant**)vptr, count, err);
// something
env->PopLocalFrame(NULL);
};
JNIEXPORT void JNICALL Java_com_android_godot_GodotLib_calldeferred(JNIEnv * env, jobject p_obj, jint ID, jstring method, jobjectArray params) {
String str_method = env->GetStringUTFChars( method, NULL );
Object* obj = ObjectDB::get_instance(ID);
ERR_FAIL_COND(!obj);
int res = env->PushLocalFrame(16);
ERR_FAIL_COND(res!=0);
String str_method = env->GetStringUTFChars( method, NULL );
int count = env->GetArrayLength(params);
Variant args[VARIANT_ARG_MAX];
@ -1666,6 +1684,8 @@ JNIEXPORT void JNICALL Java_com_android_godot_GodotLib_calldeferred(JNIEnv * env
obj->call_deferred(str_method, args[0],args[1],args[2],args[3],args[4]);
// something
env->PopLocalFrame(NULL);
};
//Main::cleanup();

View File

@ -163,7 +163,8 @@ void OS_Android::initialize(const VideoMode& p_desired,int p_video_driver,int p_
//
physics_server = memnew( PhysicsServerSW );
physics_server->init();
physics_2d_server = memnew( Physics2DServerSW );
//physics_2d_server = memnew( Physics2DServerSW );
physics_2d_server = Physics2DServerWrapMT::init_server<Physics2DServerSW>();
physics_2d_server->init();
input = memnew( InputDefault );

View File

@ -37,6 +37,7 @@
#include "servers/spatial_sound_2d/spatial_sound_2d_server_sw.h"
#include "servers/audio/audio_server_sw.h"
#include "servers/physics_2d/physics_2d_server_sw.h"
#include "servers/physics_2d/physics_2d_server_wrap_mt.h"
#include "servers/visual/rasterizer.h"

View File

@ -51,6 +51,12 @@ public:
Error post_score(Variant p_score);
Error award_achievement(Variant p_params);
void reset_achievements();
void request_achievements();
void request_achievement_descriptions();
Error show_game_center(Variant p_params);
void game_center_closed();
int get_pending_event_count();
Variant pop_pending_event();

View File

@ -32,6 +32,7 @@
extern "C" {
#import <GameKit/GameKit.h>
#import "app_delegate.h"
};
GameCenter* GameCenter::instance = NULL;
@ -42,6 +43,10 @@ void GameCenter::_bind_methods() {
ObjectTypeDB::bind_method(_MD("post_score"),&GameCenter::post_score);
ObjectTypeDB::bind_method(_MD("award_achievement"),&GameCenter::award_achievement);
ObjectTypeDB::bind_method(_MD("reset_achievements"),&GameCenter::reset_achievements);
ObjectTypeDB::bind_method(_MD("request_achievements"),&GameCenter::request_achievements);
ObjectTypeDB::bind_method(_MD("request_achievement_descriptions"),&GameCenter::request_achievement_descriptions);
ObjectTypeDB::bind_method(_MD("show_game_center"),&GameCenter::show_game_center);
ObjectTypeDB::bind_method(_MD("get_pending_event_count"),&GameCenter::get_pending_event_count);
ObjectTypeDB::bind_method(_MD("pop_pending_event"),&GameCenter::pop_pending_event);
@ -50,23 +55,41 @@ void GameCenter::_bind_methods() {
Error GameCenter::connect() {
//if this class isn't available, game center isn't implemented
if ((NSClassFromString(@"GKLocalPlayer")) == nil) {
GameCenter::get_singleton()->connected = false;
return ERR_UNAVAILABLE;
}
GKLocalPlayer* player = [GKLocalPlayer localPlayer];
[player authenticateWithCompletionHandler:^(NSError* error) {
ERR_FAIL_COND_V(![player respondsToSelector:@selector(authenticateHandler)], ERR_UNAVAILABLE);
Dictionary ret;
ret["type"] = "authentication";
if (player.isAuthenticated) {
ret["result"] = "ok";
GameCenter::get_singleton()->connected = true;
} else {
ret["result"] = "error";
ret["error_code"] = error.code;
ret["error_description"] = [error.localizedDescription UTF8String];
GameCenter::get_singleton()->connected = false;
};
ViewController *root_controller=(ViewController *)((AppDelegate *)[[UIApplication sharedApplication] delegate]).window.rootViewController;
ERR_FAIL_COND_V(!root_controller, FAILED);
//this handler is called serveral times. first when the view needs to be shown, then again after the view is cancelled or the user logs in. or if the user's already logged in, it's called just once to confirm they're authenticated. This is why no result needs to be specified in the presentViewController phase. in this case, more calls to this function will follow.
player.authenticateHandler = (^(UIViewController *controller, NSError *error) {
if (controller) {
[root_controller presentViewController:controller animated:YES completion:nil];
}
else {
Dictionary ret;
ret["type"] = "authentication";
if (player.isAuthenticated) {
ret["result"] = "ok";
GameCenter::get_singleton()->connected = true;
} else {
ret["result"] = "error";
ret["error_code"] = error.code;
ret["error_description"] = [error.localizedDescription UTF8String];
GameCenter::get_singleton()->connected = false;
};
pending_events.push_back(ret);
};
});
pending_events.push_back(ret);
}];
return OK;
};
@ -85,7 +108,9 @@ Error GameCenter::post_score(Variant p_score) {
GKScore* reporter = [[[GKScore alloc] initWithCategory:cat_str] autorelease];
reporter.value = score;
[reporter reportScoreWithCompletionHandler:^(NSError* error) {
ERR_FAIL_COND_V([GKScore respondsToSelector:@selector(reportScores)], ERR_UNAVAILABLE);
[GKScore reportScores:@[reporter] withCompletionHandler:^(NSError* error) {
Dictionary ret;
ret["type"] = "post_score";
@ -114,8 +139,15 @@ Error GameCenter::award_achievement(Variant p_params) {
GKAchievement* achievement = [[[GKAchievement alloc] initWithIdentifier: name_str] autorelease];
ERR_FAIL_COND_V(!achievement, FAILED);
ERR_FAIL_COND_V([GKAchievement respondsToSelector:@selector(reportAchievements)], ERR_UNAVAILABLE);
achievement.percentComplete = progress;
[achievement reportAchievementWithCompletionHandler:^(NSError* error) {
achievement.showsCompletionBanner = NO;
if (params.has("show_completion_banner")) {
achievement.showsCompletionBanner = params["show_completion_banner"] ? YES : NO;
}
[GKAchievement reportAchievements:@[achievement] withCompletionHandler:^(NSError *error) {
Dictionary ret;
ret["type"] = "award_achievement";
@ -132,6 +164,168 @@ Error GameCenter::award_achievement(Variant p_params) {
return OK;
};
void GameCenter::request_achievement_descriptions() {
[GKAchievementDescription loadAchievementDescriptionsWithCompletionHandler:^(NSArray *descriptions, NSError *error) {
Dictionary ret;
ret["type"] = "achievement_descriptions";
if (error == nil) {
ret["result"] = "ok";
StringArray names;
StringArray titles;
StringArray unachieved_descriptions;
StringArray achieved_descriptions;
IntArray maximum_points;
Array hidden;
Array replayable;
for (int i=0; i<[descriptions count]; i++) {
GKAchievementDescription* description = [descriptions objectAtIndex:i];
const char* str = [description.identifier UTF8String];
names.push_back(String::utf8(str != NULL ? str : ""));
str = [description.title UTF8String];
titles.push_back(String::utf8(str != NULL ? str : ""));
str = [description.unachievedDescription UTF8String];
unachieved_descriptions.push_back(String::utf8(str != NULL ? str : ""));
str = [description.achievedDescription UTF8String];
achieved_descriptions.push_back(String::utf8(str != NULL ? str : ""));
maximum_points.push_back(description.maximumPoints);
hidden.push_back(description.hidden == YES);
replayable.push_back(description.replayable == YES);
}
ret["names"] = names;
ret["titles"] = titles;
ret["unachieved_descriptions"] = unachieved_descriptions;
ret["achieved_descriptions"] = achieved_descriptions;
ret["maximum_points"] = maximum_points;
ret["hidden"] = hidden;
ret["replayable"] = replayable;
} else {
ret["result"] = "error";
ret["error_code"] = error.code;
};
pending_events.push_back(ret);
}];
};
void GameCenter::request_achievements() {
[GKAchievement loadAchievementsWithCompletionHandler:^(NSArray *achievements, NSError *error) {
Dictionary ret;
ret["type"] = "achievements";
if (error == nil) {
ret["result"] = "ok";
StringArray names;
RealArray percentages;
for (int i=0; i<[achievements count]; i++) {
GKAchievement* achievement = [achievements objectAtIndex:i];
const char* str = [achievement.identifier UTF8String];
names.push_back(String::utf8(str != NULL ? str : ""));
percentages.push_back(achievement.percentComplete);
}
ret["names"] = names;
ret["progress"] = percentages;
} else {
ret["result"] = "error";
ret["error_code"] = error.code;
};
pending_events.push_back(ret);
}];
};
void GameCenter::reset_achievements() {
[GKAchievement resetAchievementsWithCompletionHandler:^(NSError *error)
{
Dictionary ret;
ret["type"] = "reset_achievements";
if (error == nil) {
ret["result"] = "ok";
} else {
ret["result"] = "error";
ret["error_code"] = error.code;
};
pending_events.push_back(ret);
}];
};
Error GameCenter::show_game_center(Variant p_params) {
ERR_FAIL_COND_V(!NSProtocolFromString(@"GKGameCenterControllerDelegate"), FAILED);
Dictionary params = p_params;
GKGameCenterViewControllerState view_state = GKGameCenterViewControllerStateDefault;
if (params.has("view")) {
String view_name = params["view"];
if (view_name == "default") {
view_state = GKGameCenterViewControllerStateDefault;
}
else if (view_name == "leaderboards") {
view_state = GKGameCenterViewControllerStateLeaderboards;
}
else if (view_name == "achievements") {
view_state = GKGameCenterViewControllerStateAchievements;
}
else if (view_name == "challenges") {
view_state = GKGameCenterViewControllerStateChallenges;
}
else {
return ERR_INVALID_PARAMETER;
}
}
GKGameCenterViewController *controller = [[GKGameCenterViewController alloc] init];
ERR_FAIL_COND_V(!controller, FAILED);
ViewController *root_controller=(ViewController *)((AppDelegate *)[[UIApplication sharedApplication] delegate]).window.rootViewController;
ERR_FAIL_COND_V(!root_controller, FAILED);
controller.gameCenterDelegate = root_controller;
controller.viewState = view_state;
if (view_state == GKGameCenterViewControllerStateLeaderboards) {
controller.leaderboardIdentifier = nil;
if (params.has("leaderboard_name")) {
String name = params["leaderboard_name"];
NSString* name_str = [[[NSString alloc] initWithUTF8String:name.utf8().get_data()] autorelease];
controller.leaderboardIdentifier = name_str;
}
}
[root_controller presentViewController: controller animated: YES completion:nil];
return OK;
};
void GameCenter::game_center_closed() {
Dictionary ret;
ret["type"] = "show_game_center";
ret["result"] = "ok";
pending_events.push_back(ret);
}
int GameCenter::get_pending_event_count() {
return pending_events.size();

View File

@ -210,7 +210,7 @@ Error InAppStore::request_product_info(Variant p_params) {
receipt_to_send = [receipt description];
}
Dictionary receipt_ret;
receipt_ret["receipt"] = String::utf8([receipt_to_send UTF8String]);
receipt_ret["receipt"] = String::utf8(receipt_to_send != nil ? [receipt_to_send UTF8String] : "");
receipt_ret["sdk"] = sdk_version;
ret["receipt"] = receipt_ret;

View File

@ -136,7 +136,8 @@ void OSIPhone::initialize(const VideoMode& p_desired,int p_video_driver,int p_au
//
physics_server = memnew( PhysicsServerSW );
physics_server->init();
physics_2d_server = memnew( Physics2DServerSW );
//physics_2d_server = memnew( Physics2DServerSW );
physics_2d_server = Physics2DServerWrapMT::init_server<Physics2DServerSW>();
physics_2d_server->init();
input = memnew( InputDefault );

View File

@ -38,6 +38,7 @@
#include "servers/visual/rasterizer.h"
#include "servers/physics/physics_server_sw.h"
#include "servers/physics_2d/physics_2d_server_sw.h"
#include "servers/physics_2d/physics_2d_server_wrap_mt.h"
#include "servers/audio/audio_server_sw.h"
#include "servers/audio/sample_manager_sw.h"
#include "servers/spatial_sound/spatial_sound_server_sw.h"

View File

@ -27,8 +27,9 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#import <UIKit/UIKit.h>
#import <GameKit/GameKit.h>
@interface ViewController : UIViewController {
@interface ViewController : UIViewController <GKGameCenterControllerDelegate> {
};

View File

@ -124,10 +124,15 @@ int add_cmdline(int p_argc, char** p_args) {
}
};
- (BOOL)prefersStatusBarHidden
{
return YES;
}
- (void) gameCenterViewControllerDidFinish:(GKGameCenterViewController*) gameCenterViewController {
//[gameCenterViewController dismissViewControllerAnimated:YES completion:^{GameCenter::get_singleton()->game_center_closed();}];//version for signaling when overlay is completely gone
GameCenter::get_singleton()->game_center_closed();
[gameCenterViewController dismissViewControllerAnimated:YES completion:nil];
}
@end

View File

@ -44,6 +44,7 @@
#include "drivers/rtaudio/audio_driver_rtaudio.h"
#include "drivers/alsa/audio_driver_alsa.h"
#include "servers/physics_2d/physics_2d_server_sw.h"
#include "servers/physics_2d/physics_2d_server_wrap_mt.h"
#include "platform/osx/audio_driver_osx.h"
#include <ApplicationServices/ApplicationServices.h>

View File

@ -1015,7 +1015,8 @@ void OS_OSX::initialize(const VideoMode& p_desired,int p_video_driver,int p_audi
//
physics_server = memnew( PhysicsServerSW );
physics_server->init();
physics_2d_server = memnew( Physics2DServerSW );
//physics_2d_server = memnew( Physics2DServerSW );
physics_2d_server = Physics2DServerWrapMT::init_server<Physics2DServerSW>();
physics_2d_server->init();
input = memnew( InputDefault );

View File

@ -1177,7 +1177,7 @@ void OS_Windows::initialize(const VideoMode& p_desired,int p_video_driver,int p_
physics_server = memnew( PhysicsServerSW );
physics_server->init();
physics_2d_server = memnew( Physics2DServerSW );
physics_2d_server = Physics2DServerWrapMT::init_server<Physics2DServerSW>();
physics_2d_server->init();
if (!is_no_window_mode_enabled()) {
@ -1375,6 +1375,9 @@ void OS_Windows::finalize() {
physics_2d_server->finish();
memdelete(physics_2d_server);
joystick_change_queue.clear();
monitor_info.clear();
}
void OS_Windows::finalize_core() {
@ -2052,7 +2055,7 @@ String OS_Windows::get_executable_path() const {
wchar_t bufname[4096];
GetModuleFileNameW(NULL,bufname,4096);
String s= bufname;
print_line("EXEC PATHP¨®: "+s);
print_line("EXEC PATHP??: "+s);
return s;
}

View File

@ -45,6 +45,7 @@
#include "servers/spatial_sound_2d/spatial_sound_2d_server_sw.h"
#include "drivers/unix/ip_unix.h"
#include "servers/physics_2d/physics_2d_server_sw.h"
#include "servers/physics_2d/physics_2d_server_wrap_mt.h"
#include <windows.h>

View File

@ -109,8 +109,8 @@ def configure(env):
if (env["target"]=="release"):
if (env["debug_release"]):
if (env["debug_release"]=="yes"):
env.Append(CCFLAGS=['-g2','-fomit-frame-pointer'])
else:
env.Append(CCFLAGS=['-O2','-ffast-math','-fomit-frame-pointer'])

View File

@ -35,6 +35,7 @@
#include "print_string.h"
#include "servers/physics/physics_server_sw.h"
#include "X11/Xutil.h"
#include "X11/Xatom.h"
@ -426,7 +427,8 @@ void OS_X11::initialize(const VideoMode& p_desired,int p_video_driver,int p_audi
//
physics_server = memnew( PhysicsServerSW );
physics_server->init();
physics_2d_server = memnew( Physics2DServerSW );
//physics_2d_server = memnew( Physics2DServerSW );
physics_2d_server = Physics2DServerWrapMT::init_server<Physics2DServerSW>();
physics_2d_server->init();
input = memnew( InputDefault );

View File

@ -45,6 +45,7 @@
#include "drivers/alsa/audio_driver_alsa.h"
#include "drivers/pulseaudio/audio_driver_pulseaudio.h"
#include "servers/physics_2d/physics_2d_server_sw.h"
#include "servers/physics_2d/physics_2d_server_wrap_mt.h"
#include <X11/keysym.h>
#include <X11/Xlib.h>

View File

@ -329,7 +329,7 @@ void AnimatedSprite::_bind_methods() {
ADD_SIGNAL(MethodInfo("frame_changed"));
ADD_PROPERTYNZ( PropertyInfo( Variant::OBJECT, "frames",PROPERTY_HINT_RESOURCE_TYPE,"SpriteFrames"), _SCS("set_sprite_frames"),_SCS("get_sprite_frames"));
ADD_PROPERTYNZ( PropertyInfo( Variant::INT, "frame"), _SCS("set_frame"),_SCS("get_frame"));
ADD_PROPERTYNZ( PropertyInfo( Variant::INT, "frame",PROPERTY_HINT_SPRITE_FRAME), _SCS("set_frame"),_SCS("get_frame"));
ADD_PROPERTY( PropertyInfo( Variant::BOOL, "centered"), _SCS("set_centered"),_SCS("is_centered"));
ADD_PROPERTYNZ( PropertyInfo( Variant::VECTOR2, "offset"), _SCS("set_offset"),_SCS("get_offset"));
ADD_PROPERTY( PropertyInfo( Variant::BOOL, "flip_h"), _SCS("set_flip_h"),_SCS("is_flipped_h"));

View File

@ -288,6 +288,7 @@ void CanvasItem::show() {
if (is_visible()) {
_propagate_visibility_changed(true);
}
_change_notify("visibility/visible");
}
@ -305,6 +306,7 @@ void CanvasItem::hide() {
if (propagate)
_propagate_visibility_changed(false);
_change_notify("visibility/visible");
}

View File

@ -91,9 +91,13 @@ void Navigation2D::_navpoly_link(int p_id) {
} else {
if (C->get().B!=NULL) {
print_line(String()+_get_vertex(ek.a)+" -> "+_get_vertex(ek.b));
ConnectionPending pending;
pending.polygon=&p;
pending.edge=j;
p.edges[j].P=C->get().pending.push_back(pending);
continue;
//print_line(String()+_get_vertex(ek.a)+" -> "+_get_vertex(ek.b));
}
ERR_CONTINUE(C->get().B!=NULL); //wut
C->get().B=&p;
C->get().B_edge=j;
@ -133,7 +137,12 @@ void Navigation2D::_navpoly_unlink(int p_id) {
EdgeKey ek(edges[i].point,edges[next].point);
Map<EdgeKey,Connection>::Element *C=connections.find(ek);
ERR_CONTINUE(!C);
if (C->get().B) {
if (edges[i].P) {
C->get().pending.erase(edges[i].P);
edges[i].P=NULL;
} else if (C->get().B) {
//disconnect
C->get().B->edges[C->get().B_edge].C=NULL;
@ -149,6 +158,20 @@ void Navigation2D::_navpoly_unlink(int p_id) {
C->get().B=NULL;
C->get().B_edge=-1;
if (C->get().pending.size()) {
//reconnect if something is pending
ConnectionPending cp = C->get().pending.front()->get();
C->get().pending.pop_front();
C->get().B=cp.polygon;
C->get().B_edge=cp.edge;
C->get().A->edges[C->get().A_edge].C=cp.polygon;
C->get().A->edges[C->get().A_edge].C_edge=cp.edge;
cp.polygon->edges[cp.edge].C=C->get().A;
cp.polygon->edges[cp.edge].C_edge=C->get().A_edge;
cp.polygon->edges[cp.edge].P=NULL;
}
} else {
connections.erase(C);
//erase

View File

@ -41,7 +41,13 @@ class Navigation2D : public Node2D {
struct NavMesh;
struct Polygon;
struct ConnectionPending {
Polygon *polygon;
int edge;
};
struct Polygon {
@ -49,7 +55,8 @@ class Navigation2D : public Node2D {
Point point;
Polygon *C; //connection
int C_edge;
Edge() { C=NULL; C_edge=-1; }
List<ConnectionPending>::Element *P;
Edge() { C=NULL; C_edge=-1; P=NULL; }
};
Vector<Edge> edges;
@ -72,6 +79,9 @@ class Navigation2D : public Node2D {
int A_edge;
Polygon *B;
int B_edge;
List<ConnectionPending> pending;
Connection() { A=NULL; B=NULL; A_edge=-1; B_edge=-1;}
};

View File

@ -320,7 +320,7 @@ void Sprite::_bind_methods() {
ADD_PROPERTY( PropertyInfo( Variant::BOOL, "flip_v"), _SCS("set_flip_v"),_SCS("is_flipped_v"));
ADD_PROPERTY( PropertyInfo( Variant::INT, "vframes"), _SCS("set_vframes"),_SCS("get_vframes"));
ADD_PROPERTY( PropertyInfo( Variant::INT, "hframes"), _SCS("set_hframes"),_SCS("get_hframes"));
ADD_PROPERTY( PropertyInfo( Variant::INT, "frame"), _SCS("set_frame"),_SCS("get_frame"));
ADD_PROPERTY( PropertyInfo( Variant::INT, "frame",PROPERTY_HINT_SPRITE_FRAME), _SCS("set_frame"),_SCS("get_frame"));
ADD_PROPERTY( PropertyInfo( Variant::COLOR, "modulate"), _SCS("set_modulate"),_SCS("get_modulate"));
ADD_PROPERTY( PropertyInfo( Variant::BOOL, "region"), _SCS("set_region"),_SCS("is_region"));
ADD_PROPERTY( PropertyInfo( Variant::RECT2, "region_rect"), _SCS("set_region_rect"),_SCS("get_region_rect"));

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@ -85,9 +85,14 @@ void Navigation::_navmesh_link(int p_id) {
} else {
if (C->get().B!=NULL) {
print_line(String()+_get_vertex(ek.a)+" -> "+_get_vertex(ek.b));
ConnectionPending pending;
pending.polygon=&p;
pending.edge=j;
p.edges[j].P=C->get().pending.push_back(pending);
continue;
//print_line(String()+_get_vertex(ek.a)+" -> "+_get_vertex(ek.b));
}
ERR_CONTINUE(C->get().B!=NULL); //wut
//ERR_CONTINUE(C->get().B!=NULL); //wut
C->get().B=&p;
C->get().B_edge=j;
@ -126,8 +131,13 @@ void Navigation::_navmesh_unlink(int p_id) {
EdgeKey ek(edges[i].point,edges[next].point);
Map<EdgeKey,Connection>::Element *C=connections.find(ek);
ERR_CONTINUE(!C);
if (C->get().B) {
if (edges[i].P) {
C->get().pending.erase(edges[i].P);
edges[i].P=NULL;
} else if (C->get().B) {
//disconnect
C->get().B->edges[C->get().B_edge].C=NULL;
@ -143,6 +153,20 @@ void Navigation::_navmesh_unlink(int p_id) {
C->get().B=NULL;
C->get().B_edge=-1;
if (C->get().pending.size()) {
//reconnect if something is pending
ConnectionPending cp = C->get().pending.front()->get();
C->get().pending.pop_front();
C->get().B=cp.polygon;
C->get().B_edge=cp.edge;
C->get().A->edges[C->get().A_edge].C=cp.polygon;
C->get().A->edges[C->get().A_edge].C_edge=cp.edge;
cp.polygon->edges[cp.edge].C=C->get().A;
cp.polygon->edges[cp.edge].C_edge=C->get().A_edge;
cp.polygon->edges[cp.edge].P=NULL;
}
} else {
connections.erase(C);
//erase

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@ -42,6 +42,13 @@ class Navigation : public Spatial {
struct NavMesh;
struct Polygon;
struct ConnectionPending {
Polygon *polygon;
int edge;
};
struct Polygon {
@ -50,7 +57,8 @@ class Navigation : public Spatial {
Point point;
Polygon *C; //connection
int C_edge;
Edge() { C=NULL; C_edge=-1; }
List<ConnectionPending>::Element *P;
Edge() { C=NULL; C_edge=-1; P=NULL; }
};
Vector<Edge> edges;
@ -72,6 +80,9 @@ class Navigation : public Spatial {
int A_edge;
Polygon *B;
int B_edge;
List<ConnectionPending> pending;
Connection() { A=NULL; B=NULL; A_edge=-1; B_edge=-1;}
};

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@ -580,7 +580,7 @@ void Sprite3D::_bind_methods() {
ADD_PROPERTY( PropertyInfo( Variant::OBJECT, "texture", PROPERTY_HINT_RESOURCE_TYPE,"Texture"), _SCS("set_texture"),_SCS("get_texture"));
ADD_PROPERTY( PropertyInfo( Variant::INT, "vframes"), _SCS("set_vframes"),_SCS("get_vframes"));
ADD_PROPERTY( PropertyInfo( Variant::INT, "hframes"), _SCS("set_hframes"),_SCS("get_hframes"));
ADD_PROPERTY( PropertyInfo( Variant::INT, "frame"), _SCS("set_frame"),_SCS("get_frame"));
ADD_PROPERTY( PropertyInfo( Variant::INT, "frame",PROPERTY_HINT_SPRITE_FRAME), _SCS("set_frame"),_SCS("get_frame"));
ADD_PROPERTY( PropertyInfo( Variant::BOOL, "region"), _SCS("set_region"),_SCS("is_region"));
ADD_PROPERTY( PropertyInfo( Variant::RECT2, "region_rect"), _SCS("set_region_rect"),_SCS("get_region_rect"));
@ -727,7 +727,7 @@ void AnimatedSprite3D::_bind_methods(){
ObjectTypeDB::bind_method(_MD("get_frame"),&AnimatedSprite3D::get_frame);
ADD_PROPERTY( PropertyInfo( Variant::OBJECT, "frames", PROPERTY_HINT_RESOURCE_TYPE,"SpriteFrames"), _SCS("set_sprite_frames"),_SCS("get_sprite_frames"));
ADD_PROPERTY( PropertyInfo( Variant::INT, "frame"), _SCS("set_frame"),_SCS("get_frame"));
ADD_PROPERTY( PropertyInfo( Variant::INT, "frame",PROPERTY_HINT_SPRITE_FRAME), _SCS("set_frame"),_SCS("get_frame"));
ADD_SIGNAL(MethodInfo("frame_changed"));

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@ -967,14 +967,16 @@ String AnimationPlayer::get_current_animation() const {
}
void AnimationPlayer::stop() {
void AnimationPlayer::stop(bool p_reset) {
Playback &c=playback;
c.blend.clear();
c.current.from=NULL;
if (p_reset) {
c.current.from=NULL;
}
_set_process(false);
queued.clear();
playing = false;
playing = false;
}
void AnimationPlayer::stop_all() {
@ -1211,7 +1213,7 @@ void AnimationPlayer::_bind_methods() {
ObjectTypeDB::bind_method(_MD("get_default_blend_time"),&AnimationPlayer::get_default_blend_time);
ObjectTypeDB::bind_method(_MD("play","name","custom_blend","custom_speed","from_end"),&AnimationPlayer::play,DEFVAL(""),DEFVAL(-1),DEFVAL(1.0),DEFVAL(false));
ObjectTypeDB::bind_method(_MD("stop"),&AnimationPlayer::stop);
ObjectTypeDB::bind_method(_MD("stop","reset"),&AnimationPlayer::stop,DEFVAL(true));
ObjectTypeDB::bind_method(_MD("stop_all"),&AnimationPlayer::stop_all);
ObjectTypeDB::bind_method(_MD("is_playing"),&AnimationPlayer::is_playing);
ObjectTypeDB::bind_method(_MD("set_current_animation","anim"),&AnimationPlayer::set_current_animation);

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@ -260,7 +260,7 @@ public:
void play(const StringName& p_name=StringName(),float p_custom_blend=-1,float p_custom_scale=1.0,bool p_from_end=false);
void queue(const StringName& p_name);
void clear_queue();
void stop();
void stop(bool p_reset=true);
bool is_playing() const;
String get_current_animation() const;
void set_current_animation(const String& p_anim);

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@ -608,18 +608,12 @@ void FileDialog::_update_drives() {
drives->clear();
drives->show();
int current=-1;
String abspath = dir_access->get_current_dir();
for(int i=0;i<dir_access->get_drive_count();i++) {
String d = dir_access->get_drive(i);
if (abspath.begins_with(d))
current=i;
String d = dir_access->get_drive(i);
drives->add_item(dir_access->get_drive(i));
}
if (current!=-1)
drives->select(current);
drives->select(dir_access->get_current_drive());
}
}

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@ -378,7 +378,11 @@ void Label::regenerate_word_cache() {
if (uppercase)
current=String::char_uppercase(current);
bool not_latin = current>=33 && (current < 65||current >90) && (current<97||current>122) && (current<48||current>57);
// ranges taken from http://www.unicodemap.org/
// if your language is not well supported, consider helping improve
// the unicode support in Godot.
bool separatable = (current>=0x2E08 && current<=0xFAFF) || (current>=0xFE30 && current<=0xFE4F);
//current>=33 && (current < 65||current >90) && (current<97||current>122) && (current<48||current>57);
bool insert_newline=false;
int char_width;
@ -433,8 +437,8 @@ void Label::regenerate_word_cache() {
}
if ((autowrap && (line_width >= width) && ((last && last->char_pos >= 0) || not_latin)) || insert_newline) {
if (not_latin) {
if ((autowrap && (line_width >= width) && ((last && last->char_pos >= 0) || separatable)) || insert_newline) {
if (separatable) {
if (current_word_size>0) {
WordCache *wc = memnew( WordCache );
if (word_cache) {

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@ -58,7 +58,7 @@ RichTextLabel::Item *RichTextLabel::_get_next_item(Item* p_item) {
}
void RichTextLabel::_process_line(int &y, int p_width, int p_line, ProcessMode p_mode,const Ref<Font> &p_base_font,const Color &p_base_color,const Point2i& p_click_pos,Item **r_click_item,int *r_click_char,bool *r_outside) {
void RichTextLabel::_process_line(int &y, int p_width, int p_line, ProcessMode p_mode,const Ref<Font> &p_base_font,const Color &p_base_color,const Point2i& p_click_pos,Item **r_click_item,int *r_click_char,bool *r_outside,int p_char_count) {
RID ci;
if (r_outside)
@ -80,6 +80,7 @@ void RichTextLabel::_process_line(int &y, int p_width, int p_line, ProcessMode p
int line=0;
int spaces=0;
if (p_mode!=PROCESS_CACHE) {
ERR_FAIL_INDEX(line,l.offset_caches.size());
@ -89,6 +90,7 @@ void RichTextLabel::_process_line(int &y, int p_width, int p_line, ProcessMode p
if (p_mode==PROCESS_CACHE) {
l.offset_caches.clear();
l.height_caches.clear();
l.char_count=0;
}
int wofs=margin;
@ -216,6 +218,8 @@ if (m_height > line_height) {\
underline=true;
}
} else if (p_mode==PROCESS_CACHE) {
l.char_count+=text->text.length();
}
rchar=0;
@ -326,18 +330,23 @@ if (m_height > line_height) {\
}
}
int cw;
int cw=0;
bool visible = visible_characters<0 || p_char_count<visible_characters;
if (selected) {
cw = font->get_char_size(c[i],c[i+1]).x;
draw_rect(Rect2(pofs,y,cw,lh),selection_bg);
font->draw_char(ci,Point2(pofs,y+lh-(fh-ascent)),c[i],c[i+1],selection_fg);
if (visible)
font->draw_char(ci,Point2(pofs,y+lh-(fh-ascent)),c[i],c[i+1],selection_fg);
} else {
cw=font->draw_char(ci,Point2(pofs,y+lh-(fh-ascent)),c[i],c[i+1],color);
if (visible)
cw=font->draw_char(ci,Point2(pofs,y+lh-(fh-ascent)),c[i],c[i+1],color);
}
p_char_count++;
if (c[i]=='\t') {
cw=tab_size*font->get_char_size(' ').width;
}
@ -371,6 +380,8 @@ if (m_height > line_height) {\
lh=0;
if (p_mode!=PROCESS_CACHE)
lh = line<l.height_caches.size()?l.height_caches[line]:1;
else
l.char_count+=1; //images count as chars too
ItemImage *img = static_cast<ItemImage*>(it);
@ -383,9 +394,12 @@ if (m_height > line_height) {\
ENSURE_WIDTH( img->image->get_width() );
if (p_mode==PROCESS_DRAW) {
bool visible = visible_characters<0 || p_char_count<visible_characters;
if (p_mode==PROCESS_DRAW && visible) {
img->image->draw(ci,Point2(wofs,y+lh-font->get_descent()-img->image->get_height()));
}
p_char_count++;
ADVANCE( img->image->get_width() );
CHECK_HEIGHT( (img->image->get_height()+font->get_descent()) );
@ -556,11 +570,13 @@ void RichTextLabel::_notification(int p_what) {
//todo, change to binary search
int from_line = 0;
int total_chars = 0;
while (from_line<lines.size()) {
if (lines[from_line].height_accum_cache>=ofs)
break;
from_line++;
total_chars+=lines[from_line].char_count;
}
if (from_line>=lines.size())
@ -572,7 +588,8 @@ void RichTextLabel::_notification(int p_what) {
while (y<size.height && from_line<lines.size()) {
_process_line(y,size.width-scroll_w,from_line,PROCESS_DRAW,base_font,base_color);
_process_line(y,size.width-scroll_w,from_line,PROCESS_DRAW,base_font,base_color,Point2i(),NULL,NULL,NULL,total_chars);
total_chars+=lines[from_line].char_count;
from_line++;
}
}
@ -1673,6 +1690,8 @@ void RichTextLabel::_bind_methods() {
ObjectTypeDB::bind_method(_MD("set_scroll_follow","follow"),&RichTextLabel::set_scroll_follow);
ObjectTypeDB::bind_method(_MD("is_scroll_following"),&RichTextLabel::is_scroll_following);
ObjectTypeDB::bind_method(_MD("get_v_scroll"),&RichTextLabel::get_v_scroll);
ObjectTypeDB::bind_method(_MD("set_tab_size","spaces"),&RichTextLabel::set_tab_size);
ObjectTypeDB::bind_method(_MD("get_tab_size"),&RichTextLabel::get_tab_size);
@ -1686,11 +1705,17 @@ void RichTextLabel::_bind_methods() {
ObjectTypeDB::bind_method(_MD("set_bbcode","text"),&RichTextLabel::set_bbcode);
ObjectTypeDB::bind_method(_MD("get_bbcode"),&RichTextLabel::get_bbcode);
ObjectTypeDB::bind_method(_MD("set_visible_characters","amount"),&RichTextLabel::set_visible_characters);
ObjectTypeDB::bind_method(_MD("get_visible_characters"),&RichTextLabel::get_visible_characters);
ObjectTypeDB::bind_method(_MD("get_total_character_count"),&RichTextLabel::get_total_character_count);
ObjectTypeDB::bind_method(_MD("set_use_bbcode","enable"),&RichTextLabel::set_use_bbcode);
ObjectTypeDB::bind_method(_MD("is_using_bbcode"),&RichTextLabel::is_using_bbcode);
ADD_PROPERTY(PropertyInfo(Variant::BOOL,"bbcode/enabled"),_SCS("set_use_bbcode"),_SCS("is_using_bbcode"));
ADD_PROPERTY(PropertyInfo(Variant::STRING,"bbcode/bbcode",PROPERTY_HINT_MULTILINE_TEXT),_SCS("set_bbcode"),_SCS("get_bbcode"));
ADD_PROPERTY(PropertyInfo(Variant::INT,"visible_characters",PROPERTY_HINT_RANGE,"-1,128000,1"),_SCS("set_visible_characters"),_SCS("get_visible_characters"));
ADD_SIGNAL( MethodInfo("meta_clicked",PropertyInfo(Variant::NIL,"meta")));
@ -1717,6 +1742,27 @@ void RichTextLabel::_bind_methods() {
}
void RichTextLabel::set_visible_characters(int p_visible) {
visible_characters=p_visible;
update();
}
int RichTextLabel::get_visible_characters() const {
return visible_characters;
}
int RichTextLabel::get_total_character_count() const {
int tc=0;
for(int i=0;i<lines.size();i++)
tc+=lines[i].char_count;
return tc;
}
RichTextLabel::RichTextLabel() {
@ -1754,6 +1800,8 @@ RichTextLabel::RichTextLabel() {
selection.active=false;
selection.enabled=false;
visible_characters=-1;
}
RichTextLabel::~RichTextLabel() {

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@ -171,8 +171,9 @@ private:
Vector<int> space_caches;
int height_cache;
int height_accum_cache;
int char_count;
Line() { from=NULL; }
Line() { from=NULL; char_count=0; }
};
@ -223,10 +224,10 @@ private:
Selection selection;
int visible_characters;
void _process_line(int &y, int p_width, int p_line, ProcessMode p_mode,const Ref<Font> &p_base_font,const Color &p_base_color,const Point2i& p_click_pos=Point2i(),Item **r_click_item=NULL,int *r_click_char=NULL,bool *r_outside=NULL);
void _process_line(int &y, int p_width, int p_line, ProcessMode p_mode,const Ref<Font> &p_base_font,const Color &p_base_color,const Point2i& p_click_pos=Point2i(),Item **r_click_item=NULL,int *r_click_char=NULL,bool *r_outside=NULL,int p_char_count=0);
void _find_click(const Point2i& p_click,Item **r_click_item=NULL,int *r_click_char=NULL,bool *r_outside=NULL);
@ -246,6 +247,8 @@ private:
bool use_bbcode;
String bbcode;
protected:
void _notification(int p_what);
@ -304,6 +307,10 @@ public:
void set_bbcode(const String& p_bbcode);
String get_bbcode() const;
void set_visible_characters(int p_visible);
int get_visible_characters() const;
int get_total_character_count() const;
RichTextLabel();
~RichTextLabel();
};

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@ -1893,7 +1893,7 @@ void TextEdit::_input_event(const InputEvent& p_input_event) {
selection.from_line=0;
selection.from_column=0;
selection.to_line=text.size()-1;
selection.to_column=text[selection.to_line].size();
selection.to_column=text[selection.to_line].length();
selection.selecting_mode=Selection::MODE_NONE;
update();
@ -2778,6 +2778,11 @@ void TextEdit::copy() {
if (!selection.active)
return;
print_line("from line: "+itos(selection.from_line));
print_line("from column: "+itos(selection.from_column));
print_line("to line: "+itos(selection.to_line));
print_line("to column: "+itos(selection.to_column));
String clipboard = _base_get_text(selection.from_line,selection.from_column,selection.to_line,selection.to_column);
OS::get_singleton()->set_clipboard(clipboard);
@ -2809,7 +2814,7 @@ void TextEdit::select_all() {
selection.from_line=0;
selection.from_column=0;
selection.to_line=text.size()-1;
selection.to_column=text[selection.to_line].size();
selection.to_column=text[selection.to_line].length();
selection.selecting_mode=Selection::MODE_NONE;
update();

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@ -146,18 +146,28 @@ RES ResourceFormatLoaderWAV::load(const String &p_path,const String& p_original_
}
int frames=chunksize;
frames/=format_channels;
frames/=(format_bits>>3);
/*print_line("chunksize: "+itos(chunksize));
print_line("channels: "+itos(format_channels));
print_line("bits: "+itos(format_bits));
*/
sample->create(
(format_bits==8) ? Sample::FORMAT_PCM8 : Sample::FORMAT_PCM16,
(format_channels==2)?true:false,
frames );
sample->set_mix_rate( format_freq );
int len=frames;
if (format_channels==2)
len*=2;
if (format_bits>8)
len*=2;
DVector<uint8_t> data;
data.resize(chunksize);
data.resize(len);
DVector<uint8_t>::Write dataw = data.write();
void * data_ptr = dataw.ptr();

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@ -230,6 +230,51 @@ bool AudioStreamResampled::mix(int32_t *p_dest, int p_frames) {
case 4: read=_resample<4>(p_dest,todo,increment); break;
case 6: read=_resample<6>(p_dest,todo,increment); break;
}
#if 1
//end of stream, fadeout
int remaining = p_frames-todo;
if (remaining && todo>0) {
//print_line("fadeout");
for(int c=0;c<channels;c++) {
for(int i=0;i<todo;i++) {
int32_t samp = p_dest[i*channels+c]>>8;
uint32_t mul = (todo-i) * 256 /todo;
//print_line("mul: "+itos(i)+" "+itos(mul));
p_dest[i*channels+c]=samp*mul;
}
}
}
#else
int remaining = p_frames-todo;
if (remaining && todo>0) {
for(int c=0;c<channels;c++) {
int32_t from = p_dest[(todo-1)*channels+c]>>8;
for(int i=0;i<remaining;i++) {
uint32_t mul = (remaining-i) * 256 /remaining;
p_dest[(todo+i)*channels+c]=from*mul;
}
}
}
#endif
//zero out what remains there to avoid glitches
for(int i=todo*channels;i<int(p_frames)*channels;i++) {
p_dest[i]=0;
}
if (read>rb_todo)
read=rb_todo;
@ -316,6 +361,16 @@ AudioStreamResampled::AudioStreamResampled() {
rb=NULL;
offset=0;
read_buf=NULL;
rb_read_pos=0;
rb_write_pos=0;
rb_bits=0;
rb_len=0;
rb_mask=0;
read_buff_len=0;
channels=0;
mix_rate=0;
}
AudioStreamResampled::~AudioStreamResampled() {

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@ -692,7 +692,6 @@ void make_default_theme() {
// FileDialog
t->set_icon("folder","FileDialog",make_icon(icon_folder_png));
t->set_color("files_disabled","FileDialog",Color(0,0,0,0.7));

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@ -1301,7 +1301,7 @@ const ShaderGraph::InOutParamInfo ShaderGraph::inout_param_info[]={
{MODE_MATERIAL,SHADER_TYPE_FRAGMENT,"Diffuse","DIFFUSE_OUT","",SLOT_TYPE_VEC,SLOT_OUT},
{MODE_MATERIAL,SHADER_TYPE_FRAGMENT,"DiffuseAlpha","ALPHA_OUT","",SLOT_TYPE_SCALAR,SLOT_OUT},
{MODE_MATERIAL,SHADER_TYPE_FRAGMENT,"Specular","SPECULAR","",SLOT_TYPE_VEC,SLOT_OUT},
{MODE_MATERIAL,SHADER_TYPE_FRAGMENT,"SpecularExp","SPECULAR","",SLOT_TYPE_SCALAR,SLOT_OUT},
{MODE_MATERIAL,SHADER_TYPE_FRAGMENT,"SpecularExp","SPEC_EXP","",SLOT_TYPE_SCALAR,SLOT_OUT},
{MODE_MATERIAL,SHADER_TYPE_FRAGMENT,"Emission","EMISSION","",SLOT_TYPE_VEC,SLOT_OUT},
{MODE_MATERIAL,SHADER_TYPE_FRAGMENT,"Glow","GLOW","",SLOT_TYPE_SCALAR,SLOT_OUT},
{MODE_MATERIAL,SHADER_TYPE_FRAGMENT,"ShadeParam","SHADE_PARAM","",SLOT_TYPE_SCALAR,SLOT_OUT},

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@ -135,6 +135,7 @@ void SampleManagerMallocSW::sample_set_data(RID p_sample, const DVector<uint8_t>
ERR_EXPLAIN("Sample buffer size does not match sample size.");
//print_line("len bytes: "+itos(s->length_bytes)+" bufsize: "+itos(buff_size));
ERR_FAIL_COND(s->length_bytes!=buff_size);
DVector<uint8_t>::Read buffer_r=p_buffer.read();
const uint8_t *src = buffer_r.ptr();

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@ -30,7 +30,7 @@
#include "broad_phase_2d_basic.h"
#include "broad_phase_2d_hash_grid.h"
#include "collision_solver_2d_sw.h"
#include "globals.h"
RID Physics2DServerSW::shape_create(ShapeType p_shape) {
Shape2DSW *shape=NULL;
@ -261,7 +261,7 @@ Physics2DDirectSpaceState* Physics2DServerSW::space_get_direct_state(RID p_space
Space2DSW *space = space_owner.get(p_space);
ERR_FAIL_COND_V(!space,NULL);
if (/*doing_sync ||*/ space->is_locked()) {
if ((using_threads && !doing_sync) || space->is_locked()) {
ERR_EXPLAIN("Space state is inaccesible right now, wait for iteration or fixed process notification.");
ERR_FAIL_V(NULL);
@ -733,7 +733,7 @@ void Physics2DServerSW::body_set_layer_mask(RID p_body, uint32_t p_flags) {
};
uint32_t Physics2DServerSW::body_get_layer_mask(RID p_body, uint32_t p_flags) const {
uint32_t Physics2DServerSW::body_get_layer_mask(RID p_body) const {
Body2DSW *body = body_owner.get(p_body);
ERR_FAIL_COND_V(!body,0);
@ -750,7 +750,7 @@ void Physics2DServerSW::body_set_collision_mask(RID p_body, uint32_t p_flags) {
};
uint32_t Physics2DServerSW::body_get_collision_mask(RID p_body, uint32_t p_flags) const {
uint32_t Physics2DServerSW::body_get_collision_mask(RID p_body) const {
Body2DSW *body = body_owner.get(p_body);
ERR_FAIL_COND_V(!body,0);
@ -1196,7 +1196,7 @@ void Physics2DServerSW::set_active(bool p_active) {
void Physics2DServerSW::init() {
doing_sync=true;
doing_sync=false;
last_step=0.001;
iterations=8;// 8?
stepper = memnew( Step2DSW );
@ -1228,6 +1228,7 @@ void Physics2DServerSW::step(float p_step) {
void Physics2DServerSW::sync() {
doing_sync=true;
};
void Physics2DServerSW::flush_queries() {
@ -1235,7 +1236,7 @@ void Physics2DServerSW::flush_queries() {
if (!active)
return;
doing_sync=true;
for( Set<const Space2DSW*>::Element *E=active_spaces.front();E;E=E->next()) {
Space2DSW *space=(Space2DSW *)E->get();
@ -1244,6 +1245,10 @@ void Physics2DServerSW::flush_queries() {
};
void Physics2DServerSW::end_sync() {
doing_sync=false;
}
void Physics2DServerSW::finish() {
@ -1283,6 +1288,7 @@ Physics2DServerSW::Physics2DServerSW() {
island_count=0;
active_objects=0;
collision_pairs=0;
using_threads=int(Globals::get_singleton()->get("physics_2d/thread_model"))==2;
};

View File

@ -51,6 +51,8 @@ friend class Physics2DDirectSpaceStateSW;
int active_objects;
int collision_pairs;
bool using_threads;
Step2DSW *stepper;
Set<const Space2DSW*> active_spaces;
@ -179,10 +181,10 @@ public:
virtual CCDMode body_get_continuous_collision_detection_mode(RID p_body) const;
virtual void body_set_layer_mask(RID p_body, uint32_t p_mask);
virtual uint32_t body_get_layer_mask(RID p_body, uint32_t p_mask) const;
virtual uint32_t body_get_layer_mask(RID p_body) const;
virtual void body_set_collision_mask(RID p_body, uint32_t p_mask);
virtual uint32_t body_get_collision_mask(RID p_body, uint32_t p_mask) const;
virtual uint32_t body_get_collision_mask(RID p_) const;
virtual void body_set_param(RID p_body, BodyParameter p_param, float p_value);
virtual float body_get_param(RID p_body, BodyParameter p_param) const;
@ -248,8 +250,9 @@ public:
virtual void set_active(bool p_active);
virtual void init();
virtual void step(float p_step);
virtual void sync();
virtual void sync();
virtual void flush_queries();
virtual void end_sync();
virtual void finish();
int get_process_info(ProcessInfo p_info);

View File

@ -0,0 +1,169 @@
#include "physics_2d_server_wrap_mt.h"
#include "os/os.h"
void Physics2DServerWrapMT::thread_exit() {
exit=true;
}
void Physics2DServerWrapMT::thread_step(float p_delta) {
physics_2d_server->step(p_delta);
step_sem->post();
}
void Physics2DServerWrapMT::_thread_callback(void *_instance) {
Physics2DServerWrapMT *vsmt = reinterpret_cast<Physics2DServerWrapMT*>(_instance);
vsmt->thread_loop();
}
void Physics2DServerWrapMT::thread_loop() {
server_thread=Thread::get_caller_ID();
OS::get_singleton()->make_rendering_thread();
physics_2d_server->init();
exit=false;
step_thread_up=true;
while(!exit) {
// flush commands one by one, until exit is requested
command_queue.wait_and_flush_one();
}
command_queue.flush_all(); // flush all
physics_2d_server->finish();
}
/* EVENT QUEUING */
void Physics2DServerWrapMT::step(float p_step) {
if (create_thread) {
command_queue.push( this, &Physics2DServerWrapMT::thread_step,p_step);
} else {
command_queue.flush_all(); //flush all pending from other threads
physics_2d_server->step(p_step);
}
}
void Physics2DServerWrapMT::sync() {
if (step_sem) {
if (first_frame)
first_frame=false;
else
step_sem->wait(); //must not wait if a step was not issued
}
physics_2d_server->sync();;
}
void Physics2DServerWrapMT::flush_queries(){
physics_2d_server->flush_queries();
}
void Physics2DServerWrapMT::end_sync() {
physics_2d_server->end_sync();;
}
void Physics2DServerWrapMT::init() {
if (create_thread) {
step_sem = Semaphore::create();
print_line("CREATING PHYSICS 2D THREAD");
//OS::get_singleton()->release_rendering_thread();
if (create_thread) {
thread = Thread::create( _thread_callback, this );
print_line("STARTING PHYISICS 2D THREAD");
}
while(!step_thread_up) {
OS::get_singleton()->delay_usec(1000);
}
print_line("DONE PHYSICS 2D THREAD");
} else {
physics_2d_server->init();
}
}
void Physics2DServerWrapMT::finish() {
if (thread) {
command_queue.push( this, &Physics2DServerWrapMT::thread_exit);
Thread::wait_to_finish( thread );
memdelete(thread);
/*
shape_free_cached_ids();
area_free_cached_ids();
body_free_cached_ids();
pin_joint_free_cached_ids();
groove_joint_free_cached_ids();
damped_string_free_cached_ids();
*/
thread=NULL;
} else {
physics_2d_server->finish();
}
if (step_sem)
memdelete(step_sem);
}
Physics2DServerWrapMT::Physics2DServerWrapMT(Physics2DServer* p_contained,bool p_create_thread) : command_queue(p_create_thread) {
physics_2d_server=p_contained;
create_thread=p_create_thread;
thread=NULL;
step_sem=NULL;
step_pending=0;
step_thread_up=false;
alloc_mutex=Mutex::create();
shape_pool_max_size=GLOBAL_DEF("core/thread_rid_pool_prealloc",20);
area_pool_max_size=GLOBAL_DEF("core/thread_rid_pool_prealloc",20);
body_pool_max_size=GLOBAL_DEF("core/thread_rid_pool_prealloc",20);
pin_joint_pool_max_size=GLOBAL_DEF("core/thread_rid_pool_prealloc",20);
groove_joint_pool_max_size=GLOBAL_DEF("core/thread_rid_pool_prealloc",20);
damped_spring_joint_pool_max_size=GLOBAL_DEF("core/thread_rid_pool_prealloc",20);
if (!p_create_thread) {
server_thread=Thread::get_caller_ID();
} else {
server_thread=0;
}
main_thread = Thread::get_caller_ID();
first_frame=true;
}
Physics2DServerWrapMT::~Physics2DServerWrapMT() {
memdelete(physics_2d_server);
memdelete(alloc_mutex);
//finish();
}

View File

@ -0,0 +1,297 @@
#ifndef PHYSICS2DSERVERWRAPMT_H
#define PHYSICS2DSERVERWRAPMT_H
#include "servers/physics_2d_server.h"
#include "command_queue_mt.h"
#include "os/thread.h"
#include "globals.h"
#ifdef DEBUG_SYNC
#define SYNC_DEBUG print_line("sync on: "+String(__FUNCTION__));
#else
#define SYNC_DEBUG
#endif
class Physics2DServerWrapMT : public Physics2DServer {
mutable Physics2DServer *physics_2d_server;
mutable CommandQueueMT command_queue;
static void _thread_callback(void *_instance);
void thread_loop();
Thread::ID server_thread;
Thread::ID main_thread;
volatile bool exit;
Thread *thread;
volatile bool step_thread_up;
bool create_thread;
Semaphore *step_sem;
int step_pending;
void thread_step(float p_delta);
void thread_flush();
void thread_exit();
Mutex*alloc_mutex;
bool first_frame;
int shape_pool_max_size;
List<RID> shape_id_pool;
int area_pool_max_size;
List<RID> area_id_pool;
int body_pool_max_size;
List<RID> body_id_pool;
int pin_joint_pool_max_size;
List<RID> pin_joint_id_pool;
int groove_joint_pool_max_size;
List<RID> groove_joint_id_pool;
int damped_spring_joint_pool_max_size;
List<RID> damped_spring_joint_id_pool;
public:
#define ServerName Physics2DServer
#define ServerNameWrapMT Physics2DServerWrapMT
#define server_name physics_2d_server
#include "servers/server_wrap_mt_common.h"
//FUNC1RID(shape,ShapeType); todo fix
FUNC1R(RID,shape_create,ShapeType);
FUNC2(shape_set_data,RID,const Variant& );
FUNC2(shape_set_custom_solver_bias,RID,real_t );
FUNC1RC(ShapeType,shape_get_type,RID );
FUNC1RC(Variant,shape_get_data,RID);
FUNC1RC(real_t,shape_get_custom_solver_bias,RID);
//these work well, but should be used from the main thread only
bool shape_collide(RID p_shape_A, const Matrix32& p_xform_A,const Vector2& p_motion_A,RID p_shape_B, const Matrix32& p_xform_B, const Vector2& p_motion_B,Vector2 *r_results,int p_result_max,int &r_result_count) {
ERR_FAIL_COND_V(main_thread!=Thread::get_caller_ID(),false);
return physics_2d_server->shape_collide(p_shape_A,p_xform_A,p_motion_A,p_shape_B,p_xform_B,p_motion_B,r_results,p_result_max,r_result_count);
}
/* SPACE API */
FUNC0R(RID,space_create);
FUNC2(space_set_active,RID,bool);
FUNC1RC(bool,space_is_active,RID);
FUNC3(space_set_param,RID,SpaceParameter,real_t);
FUNC2RC(real_t,space_get_param,RID,SpaceParameter);
// this function only works on fixed process, errors and returns null otherwise
Physics2DDirectSpaceState* space_get_direct_state(RID p_space) {
ERR_FAIL_COND_V(main_thread!=Thread::get_caller_ID(),NULL);
return physics_2d_server->space_get_direct_state(p_space);
}
/* AREA API */
//FUNC0RID(area);
FUNC0R(RID,area_create);
FUNC2(area_set_space,RID,RID);
FUNC1RC(RID,area_get_space,RID);
FUNC2(area_set_space_override_mode,RID,AreaSpaceOverrideMode);
FUNC1RC(AreaSpaceOverrideMode,area_get_space_override_mode,RID);
FUNC3(area_add_shape,RID,RID,const Matrix32&);
FUNC3(area_set_shape,RID,int,RID);
FUNC3(area_set_shape_transform,RID,int,const Matrix32&);
FUNC1RC(int,area_get_shape_count,RID);
FUNC2RC(RID,area_get_shape,RID,int);
FUNC2RC(Matrix32,area_get_shape_transform,RID,int);
FUNC2(area_remove_shape,RID,int);
FUNC1(area_clear_shapes,RID);
FUNC2(area_attach_object_instance_ID,RID,ObjectID);
FUNC1RC(ObjectID,area_get_object_instance_ID,RID);
FUNC3(area_set_param,RID,AreaParameter,const Variant&);
FUNC2(area_set_transform,RID,const Matrix32&);
FUNC2RC(Variant,area_get_param,RID,AreaParameter);
FUNC1RC(Matrix32,area_get_transform,RID);
FUNC2(area_set_collision_mask,RID,uint32_t);
FUNC2(area_set_layer_mask,RID,uint32_t);
FUNC2(area_set_monitorable,RID,bool);
FUNC2(area_set_pickable,RID,bool);
FUNC3(area_set_monitor_callback,RID,Object*,const StringName&);
FUNC3(area_set_area_monitor_callback,RID,Object*,const StringName&);
/* BODY API */
//FUNC2RID(body,BodyMode,bool);
FUNC2R(RID,body_create,BodyMode,bool)
FUNC2(body_set_space,RID,RID);
FUNC1RC(RID,body_get_space,RID);
FUNC2(body_set_mode,RID,BodyMode);
FUNC1RC(BodyMode,body_get_mode,RID);
FUNC3(body_add_shape,RID,RID,const Matrix32&);
FUNC3(body_set_shape,RID,int,RID);
FUNC3(body_set_shape_transform,RID,int,const Matrix32&);
FUNC3(body_set_shape_metadata,RID,int,const Variant&);
FUNC1RC(int,body_get_shape_count,RID);
FUNC2RC(Matrix32,body_get_shape_transform,RID,int);
FUNC2RC(Variant,body_get_shape_metadata,RID,int);
FUNC2RC(RID,body_get_shape,RID,int);
FUNC3(body_set_shape_as_trigger,RID,int,bool);
FUNC2RC(bool,body_is_shape_set_as_trigger,RID,int);
FUNC2(body_remove_shape,RID,int);
FUNC1(body_clear_shapes,RID);
FUNC2(body_attach_object_instance_ID,RID,uint32_t);
FUNC1RC(uint32_t,body_get_object_instance_ID,RID);
FUNC2(body_set_continuous_collision_detection_mode,RID,CCDMode);
FUNC1RC(CCDMode,body_get_continuous_collision_detection_mode,RID);
FUNC2(body_set_layer_mask,RID,uint32_t);
FUNC1RC(uint32_t,body_get_layer_mask,RID);
FUNC2(body_set_collision_mask,RID,uint32_t);
FUNC1RC(uint32_t,body_get_collision_mask,RID);
FUNC3(body_set_param,RID,BodyParameter,float);
FUNC2RC(float,body_get_param,RID,BodyParameter);
FUNC3(body_set_state,RID,BodyState,const Variant&);
FUNC2RC(Variant,body_get_state,RID,BodyState);
FUNC2(body_set_applied_force,RID,const Vector2&);
FUNC1RC(Vector2,body_get_applied_force,RID);
FUNC2(body_set_applied_torque,RID,float);
FUNC1RC(float,body_get_applied_torque,RID);
FUNC3(body_apply_impulse,RID,const Vector2&,const Vector2&);
FUNC2(body_set_axis_velocity,RID,const Vector2&);
FUNC2(body_add_collision_exception,RID,RID);
FUNC2(body_remove_collision_exception,RID,RID);
FUNC2S(body_get_collision_exceptions,RID,List<RID>*);
FUNC2(body_set_max_contacts_reported,RID,int);
FUNC1RC(int,body_get_max_contacts_reported,RID);
FUNC2(body_set_one_way_collision_direction,RID,const Vector2&);
FUNC1RC(Vector2,body_get_one_way_collision_direction,RID);
FUNC2(body_set_one_way_collision_max_depth,RID,float);
FUNC1RC(float,body_get_one_way_collision_max_depth,RID);
FUNC2(body_set_contacts_reported_depth_treshold,RID,float);
FUNC1RC(float,body_get_contacts_reported_depth_treshold,RID);
FUNC2(body_set_omit_force_integration,RID,bool);
FUNC1RC(bool,body_is_omitting_force_integration,RID);
FUNC4(body_set_force_integration_callback,RID ,Object *,const StringName& ,const Variant& );
bool body_collide_shape(RID p_body, int p_body_shape,RID p_shape, const Matrix32& p_shape_xform,const Vector2& p_motion,Vector2 *r_results,int p_result_max,int &r_result_count) {
return physics_2d_server->body_collide_shape(p_body,p_body_shape,p_shape,p_shape_xform,p_motion,r_results,p_result_max,r_result_count);
}
FUNC2(body_set_pickable,RID,bool);
bool body_test_motion(RID p_body,const Vector2& p_motion,float p_margin=0.001,MotionResult *r_result=NULL) {
ERR_FAIL_COND_V(main_thread!=Thread::get_caller_ID(),false);
return physics_2d_server->body_test_motion(p_body,p_motion,p_margin,r_result);
}
/* JOINT API */
FUNC3(joint_set_param,RID,JointParam,real_t);
FUNC2RC(real_t,joint_get_param,RID,JointParam);
///FUNC3RID(pin_joint,const Vector2&,RID,RID);
///FUNC5RID(groove_joint,const Vector2&,const Vector2&,const Vector2&,RID,RID);
///FUNC4RID(damped_spring_joint,const Vector2&,const Vector2&,RID,RID);
FUNC3R(RID,pin_joint_create,const Vector2&,RID,RID);
FUNC5R(RID,groove_joint_create,const Vector2&,const Vector2&,const Vector2&,RID,RID);
FUNC4R(RID,damped_spring_joint_create,const Vector2&,const Vector2&,RID,RID);
FUNC3(damped_string_joint_set_param,RID,DampedStringParam,real_t);
FUNC2RC(real_t,damped_string_joint_get_param,RID,DampedStringParam);
FUNC1RC(JointType,joint_get_type,RID);
/* MISC */
FUNC1(free,RID);
FUNC1(set_active,bool);
virtual void init();
virtual void step(float p_step);
virtual void sync();
virtual void end_sync();
virtual void flush_queries();
virtual void finish();
int get_process_info(ProcessInfo p_info) {
return physics_2d_server->get_process_info(p_info);
}
Physics2DServerWrapMT(Physics2DServer* p_contained,bool p_create_thread);
~Physics2DServerWrapMT();
template<class T>
static Physics2DServer* init_server() {
int tm = GLOBAL_DEF("physics_2d/thread_model",1);
if (tm==0) //single unsafe
return memnew( T );
else if (tm==1) //single saef
return memnew( Physics2DServerWrapMT( memnew( T ), false ));
else //single unsafe
return memnew( Physics2DServerWrapMT( memnew( T ), true ));
}
#undef ServerNameWrapMT
#undef ServerName
#undef server_name
};
#ifdef DEBUG_SYNC
#undef DEBUG_SYNC
#endif
#undef SYNC_DEBUG
#endif // PHYSICS2DSERVERWRAPMT_H

View File

@ -713,7 +713,7 @@ void Physics2DServer::_bind_methods() {
Physics2DServer::Physics2DServer() {
ERR_FAIL_COND( singleton!=NULL );
//ERR_FAIL_COND( singleton!=NULL );
singleton=this;
}

View File

@ -405,10 +405,10 @@ public:
virtual CCDMode body_get_continuous_collision_detection_mode(RID p_body) const=0;
virtual void body_set_layer_mask(RID p_body, uint32_t p_mask)=0;
virtual uint32_t body_get_layer_mask(RID p_body, uint32_t p_mask) const=0;
virtual uint32_t body_get_layer_mask(RID p_body) const=0;
virtual void body_set_collision_mask(RID p_body, uint32_t p_mask)=0;
virtual uint32_t body_get_collision_mask(RID p_body, uint32_t p_mask) const=0;
virtual uint32_t body_get_collision_mask(RID p_body) const=0;
// common body variables
enum BodyParameter {
@ -539,6 +539,7 @@ public:
virtual void step(float p_step)=0;
virtual void sync()=0;
virtual void flush_queries()=0;
virtual void end_sync()=0;
virtual void finish()=0;
enum ProcessInfo {

View File

@ -0,0 +1,700 @@
#define FUNC0R(m_r,m_type)\
virtual m_r m_type() { \
if (Thread::get_caller_ID()!=server_thread) {\
m_r ret;\
command_queue.push_and_ret( server_name, &ServerName::m_type,&ret);\
SYNC_DEBUG\
return ret;\
} else {\
return server_name->m_type();\
}\
}
#define FUNCRID(m_type)\
int m_type##allocn() {\
for(int i=0;i<m_type##_pool_max_size;i++) {\
m_type##_id_pool.push_back( server_name->m_type##_create() );\
}\
return 0;\
}\
void m_type##_free_cached_ids() {\
while (m_type##_id_pool.size()) {\
free(m_type##_id_pool.front()->get());\
m_type##_id_pool.pop_front();\
}\
}\
virtual RID m_type##_create() { \
if (Thread::get_caller_ID()!=server_thread) {\
RID rid;\
alloc_mutex->lock();\
if (m_type##_id_pool.size()==0) {\
int ret;\
command_queue.push_and_ret( this, &ServerNameWrapMT::m_type##allocn,&ret);\
}\
rid=m_type##_id_pool.front()->get();\
m_type##_id_pool.pop_front();\
alloc_mutex->unlock();\
return rid;\
} else {\
return server_name->m_type##_create();\
}\
}
#define FUNC1RID(m_type,m_arg1)\
int m_type##allocn() {\
for(int i=0;i<m_type##_pool_max_size;i++) {\
m_type##_id_pool.push_back( server_name->m_type##_create() );\
}\
return 0;\
}\
void m_type##_free_cached_ids() {\
while (m_type##_id_pool.size()) {\
free(m_type##_id_pool.front()->get());\
m_type##_id_pool.pop_front();\
}\
}\
virtual RID m_type##_create(m_arg1 p1) { \
if (Thread::get_caller_ID()!=server_thread) {\
RID rid;\
alloc_mutex->lock();\
if (m_type##_id_pool.size()==0) {\
int ret;\
command_queue.push_and_ret( this, &ServerNameWrapMT::m_type##allocn,p1,&ret);\
}\
rid=m_type##_id_pool.front()->get();\
m_type##_id_pool.pop_front();\
alloc_mutex->unlock();\
return rid;\
} else {\
return server_name->m_type##_create(p1);\
}\
}
#define FUNC2RID(m_type,m_arg1,m_arg2)\
int m_type##allocn() {\
for(int i=0;i<m_type##_pool_max_size;i++) {\
m_type##_id_pool.push_back( server_name->m_type##_create() );\
}\
return 0;\
}\
void m_type##_free_cached_ids() {\
while (m_type##_id_pool.size()) {\
free(m_type##_id_pool.front()->get());\
m_type##_id_pool.pop_front();\
}\
}\
virtual RID m_type##_create(m_arg1 p1,m_arg2 p2) { \
if (Thread::get_caller_ID()!=server_thread) {\
RID rid;\
alloc_mutex->lock();\
if (m_type##_id_pool.size()==0) {\
int ret;\
command_queue.push_and_ret( this, &ServerNameWrapMT::m_type##allocn,p1,p2,&ret);\
}\
rid=m_type##_id_pool.front()->get();\
m_type##_id_pool.pop_front();\
alloc_mutex->unlock();\
return rid;\
} else {\
return server_name->m_type##_create(p1,p2);\
}\
}
#define FUNC3RID(m_type,m_arg1,m_arg2,m_arg3)\
int m_type##allocn() {\
for(int i=0;i<m_type##_pool_max_size;i++) {\
m_type##_id_pool.push_back( server_name->m_type##_create() );\
}\
return 0;\
}\
void m_type##_free_cached_ids() {\
while (m_type##_id_pool.size()) {\
free(m_type##_id_pool.front()->get());\
m_type##_id_pool.pop_front();\
}\
}\
virtual RID m_type##_create(m_arg1 p1,m_arg2 p2,m_arg3 p3) { \
if (Thread::get_caller_ID()!=server_thread) {\
RID rid;\
alloc_mutex->lock();\
if (m_type##_id_pool.size()==0) {\
int ret;\
command_queue.push_and_ret( this, &ServerNameWrapMT::m_type##allocn,p1,p2,p3,&ret);\
}\
rid=m_type##_id_pool.front()->get();\
m_type##_id_pool.pop_front();\
alloc_mutex->unlock();\
return rid;\
} else {\
return server_name->m_type##_create(p1,p2,p3);\
}\
}
#define FUNC4RID(m_type,m_arg1,m_arg2,m_arg3,m_arg4)\
int m_type##allocn() {\
for(int i=0;i<m_type##_pool_max_size;i++) {\
m_type##_id_pool.push_back( server_name->m_type##_create() );\
}\
return 0;\
}\
void m_type##_free_cached_ids() {\
while (m_type##_id_pool.size()) {\
free(m_type##_id_pool.front()->get());\
m_type##_id_pool.pop_front();\
}\
}\
virtual RID m_type##_create(m_arg1 p1,m_arg2 p2,m_arg3 p3,m_arg4 p4) { \
if (Thread::get_caller_ID()!=server_thread) {\
RID rid;\
alloc_mutex->lock();\
if (m_type##_id_pool.size()==0) {\
int ret;\
command_queue.push_and_ret( this, &ServerNameWrapMT::m_type##allocn,p1,p2,p3,p4,&ret);\
}\
rid=m_type##_id_pool.front()->get();\
m_type##_id_pool.pop_front();\
alloc_mutex->unlock();\
return rid;\
} else {\
return server_name->m_type##_create(p1,p2,p3,p4);\
}\
}
#define FUNC5RID(m_type,m_arg1,m_arg2,m_arg3,m_arg4,m_arg5)\
int m_type##allocn() {\
for(int i=0;i<m_type##_pool_max_size;i++) {\
m_type##_id_pool.push_back( server_name->m_type##_create() );\
}\
return 0;\
}\
void m_type##_free_cached_ids() {\
while (m_type##_id_pool.size()) {\
free(m_type##_id_pool.front()->get());\
m_type##_id_pool.pop_front();\
}\
}\
virtual RID m_type##_create(m_arg1 p1,m_arg2 p2,m_arg3 p3,m_arg4 p4,m_arg5 p5) { \
if (Thread::get_caller_ID()!=server_thread) {\
RID rid;\
alloc_mutex->lock();\
if (m_type##_id_pool.size()==0) {\
int ret;\
command_queue.push_and_ret( this, &ServerNameWrapMT::m_type##allocn,p1,p2,p3,p4,p5,&ret);\
}\
rid=m_type##_id_pool.front()->get();\
m_type##_id_pool.pop_front();\
alloc_mutex->unlock();\
return rid;\
} else {\
return server_name->m_type##_create(p1,p2,p3,p4,p5);\
}\
}
#define FUNC0RC(m_r,m_type)\
virtual m_r m_type() const { \
if (Thread::get_caller_ID()!=server_thread) {\
m_r ret;\
command_queue.push_and_ret( server_name, &ServerName::m_type,&ret);\
SYNC_DEBUG\
return ret;\
} else {\
return server_name->m_type();\
}\
}
#define FUNC0(m_type)\
virtual void m_type() { \
if (Thread::get_caller_ID()!=server_thread) {\
command_queue.push( server_name, &ServerName::m_type);\
} else {\
server_name->m_type();\
}\
}
#define FUNC0C(m_type)\
virtual void m_type() const { \
if (Thread::get_caller_ID()!=server_thread) {\
command_queue.push( server_name, &ServerName::m_type);\
} else {\
server_name->m_type();\
}\
}
#define FUNC0S(m_type)\
virtual void m_type() { \
if (Thread::get_caller_ID()!=server_thread) {\
command_queue.push_and_sync( server_name, &ServerName::m_type);\
} else {\
server_name->m_type();\
}\
}
#define FUNC0SC(m_type)\
virtual void m_type() const { \
if (Thread::get_caller_ID()!=server_thread) {\
command_queue.push_and_sync( server_name, &ServerName::m_type);\
} else {\
server_name->m_type();\
}\
}
///////////////////////////////////////////////
#define FUNC1R(m_r,m_type,m_arg1)\
virtual m_r m_type(m_arg1 p1) { \
if (Thread::get_caller_ID()!=server_thread) {\
m_r ret;\
command_queue.push_and_ret( server_name, &ServerName::m_type,p1,&ret);\
SYNC_DEBUG\
return ret;\
} else {\
return server_name->m_type(p1);\
}\
}
#define FUNC1RC(m_r,m_type,m_arg1)\
virtual m_r m_type(m_arg1 p1) const { \
if (Thread::get_caller_ID()!=server_thread) {\
m_r ret;\
command_queue.push_and_ret( server_name, &ServerName::m_type,p1,&ret);\
SYNC_DEBUG\
return ret;\
} else {\
return server_name->m_type(p1);\
}\
}
#define FUNC1S(m_type,m_arg1)\
virtual void m_type(m_arg1 p1) { \
if (Thread::get_caller_ID()!=server_thread) {\
command_queue.push_and_sync( server_name, &ServerName::m_type,p1);\
} else {\
server_name->m_type(p1);\
}\
}
#define FUNC1SC(m_type,m_arg1)\
virtual void m_type(m_arg1 p1) const { \
if (Thread::get_caller_ID()!=server_thread) {\
command_queue.push_and_sync( server_name, &ServerName::m_type,p1);\
} else {\
server_name->m_type(p1);\
}\
}
#define FUNC1(m_type,m_arg1)\
virtual void m_type(m_arg1 p1) { \
if (Thread::get_caller_ID()!=server_thread) {\
command_queue.push( server_name, &ServerName::m_type,p1);\
} else {\
server_name->m_type(p1);\
}\
}
#define FUNC1C(m_type,m_arg1)\
virtual void m_type(m_arg1 p1) const { \
if (Thread::get_caller_ID()!=server_thread) {\
command_queue.push( server_name, &ServerName::m_type,p1);\
} else {\
server_name->m_type(p1);\
}\
}
#define FUNC2R(m_r,m_type,m_arg1, m_arg2)\
virtual m_r m_type(m_arg1 p1, m_arg2 p2) { \
if (Thread::get_caller_ID()!=server_thread) {\
m_r ret;\
command_queue.push_and_ret( server_name, &ServerName::m_type,p1, p2,&ret);\
SYNC_DEBUG\
return ret;\
} else {\
return server_name->m_type(p1, p2);\
}\
}
#define FUNC2RC(m_r,m_type,m_arg1, m_arg2)\
virtual m_r m_type(m_arg1 p1, m_arg2 p2) const { \
if (Thread::get_caller_ID()!=server_thread) {\
m_r ret;\
command_queue.push_and_ret( server_name, &ServerName::m_type,p1, p2,&ret);\
SYNC_DEBUG\
return ret;\
} else {\
return server_name->m_type(p1, p2);\
}\
}
#define FUNC2S(m_type,m_arg1, m_arg2)\
virtual void m_type(m_arg1 p1, m_arg2 p2) { \
if (Thread::get_caller_ID()!=server_thread) {\
command_queue.push_and_sync( server_name, &ServerName::m_type,p1, p2);\
} else {\
server_name->m_type(p1, p2);\
}\
}
#define FUNC2SC(m_type,m_arg1, m_arg2)\
virtual void m_type(m_arg1 p1, m_arg2 p2) const { \
if (Thread::get_caller_ID()!=server_thread) {\
command_queue.push_and_sync( server_name, &ServerName::m_type,p1, p2);\
} else {\
server_name->m_type(p1, p2);\
}\
}
#define FUNC2(m_type,m_arg1, m_arg2)\
virtual void m_type(m_arg1 p1, m_arg2 p2) { \
if (Thread::get_caller_ID()!=server_thread) {\
command_queue.push( server_name, &ServerName::m_type,p1, p2);\
} else {\
server_name->m_type(p1, p2);\
}\
}
#define FUNC2C(m_type,m_arg1, m_arg2)\
virtual void m_type(m_arg1 p1, m_arg2 p2) const { \
if (Thread::get_caller_ID()!=server_thread) {\
command_queue.push( server_name, &ServerName::m_type,p1, p2);\
} else {\
server_name->m_type(p1, p2);\
}\
}
#define FUNC3R(m_r,m_type,m_arg1, m_arg2, m_arg3)\
virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3) { \
if (Thread::get_caller_ID()!=server_thread) {\
m_r ret;\
command_queue.push_and_ret( server_name, &ServerName::m_type,p1, p2, p3,&ret);\
SYNC_DEBUG\
return ret;\
} else {\
return server_name->m_type(p1, p2, p3);\
}\
}
#define FUNC3RC(m_r,m_type,m_arg1, m_arg2, m_arg3)\
virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3) const { \
if (Thread::get_caller_ID()!=server_thread) {\
m_r ret;\
command_queue.push_and_ret( server_name, &ServerName::m_type,p1, p2, p3,&ret);\
return ret;\
} else {\
return server_name->m_type(p1, p2, p3);\
}\
}
#define FUNC3S(m_type,m_arg1, m_arg2, m_arg3)\
virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3) { \
if (Thread::get_caller_ID()!=server_thread) {\
command_queue.push_and_sync( server_name, &ServerName::m_type,p1, p2, p3);\
} else {\
server_name->m_type(p1, p2, p3);\
}\
}
#define FUNC3SC(m_type,m_arg1, m_arg2, m_arg3)\
virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3) const { \
if (Thread::get_caller_ID()!=server_thread) {\
command_queue.push_and_sync( server_name, &ServerName::m_type,p1, p2, p3);\
} else {\
server_name->m_type(p1, p2, p3);\
}\
}
#define FUNC3(m_type,m_arg1, m_arg2, m_arg3)\
virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3) { \
if (Thread::get_caller_ID()!=server_thread) {\
command_queue.push( server_name, &ServerName::m_type,p1, p2, p3);\
} else {\
server_name->m_type(p1, p2, p3);\
}\
}
#define FUNC3C(m_type,m_arg1, m_arg2, m_arg3)\
virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3) const { \
if (Thread::get_caller_ID()!=server_thread) {\
command_queue.push( server_name, &ServerName::m_type,p1, p2, p3);\
} else {\
server_name->m_type(p1, p2, p3);\
}\
}
#define FUNC4R(m_r,m_type,m_arg1, m_arg2, m_arg3, m_arg4)\
virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4) { \
if (Thread::get_caller_ID()!=server_thread) {\
m_r ret;\
command_queue.push_and_ret( server_name, &ServerName::m_type,p1, p2, p3, p4,&ret);\
SYNC_DEBUG\
return ret;\
} else {\
return server_name->m_type(p1, p2, p3, p4);\
}\
}
#define FUNC4RC(m_r,m_type,m_arg1, m_arg2, m_arg3, m_arg4)\
virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4) const { \
if (Thread::get_caller_ID()!=server_thread) {\
m_r ret;\
command_queue.push_and_ret( server_name, &ServerName::m_type,p1, p2, p3, p4,&ret);\
SYNC_DEBUG\
return ret;\
} else {\
return server_name->m_type(p1, p2, p3, p4);\
}\
}
#define FUNC4S(m_type,m_arg1, m_arg2, m_arg3, m_arg4)\
virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4) { \
if (Thread::get_caller_ID()!=server_thread) {\
command_queue.push_and_sync( server_name, &ServerName::m_type,p1, p2, p3, p4);\
} else {\
server_name->m_type(p1, p2, p3, p4);\
}\
}
#define FUNC4SC(m_type,m_arg1, m_arg2, m_arg3, m_arg4)\
virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4) const { \
if (Thread::get_caller_ID()!=server_thread) {\
command_queue.push_and_sync( server_name, &ServerName::m_type,p1, p2, p3, p4);\
} else {\
server_name->m_type(p1, p2, p3, p4);\
}\
}
#define FUNC4(m_type,m_arg1, m_arg2, m_arg3, m_arg4)\
virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4) { \
if (Thread::get_caller_ID()!=server_thread) {\
command_queue.push( server_name, &ServerName::m_type,p1, p2, p3, p4);\
} else {\
server_name->m_type(p1, p2, p3, p4);\
}\
}
#define FUNC4C(m_type,m_arg1, m_arg2, m_arg3, m_arg4)\
virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4) const { \
if (Thread::get_caller_ID()!=server_thread) {\
command_queue.push( server_name, &ServerName::m_type,p1, p2, p3, p4);\
} else {\
server_name->m_type(p1, p2, p3, p4);\
}\
}
#define FUNC5R(m_r,m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5)\
virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5) { \
if (Thread::get_caller_ID()!=server_thread) {\
m_r ret;\
command_queue.push_and_ret( server_name, &ServerName::m_type,p1, p2, p3, p4, p5,&ret);\
SYNC_DEBUG\
return ret;\
} else {\
return server_name->m_type(p1, p2, p3, p4, p5);\
}\
}
#define FUNC5RC(m_r,m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5)\
virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5) const { \
if (Thread::get_caller_ID()!=server_thread) {\
m_r ret;\
command_queue.push_and_ret( server_name, &ServerName::m_type,p1, p2, p3, p4, p5,&ret);\
SYNC_DEBUG\
return ret;\
} else {\
return server_name->m_type(p1, p2, p3, p4, p5);\
}\
}
#define FUNC5S(m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5)\
virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5) { \
if (Thread::get_caller_ID()!=server_thread) {\
command_queue.push_and_sync( server_name, &ServerName::m_type,p1, p2, p3, p4, p5);\
} else {\
server_name->m_type(p1, p2, p3, p4, p5);\
}\
}
#define FUNC5SC(m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5)\
virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5) const { \
if (Thread::get_caller_ID()!=server_thread) {\
command_queue.push_and_sync( server_name, &ServerName::m_type,p1, p2, p3, p4, p5);\
} else {\
server_name->m_type(p1, p2, p3, p4, p5);\
}\
}
#define FUNC5(m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5)\
virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5) { \
if (Thread::get_caller_ID()!=server_thread) {\
command_queue.push( server_name, &ServerName::m_type,p1, p2, p3, p4, p5);\
} else {\
server_name->m_type(p1, p2, p3, p4, p5);\
}\
}
#define FUNC5C(m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5)\
virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5) const { \
if (Thread::get_caller_ID()!=server_thread) {\
command_queue.push( server_name, &ServerName::m_type,p1, p2, p3, p4, p5);\
} else {\
server_name->m_type(p1, p2, p3, p4, p5);\
}\
}
#define FUNC6R(m_r,m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6)\
virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6) { \
if (Thread::get_caller_ID()!=server_thread) {\
m_r ret;\
command_queue.push_and_ret( server_name, &ServerName::m_type,p1, p2, p3, p4, p5, p6,&ret);\
SYNC_DEBUG\
return ret;\
} else {\
return server_name->m_type(p1, p2, p3, p4, p5, p6);\
}\
}
#define FUNC6RC(m_r,m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6)\
virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6) const { \
if (Thread::get_caller_ID()!=server_thread) {\
m_r ret;\
command_queue.push_and_ret( server_name, &ServerName::m_type,p1, p2, p3, p4, p5, p6,&ret);\
return ret;\
} else {\
return server_name->m_type(p1, p2, p3, p4, p5, p6);\
}\
}
#define FUNC6S(m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6)\
virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6) { \
if (Thread::get_caller_ID()!=server_thread) {\
command_queue.push_and_sync( server_name, &ServerName::m_type,p1, p2, p3, p4, p5, p6);\
} else {\
server_name->m_type(p1, p2, p3, p4, p5, p6);\
}\
}
#define FUNC6SC(m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6)\
virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6) const { \
if (Thread::get_caller_ID()!=server_thread) {\
command_queue.push_and_sync( server_name, &ServerName::m_type,p1, p2, p3, p4, p5, p6);\
} else {\
server_name->m_type(p1, p2, p3, p4, p5, p6);\
}\
}
#define FUNC6(m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6)\
virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6) { \
if (Thread::get_caller_ID()!=server_thread) {\
command_queue.push( server_name, &ServerName::m_type,p1, p2, p3, p4, p5, p6);\
} else {\
server_name->m_type(p1, p2, p3, p4, p5, p6);\
}\
}
#define FUNC6C(m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6)\
virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6) const { \
if (Thread::get_caller_ID()!=server_thread) {\
command_queue.push( server_name, &ServerName::m_type,p1, p2, p3, p4, p5, p6);\
} else {\
server_name->m_type(p1, p2, p3, p4, p5, p6);\
}\
}
#define FUNC7R(m_r,m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6, m_arg7)\
virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6, m_arg7 p7) { \
if (Thread::get_caller_ID()!=server_thread) {\
m_r ret;\
command_queue.push_and_ret( server_name, &ServerName::m_type,p1, p2, p3, p4, p5, p6, p7,&ret);\
SYNC_DEBUG\
return ret;\
} else {\
return server_name->m_type(p1, p2, p3, p4, p5, p6, p7);\
}\
}
#define FUNC7RC(m_r,m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6, m_arg7)\
virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6, m_arg7 p7) const { \
if (Thread::get_caller_ID()!=server_thread) {\
m_r ret;\
command_queue.push_and_ret( server_name, &ServerName::m_type,p1, p2, p3, p4, p5, p6, p7,&ret);\
SYNC_DEBUG\
return ret;\
} else {\
return server_name->m_type(p1, p2, p3, p4, p5, p6, p7);\
}\
}
#define FUNC7S(m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6, m_arg7)\
virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6, m_arg7 p7) { \
if (Thread::get_caller_ID()!=server_thread) {\
command_queue.push_and_sync( server_name, &ServerName::m_type,p1, p2, p3, p4, p5, p6, p7);\
} else {\
server_name->m_type(p1, p2, p3, p4, p5, p6, p7);\
}\
}
#define FUNC7SC(m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6, m_arg7)\
virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6, m_arg7 p7) const { \
if (Thread::get_caller_ID()!=server_thread) {\
command_queue.push_and_sync( server_name, &ServerName::m_type,p1, p2, p3, p4, p5, p6, p7);\
} else {\
server_name->m_type(p1, p2, p3, p4, p5, p6, p7);\
}\
}
#define FUNC7(m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6, m_arg7)\
virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6, m_arg7 p7) { \
if (Thread::get_caller_ID()!=server_thread) {\
command_queue.push( server_name, &ServerName::m_type,p1, p2, p3, p4, p5, p6, p7);\
} else {\
server_name->m_type(p1, p2, p3, p4, p5, p6, p7);\
}\
}
#define FUNC7C(m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6, m_arg7)\
virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6, m_arg7 p7) const { \
if (Thread::get_caller_ID()!=server_thread) {\
command_queue.push( server_name, &ServerName::m_type,p1, p2, p3, p4, p5, p6, p7);\
} else {\
server_name->m_type(p1, p2, p3, p4, p5, p6, p7);\
}\
}

View File

@ -187,8 +187,8 @@ VisualServerWrapMT::VisualServerWrapMT(VisualServer* p_contained,bool p_create_t
draw_pending=0;
draw_thread_up=false;
alloc_mutex=Mutex::create();
texture_pool_max_size=GLOBAL_DEF("render/thread_textures_prealloc",20);
mesh_pool_max_size=GLOBAL_DEF("render/thread_meshes_prealloc",20);
texture_pool_max_size=GLOBAL_DEF("render/thread_textures_prealloc",5);
mesh_pool_max_size=GLOBAL_DEF("core/rid_pool_prealloc",20);
if (!p_create_thread) {
server_thread=Thread::get_caller_ID();
} else {

View File

@ -79,554 +79,10 @@ class VisualServerWrapMT : public VisualServer {
public:
#define FUNC0R(m_r,m_type)\
virtual m_r m_type() { \
if (Thread::get_caller_ID()!=server_thread) {\
m_r ret;\
command_queue.push_and_ret( visual_server, &VisualServer::m_type,&ret);\
SYNC_DEBUG\
return ret;\
} else {\
return visual_server->m_type();\
}\
}
#define FUNCRID(m_type)\
int m_type##allocn() {\
for(int i=0;i<m_type##_pool_max_size;i++) {\
m_type##_id_pool.push_back( visual_server->m_type##_create() );\
}\
return 0;\
}\
void m_type##_free_cached_ids() {\
while (m_type##_id_pool.size()) {\
free(m_type##_id_pool.front()->get());\
m_type##_id_pool.pop_front();\
}\
}\
virtual RID m_type##_create() { \
if (Thread::get_caller_ID()!=server_thread) {\
RID rid;\
alloc_mutex->lock();\
if (m_type##_id_pool.size()==0) {\
int ret;\
command_queue.push_and_ret( this, &VisualServerWrapMT::m_type##allocn,&ret);\
}\
rid=m_type##_id_pool.front()->get();\
m_type##_id_pool.pop_front();\
alloc_mutex->unlock();\
return rid;\
} else {\
return visual_server->m_type##_create();\
}\
}
#define FUNC0RC(m_r,m_type)\
virtual m_r m_type() const { \
if (Thread::get_caller_ID()!=server_thread) {\
m_r ret;\
command_queue.push_and_ret( visual_server, &VisualServer::m_type,&ret);\
SYNC_DEBUG\
return ret;\
} else {\
return visual_server->m_type();\
}\
}
#define FUNC0(m_type)\
virtual void m_type() { \
if (Thread::get_caller_ID()!=server_thread) {\
command_queue.push( visual_server, &VisualServer::m_type);\
} else {\
visual_server->m_type();\
}\
}
#define FUNC0C(m_type)\
virtual void m_type() const { \
if (Thread::get_caller_ID()!=server_thread) {\
command_queue.push( visual_server, &VisualServer::m_type);\
} else {\
visual_server->m_type();\
}\
}
#define FUNC0S(m_type)\
virtual void m_type() { \
if (Thread::get_caller_ID()!=server_thread) {\
command_queue.push_and_sync( visual_server, &VisualServer::m_type);\
} else {\
visual_server->m_type();\
}\
}
#define FUNC0SC(m_type)\
virtual void m_type() const { \
if (Thread::get_caller_ID()!=server_thread) {\
command_queue.push_and_sync( visual_server, &VisualServer::m_type);\
} else {\
visual_server->m_type();\
}\
}
///////////////////////////////////////////////
#define FUNC1R(m_r,m_type,m_arg1)\
virtual m_r m_type(m_arg1 p1) { \
if (Thread::get_caller_ID()!=server_thread) {\
m_r ret;\
command_queue.push_and_ret( visual_server, &VisualServer::m_type,p1,&ret);\
SYNC_DEBUG\
return ret;\
} else {\
return visual_server->m_type(p1);\
}\
}
#define FUNC1RC(m_r,m_type,m_arg1)\
virtual m_r m_type(m_arg1 p1) const { \
if (Thread::get_caller_ID()!=server_thread) {\
m_r ret;\
command_queue.push_and_ret( visual_server, &VisualServer::m_type,p1,&ret);\
SYNC_DEBUG\
return ret;\
} else {\
return visual_server->m_type(p1);\
}\
}
#define FUNC1S(m_type,m_arg1)\
virtual void m_type(m_arg1 p1) { \
if (Thread::get_caller_ID()!=server_thread) {\
command_queue.push_and_sync( visual_server, &VisualServer::m_type,p1);\
} else {\
visual_server->m_type(p1);\
}\
}
#define FUNC1SC(m_type,m_arg1)\
virtual void m_type(m_arg1 p1) const { \
if (Thread::get_caller_ID()!=server_thread) {\
command_queue.push_and_sync( visual_server, &VisualServer::m_type,p1);\
} else {\
visual_server->m_type(p1);\
}\
}
#define FUNC1(m_type,m_arg1)\
virtual void m_type(m_arg1 p1) { \
if (Thread::get_caller_ID()!=server_thread) {\
command_queue.push( visual_server, &VisualServer::m_type,p1);\
} else {\
visual_server->m_type(p1);\
}\
}
#define FUNC1C(m_type,m_arg1)\
virtual void m_type(m_arg1 p1) const { \
if (Thread::get_caller_ID()!=server_thread) {\
command_queue.push( visual_server, &VisualServer::m_type,p1);\
} else {\
visual_server->m_type(p1);\
}\
}
#define FUNC2R(m_r,m_type,m_arg1, m_arg2)\
virtual m_r m_type(m_arg1 p1, m_arg2 p2) { \
if (Thread::get_caller_ID()!=server_thread) {\
m_r ret;\
command_queue.push_and_ret( visual_server, &VisualServer::m_type,p1, p2,&ret);\
SYNC_DEBUG\
return ret;\
} else {\
return visual_server->m_type(p1, p2);\
}\
}
#define FUNC2RC(m_r,m_type,m_arg1, m_arg2)\
virtual m_r m_type(m_arg1 p1, m_arg2 p2) const { \
if (Thread::get_caller_ID()!=server_thread) {\
m_r ret;\
command_queue.push_and_ret( visual_server, &VisualServer::m_type,p1, p2,&ret);\
SYNC_DEBUG\
return ret;\
} else {\
return visual_server->m_type(p1, p2);\
}\
}
#define FUNC2S(m_type,m_arg1, m_arg2)\
virtual void m_type(m_arg1 p1, m_arg2 p2) { \
if (Thread::get_caller_ID()!=server_thread) {\
command_queue.push_and_sync( visual_server, &VisualServer::m_type,p1, p2);\
} else {\
visual_server->m_type(p1, p2);\
}\
}
#define FUNC2SC(m_type,m_arg1, m_arg2)\
virtual void m_type(m_arg1 p1, m_arg2 p2) const { \
if (Thread::get_caller_ID()!=server_thread) {\
command_queue.push_and_sync( visual_server, &VisualServer::m_type,p1, p2);\
} else {\
visual_server->m_type(p1, p2);\
}\
}
#define FUNC2(m_type,m_arg1, m_arg2)\
virtual void m_type(m_arg1 p1, m_arg2 p2) { \
if (Thread::get_caller_ID()!=server_thread) {\
command_queue.push( visual_server, &VisualServer::m_type,p1, p2);\
} else {\
visual_server->m_type(p1, p2);\
}\
}
#define FUNC2C(m_type,m_arg1, m_arg2)\
virtual void m_type(m_arg1 p1, m_arg2 p2) const { \
if (Thread::get_caller_ID()!=server_thread) {\
command_queue.push( visual_server, &VisualServer::m_type,p1, p2);\
} else {\
visual_server->m_type(p1, p2);\
}\
}
#define FUNC3R(m_r,m_type,m_arg1, m_arg2, m_arg3)\
virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3) { \
if (Thread::get_caller_ID()!=server_thread) {\
m_r ret;\
command_queue.push_and_ret( visual_server, &VisualServer::m_type,p1, p2, p3,&ret);\
SYNC_DEBUG\
return ret;\
} else {\
return visual_server->m_type(p1, p2, p3);\
}\
}
#define FUNC3RC(m_r,m_type,m_arg1, m_arg2, m_arg3)\
virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3) const { \
if (Thread::get_caller_ID()!=server_thread) {\
m_r ret;\
command_queue.push_and_ret( visual_server, &VisualServer::m_type,p1, p2, p3,&ret);\
return ret;\
} else {\
return visual_server->m_type(p1, p2, p3);\
}\
}
#define FUNC3S(m_type,m_arg1, m_arg2, m_arg3)\
virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3) { \
if (Thread::get_caller_ID()!=server_thread) {\
command_queue.push_and_sync( visual_server, &VisualServer::m_type,p1, p2, p3);\
} else {\
visual_server->m_type(p1, p2, p3);\
}\
}
#define FUNC3SC(m_type,m_arg1, m_arg2, m_arg3)\
virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3) const { \
if (Thread::get_caller_ID()!=server_thread) {\
command_queue.push_and_sync( visual_server, &VisualServer::m_type,p1, p2, p3);\
} else {\
visual_server->m_type(p1, p2, p3);\
}\
}
#define FUNC3(m_type,m_arg1, m_arg2, m_arg3)\
virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3) { \
if (Thread::get_caller_ID()!=server_thread) {\
command_queue.push( visual_server, &VisualServer::m_type,p1, p2, p3);\
} else {\
visual_server->m_type(p1, p2, p3);\
}\
}
#define FUNC3C(m_type,m_arg1, m_arg2, m_arg3)\
virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3) const { \
if (Thread::get_caller_ID()!=server_thread) {\
command_queue.push( visual_server, &VisualServer::m_type,p1, p2, p3);\
} else {\
visual_server->m_type(p1, p2, p3);\
}\
}
#define FUNC4R(m_r,m_type,m_arg1, m_arg2, m_arg3, m_arg4)\
virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4) { \
if (Thread::get_caller_ID()!=server_thread) {\
m_r ret;\
command_queue.push_and_ret( visual_server, &VisualServer::m_type,p1, p2, p3, p4,&ret);\
SYNC_DEBUG\
return ret;\
} else {\
return visual_server->m_type(p1, p2, p3, p4);\
}\
}
#define FUNC4RC(m_r,m_type,m_arg1, m_arg2, m_arg3, m_arg4)\
virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4) const { \
if (Thread::get_caller_ID()!=server_thread) {\
m_r ret;\
command_queue.push_and_ret( visual_server, &VisualServer::m_type,p1, p2, p3, p4,&ret);\
SYNC_DEBUG\
return ret;\
} else {\
return visual_server->m_type(p1, p2, p3, p4);\
}\
}
#define FUNC4S(m_type,m_arg1, m_arg2, m_arg3, m_arg4)\
virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4) { \
if (Thread::get_caller_ID()!=server_thread) {\
command_queue.push_and_sync( visual_server, &VisualServer::m_type,p1, p2, p3, p4);\
} else {\
visual_server->m_type(p1, p2, p3, p4);\
}\
}
#define FUNC4SC(m_type,m_arg1, m_arg2, m_arg3, m_arg4)\
virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4) const { \
if (Thread::get_caller_ID()!=server_thread) {\
command_queue.push_and_sync( visual_server, &VisualServer::m_type,p1, p2, p3, p4);\
} else {\
visual_server->m_type(p1, p2, p3, p4);\
}\
}
#define FUNC4(m_type,m_arg1, m_arg2, m_arg3, m_arg4)\
virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4) { \
if (Thread::get_caller_ID()!=server_thread) {\
command_queue.push( visual_server, &VisualServer::m_type,p1, p2, p3, p4);\
} else {\
visual_server->m_type(p1, p2, p3, p4);\
}\
}
#define FUNC4C(m_type,m_arg1, m_arg2, m_arg3, m_arg4)\
virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4) const { \
if (Thread::get_caller_ID()!=server_thread) {\
command_queue.push( visual_server, &VisualServer::m_type,p1, p2, p3, p4);\
} else {\
visual_server->m_type(p1, p2, p3, p4);\
}\
}
#define FUNC5R(m_r,m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5)\
virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5) { \
if (Thread::get_caller_ID()!=server_thread) {\
m_r ret;\
command_queue.push_and_ret( visual_server, &VisualServer::m_type,p1, p2, p3, p4, p5,&ret);\
SYNC_DEBUG\
return ret;\
} else {\
return visual_server->m_type(p1, p2, p3, p4, p5);\
}\
}
#define FUNC5RC(m_r,m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5)\
virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5) const { \
if (Thread::get_caller_ID()!=server_thread) {\
m_r ret;\
command_queue.push_and_ret( visual_server, &VisualServer::m_type,p1, p2, p3, p4, p5,&ret);\
SYNC_DEBUG\
return ret;\
} else {\
return visual_server->m_type(p1, p2, p3, p4, p5);\
}\
}
#define FUNC5S(m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5)\
virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5) { \
if (Thread::get_caller_ID()!=server_thread) {\
command_queue.push_and_sync( visual_server, &VisualServer::m_type,p1, p2, p3, p4, p5);\
} else {\
visual_server->m_type(p1, p2, p3, p4, p5);\
}\
}
#define FUNC5SC(m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5)\
virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5) const { \
if (Thread::get_caller_ID()!=server_thread) {\
command_queue.push_and_sync( visual_server, &VisualServer::m_type,p1, p2, p3, p4, p5);\
} else {\
visual_server->m_type(p1, p2, p3, p4, p5);\
}\
}
#define FUNC5(m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5)\
virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5) { \
if (Thread::get_caller_ID()!=server_thread) {\
command_queue.push( visual_server, &VisualServer::m_type,p1, p2, p3, p4, p5);\
} else {\
visual_server->m_type(p1, p2, p3, p4, p5);\
}\
}
#define FUNC5C(m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5)\
virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5) const { \
if (Thread::get_caller_ID()!=server_thread) {\
command_queue.push( visual_server, &VisualServer::m_type,p1, p2, p3, p4, p5);\
} else {\
visual_server->m_type(p1, p2, p3, p4, p5);\
}\
}
#define FUNC6R(m_r,m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6)\
virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6) { \
if (Thread::get_caller_ID()!=server_thread) {\
m_r ret;\
command_queue.push_and_ret( visual_server, &VisualServer::m_type,p1, p2, p3, p4, p5, p6,&ret);\
SYNC_DEBUG\
return ret;\
} else {\
return visual_server->m_type(p1, p2, p3, p4, p5, p6);\
}\
}
#define FUNC6RC(m_r,m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6)\
virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6) const { \
if (Thread::get_caller_ID()!=server_thread) {\
m_r ret;\
command_queue.push_and_ret( visual_server, &VisualServer::m_type,p1, p2, p3, p4, p5, p6,&ret);\
return ret;\
} else {\
return visual_server->m_type(p1, p2, p3, p4, p5, p6);\
}\
}
#define FUNC6S(m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6)\
virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6) { \
if (Thread::get_caller_ID()!=server_thread) {\
command_queue.push_and_sync( visual_server, &VisualServer::m_type,p1, p2, p3, p4, p5, p6);\
} else {\
visual_server->m_type(p1, p2, p3, p4, p5, p6);\
}\
}
#define FUNC6SC(m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6)\
virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6) const { \
if (Thread::get_caller_ID()!=server_thread) {\
command_queue.push_and_sync( visual_server, &VisualServer::m_type,p1, p2, p3, p4, p5, p6);\
} else {\
visual_server->m_type(p1, p2, p3, p4, p5, p6);\
}\
}
#define FUNC6(m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6)\
virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6) { \
if (Thread::get_caller_ID()!=server_thread) {\
command_queue.push( visual_server, &VisualServer::m_type,p1, p2, p3, p4, p5, p6);\
} else {\
visual_server->m_type(p1, p2, p3, p4, p5, p6);\
}\
}
#define FUNC6C(m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6)\
virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6) const { \
if (Thread::get_caller_ID()!=server_thread) {\
command_queue.push( visual_server, &VisualServer::m_type,p1, p2, p3, p4, p5, p6);\
} else {\
visual_server->m_type(p1, p2, p3, p4, p5, p6);\
}\
}
#define FUNC7R(m_r,m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6, m_arg7)\
virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6, m_arg7 p7) { \
if (Thread::get_caller_ID()!=server_thread) {\
m_r ret;\
command_queue.push_and_ret( visual_server, &VisualServer::m_type,p1, p2, p3, p4, p5, p6, p7,&ret);\
SYNC_DEBUG\
return ret;\
} else {\
return visual_server->m_type(p1, p2, p3, p4, p5, p6, p7);\
}\
}
#define FUNC7RC(m_r,m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6, m_arg7)\
virtual m_r m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6, m_arg7 p7) const { \
if (Thread::get_caller_ID()!=server_thread) {\
m_r ret;\
command_queue.push_and_ret( visual_server, &VisualServer::m_type,p1, p2, p3, p4, p5, p6, p7,&ret);\
SYNC_DEBUG\
return ret;\
} else {\
return visual_server->m_type(p1, p2, p3, p4, p5, p6, p7);\
}\
}
#define FUNC7S(m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6, m_arg7)\
virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6, m_arg7 p7) { \
if (Thread::get_caller_ID()!=server_thread) {\
command_queue.push_and_sync( visual_server, &VisualServer::m_type,p1, p2, p3, p4, p5, p6, p7);\
} else {\
visual_server->m_type(p1, p2, p3, p4, p5, p6, p7);\
}\
}
#define FUNC7SC(m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6, m_arg7)\
virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6, m_arg7 p7) const { \
if (Thread::get_caller_ID()!=server_thread) {\
command_queue.push_and_sync( visual_server, &VisualServer::m_type,p1, p2, p3, p4, p5, p6, p7);\
} else {\
visual_server->m_type(p1, p2, p3, p4, p5, p6, p7);\
}\
}
#define FUNC7(m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6, m_arg7)\
virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6, m_arg7 p7) { \
if (Thread::get_caller_ID()!=server_thread) {\
command_queue.push( visual_server, &VisualServer::m_type,p1, p2, p3, p4, p5, p6, p7);\
} else {\
visual_server->m_type(p1, p2, p3, p4, p5, p6, p7);\
}\
}
#define FUNC7C(m_type,m_arg1, m_arg2, m_arg3, m_arg4, m_arg5, m_arg6, m_arg7)\
virtual void m_type(m_arg1 p1, m_arg2 p2, m_arg3 p3, m_arg4 p4, m_arg5 p5, m_arg6 p6, m_arg7 p7) const { \
if (Thread::get_caller_ID()!=server_thread) {\
command_queue.push( visual_server, &VisualServer::m_type,p1, p2, p3, p4, p5, p6, p7);\
} else {\
visual_server->m_type(p1, p2, p3, p4, p5, p6, p7);\
}\
}
#define ServerName VisualServer
#define ServerNameWrapMT VisualServerWrapMT
#define server_name visual_server
#include "servers/server_wrap_mt_common.h"
//FUNC0R(RID,texture_create);
FUNCRID(texture);
@ -1242,7 +698,15 @@ public:
VisualServerWrapMT(VisualServer* p_contained,bool p_create_thread);
~VisualServerWrapMT();
#undef ServerName
#undef ServerNameWrapMT
#undef server_name
};
#ifdef DEBUG_SYNC
#undef DEBUG_SYNC
#endif
#undef SYNC_DEBUG
#endif

View File

@ -44,11 +44,207 @@
*/
class AnimationCurveEdit : public Control {
OBJ_TYPE( AnimationCurveEdit, Control );
public:
enum Mode {
MODE_DISABLED,
MODE_SINGLE,
MODE_MULTIPLE
};
private:
Set<float> multiples;
float transition;
Mode mode;
void _notification(int p_what) {
if (p_what==NOTIFICATION_DRAW) {
RID ci = get_canvas_item();
Size2 s = get_size();
Rect2 r(Point2(),s);
//r=r.grow(3);
Ref<StyleBox> sb = get_stylebox("normal","LineEdit");
sb->draw(ci,r);
r.size-=sb->get_minimum_size();
r.pos+=sb->get_offset();
//VisualServer::get_singleton()->canvas_item_add
Ref<Font> f = get_font("font","Label");
r=r.grow(-2);
Color color = get_color("font_color","Label");
int points = 48;
if (mode==MODE_MULTIPLE) {
int max_draw = 16;
Color mcolor=color;
mcolor.a*=0.3;
Set<float>::Element *E=multiples.front();
for(int j=0;j<16;j++) {
if (!E)
break;
float prev=1.0;
float exp=E->get();
bool flip=false;//hint_text=="attenuation";
for(int i=1;i<=points;i++) {
float ifl = i/float(points);
float iflp = (i-1)/float(points);
float h = 1.0-Math::ease(ifl,exp);
if (flip) {
ifl=1.0-ifl;
iflp=1.0-iflp;
}
VisualServer::get_singleton()->canvas_item_add_line(ci,r.pos+Point2(iflp*r.size.width,prev*r.size.height),r.pos+Point2(ifl*r.size.width,h*r.size.height),mcolor);
prev=h;
}
E=E->next();
}
}
float exp=transition;
if (mode!=MODE_DISABLED) {
float prev=1.0;
bool flip=false;//hint_text=="attenuation";
for(int i=1;i<=points;i++) {
float ifl = i/float(points);
float iflp = (i-1)/float(points);
float h = 1.0-Math::ease(ifl,exp);
if (flip) {
ifl=1.0-ifl;
iflp=1.0-iflp;
}
VisualServer::get_singleton()->canvas_item_add_line(ci,r.pos+Point2(iflp*r.size.width,prev*r.size.height),r.pos+Point2(ifl*r.size.width,h*r.size.height),color);
prev=h;
}
}
String txt=String::num(exp,2);
if (mode==MODE_DISABLED) {
txt="Disabled";
} else if (mode==MODE_MULTIPLE) {
txt+=" - All Selection";
}
f->draw(ci,Point2(10,10+f->get_ascent()),txt,color);
}
}
void _input_event(const InputEvent& p_ev) {
if (p_ev.type==InputEvent::MOUSE_MOTION && p_ev.mouse_motion.button_mask&BUTTON_MASK_LEFT) {
if (mode==MODE_DISABLED)
return;
float rel = p_ev.mouse_motion.relative_x;
if (rel==0)
return;
bool flip=false;
if (flip)
rel=-rel;
float val = transition;
if (val==0)
return;
bool sg = val < 0;
val = Math::absf(val);
val = Math::log(val)/Math::log(2);
//logspace
val+=rel*0.05;
//
val = Math::pow(2,val);
if (sg)
val=-val;
transition=val;
update();
//emit_signal("variant_changed");
emit_signal("transition_changed",transition);
}
}
public:
static void _bind_methods() {
// ObjectTypeDB::bind_method("_update_obj",&AnimationKeyEdit::_update_obj);
ObjectTypeDB::bind_method("_input_event",&AnimationCurveEdit::_input_event);
ADD_SIGNAL(MethodInfo("transition_changed"));
}
void set_mode(Mode p_mode) {
mode=p_mode;
update();
}
void clear_multiples() { multiples.clear(); update();}
void set_multiple(float p_transition) {
multiples.insert(p_transition);
}
void set_transition(float p_transition) {
transition=p_transition;
update();
}
float get_transition() const {
return transition;
}
void force_transition(float p_value) {
if (mode==MODE_DISABLED)
return;
transition=p_value;
emit_signal("transition_changed",p_value);
update();
}
AnimationCurveEdit() {
transition=1.0;
set_default_cursor_shape(CURSOR_HSPLIT);
mode=MODE_DISABLED;
}
};
class AnimationKeyEdit : public Object {
OBJ_TYPE(AnimationKeyEdit,Object);
public:
bool setting;
bool hidden;
static void _bind_methods() {
@ -56,12 +252,12 @@ public:
ObjectTypeDB::bind_method("_key_ofs_changed",&AnimationKeyEdit::_key_ofs_changed);
}
PopupDialog *ke_dialog;
//PopupDialog *ke_dialog;
void _update_obj(const Ref<Animation> &p_anim) {
if (setting)
return;
if (!ke_dialog->is_visible())
if (hidden)
return;
if (!(animation==p_anim))
return;
@ -69,7 +265,7 @@ public:
}
void _key_ofs_changed(const Ref<Animation> &p_anim,float from, float to) {
if (!ke_dialog->is_visible())
if (hidden)
return;
if (!(animation==p_anim))
return;
@ -408,8 +604,8 @@ public:
} break;
}
if (animation->track_get_type(track)!=Animation::TYPE_METHOD)
p_list->push_back( PropertyInfo( Variant::REAL, "easing", PROPERTY_HINT_EXP_EASING));
//if (animation->track_get_type(track)!=Animation::TYPE_METHOD)
// p_list->push_back( PropertyInfo( Variant::REAL, "easing", PROPERTY_HINT_EXP_EASING));
}
UndoRedo *undo_redo;
@ -425,7 +621,7 @@ public:
_change_notify();
}
AnimationKeyEdit() { key_ofs=0; track=-1; setting=false; }
AnimationKeyEdit() { hidden=true; key_ofs=0; track=-1; setting=false; }
};
@ -610,6 +806,8 @@ void AnimationKeyEditor::_menu_track(int p_type) {
selection=new_selection;
track_editor->update();
_edit_if_single_selection();
}
@ -689,8 +887,31 @@ void AnimationKeyEditor::_menu_track(int p_type) {
optimize_dialog->popup_centered(Size2(250,180));
} break;
case CURVE_SET_LINEAR: {
curve_edit->force_transition(1.0);
} break;
case CURVE_SET_IN: {
curve_edit->force_transition(4.0);
} break;
case CURVE_SET_OUT: {
curve_edit->force_transition(0.25);
} break;
case CURVE_SET_INOUT: {
curve_edit->force_transition(-4);
} break;
case CURVE_SET_OUTIN: {
curve_edit->force_transition(-0.25);
} break;
case CURVE_SET_CONSTANT: {
curve_edit->force_transition(0);
} break;
}
@ -774,6 +995,7 @@ void AnimationKeyEditor::_track_editor_draw() {
h_scroll->hide();
menu_track->set_disabled(true);
edit_button->set_disabled(true);
key_editor_tab->hide();
move_up_button->set_disabled(true);
move_down_button->set_disabled(true);
remove_button->set_disabled(true);
@ -785,6 +1007,8 @@ void AnimationKeyEditor::_track_editor_draw() {
move_up_button->set_disabled(false);
move_down_button->set_disabled(false);
remove_button->set_disabled(false);
if (edit_button->is_pressed())
key_editor_tab->show();
te_drawing=true;
@ -1000,8 +1224,13 @@ void AnimationKeyEditor::_track_editor_draw() {
}
}
Color sep_color=color;
color.a*=0.5;
for(int i=0;i<fit;i++) {
//this code sucks, i always forget how it works
int idx = v_scroll->get_val() + i;
if (idx>=animation->get_track_count())
break;
@ -1090,6 +1319,7 @@ void AnimationKeyEditor::_track_editor_draw() {
float key_hofs = -Math::floor(type_icon[tt]->get_height()/2);
int kc=animation->track_get_key_count(idx);
bool first=true;
for(int i=0;i<kc;i++) {
@ -1097,8 +1327,16 @@ void AnimationKeyEditor::_track_editor_draw() {
float time = animation->track_get_key_time(idx,i);
if (time<keys_from)
continue;
if (time>keys_to)
if (time>keys_to) {
if (first && i>0 && animation->track_get_key_value(idx,i)==animation->track_get_key_value(idx,i-1)) {
//draw whole line
te->draw_line(ofs+Vector2(name_limit,y+h/2),ofs+Point2(settings_limit,y+h/2),color);
}
break;
}
float x = key_hofs + name_limit + (time-keys_from)*zoom_scale;
Ref<Texture> tex = type_icon[tt];
@ -1116,7 +1354,22 @@ void AnimationKeyEditor::_track_editor_draw() {
if (mouse_over.over==MouseOver::OVER_KEY && mouse_over.track==idx && mouse_over.over_key==i)
tex=type_hover;
Variant value = animation->track_get_key_value(idx,i);
if (first && i>0 && value==animation->track_get_key_value(idx,i-1)) {
te->draw_line(ofs+Vector2(name_limit,y+h/2),ofs+Point2(x,y+h/2),color);
}
if (i<kc-1 && value==animation->track_get_key_value(idx,i+1)) {
float x_n = key_hofs + name_limit + (animation->track_get_key_time(idx,i+1)-keys_from)*zoom_scale;
x_n = MIN( x_n, settings_limit);
te->draw_line(ofs+Point2(x_n,y+h/2),ofs+Point2(x,y+h/2),color);
}
te->draw_texture(tex,ofs+Point2(x,y+key_vofs).floor());
first=false;
}
}
@ -1226,7 +1479,9 @@ void AnimationKeyEditor::_clear_selection_for_anim(const Ref<Animation>& p_anim)
if (!(animation==p_anim))
return;
selection.clear();
//selection.clear();
_clear_selection();
}
void AnimationKeyEditor::_select_at_anim(const Ref<Animation>& p_anim,int p_track,float p_pos){
@ -1244,6 +1499,7 @@ void AnimationKeyEditor::_select_at_anim(const Ref<Animation>& p_anim,int p_trac
ki.pos=p_pos;
selection.insert(sk,ki);
}
@ -1283,6 +1539,83 @@ PropertyInfo AnimationKeyEditor::_find_hint_for_track(int p_idx) {
}
void AnimationKeyEditor::_curve_transition_changed(float p_what) {
if (selection.size()==0)
return;
if (selection.size()==1)
undo_redo->create_action("Edit Node Curve",true);
else
undo_redo->create_action("Edit Selection Curve",true);
for(Map<SelectedKey,KeyInfo>::Element *E=selection.front();E;E=E->next()) {
int track = E->key().track;
int key = E->key().key;
float prev_val = animation->track_get_key_transition(track,key);
undo_redo->add_do_method(animation.ptr(),"track_set_key_transition",track,key,p_what);
undo_redo->add_undo_method(animation.ptr(),"track_set_key_transition",track,key,prev_val);
}
undo_redo->commit_action();
}
void AnimationKeyEditor::_toggle_edit_curves() {
if (edit_button->is_pressed())
key_editor_tab->show();
else
key_editor_tab->hide();
}
bool AnimationKeyEditor::_edit_if_single_selection() {
if (selection.size()!=1) {
if (selection.size()==0) {
curve_edit->set_mode(AnimationCurveEdit::MODE_DISABLED);
print_line("disable");
} else {
curve_edit->set_mode(AnimationCurveEdit::MODE_MULTIPLE);
curve_edit->set_transition(1.0);
curve_edit->clear_multiples();
//add all
for(Map<SelectedKey,KeyInfo>::Element *E=selection.front();E;E=E->next()) {
curve_edit->set_multiple(animation->track_get_key_transition(E->key().track,E->key().key));
}
print_line("multiple");
}
return false;
}
curve_edit->set_mode(AnimationCurveEdit::MODE_SINGLE);
print_line("regular");
int idx = selection.front()->key().track;
int key = selection.front()->key().key;
{
key_edit->animation=animation;
key_edit->track=idx;
key_edit->key_ofs=animation->track_get_key_time(idx,key);
key_edit->hint=_find_hint_for_track(idx);
key_edit->notify_change();
curve_edit->set_transition(animation->track_get_key_transition(idx,key));
/*key_edit_dialog->set_size( Size2( 200,200) );
key_edit_dialog->set_pos( track_editor->get_global_pos() + ofs + mpos +Point2(-100,20));
key_edit_dialog->popup();*/
}
return true;
}
void AnimationKeyEditor::_track_editor_input_event(const InputEvent& p_input) {
@ -1364,9 +1697,12 @@ void AnimationKeyEditor::_track_editor_input_event(const InputEvent& p_input) {
undo_redo->add_undo_method(animation.ptr(),"track_insert_key",E->key().track,E->get().pos,animation->track_get_key_value(E->key().track,E->key().key),animation->track_get_key_transition(E->key().track,E->key().key));
}
undo_redo->add_do_method(this,"_clear_selection_for_anim",animation);
undo_redo->add_undo_method(this,"_clear_selection_for_anim",animation);
undo_redo->commit_action();
selection.clear();
//selection.clear();
accept_event();
_edit_if_single_selection();
}
} else if (animation.is_valid() && animation->get_track_count()>0) {
@ -1552,20 +1888,7 @@ void AnimationKeyEditor::_track_editor_input_event(const InputEvent& p_input) {
}
if (mb.mod.command || edit_button->is_pressed()) {
key_edit->animation=animation;
key_edit->track=idx;
key_edit->key_ofs=animation->track_get_key_time(idx,key);
key_edit->hint=_find_hint_for_track(idx);
key_edit->notify_change();
key_edit_dialog->set_size( Size2( 200,200) );
key_edit_dialog->set_pos( track_editor->get_global_pos() + ofs + mpos +Point2(-100,20));
key_edit_dialog->popup();
}
SelectedKey sk;
sk.track=idx;
@ -1577,7 +1900,7 @@ void AnimationKeyEditor::_track_editor_input_event(const InputEvent& p_input) {
if (!mb.mod.shift && !selection.has(sk))
selection.clear();
_clear_selection();
selection.insert(sk,ki);
@ -1588,7 +1911,10 @@ void AnimationKeyEditor::_track_editor_input_event(const InputEvent& p_input) {
selected_track=idx;
track_editor->update();
if (_edit_if_single_selection() && mb.mod.command) {
edit_button->set_pressed(true);
key_editor_tab->show();
}
} else {
//button column
int ofsx = size.width - mpos.x;
@ -1824,7 +2150,8 @@ void AnimationKeyEditor::_track_editor_input_event(const InputEvent& p_input) {
if (from_track>to_track) {
if (!click.shift)
selection.clear();
_clear_selection();
_edit_if_single_selection();
break;
}
@ -1842,12 +2169,13 @@ void AnimationKeyEditor::_track_editor_input_event(const InputEvent& p_input) {
if (from_track > tracks_to || to_track < tracks_from) {
if (!click.shift)
selection.clear();
_clear_selection();
_edit_if_single_selection();
break;
}
if (!click.shift)
selection.clear();
_clear_selection();
int higher_track=0x7FFFFFFF;
@ -1880,6 +2208,8 @@ void AnimationKeyEditor::_track_editor_input_event(const InputEvent& p_input) {
}
_edit_if_single_selection();
} break;
case ClickOver::CLICK_MOVE_KEYS: {
@ -1891,8 +2221,9 @@ void AnimationKeyEditor::_track_editor_input_event(const InputEvent& p_input) {
if (!click.shift) {
KeyInfo ki=selection[click.selk];
selection.clear();
_clear_selection();
selection[click.selk]=ki;
_edit_if_single_selection();
}
break;
@ -2007,6 +2338,7 @@ void AnimationKeyEditor::_track_editor_input_event(const InputEvent& p_input) {
}
undo_redo->commit_action();
_edit_if_single_selection();
} break;
default: {}
@ -2348,20 +2680,33 @@ void AnimationKeyEditor::_notification(int p_what) {
optimize_dialog->connect("confirmed",this,"_animation_optimize");
menu_track->get_popup()->add_child(tpp);
menu_track->get_popup()->add_submenu_item("Set Transitions..","Transitions");
menu_track->get_popup()->add_separator();
//menu_track->get_popup()->add_submenu_item("Set Transitions..","Transitions");
//menu_track->get_popup()->add_separator();
menu_track->get_popup()->add_item("Optimize Animation",TRACK_MENU_OPTIMIZE);
curve_linear->set_icon(get_icon("CurveLinear","EditorIcons"));
curve_in->set_icon(get_icon("CurveIn","EditorIcons"));
curve_out->set_icon(get_icon("CurveOut","EditorIcons"));
curve_inout->set_icon(get_icon("CurveInOut","EditorIcons"));
curve_outin->set_icon(get_icon("CurveOutIn","EditorIcons"));
curve_constant->set_icon(get_icon("CurveConstant","EditorIcons"));
curve_linear->connect("pressed",this,"_menu_track",varray(CURVE_SET_LINEAR));
curve_in->connect("pressed",this,"_menu_track",varray(CURVE_SET_IN));
curve_out->connect("pressed",this,"_menu_track",varray(CURVE_SET_OUT));
curve_inout->connect("pressed",this,"_menu_track",varray(CURVE_SET_INOUT));
curve_outin->connect("pressed",this,"_menu_track",varray(CURVE_SET_OUTIN));
curve_constant->connect("pressed",this,"_menu_track",varray(CURVE_SET_CONSTANT));
move_up_button->set_icon(get_icon("MoveUp","EditorIcons"));
move_down_button->set_icon(get_icon("MoveDown","EditorIcons"));
remove_button->set_icon(get_icon("Remove","EditorIcons"));
edit_button->set_icon(get_icon("EditKey","EditorIcons"));
edit_button->connect("pressed",this,"_toggle_edit_curves");
loop->set_icon(get_icon("Loop","EditorIcons"));
curve_edit->connect("transition_changed",this,"_curve_transition_changed");
//edit_button->add_color_override("font_color",get_color("font_color","Tree"));
//edit_button->add_color_override("font_color_hover",get_color("font_color","Tree"));
@ -2456,6 +2801,17 @@ void AnimationKeyEditor::_update_menu() {
updating=false;
}
void AnimationKeyEditor::_clear_selection() {
selection.clear();
key_edit->animation=Ref<Animation>();
key_edit->track=0;
key_edit->key_ofs=0;
key_edit->hint=PropertyInfo();
key_edit->notify_change();
}
void AnimationKeyEditor::set_animation(const Ref<Animation>& p_anim) {
@ -2466,11 +2822,12 @@ void AnimationKeyEditor::set_animation(const Ref<Animation>& p_anim) {
animation->connect("changed",this,"_update_paths");
timeline_pos=0;
selection.clear();
_clear_selection();
_update_paths();
_update_menu();
selected_track=-1;
_edit_if_single_selection();
}
void AnimationKeyEditor::set_root(Node *p_root) {
@ -2591,6 +2948,7 @@ void AnimationKeyEditor::insert_transform_key(Spatial *p_node,const String& p_su
id.value=p_xform;
id.type=Animation::TYPE_TRANSFORM;
id.query="node '"+p_node->get_name()+"'";
id.advance=false;
//dialog insert
@ -2643,6 +3001,7 @@ void AnimationKeyEditor::insert_node_value_key(Node* p_node, const String& p_pro
id.value=p_value;
id.type=Animation::TYPE_VALUE;
id.query="property '"+p_property+"'";
id.advance=false;
//dialog insert
_query_insert(id);
@ -2650,7 +3009,7 @@ void AnimationKeyEditor::insert_node_value_key(Node* p_node, const String& p_pro
}
void AnimationKeyEditor::insert_value_key(const String& p_property,const Variant& p_value) {
void AnimationKeyEditor::insert_value_key(const String& p_property,const Variant& p_value,bool p_advance) {
ERR_FAIL_COND(!root);
//let's build a node path
@ -2696,6 +3055,7 @@ void AnimationKeyEditor::insert_value_key(const String& p_property,const Variant
id.value=p_value;
id.type=Animation::TYPE_VALUE;
id.query="property '"+p_property+"'";
id.advance=p_advance;
//dialog insert
_query_insert(id);
@ -2928,13 +3288,31 @@ void AnimationKeyEditor::_insert_delay() {
undo_redo->create_action("Anim Insert");
int last_track = animation->get_track_count();
bool advance=false;
while(insert_data.size()) {
if (insert_data.front()->get().advance)
advance=true;
last_track=_confirm_insert(insert_data.front()->get(),last_track);
insert_data.pop_front();
}
undo_redo->commit_action();
if (advance) {
float step = animation->get_step();
if (step==0)
step=1;
float pos=timeline_pos;
pos=Math::stepify(pos+step,step);
if (pos>animation->get_length())
pos=animation->get_length();
timeline_pos=pos;
track_pos->update();
emit_signal("timeline_changed",pos);
}
insert_queue=false;
}
@ -3122,12 +3500,15 @@ void AnimationKeyEditor::_bind_methods() {
ObjectTypeDB::bind_method(_MD("set_animation"),&AnimationKeyEditor::set_animation);
ObjectTypeDB::bind_method(_MD("_animation_optimize"),&AnimationKeyEditor::_animation_optimize);
ObjectTypeDB::bind_method(_MD("_curve_transition_changed"),&AnimationKeyEditor::_curve_transition_changed);
ObjectTypeDB::bind_method(_MD("_toggle_edit_curves"),&AnimationKeyEditor::_toggle_edit_curves);
ADD_SIGNAL( MethodInfo("resource_selected", PropertyInfo( Variant::OBJECT, "res"),PropertyInfo( Variant::STRING, "prop") ) );
ADD_SIGNAL( MethodInfo("keying_changed" ) );
ADD_SIGNAL( MethodInfo("timeline_changed", PropertyInfo(Variant::REAL,"pos") ) );
ADD_SIGNAL( MethodInfo("animation_len_changed", PropertyInfo(Variant::REAL,"len") ) );
ADD_SIGNAL( MethodInfo("key_edited", PropertyInfo(Variant::INT,"track"), PropertyInfo(Variant::INT,"key") ) );
}
@ -3219,12 +3600,6 @@ AnimationKeyEditor::AnimationKeyEditor(UndoRedo *p_undo_redo, EditorHistory *p_h
hb->add_child( memnew( VSeparator ) );
edit_button = memnew( ToolButton );
edit_button->set_toggle_mode(true);
edit_button->set_focus_mode(FOCUS_NONE);
edit_button->set_disabled(true);
hb->add_child(edit_button);
edit_button->set_tooltip("Enable editing of individual keys by clicking them.");
move_up_button = memnew( ToolButton );
hb->add_child(move_up_button);
@ -3247,6 +3622,15 @@ AnimationKeyEditor::AnimationKeyEditor(UndoRedo *p_undo_redo, EditorHistory *p_h
remove_button->set_disabled(true);
remove_button->set_tooltip("Remove selected track.");
hb->add_child(memnew( VSeparator ));
edit_button = memnew( ToolButton );
edit_button->set_toggle_mode(true);
edit_button->set_focus_mode(FOCUS_NONE);
edit_button->set_disabled(true);
hb->add_child(edit_button);
edit_button->set_tooltip("Enable editing of individual keys by clicking them.");
optimize_dialog = memnew( ConfirmationDialog );
add_child(optimize_dialog);
@ -3297,7 +3681,7 @@ AnimationKeyEditor::AnimationKeyEditor(UndoRedo *p_undo_redo, EditorHistory *p_h
// menu->get_popup()->connect("item_pressed",this,"_menu_callback");
ec = memnew (Control);
ec->set_custom_minimum_size(Size2(0,50));
ec->set_custom_minimum_size(Size2(0,150));
add_child(ec);
ec->set_v_size_flags(SIZE_EXPAND_FILL);
@ -3313,6 +3697,7 @@ AnimationKeyEditor::AnimationKeyEditor(UndoRedo *p_undo_redo, EditorHistory *p_h
track_editor->set_focus_mode(Control::FOCUS_ALL);
track_editor->set_h_size_flags(SIZE_EXPAND_FILL);
track_pos = memnew( Control );
track_pos->set_area_as_parent_rect();
track_pos->set_ignore_mouse(true);
@ -3325,6 +3710,56 @@ AnimationKeyEditor::AnimationKeyEditor(UndoRedo *p_undo_redo, EditorHistory *p_h
v_scroll->connect("value_changed",this,"_scroll_changed");
v_scroll->set_val(0);
key_editor_tab = memnew(TabContainer);
hb->add_child(key_editor_tab);
key_editor_tab->set_custom_minimum_size(Size2(200,0));
key_editor = memnew( PropertyEditor );
key_editor->set_area_as_parent_rect();
key_editor->hide_top_label();
key_editor->set_name("Key");
key_editor_tab->add_child(key_editor);
key_edit = memnew( AnimationKeyEdit );
key_edit->undo_redo=undo_redo;
//key_edit->ke_dialog=key_edit_dialog;
key_editor->edit(key_edit);
type_menu = memnew( PopupMenu );
add_child(type_menu);
for(int i=0;i<Variant::VARIANT_MAX;i++)
type_menu->add_item(Variant::get_type_name(Variant::Type(i)),i);
type_menu->connect("item_pressed",this,"_create_value_item");
VBoxContainer *curve_vb = memnew( VBoxContainer );
curve_vb->set_name("Transition");
HBoxContainer *curve_hb = memnew( HBoxContainer );
curve_vb->add_child(curve_hb);
curve_linear = memnew( ToolButton );
curve_linear->set_focus_mode(FOCUS_NONE);
curve_hb->add_child(curve_linear);
curve_in = memnew( ToolButton );
curve_in->set_focus_mode(FOCUS_NONE);
curve_hb->add_child(curve_in);
curve_out = memnew( ToolButton );
curve_out->set_focus_mode(FOCUS_NONE);
curve_hb->add_child(curve_out);
curve_inout = memnew( ToolButton );
curve_inout->set_focus_mode(FOCUS_NONE);
curve_hb->add_child(curve_inout);
curve_outin = memnew( ToolButton );
curve_outin->set_focus_mode(FOCUS_NONE);
curve_hb->add_child(curve_outin);
curve_constant = memnew( ToolButton );
curve_constant->set_focus_mode(FOCUS_NONE);
curve_hb->add_child(curve_constant);
curve_edit = memnew( AnimationCurveEdit );
curve_vb->add_child(curve_edit);
curve_edit->set_v_size_flags(SIZE_EXPAND_FILL);
key_editor_tab->add_child(curve_vb);
h_scroll = memnew( HScrollBar );
h_scroll->connect("value_changed",this,"_scroll_changed");
add_child(h_scroll);
@ -3340,7 +3775,7 @@ AnimationKeyEditor::AnimationKeyEditor(UndoRedo *p_undo_redo, EditorHistory *p_h
add_child(track_menu);
track_menu->connect("item_pressed",this,"_track_menu_selected");
key_editor_tab->hide();
last_idx =1;
@ -3359,24 +3794,6 @@ AnimationKeyEditor::AnimationKeyEditor(UndoRedo *p_undo_redo, EditorHistory *p_h
timeline_pos=0;
key_edit_dialog = memnew( PopupDialog );
key_editor = memnew( PropertyEditor );
add_child(key_edit_dialog);
key_editor->set_area_as_parent_rect();
key_editor->hide_top_label();
for(int i=0;i<4;i++)
key_editor->set_margin(Margin(i),5);
key_edit_dialog->add_child(key_editor);
key_edit = memnew( AnimationKeyEdit );
key_edit->undo_redo=undo_redo;
key_edit->ke_dialog=key_edit_dialog;
key_editor->edit(key_edit);
type_menu = memnew( PopupMenu );
add_child(type_menu);
for(int i=0;i<Variant::VARIANT_MAX;i++)
type_menu->add_item(Variant::get_type_name(Variant::Type(i)),i);
type_menu->connect("item_pressed",this,"_create_value_item");
keying=false;
insert_frame=0;
insert_query=false;

View File

@ -37,6 +37,7 @@
#include "scene/gui/scroll_bar.h"
#include "scene/gui/tool_button.h"
#include "scene/gui/file_dialog.h"
#include "scene/gui/tab_container.h"
#include "scene/resources/animation.h"
#include "scene/animation/animation_cache.h"
@ -46,6 +47,7 @@
class AnimationKeyEdit;
class AnimationCurveEdit;
class AnimationKeyEditor : public VBoxContainer {
@ -86,7 +88,13 @@ class AnimationKeyEditor : public VBoxContainer {
TRACK_MENU_SET_ALL_TRANS_OUTIN,
TRACK_MENU_NEXT_STEP,
TRACK_MENU_PREV_STEP,
TRACK_MENU_OPTIMIZE
TRACK_MENU_OPTIMIZE,
CURVE_SET_LINEAR,
CURVE_SET_IN,
CURVE_SET_OUT,
CURVE_SET_INOUT,
CURVE_SET_OUTIN,
CURVE_SET_CONSTANT
};
struct MouseOver {
@ -169,6 +177,14 @@ class AnimationKeyEditor : public VBoxContainer {
ToolButton *move_down_button;
ToolButton *remove_button;
ToolButton *curve_linear;
ToolButton *curve_in;
ToolButton *curve_out;
ToolButton *curve_inout;
ToolButton *curve_outin;
ToolButton *curve_constant;
ConfirmationDialog *optimize_dialog;
SpinBox *optimize_linear_error;
SpinBox *optimize_angular_error;
@ -183,11 +199,11 @@ class AnimationKeyEditor : public VBoxContainer {
Control *track_editor;
Control *track_pos;
TabContainer *key_editor_tab;
ConfirmationDialog *scale_dialog;
SpinBox *scale;
PopupDialog *key_edit_dialog;
PropertyEditor *key_editor;
Ref<Animation> animation;
@ -203,6 +219,7 @@ class AnimationKeyEditor : public VBoxContainer {
AnimationKeyEdit *key_edit;
AnimationCurveEdit *curve_edit;
bool inserting;
@ -220,6 +237,7 @@ class AnimationKeyEditor : public VBoxContainer {
int track_idx;
Variant value;
String query;
bool advance;
};/* insert_data;*/
bool insert_query;
@ -254,7 +272,7 @@ class AnimationKeyEditor : public VBoxContainer {
void _scale();
void _clear_selection();
//void _browse_path();
@ -270,12 +288,15 @@ class AnimationKeyEditor : public VBoxContainer {
void _clear_selection_for_anim(const Ref<Animation>& p_anim);
void _select_at_anim(const Ref<Animation>& p_anim,int p_track,float p_pos);
void _curve_transition_changed(float p_what);
PropertyInfo _find_hint_for_track(int p_idx);
void _create_value_item(int p_type);
void _pane_drag(const Point2& p_delta);
bool _edit_if_single_selection();
void _toggle_edit_curves();
void _animation_len_update();
void _root_removed();
@ -296,7 +317,7 @@ public:
void set_anim_pos(float p_pos);
void insert_node_value_key(Node* p_node, const String& p_property,const Variant& p_value,bool p_only_if_exists=false);
void insert_value_key(const String& p_property,const Variant& p_value);
void insert_value_key(const String& p_property, const Variant& p_value, bool p_advance);
void insert_transform_key(Spatial *p_node,const String& p_sub,const Transform& p_xform);
AnimationKeyEditor(UndoRedo *p_undo_redo, EditorHistory *p_history, EditorSelection *p_selection);

View File

@ -0,0 +1,874 @@
#include "editor_file_dialog.h"
#include "scene/gui/label.h"
#include "scene/gui/center_container.h"
#include "print_string.h"
#include "os/keyboard.h"
#include "editor_resource_preview.h"
EditorFileDialog::GetIconFunc EditorFileDialog::get_icon_func=NULL;
EditorFileDialog::GetIconFunc EditorFileDialog::get_large_icon_func=NULL;
EditorFileDialog::RegisterFunc EditorFileDialog::register_func=NULL;
EditorFileDialog::RegisterFunc EditorFileDialog::unregister_func=NULL;
VBoxContainer *EditorFileDialog::get_vbox() {
return vbox;
}
void EditorFileDialog::_notification(int p_what) {
if (p_what==NOTIFICATION_PROCESS) {
if (preview_waiting) {
preview_wheel_timeout-=get_process_delta_time();
if (preview_wheel_timeout<=0) {
preview_wheel_index++;
if (preview_wheel_index>=8)
preview_wheel_index=0;
Ref<Texture> frame = get_icon("WaitPreview"+itos(preview_wheel_index+1),"EditorIcons");
preview->set_texture(frame);
preview_wheel_timeout=0.1;
}
}
}
if (p_what==NOTIFICATION_DRAW) {
//RID ci = get_canvas_item();
//get_stylebox("panel","PopupMenu")->draw(ci,Rect2(Point2(),get_size()));
}
}
void EditorFileDialog::set_enable_multiple_selection(bool p_enable) {
tree->set_select_mode(p_enable?Tree::SELECT_MULTI : Tree::SELECT_SINGLE);
};
Vector<String> EditorFileDialog::get_selected_files() const {
Vector<String> list;
TreeItem* item = tree->get_root();
while ( (item = tree->get_next_selected(item)) ) {
list.push_back(dir_access->get_current_dir().plus_file(item->get_text(0)));
};
return list;
};
void EditorFileDialog::update_dir() {
dir->set_text(dir_access->get_current_dir());
}
void EditorFileDialog::_dir_entered(String p_dir) {
dir_access->change_dir(p_dir);
file->set_text("");
invalidate();
update_dir();
}
void EditorFileDialog::_file_entered(const String& p_file) {
_action_pressed();
}
void EditorFileDialog::_save_confirm_pressed() {
String f=dir_access->get_current_dir().plus_file(file->get_text());
emit_signal("file_selected",f);
hide();
}
void EditorFileDialog::_post_popup() {
ConfirmationDialog::_post_popup();
if (invalidated) {
update_file_list();
invalidated=false;
}
if (mode==MODE_SAVE_FILE)
file->grab_focus();
else
tree->grab_focus();
if (is_visible() && get_current_file()!="")
_request_single_thumbnail(get_current_dir().plus_file(get_current_file()));
}
void EditorFileDialog::_thumbnail_done(const String& p_path,const Ref<Texture>& p_preview, const Variant& p_udata) {
set_process(false);
preview_waiting=false;
if (p_preview.is_valid() && get_current_path()==p_path) {
preview->set_texture(p_preview);
preview_vb->show();
} else {
preview_vb->hide();
preview->set_texture(Ref<Texture>());
}
}
void EditorFileDialog::_request_single_thumbnail(const String& p_path) {
EditorResourcePreview::get_singleton()->queue_resource_preview(p_path,this,"_thumbnail_done",p_path);
print_line("want file "+p_path);
set_process(true);
preview_waiting=true;
preview_wheel_timeout=0;
}
void EditorFileDialog::_action_pressed() {
if (mode==MODE_OPEN_FILES) {
TreeItem *ti=tree->get_next_selected(NULL);
String fbase=dir_access->get_current_dir();
DVector<String> files;
while(ti) {
files.push_back( fbase.plus_file(ti->get_text(0)) );
ti=tree->get_next_selected(ti);
}
if (files.size()) {
emit_signal("files_selected",files);
hide();
}
return;
}
String f=dir_access->get_current_dir().plus_file(file->get_text());
if (mode==MODE_OPEN_FILE && dir_access->file_exists(f)) {
emit_signal("file_selected",f);
hide();
}
if (mode==MODE_OPEN_DIR) {
String path=dir_access->get_current_dir();
/*if (tree->get_selected()) {
Dictionary d = tree->get_selected()->get_metadata(0);
if (d["dir"]) {
path=path+"/"+String(d["name"]);
}
}*/
path=path.replace("\\","/");
emit_signal("dir_selected",path);
hide();
}
if (mode==MODE_SAVE_FILE) {
bool valid=false;
if (filter->get_selected()==filter->get_item_count()-1) {
valid=true; //match none
} else if (filters.size()>1 && filter->get_selected()==0) {
// match all filters
for (int i=0;i<filters.size();i++) {
String flt=filters[i].get_slice(";",0);
for (int j=0;j<flt.get_slice_count(",");j++) {
String str = flt.get_slice(",",j).strip_edges();
if (f.match(str)) {
valid=true;
break;
}
}
if (valid)
break;
}
} else {
int idx=filter->get_selected();
if (filters.size()>1)
idx--;
if (idx>=0 && idx<filters.size()) {
String flt=filters[idx].get_slice(";",0);
int filterSliceCount=flt.get_slice_count(",");
for (int j=0;j<filterSliceCount;j++) {
String str = (flt.get_slice(",",j).strip_edges());
if (f.match(str)) {
valid=true;
break;
}
}
if (!valid && filterSliceCount>0) {
String str = (flt.get_slice(",",0).strip_edges());
f+=str.substr(1, str.length()-1);
_request_single_thumbnail(get_current_dir().plus_file(f.get_file()));
file->set_text(f.get_file());
valid=true;
}
} else {
valid=true;
}
}
if (!valid) {
exterr->popup_centered_minsize(Size2(250,80));
return;
}
if (dir_access->file_exists(f)) {
confirm_save->set_text("File Exists, Overwrite?");
confirm_save->popup_centered(Size2(200,80));
} else {
emit_signal("file_selected",f);
hide();
}
}
}
void EditorFileDialog::_cancel_pressed() {
file->set_text("");
invalidate();
hide();
}
void EditorFileDialog::_tree_selected() {
TreeItem *ti=tree->get_selected();
if (!ti)
return;
Dictionary d=ti->get_metadata(0);
if (!d["dir"]) {
file->set_text(d["name"]);
_request_single_thumbnail(get_current_dir().plus_file(get_current_file()));
}
}
void EditorFileDialog::_tree_dc_selected() {
TreeItem *ti=tree->get_selected();
if (!ti)
return;
Dictionary d=ti->get_metadata(0);
if (d["dir"]) {
dir_access->change_dir(d["name"]);
if (mode==MODE_OPEN_FILE || mode==MODE_OPEN_FILES || mode==MODE_OPEN_DIR)
file->set_text("");
call_deferred("_update_file_list");
call_deferred("_update_dir");
} else {
_action_pressed();
}
}
void EditorFileDialog::update_file_list() {
tree->clear();
dir_access->list_dir_begin();
TreeItem *root = tree->create_item();
Ref<Texture> folder = get_icon("folder","FileDialog");
List<String> files;
List<String> dirs;
bool isdir;
bool ishidden;
bool show_hidden = show_hidden_files;
String item;
while ((item=dir_access->get_next(&isdir))!="") {
ishidden = dir_access->current_is_hidden();
if (show_hidden || !ishidden) {
if (!isdir)
files.push_back(item);
else
dirs.push_back(item);
}
}
dirs.sort_custom<NoCaseComparator>();
files.sort_custom<NoCaseComparator>();
while(!dirs.empty()) {
if (dirs.front()->get()!=".") {
TreeItem *ti=tree->create_item(root);
ti->set_text(0,dirs.front()->get()+"/");
ti->set_icon(0,folder);
Dictionary d;
d["name"]=dirs.front()->get();
d["dir"]=true;
ti->set_metadata(0,d);
}
dirs.pop_front();
}
dirs.clear();
List<String> patterns;
// build filter
if (filter->get_selected()==filter->get_item_count()-1) {
// match all
} else if (filters.size()>1 && filter->get_selected()==0) {
// match all filters
for (int i=0;i<filters.size();i++) {
String f=filters[i].get_slice(";",0);
for (int j=0;j<f.get_slice_count(",");j++) {
patterns.push_back(f.get_slice(",",j).strip_edges());
}
}
} else {
int idx=filter->get_selected();
if (filters.size()>1)
idx--;
if (idx>=0 && idx<filters.size()) {
String f=filters[idx].get_slice(";",0);
for (int j=0;j<f.get_slice_count(",");j++) {
patterns.push_back(f.get_slice(",",j).strip_edges());
}
}
}
String base_dir = dir_access->get_current_dir();
while(!files.empty()) {
bool match=patterns.empty();
for(List<String>::Element *E=patterns.front();E;E=E->next()) {
if (files.front()->get().matchn(E->get())) {
match=true;
break;
}
}
if (match) {
TreeItem *ti=tree->create_item(root);
ti->set_text(0,files.front()->get());
if (get_icon_func) {
Ref<Texture> icon = get_icon_func(base_dir.plus_file(files.front()->get()));
ti->set_icon(0,icon);
}
if (mode==MODE_OPEN_DIR) {
ti->set_custom_color(0,get_color("files_disabled"));
ti->set_selectable(0,false);
}
Dictionary d;
d["name"]=files.front()->get();
d["dir"]=false;
ti->set_metadata(0,d);
if (file->get_text()==files.front()->get())
ti->select(0);
}
files.pop_front();
}
if (tree->get_root() && tree->get_root()->get_children())
tree->get_root()->get_children()->select(0);
files.clear();
}
void EditorFileDialog::_filter_selected(int) {
update_file_list();
}
void EditorFileDialog::update_filters() {
filter->clear();
if (filters.size()>1) {
String all_filters;
const int max_filters=5;
for(int i=0;i<MIN( max_filters, filters.size()) ;i++) {
String flt=filters[i].get_slice(";",0);
if (i>0)
all_filters+=",";
all_filters+=flt;
}
if (max_filters<filters.size())
all_filters+=", ...";
filter->add_item("All Recognized ( "+all_filters+" )");
}
for(int i=0;i<filters.size();i++) {
String flt=filters[i].get_slice(";",0).strip_edges();
String desc=filters[i].get_slice(";",1).strip_edges();
if (desc.length())
filter->add_item(desc+" ( "+flt+" )");
else
filter->add_item("( "+flt+" )");
}
filter->add_item("All Files (*)");
}
void EditorFileDialog::clear_filters() {
filters.clear();
update_filters();
invalidate();
}
void EditorFileDialog::add_filter(const String& p_filter) {
filters.push_back(p_filter);
update_filters();
invalidate();
}
String EditorFileDialog::get_current_dir() const {
return dir->get_text();
}
String EditorFileDialog::get_current_file() const {
return file->get_text();
}
String EditorFileDialog::get_current_path() const {
return dir->get_text().plus_file(file->get_text());
}
void EditorFileDialog::set_current_dir(const String& p_dir) {
dir_access->change_dir(p_dir);
update_dir();
invalidate();
}
void EditorFileDialog::set_current_file(const String& p_file) {
file->set_text(p_file);
update_dir();
invalidate();
int lp = p_file.find_last(".");
if (lp!=-1) {
file->select(0,lp);
file->grab_focus();
}
if (is_visible())
_request_single_thumbnail(get_current_dir().plus_file(get_current_file()));
}
void EditorFileDialog::set_current_path(const String& p_path) {
if (!p_path.size())
return;
int pos=MAX( p_path.find_last("/"), p_path.find_last("\\") );
if (pos==-1) {
set_current_file(p_path);
} else {
String dir=p_path.substr(0,pos);
String file=p_path.substr(pos+1,p_path.length());
set_current_dir(dir);
set_current_file(file);
}
}
void EditorFileDialog::set_mode(Mode p_mode) {
mode=p_mode;
switch(mode) {
case MODE_OPEN_FILE: get_ok()->set_text("Open"); set_title("Open a File"); makedir->hide(); break;
case MODE_OPEN_FILES: get_ok()->set_text("Open"); set_title("Open File(s)"); makedir->hide(); break;
case MODE_SAVE_FILE: get_ok()->set_text("Save"); set_title("Save a File"); makedir->show(); break;
case MODE_OPEN_DIR: get_ok()->set_text("Open"); set_title("Open a Directory"); makedir->show(); break;
}
if (mode==MODE_OPEN_FILES) {
tree->set_select_mode(Tree::SELECT_MULTI);
} else {
tree->set_select_mode(Tree::SELECT_SINGLE);
}
}
EditorFileDialog::Mode EditorFileDialog::get_mode() const {
return mode;
}
void EditorFileDialog::set_access(Access p_access) {
ERR_FAIL_INDEX(p_access,3);
if (access==p_access)
return;
memdelete( dir_access );
switch(p_access) {
case ACCESS_FILESYSTEM: {
dir_access = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
} break;
case ACCESS_RESOURCES: {
dir_access = DirAccess::create(DirAccess::ACCESS_RESOURCES);
} break;
case ACCESS_USERDATA: {
dir_access = DirAccess::create(DirAccess::ACCESS_USERDATA);
} break;
}
access=p_access;
_update_drives();
invalidate();
update_filters();
update_dir();
}
void EditorFileDialog::invalidate() {
if (is_visible()) {
update_file_list();
invalidated=false;
} else {
invalidated=true;
}
}
EditorFileDialog::Access EditorFileDialog::get_access() const{
return access;
}
void EditorFileDialog::_make_dir_confirm() {
Error err = dir_access->make_dir( makedirname->get_text() );
if (err==OK) {
dir_access->change_dir(makedirname->get_text());
invalidate();
update_filters();
update_dir();
} else {
mkdirerr->popup_centered_minsize(Size2(250,50));
}
}
void EditorFileDialog::_make_dir() {
makedialog->popup_centered_minsize(Size2(250,80));
makedirname->grab_focus();
}
void EditorFileDialog::_select_drive(int p_idx) {
String d = drives->get_item_text(p_idx);
dir_access->change_dir(d);
file->set_text("");
invalidate();
update_dir();
}
void EditorFileDialog::_update_drives() {
int dc = dir_access->get_drive_count();
if (dc==0 || access!=ACCESS_FILESYSTEM) {
drives->hide();
} else {
drives->clear();
drives->show();
for(int i=0;i<dir_access->get_drive_count();i++) {
String d = dir_access->get_drive(i);
drives->add_item(dir_access->get_drive(i));
}
drives->select(dir_access->get_current_drive());
}
}
bool EditorFileDialog::default_show_hidden_files=true;
void EditorFileDialog::_bind_methods() {
ObjectTypeDB::bind_method(_MD("_tree_selected"),&EditorFileDialog::_tree_selected);
ObjectTypeDB::bind_method(_MD("_tree_db_selected"),&EditorFileDialog::_tree_dc_selected);
ObjectTypeDB::bind_method(_MD("_dir_entered"),&EditorFileDialog::_dir_entered);
ObjectTypeDB::bind_method(_MD("_file_entered"),&EditorFileDialog::_file_entered);
ObjectTypeDB::bind_method(_MD("_action_pressed"),&EditorFileDialog::_action_pressed);
ObjectTypeDB::bind_method(_MD("_cancel_pressed"),&EditorFileDialog::_cancel_pressed);
ObjectTypeDB::bind_method(_MD("_filter_selected"),&EditorFileDialog::_filter_selected);
ObjectTypeDB::bind_method(_MD("_save_confirm_pressed"),&EditorFileDialog::_save_confirm_pressed);
ObjectTypeDB::bind_method(_MD("clear_filters"),&EditorFileDialog::clear_filters);
ObjectTypeDB::bind_method(_MD("add_filter","filter"),&EditorFileDialog::add_filter);
ObjectTypeDB::bind_method(_MD("get_current_dir"),&EditorFileDialog::get_current_dir);
ObjectTypeDB::bind_method(_MD("get_current_file"),&EditorFileDialog::get_current_file);
ObjectTypeDB::bind_method(_MD("get_current_path"),&EditorFileDialog::get_current_path);
ObjectTypeDB::bind_method(_MD("set_current_dir","dir"),&EditorFileDialog::set_current_dir);
ObjectTypeDB::bind_method(_MD("set_current_file","file"),&EditorFileDialog::set_current_file);
ObjectTypeDB::bind_method(_MD("set_current_path","path"),&EditorFileDialog::set_current_path);
ObjectTypeDB::bind_method(_MD("set_mode","mode"),&EditorFileDialog::set_mode);
ObjectTypeDB::bind_method(_MD("get_mode"),&EditorFileDialog::get_mode);
ObjectTypeDB::bind_method(_MD("get_vbox:VBoxContainer"),&EditorFileDialog::get_vbox);
ObjectTypeDB::bind_method(_MD("set_access","access"),&EditorFileDialog::set_access);
ObjectTypeDB::bind_method(_MD("get_access"),&EditorFileDialog::get_access);
ObjectTypeDB::bind_method(_MD("set_show_hidden_files"),&EditorFileDialog::set_show_hidden_files);
ObjectTypeDB::bind_method(_MD("is_showing_hidden_files"),&EditorFileDialog::is_showing_hidden_files);
ObjectTypeDB::bind_method(_MD("_select_drive"),&EditorFileDialog::_select_drive);
ObjectTypeDB::bind_method(_MD("_make_dir"),&EditorFileDialog::_make_dir);
ObjectTypeDB::bind_method(_MD("_make_dir_confirm"),&EditorFileDialog::_make_dir_confirm);
ObjectTypeDB::bind_method(_MD("_update_file_list"),&EditorFileDialog::update_file_list);
ObjectTypeDB::bind_method(_MD("_update_dir"),&EditorFileDialog::update_dir);
ObjectTypeDB::bind_method(_MD("_thumbnail_done"),&EditorFileDialog::_thumbnail_done);
ObjectTypeDB::bind_method(_MD("invalidate"),&EditorFileDialog::invalidate);
ADD_SIGNAL(MethodInfo("file_selected",PropertyInfo( Variant::STRING,"path")));
ADD_SIGNAL(MethodInfo("files_selected",PropertyInfo( Variant::STRING_ARRAY,"paths")));
ADD_SIGNAL(MethodInfo("dir_selected",PropertyInfo( Variant::STRING,"dir")));
BIND_CONSTANT( MODE_OPEN_FILE );
BIND_CONSTANT( MODE_OPEN_FILES );
BIND_CONSTANT( MODE_OPEN_DIR );
BIND_CONSTANT( MODE_SAVE_FILE );
BIND_CONSTANT( ACCESS_RESOURCES );
BIND_CONSTANT( ACCESS_USERDATA );
BIND_CONSTANT( ACCESS_FILESYSTEM );
}
void EditorFileDialog::set_show_hidden_files(bool p_show) {
show_hidden_files=p_show;
invalidate();
}
bool EditorFileDialog::is_showing_hidden_files() const {
return show_hidden_files;
}
void EditorFileDialog::set_default_show_hidden_files(bool p_show) {
default_show_hidden_files=p_show;
}
EditorFileDialog::EditorFileDialog() {
show_hidden_files=true;
VBoxContainer *vbc = memnew( VBoxContainer );
add_child(vbc);
set_child_rect(vbc);
mode=MODE_SAVE_FILE;
set_title("Save a File");
dir = memnew(LineEdit);
HBoxContainer *pathhb = memnew( HBoxContainer );
pathhb->add_child(dir);
dir->set_h_size_flags(SIZE_EXPAND_FILL);
drives = memnew( OptionButton );
pathhb->add_child(drives);
drives->connect("item_selected",this,"_select_drive");
makedir = memnew( Button );
makedir->set_text("Create Folder");
makedir->connect("pressed",this,"_make_dir");
pathhb->add_child(makedir);
vbc->add_margin_child("Path:",pathhb);
list_hb = memnew( HBoxContainer );
vbc->add_margin_child("Directories & Files:",list_hb,true);
tree = memnew(Tree);
tree->set_hide_root(true);
tree->set_h_size_flags(SIZE_EXPAND_FILL);
list_hb->add_child(tree);
HBoxContainer* filter_hb = memnew( HBoxContainer );
vbc->add_child(filter_hb);
VBoxContainer *filter_vb = memnew( VBoxContainer );
filter_hb->add_child(filter_vb);
filter_vb->set_h_size_flags(SIZE_EXPAND_FILL);
preview_vb = memnew( VBoxContainer );
filter_hb->add_child(preview_vb);
CenterContainer *prev_cc = memnew( CenterContainer );
preview_vb->add_margin_child("Preview:",prev_cc);
preview = memnew( TextureFrame );
prev_cc->add_child(preview);
preview_vb->hide();
file = memnew(LineEdit);
//add_child(file);
filter_vb->add_margin_child("File:",file);
filter = memnew( OptionButton );
//add_child(filter);
filter_vb->add_margin_child("Filter:",filter);
filter->set_clip_text(true);//too many extensions overflow it
dir_access = DirAccess::create(DirAccess::ACCESS_RESOURCES);
access=ACCESS_RESOURCES;
_update_drives();
connect("confirmed", this,"_action_pressed");
//cancel->connect("pressed", this,"_cancel_pressed");
tree->connect("cell_selected", this,"_tree_selected",varray(),CONNECT_DEFERRED);
tree->connect("item_activated", this,"_tree_db_selected",varray());
dir->connect("text_entered", this,"_dir_entered");
file->connect("text_entered", this,"_file_entered");
filter->connect("item_selected", this,"_filter_selected");
confirm_save = memnew( ConfirmationDialog );
confirm_save->set_as_toplevel(true);
add_child(confirm_save);
confirm_save->connect("confirmed", this,"_save_confirm_pressed");
makedialog = memnew( ConfirmationDialog );
makedialog->set_title("Create Folder");
VBoxContainer *makevb= memnew( VBoxContainer );
makedialog->add_child(makevb);
makedialog->set_child_rect(makevb);
makedirname = memnew( LineEdit );
makevb->add_margin_child("Name:",makedirname);
add_child(makedialog);
makedialog->register_text_enter(makedirname);
makedialog->connect("confirmed",this,"_make_dir_confirm");
mkdirerr = memnew( AcceptDialog );
mkdirerr->set_text("Could not create folder.");
add_child(mkdirerr);
exterr = memnew( AcceptDialog );
exterr->set_text("Must use a valid extension.");
add_child(exterr);
//update_file_list();
update_filters();
update_dir();
set_hide_on_ok(false);
vbox=vbc;
invalidated=true;
if (register_func)
register_func(this);
preview_wheel_timeout=0;
preview_wheel_index=0;
preview_waiting=false;
}
EditorFileDialog::~EditorFileDialog() {
if (unregister_func)
unregister_func(this);
memdelete(dir_access);
}
void EditorLineEditFileChooser::_bind_methods() {
ObjectTypeDB::bind_method(_MD("_browse"),&EditorLineEditFileChooser::_browse);
ObjectTypeDB::bind_method(_MD("_chosen"),&EditorLineEditFileChooser::_chosen);
ObjectTypeDB::bind_method(_MD("get_button:Button"),&EditorLineEditFileChooser::get_button);
ObjectTypeDB::bind_method(_MD("get_line_edit:LineEdit"),&EditorLineEditFileChooser::get_line_edit);
ObjectTypeDB::bind_method(_MD("get_file_dialog:EditorFileDialog"),&EditorLineEditFileChooser::get_file_dialog);
}
void EditorLineEditFileChooser::_chosen(const String& p_text){
line_edit->set_text(p_text);
line_edit->emit_signal("text_entered",p_text);
}
void EditorLineEditFileChooser::_browse() {
dialog->popup_centered_ratio();
}
EditorLineEditFileChooser::EditorLineEditFileChooser() {
line_edit = memnew( LineEdit );
add_child(line_edit);
line_edit->set_h_size_flags(SIZE_EXPAND_FILL);
button = memnew( Button );
button->set_text(" .. ");
add_child(button);
button->connect("pressed",this,"_browse");
dialog = memnew( EditorFileDialog);
add_child(dialog);
dialog->connect("file_selected",this,"_chosen");
dialog->connect("dir_selected",this,"_chosen");
dialog->connect("files_selected",this,"_chosen");
}

View File

@ -0,0 +1,198 @@
/*************************************************************************/
/* file_dialog.h */
/*************************************************************************/
/* This file is part of: */
/* GODOT ENGINE */
/* http://www.godotengine.org */
/*************************************************************************/
/* Copyright (c) 2007-2015 Juan Linietsky, Ariel Manzur. */
/* */
/* Permission is hereby granted, free of charge, to any person obtaining */
/* a copy of this software and associated documentation files (the */
/* "Software"), to deal in the Software without restriction, including */
/* without limitation the rights to use, copy, modify, merge, publish, */
/* distribute, sublicense, and/or sell copies of the Software, and to */
/* permit persons to whom the Software is furnished to do so, subject to */
/* the following conditions: */
/* */
/* The above copyright notice and this permission notice shall be */
/* included in all copies or substantial portions of the Software. */
/* */
/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
#ifndef EDITORFILEDIALOG_H
#define EDITORFILEDIALOG_H
#include "scene/gui/dialogs.h"
#include "scene/gui/tree.h"
#include "scene/gui/line_edit.h"
#include "scene/gui/option_button.h"
#include "scene/gui/dialogs.h"
#include "os/dir_access.h"
#include "scene/gui/box_container.h"
#include "scene/gui/texture_frame.h"
/**
@author Juan Linietsky <reduzio@gmail.com>
*/
class EditorFileDialog : public ConfirmationDialog {
OBJ_TYPE( EditorFileDialog, ConfirmationDialog );
public:
enum Access {
ACCESS_RESOURCES,
ACCESS_USERDATA,
ACCESS_FILESYSTEM
};
enum Mode {
MODE_OPEN_FILE,
MODE_OPEN_FILES,
MODE_OPEN_DIR,
MODE_SAVE_FILE,
};
typedef Ref<Texture> (*GetIconFunc)(const String&);
typedef void (*RegisterFunc)(EditorFileDialog*);
static GetIconFunc get_icon_func;
static GetIconFunc get_large_icon_func;
static RegisterFunc register_func;
static RegisterFunc unregister_func;
private:
ConfirmationDialog *makedialog;
LineEdit *makedirname;
Button *makedir;
Access access;
//Button *action;
VBoxContainer *vbox;
Mode mode;
LineEdit *dir;
OptionButton *drives;
Tree *tree;
TextureFrame *preview;
VBoxContainer *preview_vb;
HBoxContainer *list_hb;
LineEdit *file;
AcceptDialog *mkdirerr;
AcceptDialog *exterr;
OptionButton *filter;
DirAccess *dir_access;
ConfirmationDialog *confirm_save;
Vector<String> filters;
bool preview_waiting;
int preview_wheel_index;
float preview_wheel_timeout;
static bool default_show_hidden_files;
bool show_hidden_files;
bool invalidated;
void update_dir();
void update_file_list();
void update_filters();
void _tree_selected();
void _select_drive(int p_idx);
void _tree_dc_selected();
void _dir_entered(String p_dir);
void _file_entered(const String& p_file);
void _action_pressed();
void _save_confirm_pressed();
void _cancel_pressed();
void _filter_selected(int);
void _make_dir();
void _make_dir_confirm();
void _update_drives();
virtual void _post_popup();
//callback funtion is callback(String p_path,Ref<Texture> preview,Variant udata) preview null if could not load
void _thumbnail_done(const String& p_path,const Ref<Texture>& p_preview, const Variant& p_udata);
void _request_single_thumbnail(const String& p_path);
protected:
void _notification(int p_what);
static void _bind_methods();
//bind helpers
public:
void clear_filters();
void add_filter(const String& p_filter);
void set_enable_multiple_selection(bool p_enable);
Vector<String> get_selected_files() const;
String get_current_dir() const;
String get_current_file() const;
String get_current_path() const;
void set_current_dir(const String& p_dir);
void set_current_file(const String& p_file);
void set_current_path(const String& p_path);
void set_mode(Mode p_mode);
Mode get_mode() const;
VBoxContainer *get_vbox();
LineEdit *get_line_edit() { return file; }
void set_access(Access p_access);
Access get_access() const;
void set_show_hidden_files(bool p_show);
bool is_showing_hidden_files() const;
static void set_default_show_hidden_files(bool p_show);
void invalidate();
EditorFileDialog();
~EditorFileDialog();
};
class EditorLineEditFileChooser : public HBoxContainer {
OBJ_TYPE( EditorLineEditFileChooser, HBoxContainer );
Button *button;
LineEdit *line_edit;
EditorFileDialog *dialog;
void _chosen(const String& p_text);
void _browse();
protected:
static void _bind_methods();
public:
Button *get_button() { return button; }
LineEdit *get_line_edit() { return line_edit; }
EditorFileDialog *get_file_dialog() { return dialog; }
EditorLineEditFileChooser();
};
VARIANT_ENUM_CAST( EditorFileDialog::Mode );
VARIANT_ENUM_CAST( EditorFileDialog::Access );
#endif // EDITORFILEDIALOG_H

View File

@ -989,6 +989,7 @@ EditorFileSystemDirectory *EditorFileSystem::get_path(const String& p_path) {
void EditorFileSystem::_resource_saved(const String& p_path){
print_line("resource saved: "+p_path);
EditorFileSystem::get_singleton()->update_file(p_path);
}

View File

@ -99,6 +99,7 @@
#include "tools/editor/io_plugins/editor_translation_import_plugin.h"
#include "tools/editor/io_plugins/editor_mesh_import_plugin.h"
#include "plugins/editor_preview_plugins.h"
EditorNode *EditorNode::singleton=NULL;
@ -320,6 +321,11 @@ void EditorNode::_fs_changed() {
E->get()->invalidate();
}
for(Set<EditorFileDialog*>::Element *E=editor_file_dialogs.front();E;E=E->next()) {
E->get()->invalidate();
}
}
void EditorNode::_sources_changed(bool p_exist) {
@ -386,7 +392,7 @@ void EditorNode::edit_node(Node *p_node) {
void EditorNode::open_resource(const String& p_type) {
file->set_mode(FileDialog::MODE_OPEN_FILE);
file->set_mode(EditorFileDialog::MODE_OPEN_FILE);
List<String> extensions;
ResourceLoader::get_recognized_extensions_for_type(p_type,&extensions);
@ -718,6 +724,96 @@ void EditorNode::_save_edited_subresources(Node* scene,Map<RES,bool>& processed,
}
void EditorNode::_find_node_types(Node* p_node, int&count_2d, int&count_3d) {
if (p_node->is_type("Viewport") || (p_node!=get_edited_scene() && p_node->get_owner()!=get_edited_scene()))
return;
if (p_node->is_type("CanvasItem"))
count_2d++;
else if (p_node->is_type("Spatial"))
count_3d++;
for(int i=0;i<p_node->get_child_count();i++)
_find_node_types(p_node->get_child(i),count_2d,count_3d);
}
void EditorNode::_save_scene_with_preview(String p_file) {
int c2d=0;
int c3d=0;
EditorProgress save("save","Saving Scene",4);
save.step("Analyzing",0);
_find_node_types(get_edited_scene(),c2d,c3d);
RID viewport;
bool is2d;
if (c3d<c2d) {
viewport=scene_root->get_viewport();
is2d=true;
} else {
viewport=SpatialEditor::get_singleton()->get_editor_viewport(0)->get_viewport_node()->get_viewport();
is2d=false;
}
save.step("Creating Thumbnail",1);
//current view?
int screen =-1;
for(int i=0;i<editor_table.size();i++) {
if (editor_plugin_screen==editor_table[i]) {
screen=i;
break;
}
}
_editor_select(is2d?0:1);
VS::get_singleton()->viewport_queue_screen_capture(viewport);
save.step("Creating Thumbnail",2);
save.step("Creating Thumbnail",3);
Image img = VS::get_singleton()->viewport_get_screen_capture(viewport);
int preview_size = EditorSettings::get_singleton()->get("file_dialog/thumbnail_size");;
int width,height;
if (img.get_width() > preview_size && img.get_width() >= img.get_height()) {
width=preview_size;
height = img.get_height() * preview_size / img.get_width();
} else if (img.get_height() > preview_size && img.get_height() >= img.get_width()) {
height=preview_size;
width = img.get_width() * preview_size / img.get_height();
} else {
width=img.get_width();
height=img.get_height();
}
img.convert(Image::FORMAT_RGB);
img.resize(width,height);
String pfile = EditorSettings::get_singleton()->get_settings_path().plus_file("tmp/last_scene_preview.png");
img.save_png(pfile);
Vector<uint8_t> imgdata = FileAccess::get_file_as_array(pfile);
print_line("img data is "+itos(imgdata.size()));
if (scene_import_metadata.is_null())
scene_import_metadata = Ref<ResourceImportMetadata>( memnew( ResourceImportMetadata ) );
scene_import_metadata->set_option("thumbnail",imgdata);
//tamanio tel thumbnail
if (screen!=-1) {
_editor_select(screen);
}
save.step("Saving Scene",4);
_save_scene(p_file);
}
void EditorNode::_save_scene(String p_file) {
Node *scene = edited_scene;
@ -1016,7 +1112,9 @@ void EditorNode::_dialog_action(String p_file) {
if (file->get_mode()==FileDialog::MODE_SAVE_FILE) {
_save_scene(p_file);
//_save_scene(p_file);
_save_scene_with_preview(p_file);
}
} break;
@ -1024,7 +1122,8 @@ void EditorNode::_dialog_action(String p_file) {
case FILE_SAVE_AND_RUN: {
if (file->get_mode()==FileDialog::MODE_SAVE_FILE) {
_save_scene(p_file);
//_save_scene(p_file);
_save_scene_with_preview(p_file);
_run(false);
}
} break;
@ -1177,7 +1276,8 @@ void EditorNode::_dialog_action(String p_file) {
if (file->get_mode()==FileDialog::MODE_SAVE_FILE) {
_save_scene(p_file);
//_save_scene(p_file);
_save_scene_with_preview(p_file);
}
} break;
@ -1505,7 +1605,8 @@ void EditorNode::_run(bool p_current,const String& p_custom) {
return;
}
_save_scene(scene->get_filename());
//_save_scene(scene->get_filename());
_save_scene_with_preview(scene->get_filename());
}
}
@ -1608,7 +1709,7 @@ void EditorNode::_menu_option_confirm(int p_option,bool p_confirmed) {
//print_tree();
file->set_mode(FileDialog::MODE_OPEN_FILE);
file->set_mode(EditorFileDialog::MODE_OPEN_FILE);
//not for now?
List<String> extensions;
ResourceLoader::get_recognized_extensions_for_type("PackedScene",&extensions);
@ -1659,7 +1760,8 @@ void EditorNode::_menu_option_confirm(int p_option,bool p_confirmed) {
Node *scene = edited_scene;
if (scene && scene->get_filename()!="") {
_save_scene(scene->get_filename());
//_save_scene(scene->get_filename());
_save_scene_with_preview(scene->get_filename());
return;
};
// fallthrough to save_as
@ -1678,7 +1780,7 @@ void EditorNode::_menu_option_confirm(int p_option,bool p_confirmed) {
break;
}
file->set_mode(FileDialog::MODE_SAVE_FILE);
file->set_mode(EditorFileDialog::MODE_SAVE_FILE);
bool relpaths = (scene->has_meta("__editor_relpaths__") && scene->get_meta("__editor_relpaths__").operator bool());
@ -1761,7 +1863,7 @@ void EditorNode::_menu_option_confirm(int p_option,bool p_confirmed) {
bool relpaths = (scene->has_meta("__editor_relpaths__") && scene->get_meta("__editor_relpaths__").operator bool());
file->set_mode(FileDialog::MODE_SAVE_FILE);
file->set_mode(EditorFileDialog::MODE_SAVE_FILE);
file->set_current_path(cpath);
file->set_title("Save Translatable Strings");
@ -1810,7 +1912,7 @@ void EditorNode::_menu_option_confirm(int p_option,bool p_confirmed) {
break;
}
file->set_mode(FileDialog::MODE_SAVE_FILE);
file->set_mode(EditorFileDialog::MODE_SAVE_FILE);
List<String> extensions;
Ref<PackedScene> sd = memnew( PackedScene );
@ -2838,9 +2940,9 @@ void EditorNode::_instance_request(const String& p_path){
request_instance_scene(p_path);
}
void EditorNode::_property_keyed(const String& p_keyed,const Variant& p_value) {
void EditorNode::_property_keyed(const String& p_keyed,const Variant& p_value,bool p_advance) {
animation_editor->insert_value_key(p_keyed,p_value);
animation_editor->insert_value_key(p_keyed,p_value,p_advance);
}
void EditorNode::_transform_keyed(Object *sp,const String& p_sub,const Transform& p_key) {
@ -3132,6 +3234,7 @@ void EditorNode::register_editor_types() {
ObjectTypeDB::register_type<EditorImportPlugin>();
ObjectTypeDB::register_type<EditorScenePostImport>();
ObjectTypeDB::register_type<EditorScript>();
ObjectTypeDB::register_type<EditorFileDialog>();
//ObjectTypeDB::register_type<EditorImporter>();
@ -3282,6 +3385,16 @@ void EditorNode::_file_dialog_unregister(FileDialog *p_dialog){
singleton->file_dialogs.erase(p_dialog);
}
void EditorNode::_editor_file_dialog_register(EditorFileDialog *p_dialog) {
singleton->editor_file_dialogs.insert(p_dialog);
}
void EditorNode::_editor_file_dialog_unregister(EditorFileDialog *p_dialog){
singleton->editor_file_dialogs.erase(p_dialog);
}
Vector<EditorNodeInitCallback> EditorNode::_init_callbacks;
Error EditorNode::export_platform(const String& p_platform, const String& p_path, bool p_debug,const String& p_password,bool p_quit_after) {
@ -3334,6 +3447,11 @@ EditorNode::EditorNode() {
FileDialog::register_func=_file_dialog_register;
FileDialog::unregister_func=_file_dialog_unregister;
EditorFileDialog::get_icon_func=_file_dialog_get_icon;
EditorFileDialog::register_func=_editor_file_dialog_register;
EditorFileDialog::unregister_func=_editor_file_dialog_unregister;
editor_import_export = memnew( EditorImportExport );
add_child(editor_import_export);
@ -3358,6 +3476,9 @@ EditorNode::EditorNode() {
editor_register_icons(theme);
editor_register_fonts(theme);
//theme->set_icon("folder","EditorFileDialog",Theme::get_default()->get_icon("folder","EditorFileDialog"));
//theme->set_color("files_disabled","EditorFileDialog",Color(0,0,0,0.7));
String global_font = EditorSettings::get_singleton()->get("global/font");
if (global_font!="") {
Ref<Font> fnt = ResourceLoader::load(global_font);
@ -3376,6 +3497,8 @@ EditorNode::EditorNode() {
theme->set_stylebox("EditorFocus","EditorStyles",focus_sbt);
resource_preview = memnew( EditorResourcePreview );
add_child(resource_preview);
progress_dialog = memnew( ProgressDialog );
gui_base->add_child(progress_dialog);
@ -3473,6 +3596,7 @@ EditorNode::EditorNode() {
animation_panel=pc;
animation_panel->hide();
HBoxContainer *animation_hb = memnew( HBoxContainer);
animation_vb->add_child(animation_hb);
@ -4031,7 +4155,7 @@ EditorNode::EditorNode() {
file_templates->add_filter("*.tpz ; Template Package");
file = memnew( FileDialog );
file = memnew( EditorFileDialog );
gui_base->add_child(file);
file->set_current_dir("res://");
@ -4105,8 +4229,9 @@ EditorNode::EditorNode() {
editor_import_export->add_import_plugin( Ref<EditorTextureImportPlugin>( memnew(EditorTextureImportPlugin(this,EditorTextureImportPlugin::MODE_TEXTURE_2D) )));
editor_import_export->add_import_plugin( Ref<EditorTextureImportPlugin>( memnew(EditorTextureImportPlugin(this,EditorTextureImportPlugin::MODE_TEXTURE_3D) )));
editor_import_export->add_import_plugin( Ref<EditorTextureImportPlugin>( memnew(EditorTextureImportPlugin(this,EditorTextureImportPlugin::MODE_ATLAS) )));
editor_import_export->add_import_plugin( Ref<EditorTextureImportPlugin>( memnew(EditorTextureImportPlugin(this,EditorTextureImportPlugin::MODE_LARGE) )));
editor_import_export->add_import_plugin( Ref<EditorTextureImportPlugin>( memnew(EditorTextureImportPlugin(this,EditorTextureImportPlugin::MODE_TEXTURE_3D) )));
Ref<EditorSceneImportPlugin> _scene_import = memnew(EditorSceneImportPlugin(this) );
Ref<EditorSceneImporterCollada> _collada_import = memnew( EditorSceneImporterCollada);
_scene_import->add_importer(_collada_import);
@ -4161,6 +4286,14 @@ EditorNode::EditorNode() {
for(int i=0;i<EditorPlugins::get_plugin_count();i++)
add_editor_plugin( EditorPlugins::create(i,this) );
resource_preview->add_preview_generator( Ref<EditorTexturePreviewPlugin>( memnew(EditorTexturePreviewPlugin )));
resource_preview->add_preview_generator( Ref<EditorPackedScenePreviewPlugin>( memnew(EditorPackedScenePreviewPlugin )));
resource_preview->add_preview_generator( Ref<EditorMaterialPreviewPlugin>( memnew(EditorMaterialPreviewPlugin )));
resource_preview->add_preview_generator( Ref<EditorScriptPreviewPlugin>( memnew(EditorScriptPreviewPlugin )));
resource_preview->add_preview_generator( Ref<EditorSamplePreviewPlugin>( memnew(EditorSamplePreviewPlugin )));
resource_preview->add_preview_generator( Ref<EditorMeshPreviewPlugin>( memnew(EditorMeshPreviewPlugin )));
circle_step_msec=OS::get_singleton()->get_ticks_msec();
circle_step_frame=OS::get_singleton()->get_frames_drawn();;
circle_step=0;

View File

@ -78,7 +78,7 @@
#include "tools/editor/editor_plugin.h"
#include "fileserver/editor_file_server.h"
#include "editor_resource_preview.h"
@ -238,7 +238,7 @@ class EditorNode : public Node {
EditorSettingsDialog *settings_config_dialog;
RunSettingsDialog *run_settings_dialog;
ProjectSettings *project_settings;
FileDialog *file;
EditorFileDialog *file;
FileDialog *file_templates;
FileDialog *file_export;
FileDialog *file_export_lib;
@ -304,6 +304,7 @@ class EditorNode : public Node {
EditorSelection *editor_selection;
ProjectExport *project_export;
ProjectExportDialog *project_export_settings;
EditorResourcePreview *resource_preview;
EditorFileServer *file_server;
@ -348,7 +349,7 @@ class EditorNode : public Node {
void _instance_request(const String& p_path);
void _property_keyed(const String& p_keyed,const Variant& p_value);
void _property_keyed(const String& p_keyed, const Variant& p_value, bool p_advance);
void _transform_keyed(Object *sp,const String& p_sub,const Transform& p_key);
void _update_keying();
@ -381,11 +382,15 @@ class EditorNode : public Node {
String import_reload_fn;
Set<FileDialog*> file_dialogs;
Set<EditorFileDialog*> editor_file_dialogs;
Map<String,Ref<Texture> > icon_type_cache;
static Ref<Texture> _file_dialog_get_icon(const String& p_path);
static void _file_dialog_register(FileDialog *p_dialog);
static void _file_dialog_unregister(FileDialog *p_dialog);
static void _editor_file_dialog_register(EditorFileDialog *p_dialog);
static void _editor_file_dialog_unregister(EditorFileDialog *p_dialog);
void _cleanup_scene();
@ -394,6 +399,9 @@ class EditorNode : public Node {
bool _find_and_save_edited_subresources(Object *obj,Map<RES,bool>& processed,int32_t flags);
void _save_edited_subresources(Node* scene,Map<RES,bool>& processed,int32_t flags);
void _find_node_types(Node* p_node, int&count_2d, int&count_3d);
void _save_scene_with_preview(String p_file);
struct ExportDefer {
String platform;

View File

@ -0,0 +1,260 @@
#include "editor_resource_preview.h"
#include "editor_settings.h"
#include "os/file_access.h"
#include "io/resource_loader.h"
#include "io/resource_saver.h"
#include "globals.h"
Ref<Texture> EditorResourcePreviewGenerator::generate_from_path(const String& p_path) {
RES res = ResourceLoader::load(p_path);
if (!res.is_valid())
return res;
return generate(res);
}
EditorResourcePreviewGenerator::EditorResourcePreviewGenerator() {
}
EditorResourcePreview* EditorResourcePreview::singleton=NULL;
void EditorResourcePreview::_thread_func(void *ud) {
EditorResourcePreview *erp=(EditorResourcePreview*)ud;
erp->_thread();
}
void EditorResourcePreview::_preview_ready(const String& p_str,const Ref<Texture>& p_texture,ObjectID id,const StringName& p_func,const Variant& p_ud) {
print_line("preview is ready");
preview_mutex->lock();
Item item;
item.order=order++;
item.preview=p_texture;
cache[p_str]=item;
Object *recv = ObjectDB::get_instance(id);
if (recv) {
recv->call_deferred(p_func,p_str,p_texture,p_ud);
}
preview_mutex->unlock();
}
Ref<Texture> EditorResourcePreview::_generate_preview(const QueueItem& p_item,const String& cache_base) {
String type = ResourceLoader::get_resource_type(p_item.path);
print_line("resource type is: "+type);
if (type=="")
return Ref<Texture>(); //could not guess type
Ref<Texture> generated;
for(int i=0;i<preview_generators.size();i++) {
if (!preview_generators[i]->handles(type))
continue;
generated = preview_generators[i]->generate_from_path(p_item.path);
break;
}
if (generated.is_valid()) {
print_line("was generated");
int thumbnail_size = EditorSettings::get_singleton()->get("file_dialog/thumbnail_size");
//wow it generated a preview... save cache
ResourceSaver::save(cache_base+".png",generated);
FileAccess *f=FileAccess::open(cache_base+".txt",FileAccess::WRITE);
f->store_line(itos(thumbnail_size));
f->store_line(itos(FileAccess::get_modified_time(p_item.path)));
f->store_line(FileAccess::get_md5(p_item.path));
memdelete(f);
} else {
print_line("was not generated");
}
return generated;
}
void EditorResourcePreview::_thread() {
print_line("begin thread");
while(!exit) {
print_line("wait for semaphore");
preview_sem->wait();
preview_mutex->lock();
print_line("blue team go");
if (queue.size()) {
print_line("pop from queue");
QueueItem item = queue.front()->get();
queue.pop_front();
preview_mutex->unlock();
Ref<Texture> texture;
uint64_t modtime = FileAccess::get_modified_time(item.path);
int thumbnail_size = EditorSettings::get_singleton()->get("file_dialog/thumbnail_size");
if (cache.has(item.path)) {
//already has it because someone loaded it, just let it know it's ready
call_deferred("_preview_ready",item.path,cache[item.path].preview,item.id,item.function,item.userdata);
} else {
String temp_path=EditorSettings::get_singleton()->get_settings_path().plus_file("tmp");
String cache_base = Globals::get_singleton()->globalize_path(item.path).md5_text();
cache_base = temp_path.plus_file("resthumb-"+cache_base);
//does not have it, try to load a cached thumbnail
String file = cache_base+".txt";
print_line("cachetxt at "+file);
FileAccess *f=FileAccess::open(file,FileAccess::READ);
if (!f) {
print_line("generate because not cached");
//generate
texture=_generate_preview(item,cache_base);
} else {
int tsize = f->get_line().to_int64();
uint64_t last_modtime = f->get_line().to_int64();
bool cache_valid = true;
if (tsize!=thumbnail_size) {
cache_valid=false;
memdelete(f);
} else if (last_modtime!=modtime) {
String last_md5 = f->get_line();
String md5 = FileAccess::get_md5(item.path);
memdelete(f);
if (last_md5!=md5) {
cache_valid=false;
} else {
//update modified time
f=FileAccess::open(file,FileAccess::WRITE);
f->store_line(itos(modtime));
f->store_line(md5);
memdelete(f);
}
} else {
memdelete(f);
}
if (cache_valid) {
texture = ResourceLoader::load(cache_base+".png","ImageTexture",true);
if (!texture.is_valid()) {
//well fuck
cache_valid=false;
}
}
if (!cache_valid) {
texture=_generate_preview(item,cache_base);
}
}
print_line("notify of preview ready");
call_deferred("_preview_ready",item.path,texture,item.id,item.function,item.userdata);
}
} else {
preview_mutex->unlock();
}
}
}
void EditorResourcePreview::queue_resource_preview(const String& p_path, Object* p_receiver, const StringName& p_receiver_func, const Variant& p_userdata) {
ERR_FAIL_NULL(p_receiver);
preview_mutex->lock();
if (cache.has(p_path)) {
cache[p_path].order=order++;
p_receiver->call_deferred(p_receiver_func,p_path,cache[p_path].preview,p_userdata);
preview_mutex->unlock();
return;
}
print_line("send to thread");
QueueItem item;
item.function=p_receiver_func;
item.id=p_receiver->get_instance_ID();
item.path=p_path;
item.userdata=p_userdata;
queue.push_back(item);
preview_mutex->unlock();
preview_sem->post();
}
void EditorResourcePreview::add_preview_generator(const Ref<EditorResourcePreviewGenerator>& p_generator) {
preview_generators.push_back(p_generator);
}
EditorResourcePreview* EditorResourcePreview::get_singleton() {
return singleton;
}
void EditorResourcePreview::_bind_methods() {
ObjectTypeDB::bind_method("_preview_ready",&EditorResourcePreview::_preview_ready);
}
EditorResourcePreview::EditorResourcePreview() {
singleton=this;
preview_mutex = Mutex::create();
preview_sem = Semaphore::create();
order=0;
exit=false;
thread = Thread::create(_thread_func,this);
}
EditorResourcePreview::~EditorResourcePreview()
{
exit=true;
preview_sem->post();
Thread::wait_to_finish(thread);
memdelete(thread);
memdelete(preview_mutex);
memdelete(preview_sem);
}

View File

@ -0,0 +1,95 @@
#ifndef EDITORRESOURCEPREVIEW_H
#define EDITORRESOURCEPREVIEW_H
#include "scene/main/node.h"
#include "os/semaphore.h"
#include "os/thread.h"
#include "scene/resources/texture.h"
/* make previews for:
*packdscene
-wav
*image
-mesh
-font
*script
*material
-shader
-shader graph?
-navigation mesh
-collision?
-occluder polygon
-navigation polygon
-tileset
-curve and curve2D
*/
class EditorResourcePreviewGenerator : public Reference {
OBJ_TYPE(EditorResourcePreviewGenerator,Reference );
public:
virtual bool handles(const String& p_type) const=0;
virtual Ref<Texture> generate(const RES& p_from)=0;
virtual Ref<Texture> generate_from_path(const String& p_path);
EditorResourcePreviewGenerator();
};
class EditorResourcePreview : public Node {
OBJ_TYPE(EditorResourcePreview,Node);
static EditorResourcePreview* singleton;
struct QueueItem {
String path;
ObjectID id;
StringName function;
Variant userdata;
};
List<QueueItem> queue;
Mutex *preview_mutex;
Semaphore *preview_sem;
Thread *thread;
bool exit;
struct Item {
Ref<Texture> preview;
int order;
};
int order;
Map<String,Item> cache;
void _preview_ready(const String& p_str,const Ref<Texture>& p_texture, ObjectID id, const StringName &p_func, const Variant &p_ud);
Ref<Texture> _generate_preview(const QueueItem& p_item, const String &cache_base);
static void _thread_func(void *ud);
void _thread();
Vector<Ref<EditorResourcePreviewGenerator> > preview_generators;
protected:
static void _bind_methods();
public:
static EditorResourcePreview* get_singleton();
//callback funtion is callback(String p_path,Ref<Texture> preview,Variant udata) preview null if could not load
void queue_resource_preview(const String& p_path, Object* p_receiver, const StringName& p_receiver_func, const Variant& p_userdata);
void add_preview_generator(const Ref<EditorResourcePreviewGenerator>& p_generator);
EditorResourcePreview();
~EditorResourcePreview();
};
#endif // EDITORRESOURCEPREVIEW_H

View File

@ -448,6 +448,8 @@ void EditorSettings::_load_defaults() {
set("text_editor/create_signal_callbacks",true);
set("file_dialog/show_hidden_files", false);
set("file_dialog/thumbnail_size", 64);
hints["file_dialog/thumbnail_size"]=PropertyInfo(Variant::INT,"file_dialog/thumbnail_size",PROPERTY_HINT_RANGE,"32,128,16");
set("animation/autorename_animation_tracks",true);
set("animation/confirm_insert_track",true);

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