Merge pull request #96922 from Nodragem/moving-gridmap-panel-one-commit

Move GridMapEditor to bottom panel
This commit is contained in:
Thaddeus Crews 2024-11-11 14:18:03 -06:00
commit 9502f6faf4
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GPG Key ID: 62181B86FE9E5D84
2 changed files with 427 additions and 198 deletions

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@ -34,11 +34,14 @@
#include "core/input/input.h"
#include "core/os/keyboard.h"
#include "editor/editor_command_palette.h"
#include "editor/editor_main_screen.h"
#include "editor/editor_node.h"
#include "editor/editor_settings.h"
#include "editor/editor_string_names.h"
#include "editor/editor_undo_redo_manager.h"
#include "editor/gui/editor_bottom_panel.h"
#include "editor/gui/editor_zoom_widget.h"
#include "editor/plugins/node_3d_editor_plugin.h"
#include "editor/themes/editor_scale.h"
#include "scene/3d/camera_3d.h"
@ -84,16 +87,10 @@ void GridMapEditor::_menu_option(int p_option) {
}
if (edit_axis != new_axis) {
int item1 = options->get_popup()->get_item_index(MENU_OPTION_NEXT_LEVEL);
int item2 = options->get_popup()->get_item_index(MENU_OPTION_PREV_LEVEL);
if (edit_axis == Vector3::AXIS_Y) {
options->get_popup()->set_item_text(item1, TTR("Next Plane"));
options->get_popup()->set_item_text(item2, TTR("Previous Plane"));
spin_box_label->set_text(TTR("Plane:"));
floor->set_tooltip_text("Change Grid Plane");
} else if (new_axis == Vector3::AXIS_Y) {
options->get_popup()->set_item_text(item1, TTR("Next Floor"));
options->get_popup()->set_item_text(item2, TTR("Previous Floor"));
spin_box_label->set_text(TTR("Floor:"));
floor->set_tooltip_text("Change Grid Floor");
}
}
edit_axis = Vector3::Axis(new_axis);
@ -251,14 +248,22 @@ void GridMapEditor::_menu_option(int p_option) {
void GridMapEditor::_update_cursor_transform() {
cursor_transform = Transform3D();
cursor_transform.origin = cursor_origin;
cursor_transform.basis = node->get_basis_with_orthogonal_index(cursor_rot);
cursor_transform.basis *= node->get_cell_scale();
cursor_transform = node->get_global_transform() * cursor_transform;
if (selected_palette >= 0) {
if (node && !node->get_mesh_library().is_null()) {
if (mode_buttons_group->get_pressed_button() == paint_mode_button) {
// Rotation is only applied in paint mode, we don't want the cursor box to rotate otherwise.
cursor_transform.basis = node->get_basis_with_orthogonal_index(cursor_rot);
if (selected_palette >= 0 && node && node->get_mesh_library().is_valid()) {
cursor_transform *= node->get_mesh_library()->get_item_mesh_transform(selected_palette);
}
} else {
Transform3D xf;
xf.scale(node->get_cell_size());
xf.origin.x = node->get_center_x() ? -node->get_cell_size().x / 2 : 0;
xf.origin.y = node->get_center_y() ? -node->get_cell_size().y / 2 : 0;
xf.origin.z = node->get_center_z() ? -node->get_cell_size().z / 2 : 0;
cursor_transform *= xf;
}
if (cursor_instance.is_valid()) {
@ -301,7 +306,7 @@ void GridMapEditor::_update_selection_transform() {
xf2.basis.scale(scale);
xf2.origin = position;
RenderingServer::get_singleton()->instance_set_transform(selection_level_instance[i], xf2);
RenderingServer::get_singleton()->instance_set_transform(selection_level_instance[i], node->get_global_transform() * xf2);
}
}
}
@ -336,25 +341,22 @@ void GridMapEditor::_set_selection(bool p_active, const Vector3 &p_begin, const
if (is_visible_in_tree()) {
_update_selection_transform();
}
options->get_popup()->set_item_disabled(options->get_popup()->get_item_index(MENU_OPTION_SELECTION_CLEAR), !selection.active);
options->get_popup()->set_item_disabled(options->get_popup()->get_item_index(MENU_OPTION_SELECTION_CUT), !selection.active);
options->get_popup()->set_item_disabled(options->get_popup()->get_item_index(MENU_OPTION_SELECTION_DUPLICATE), !selection.active);
options->get_popup()->set_item_disabled(options->get_popup()->get_item_index(MENU_OPTION_SELECTION_FILL), !selection.active);
}
bool GridMapEditor::do_input_action(Camera3D *p_camera, const Point2 &p_point, bool p_click) {
if (!spatial_editor) {
return false;
}
if (selected_palette < 0 && input_action != INPUT_PICK && input_action != INPUT_SELECT && input_action != INPUT_PASTE) {
if (input_action == INPUT_TRANSFORM) {
return false;
}
if (selected_palette < 0 && input_action != INPUT_NONE && input_action != INPUT_PICK && input_action != INPUT_SELECT && input_action != INPUT_PASTE) {
return false;
}
if (mesh_library.is_null()) {
return false;
}
if (input_action != INPUT_PICK && input_action != INPUT_SELECT && input_action != INPUT_PASTE && !mesh_library->has_item(selected_palette)) {
if (input_action != INPUT_NONE && input_action != INPUT_PICK && input_action != INPUT_SELECT && input_action != INPUT_PASTE && !mesh_library->has_item(selected_palette)) {
return false;
}
@ -405,13 +407,17 @@ bool GridMapEditor::do_input_action(Camera3D *p_camera, const Point2 &p_point, b
cursor_origin = (Vector3(cell[0], cell[1], cell[2]) + Vector3(0.5 * node->get_center_x(), 0.5 * node->get_center_y(), 0.5 * node->get_center_z())) * node->get_cell_size();
cursor_visible = true;
if (input_action == INPUT_SELECT || input_action == INPUT_PASTE) {
if (input_action == INPUT_PASTE) {
cursor_visible = false;
}
_update_cursor_transform();
}
if (input_action == INPUT_NONE) {
return false;
}
if (input_action == INPUT_PASTE) {
paste_indicator.current = Vector3i(cell[0], cell[1], cell[2]);
_update_paste_indicator();
@ -604,7 +610,18 @@ void GridMapEditor::_do_paste() {
}
if (reselect) {
undo_redo->add_do_method(this, "_set_selection", true, paste_indicator.begin + ofs, paste_indicator.end + ofs);
// We need to rotate the paste_indicator to find the selection begin and end:
Vector3 temp_end = rot.xform(paste_indicator.end - paste_indicator.begin) + paste_indicator.begin + ofs;
Vector3 temp_begin = paste_indicator.begin + ofs;
// _set_selection expects that selection_begin is the corner closer to the origin:
for (int i = 0; i < 3; ++i) {
if (temp_begin[i] > temp_end[i]) {
float p = temp_begin[i];
temp_begin[i] = temp_end[i];
temp_end[i] = p;
}
}
undo_redo->add_do_method(this, "_set_selection", true, temp_begin, temp_end);
undo_redo->add_undo_method(this, "_set_selection", selection.active, selection.begin, selection.end);
}
@ -613,13 +630,93 @@ void GridMapEditor::_do_paste() {
_clear_clipboard_data();
}
void GridMapEditor::_show_viewports_transform_gizmo(bool p_value) {
Dictionary new_state;
new_state["transform_gizmo"] = p_value;
for (uint32_t i = 0; i < Node3DEditor::VIEWPORTS_COUNT; i++) {
Node3DEditorViewport *viewport = Node3DEditor::get_singleton()->get_editor_viewport(i);
viewport->set_state(new_state);
}
}
EditorPlugin::AfterGUIInput GridMapEditor::forward_spatial_input_event(Camera3D *p_camera, const Ref<InputEvent> &p_event) {
if (!node) {
return EditorPlugin::AFTER_GUI_INPUT_PASS;
}
Ref<InputEventMouseButton> mb = p_event;
Ref<InputEventKey> k = p_event;
if (k.is_valid() && k->is_pressed() && !k->is_echo()) {
// If we are in Transform mode we pass the events to the 3D editor,
// but if the Transform mode shortcut is pressed again, we go back to Selection mode.
if (mode_buttons_group->get_pressed_button() == transform_mode_button) {
if (transform_mode_button->get_shortcut().is_valid() && transform_mode_button->get_shortcut()->matches_event(p_event)) {
select_mode_button->set_pressed(true);
accept_event();
return EditorPlugin::AFTER_GUI_INPUT_STOP;
}
return EditorPlugin::AFTER_GUI_INPUT_PASS;
}
for (BaseButton *b : viewport_shortcut_buttons) {
if (b->is_disabled()) {
continue;
}
if (b->get_shortcut().is_valid() && b->get_shortcut()->matches_event(p_event)) {
if (b->is_toggle_mode()) {
b->set_pressed(b->get_button_group().is_valid() || !b->is_pressed());
} else {
// Can't press a button without toggle mode, so just emit the signal directly.
b->emit_signal(SceneStringName(pressed));
}
accept_event();
return EditorPlugin::AFTER_GUI_INPUT_STOP;
}
}
}
if (k.is_valid() && k->is_pressed() && !k->is_echo()) {
if (k->get_keycode() == Key::ESCAPE) {
if (input_action == INPUT_PASTE) {
_clear_clipboard_data();
input_action = INPUT_NONE;
_update_paste_indicator();
return EditorPlugin::AFTER_GUI_INPUT_STOP;
} else if (selection.active) {
_set_selection(false);
return EditorPlugin::AFTER_GUI_INPUT_STOP;
} else {
input_action = INPUT_NONE;
update_palette();
_update_cursor_instance();
return EditorPlugin::AFTER_GUI_INPUT_STOP;
}
}
Ref<Shortcut> ed_shortcut = ED_GET_SHORTCUT("grid_map/previous_floor");
if (ed_shortcut.is_valid() && ed_shortcut->matches_event(p_event)) {
accept_event();
_menu_option(MENU_OPTION_PREV_LEVEL);
return EditorPlugin::AFTER_GUI_INPUT_STOP;
}
ed_shortcut = ED_GET_SHORTCUT("grid_map/next_floor");
if (ed_shortcut.is_valid() && ed_shortcut->matches_event(p_event)) {
accept_event();
_menu_option(MENU_OPTION_NEXT_LEVEL);
return EditorPlugin::AFTER_GUI_INPUT_STOP;
}
for (int i = 0; i < options->get_popup()->get_item_count(); ++i) {
const Ref<Shortcut> &shortcut = options->get_popup()->get_item_shortcut(i);
if (shortcut.is_valid() && shortcut->matches_event(p_event)) {
// Consume input to avoid conflicts with other plugins.
accept_event();
_menu_option(options->get_popup()->get_item_id(i));
return EditorPlugin::AFTER_GUI_INPUT_STOP;
}
}
}
Ref<InputEventMouseButton> mb = p_event;
if (mb.is_valid()) {
if (mb->get_button_index() == MouseButton::WHEEL_UP && (mb->is_command_or_control_pressed())) {
if (mb->is_pressed()) {
@ -645,14 +742,17 @@ EditorPlugin::AfterGUIInput GridMapEditor::forward_spatial_input_event(Camera3D
input_action = INPUT_NONE;
_update_paste_indicator();
return EditorPlugin::AFTER_GUI_INPUT_STOP;
} else if (mb->is_shift_pressed() && can_edit) {
} else if (mode_buttons_group->get_pressed_button() == select_mode_button && can_edit) {
input_action = INPUT_SELECT;
last_selection = selection;
} else if (mb->is_command_or_control_pressed() && can_edit) {
} else if (mode_buttons_group->get_pressed_button() == pick_mode_button && can_edit) {
input_action = INPUT_PICK;
} else {
} else if (mode_buttons_group->get_pressed_button() == paint_mode_button && can_edit) {
input_action = INPUT_PAINT;
set_items.clear();
} else if (mode_buttons_group->get_pressed_button() == erase_mode_button && can_edit) {
input_action = INPUT_ERASE;
set_items.clear();
}
} else if (mb->get_button_index() == MouseButton::RIGHT) {
if (input_action == INPUT_PASTE) {
@ -663,9 +763,6 @@ EditorPlugin::AfterGUIInput GridMapEditor::forward_spatial_input_event(Camera3D
} else if (selection.active) {
_set_selection(false);
return EditorPlugin::AFTER_GUI_INPUT_STOP;
} else {
input_action = INPUT_ERASE;
set_items.clear();
}
} else {
return EditorPlugin::AFTER_GUI_INPUT_PASS;
@ -676,7 +773,7 @@ EditorPlugin::AfterGUIInput GridMapEditor::forward_spatial_input_event(Camera3D
}
return EditorPlugin::AFTER_GUI_INPUT_PASS;
} else {
if ((mb->get_button_index() == MouseButton::RIGHT && input_action == INPUT_ERASE) || (mb->get_button_index() == MouseButton::LEFT && input_action == INPUT_PAINT)) {
if ((mb->get_button_index() == MouseButton::LEFT && input_action == INPUT_ERASE) || (mb->get_button_index() == MouseButton::LEFT && input_action == INPUT_PAINT)) {
if (set_items.size()) {
EditorUndoRedoManager *undo_redo = EditorUndoRedoManager::get_singleton();
undo_redo->create_action(TTR("GridMap Paint"));
@ -731,42 +828,6 @@ EditorPlugin::AfterGUIInput GridMapEditor::forward_spatial_input_event(Camera3D
return EditorPlugin::AFTER_GUI_INPUT_PASS;
}
Ref<InputEventKey> k = p_event;
if (k.is_valid()) {
if (k->is_pressed()) {
if (k->get_keycode() == Key::ESCAPE) {
if (input_action == INPUT_PASTE) {
_clear_clipboard_data();
input_action = INPUT_NONE;
_update_paste_indicator();
return EditorPlugin::AFTER_GUI_INPUT_STOP;
} else if (selection.active) {
_set_selection(false);
return EditorPlugin::AFTER_GUI_INPUT_STOP;
} else {
selected_palette = -1;
mesh_library_palette->deselect_all();
update_palette();
_update_cursor_instance();
return EditorPlugin::AFTER_GUI_INPUT_STOP;
}
}
// Consume input to avoid conflicts with other plugins.
if (k.is_valid() && k->is_pressed() && !k->is_echo()) {
for (int i = 0; i < options->get_popup()->get_item_count(); ++i) {
const Ref<Shortcut> &shortcut = options->get_popup()->get_item_shortcut(i);
if (shortcut.is_valid() && shortcut->matches_event(p_event)) {
accept_event();
_menu_option(options->get_popup()->get_item_id(i));
return EditorPlugin::AFTER_GUI_INPUT_STOP;
}
}
}
}
}
Ref<InputEventPanGesture> pan_gesture = p_event;
if (pan_gesture.is_valid()) {
if (pan_gesture->is_alt_pressed() && pan_gesture->is_command_or_control_pressed()) {
@ -833,11 +894,13 @@ void GridMapEditor::_mesh_library_palette_input(const Ref<InputEvent> &p_ie) {
// Zoom in/out using Ctrl + mouse wheel
if (mb.is_valid() && mb->is_pressed() && mb->is_command_or_control_pressed()) {
if (mb->is_pressed() && mb->get_button_index() == MouseButton::WHEEL_UP) {
size_slider->set_value(size_slider->get_value() + 0.2);
zoom_widget->set_zoom(zoom_widget->get_zoom() + 0.2);
zoom_widget->emit_signal(SNAME("zoom_changed"), zoom_widget->get_zoom());
}
if (mb->is_pressed() && mb->get_button_index() == MouseButton::WHEEL_DOWN) {
size_slider->set_value(size_slider->get_value() - 0.2);
zoom_widget->set_zoom(zoom_widget->get_zoom() - 0.2);
zoom_widget->emit_signal(SNAME("zoom_changed"), zoom_widget->get_zoom());
}
}
}
@ -855,9 +918,9 @@ void GridMapEditor::update_palette() {
if (display_mode == DISPLAY_THUMBNAIL) {
mesh_library_palette->set_max_columns(0);
mesh_library_palette->set_icon_mode(ItemList::ICON_MODE_TOP);
mesh_library_palette->set_fixed_column_width(min_size * MAX(size_slider->get_value(), 1.5));
mesh_library_palette->set_fixed_column_width(min_size * MAX(zoom_widget->get_zoom(), 1.5));
} else if (display_mode == DISPLAY_LIST) {
mesh_library_palette->set_max_columns(1);
mesh_library_palette->set_max_columns(0);
mesh_library_palette->set_icon_mode(ItemList::ICON_MODE_LEFT);
mesh_library_palette->set_fixed_column_width(0);
}
@ -938,6 +1001,11 @@ void GridMapEditor::_update_mesh_library() {
}
update_palette();
// Make sure we select the first tile as default possible.
if (mesh_library_palette->get_current() == -1 && mesh_library_palette->get_item_count() > 0) {
mesh_library_palette->set_current(0);
selected_palette = mesh_library_palette->get_item_metadata(0);
}
// Update the cursor and grid in case the library is changed or removed.
_update_cursor_instance();
update_grid();
@ -1058,10 +1126,22 @@ void GridMapEditor::_draw_grids(const Vector3 &cell_size) {
}
void GridMapEditor::_update_theme() {
options->set_button_icon(get_theme_icon(SNAME("GridMap"), EditorStringName(EditorIcons)));
transform_mode_button->set_button_icon(get_theme_icon(SNAME("ToolMove"), EditorStringName(EditorIcons)));
select_mode_button->set_button_icon(get_theme_icon(SNAME("ToolSelect"), EditorStringName(EditorIcons)));
erase_mode_button->set_button_icon(get_theme_icon(SNAME("Eraser"), EditorStringName(EditorIcons)));
paint_mode_button->set_button_icon(get_theme_icon(SNAME("Paint"), EditorStringName(EditorIcons)));
pick_mode_button->set_button_icon(get_theme_icon(SNAME("ColorPick"), EditorStringName(EditorIcons)));
fill_action_button->set_button_icon(get_theme_icon(SNAME("Bucket"), EditorStringName(EditorIcons)));
move_action_button->set_button_icon(get_theme_icon(SNAME("ActionCut"), EditorStringName(EditorIcons)));
duplicate_action_button->set_button_icon(get_theme_icon(SNAME("ActionCopy"), EditorStringName(EditorIcons)));
delete_action_button->set_button_icon(get_theme_icon(SNAME("Clear"), EditorStringName(EditorIcons)));
rotate_x_button->set_button_icon(get_theme_icon(SNAME("RotateLeft"), EditorStringName(EditorIcons)));
rotate_y_button->set_button_icon(get_theme_icon(SNAME("ToolRotate"), EditorStringName(EditorIcons)));
rotate_z_button->set_button_icon(get_theme_icon(SNAME("RotateRight"), EditorStringName(EditorIcons)));
search_box->set_right_icon(get_theme_icon(SNAME("Search"), EditorStringName(EditorIcons)));
mode_thumbnail->set_button_icon(get_theme_icon(SNAME("FileThumbnail"), EditorStringName(EditorIcons)));
mode_list->set_button_icon(get_theme_icon(SNAME("FileList"), EditorStringName(EditorIcons)));
options->set_button_icon(get_theme_icon(SNAME("Tools"), EditorStringName(EditorIcons)));
}
void GridMapEditor::_notification(int p_what) {
@ -1076,6 +1156,9 @@ void GridMapEditor::_notification(int p_what) {
RenderingServer::get_singleton()->instance_set_layer_mask(selection_level_instance[i], 1 << Node3DEditorViewport::MISC_TOOL_LAYER);
}
cursor_instance = RenderingServer::get_singleton()->instance_create2(cursor_mesh, get_tree()->get_root()->get_world_3d()->get_scenario());
RenderingServer::get_singleton()->instance_set_layer_mask(cursor_instance, 1 << Node3DEditorViewport::MISC_TOOL_LAYER);
RenderingServer::get_singleton()->instance_set_visible(cursor_instance, false);
selection_instance = RenderingServer::get_singleton()->instance_create2(selection_mesh, get_tree()->get_root()->get_world_3d()->get_scenario());
RenderingServer::get_singleton()->instance_set_layer_mask(selection_instance, 1 << Node3DEditorViewport::MISC_TOOL_LAYER);
paste_instance = RenderingServer::get_singleton()->instance_create2(paste_mesh, get_tree()->get_root()->get_world_3d()->get_scenario());
@ -1097,8 +1180,10 @@ void GridMapEditor::_notification(int p_what) {
RenderingServer::get_singleton()->free(selection_level_instance[i]);
}
RenderingServer::get_singleton()->free(cursor_instance);
RenderingServer::get_singleton()->free(selection_instance);
RenderingServer::get_singleton()->free(paste_instance);
cursor_instance = RID();
selection_instance = RID();
paste_instance = RID();
} break;
@ -1144,15 +1229,32 @@ void GridMapEditor::_update_cursor_instance() {
}
cursor_instance = RID();
if (selected_palette >= 0) {
if (node && !node->get_mesh_library().is_null()) {
if (mode_buttons_group->get_pressed_button() == paint_mode_button) {
if (selected_palette >= 0 && node && node->get_mesh_library().is_valid()) {
Ref<Mesh> mesh = node->get_mesh_library()->get_item_mesh(selected_palette);
if (!mesh.is_null() && mesh->get_rid().is_valid()) {
cursor_instance = RenderingServer::get_singleton()->instance_create2(mesh->get_rid(), get_tree()->get_root()->get_world_3d()->get_scenario());
RenderingServer::get_singleton()->instance_set_transform(cursor_instance, cursor_transform);
}
}
} else if (mode_buttons_group->get_pressed_button() == select_mode_button) {
cursor_inner_mat->set_albedo(Color(default_color, 0.2));
cursor_outer_mat->set_albedo(Color(default_color, 0.8));
cursor_instance = RenderingServer::get_singleton()->instance_create2(cursor_mesh, get_tree()->get_root()->get_world_3d()->get_scenario());
} else if (mode_buttons_group->get_pressed_button() == erase_mode_button) {
cursor_inner_mat->set_albedo(Color(erase_color, 0.2));
cursor_outer_mat->set_albedo(Color(erase_color, 0.8));
cursor_instance = RenderingServer::get_singleton()->instance_create2(cursor_mesh, get_tree()->get_root()->get_world_3d()->get_scenario());
} else if (mode_buttons_group->get_pressed_button() == pick_mode_button) {
cursor_inner_mat->set_albedo(Color(pick_color, 0.2));
cursor_outer_mat->set_albedo(Color(pick_color, 0.8));
cursor_instance = RenderingServer::get_singleton()->instance_create2(cursor_mesh, get_tree()->get_root()->get_world_3d()->get_scenario());
}
_update_cursor_transform();
}
void GridMapEditor::_on_tool_mode_changed() {
_show_viewports_transform_gizmo(mode_buttons_group->get_pressed_button() == transform_mode_button);
_update_cursor_instance();
}
void GridMapEditor::_item_selected_cbk(int idx) {
@ -1182,80 +1284,26 @@ void GridMapEditor::_bind_methods() {
}
GridMapEditor::GridMapEditor() {
ED_SHORTCUT("grid_map/previous_floor", TTR("Previous Floor"), Key::Q, true);
ED_SHORTCUT("grid_map/next_floor", TTR("Next Floor"), Key::E, true);
ED_SHORTCUT("grid_map/edit_x_axis", TTR("Edit X Axis"), Key::Z, true);
ED_SHORTCUT("grid_map/edit_y_axis", TTR("Edit Y Axis"), Key::X, true);
ED_SHORTCUT("grid_map/edit_z_axis", TTR("Edit Z Axis"), Key::C, true);
ED_SHORTCUT("grid_map/cursor_rotate_x", TTR("Cursor Rotate X"), Key::A, true);
ED_SHORTCUT("grid_map/cursor_rotate_y", TTR("Cursor Rotate Y"), Key::S, true);
ED_SHORTCUT("grid_map/cursor_rotate_z", TTR("Cursor Rotate Z"), Key::D, true);
ED_SHORTCUT("grid_map/cursor_back_rotate_x", TTR("Cursor Back Rotate X"), KeyModifierMask::SHIFT + Key::A, true);
ED_SHORTCUT("grid_map/cursor_back_rotate_y", TTR("Cursor Back Rotate Y"), KeyModifierMask::SHIFT + Key::S, true);
ED_SHORTCUT("grid_map/cursor_back_rotate_z", TTR("Cursor Back Rotate Z"), KeyModifierMask::SHIFT + Key::D, true);
ED_SHORTCUT("grid_map/cursor_clear_rotation", TTR("Cursor Clear Rotation"), Key::W, true);
ED_SHORTCUT("grid_map/paste_selects", TTR("Paste Selects"));
ED_SHORTCUT("grid_map/duplicate_selection", TTR("Duplicate Selection"), KeyModifierMask::CTRL + Key::C);
ED_SHORTCUT("grid_map/cut_selection", TTR("Cut Selection"), KeyModifierMask::CTRL + Key::X);
ED_SHORTCUT("grid_map/clear_selection", TTR("Clear Selection"), Key::KEY_DELETE);
ED_SHORTCUT("grid_map/fill_selection", TTR("Fill Selection"), KeyModifierMask::CTRL + Key::F);
int mw = EDITOR_GET("editors/grid_map/palette_min_width");
Control *ec = memnew(Control);
ec->set_custom_minimum_size(Size2(mw, 0) * EDSCALE);
add_child(ec);
spatial_editor_hb = memnew(HBoxContainer);
spatial_editor_hb->set_h_size_flags(SIZE_EXPAND_FILL);
spatial_editor_hb->set_alignment(BoxContainer::ALIGNMENT_END);
Node3DEditor::get_singleton()->add_control_to_menu_panel(spatial_editor_hb);
spin_box_label = memnew(Label);
spin_box_label->set_text(TTR("Floor:"));
spatial_editor_hb->add_child(spin_box_label);
floor = memnew(SpinBox);
floor->set_min(-32767);
floor->set_max(32767);
floor->set_step(1);
floor->get_line_edit()->add_theme_constant_override("minimum_character_width", 16);
spatial_editor_hb->add_child(floor);
floor->connect(SceneStringName(value_changed), callable_mp(this, &GridMapEditor::_floor_changed));
floor->connect(SceneStringName(mouse_exited), callable_mp(this, &GridMapEditor::_floor_mouse_exited));
floor->get_line_edit()->connect(SceneStringName(mouse_exited), callable_mp(this, &GridMapEditor::_floor_mouse_exited));
spatial_editor_hb->add_child(memnew(VSeparator));
ED_SHORTCUT("grid_map/previous_floor", TTR("Previous Floor"), Key::KEY_1, true);
ED_SHORTCUT("grid_map/next_floor", TTR("Next Floor"), Key::KEY_3, true);
ED_SHORTCUT("grid_map/edit_x_axis", TTR("Edit X Axis"), KeyModifierMask::SHIFT + Key::Z, true);
ED_SHORTCUT("grid_map/edit_y_axis", TTR("Edit Y Axis"), KeyModifierMask::SHIFT + Key::X, true);
ED_SHORTCUT("grid_map/edit_z_axis", TTR("Edit Z Axis"), KeyModifierMask::SHIFT + Key::C, true);
ED_SHORTCUT("grid_map/keep_selected", TTR("Keep Selection"));
ED_SHORTCUT("grid_map/clear_rotation", TTR("Clear Rotation"));
options = memnew(MenuButton);
spatial_editor_hb->add_child(options);
spatial_editor_hb->hide();
options->set_text(TTR("Grid Map"));
options->get_popup()->add_shortcut(ED_GET_SHORTCUT("grid_map/previous_floor"), MENU_OPTION_PREV_LEVEL);
options->get_popup()->add_shortcut(ED_GET_SHORTCUT("grid_map/next_floor"), MENU_OPTION_NEXT_LEVEL);
options->set_theme_type_variation("FlatButton");
options->get_popup()->add_separator();
options->get_popup()->add_radio_check_shortcut(ED_GET_SHORTCUT("grid_map/edit_x_axis"), MENU_OPTION_X_AXIS);
options->get_popup()->add_radio_check_shortcut(ED_GET_SHORTCUT("grid_map/edit_y_axis"), MENU_OPTION_Y_AXIS);
options->get_popup()->add_radio_check_shortcut(ED_GET_SHORTCUT("grid_map/edit_z_axis"), MENU_OPTION_Z_AXIS);
options->get_popup()->set_item_checked(options->get_popup()->get_item_index(MENU_OPTION_Y_AXIS), true);
options->get_popup()->add_separator();
options->get_popup()->add_shortcut(ED_GET_SHORTCUT("grid_map/cursor_rotate_x"), MENU_OPTION_CURSOR_ROTATE_X);
options->get_popup()->add_shortcut(ED_GET_SHORTCUT("grid_map/cursor_rotate_y"), MENU_OPTION_CURSOR_ROTATE_Y);
options->get_popup()->add_shortcut(ED_GET_SHORTCUT("grid_map/cursor_rotate_z"), MENU_OPTION_CURSOR_ROTATE_Z);
options->get_popup()->add_shortcut(ED_GET_SHORTCUT("grid_map/cursor_back_rotate_x"), MENU_OPTION_CURSOR_BACK_ROTATE_X);
options->get_popup()->add_shortcut(ED_GET_SHORTCUT("grid_map/cursor_back_rotate_y"), MENU_OPTION_CURSOR_BACK_ROTATE_Y);
options->get_popup()->add_shortcut(ED_GET_SHORTCUT("grid_map/cursor_back_rotate_z"), MENU_OPTION_CURSOR_BACK_ROTATE_Z);
options->get_popup()->add_shortcut(ED_GET_SHORTCUT("grid_map/cursor_clear_rotation"), MENU_OPTION_CURSOR_CLEAR_ROTATION);
options->get_popup()->add_separator();
// TRANSLATORS: This is a toggle to select after pasting the new content.
options->get_popup()->add_check_shortcut(ED_GET_SHORTCUT("grid_map/paste_selects"), MENU_OPTION_PASTE_SELECTS);
options->get_popup()->add_separator();
options->get_popup()->add_shortcut(ED_GET_SHORTCUT("grid_map/duplicate_selection"), MENU_OPTION_SELECTION_DUPLICATE);
options->get_popup()->add_shortcut(ED_GET_SHORTCUT("grid_map/cut_selection"), MENU_OPTION_SELECTION_CUT);
options->get_popup()->add_shortcut(ED_GET_SHORTCUT("grid_map/clear_selection"), MENU_OPTION_SELECTION_CLEAR);
options->get_popup()->add_shortcut(ED_GET_SHORTCUT("grid_map/fill_selection"), MENU_OPTION_SELECTION_FILL);
options->get_popup()->add_shortcut(ED_GET_SHORTCUT("grid_map/clear_rotation"), MENU_OPTION_CURSOR_CLEAR_ROTATION);
options->get_popup()->add_check_shortcut(ED_GET_SHORTCUT("grid_map/keep_selected"), MENU_OPTION_PASTE_SELECTS);
options->get_popup()->set_item_checked(options->get_popup()->get_item_index(MENU_OPTION_PASTE_SELECTS), true);
options->get_popup()->add_separator();
options->get_popup()->add_item(TTR("Settings..."), MENU_OPTION_GRIDMAP_SETTINGS);
@ -1275,40 +1323,180 @@ GridMapEditor::GridMapEditor() {
options->get_popup()->connect(SceneStringName(id_pressed), callable_mp(this, &GridMapEditor::_menu_option));
HBoxContainer *hb = memnew(HBoxContainer);
add_child(hb);
hb->set_h_size_flags(SIZE_EXPAND_FILL);
toolbar = memnew(HBoxContainer);
add_child(toolbar);
toolbar->set_h_size_flags(SIZE_EXPAND_FILL);
HBoxContainer *mode_buttons = memnew(HBoxContainer);
toolbar->add_child(mode_buttons);
mode_buttons_group.instantiate();
transform_mode_button = memnew(Button);
transform_mode_button->set_theme_type_variation("FlatButton");
transform_mode_button->set_toggle_mode(true);
transform_mode_button->set_button_group(mode_buttons_group);
transform_mode_button->set_shortcut(ED_SHORTCUT("grid_map/transform_tool", TTR("Transform"), Key::T, true));
transform_mode_button->connect(SceneStringName(toggled),
callable_mp(this, &GridMapEditor::_on_tool_mode_changed).unbind(1));
mode_buttons->add_child(transform_mode_button);
viewport_shortcut_buttons.push_back(transform_mode_button);
VSeparator *vsep = memnew(VSeparator);
mode_buttons->add_child(vsep);
select_mode_button = memnew(Button);
select_mode_button->set_theme_type_variation("FlatButton");
select_mode_button->set_toggle_mode(true);
select_mode_button->set_button_group(mode_buttons_group);
select_mode_button->set_shortcut(ED_SHORTCUT("grid_map/selection_tool", TTR("Selection"), Key::Q, true));
select_mode_button->connect(SceneStringName(toggled),
callable_mp(this, &GridMapEditor::_on_tool_mode_changed).unbind(1));
mode_buttons->add_child(select_mode_button);
viewport_shortcut_buttons.push_back(select_mode_button);
select_mode_button->set_pressed(true);
erase_mode_button = memnew(Button);
erase_mode_button->set_theme_type_variation("FlatButton");
erase_mode_button->set_toggle_mode(true);
erase_mode_button->set_button_group(mode_buttons_group);
erase_mode_button->set_shortcut(ED_SHORTCUT("grid_map/erase_tool", TTR("Erase"), Key::W, true));
mode_buttons->add_child(erase_mode_button);
erase_mode_button->connect(SceneStringName(toggled),
callable_mp(this, &GridMapEditor::_on_tool_mode_changed).unbind(1));
viewport_shortcut_buttons.push_back(erase_mode_button);
paint_mode_button = memnew(Button);
paint_mode_button->set_theme_type_variation("FlatButton");
paint_mode_button->set_toggle_mode(true);
paint_mode_button->set_button_group(mode_buttons_group);
paint_mode_button->set_shortcut(ED_SHORTCUT("grid_map/paint_tool", TTR("Paint"), Key::E, true));
paint_mode_button->connect(SceneStringName(toggled),
callable_mp(this, &GridMapEditor::_on_tool_mode_changed).unbind(1));
mode_buttons->add_child(paint_mode_button);
viewport_shortcut_buttons.push_back(paint_mode_button);
pick_mode_button = memnew(Button);
pick_mode_button->set_theme_type_variation("FlatButton");
pick_mode_button->set_toggle_mode(true);
pick_mode_button->set_button_group(mode_buttons_group);
pick_mode_button->set_shortcut(ED_SHORTCUT("grid_map/pick_tool", TTR("Pick"), Key::R, true));
pick_mode_button->connect(SceneStringName(toggled),
callable_mp(this, &GridMapEditor::_on_tool_mode_changed).unbind(1));
mode_buttons->add_child(pick_mode_button);
viewport_shortcut_buttons.push_back(pick_mode_button);
vsep = memnew(VSeparator);
toolbar->add_child(vsep);
HBoxContainer *action_buttons = memnew(HBoxContainer);
toolbar->add_child(action_buttons);
fill_action_button = memnew(Button);
fill_action_button->set_theme_type_variation("FlatButton");
fill_action_button->set_shortcut(ED_SHORTCUT("grid_map/fill_tool", TTR("Fill"), Key::Z, true));
fill_action_button->connect(SceneStringName(pressed),
callable_mp(this, &GridMapEditor::_menu_option).bind(MENU_OPTION_SELECTION_FILL));
action_buttons->add_child(fill_action_button);
move_action_button = memnew(Button);
move_action_button->set_theme_type_variation("FlatButton");
move_action_button->set_shortcut(ED_SHORTCUT("grid_map/move_tool", TTR("Move"), Key::X, true));
move_action_button->connect(SceneStringName(pressed),
callable_mp(this, &GridMapEditor::_menu_option).bind(MENU_OPTION_SELECTION_CUT));
action_buttons->add_child(move_action_button);
duplicate_action_button = memnew(Button);
duplicate_action_button->set_theme_type_variation("FlatButton");
duplicate_action_button->set_shortcut(ED_SHORTCUT("grid_map/duplicate_tool", TTR("Duplicate"), Key::C, true));
duplicate_action_button->connect(SceneStringName(pressed),
callable_mp(this, &GridMapEditor::_menu_option).bind(MENU_OPTION_SELECTION_DUPLICATE));
action_buttons->add_child(duplicate_action_button);
delete_action_button = memnew(Button);
delete_action_button->set_theme_type_variation("FlatButton");
delete_action_button->set_shortcut(ED_SHORTCUT("grid_map/delete_tool", TTR("Delete"), Key::V, true));
delete_action_button->connect(SceneStringName(pressed),
callable_mp(this, &GridMapEditor::_menu_option).bind(MENU_OPTION_SELECTION_CLEAR));
action_buttons->add_child(delete_action_button);
vsep = memnew(VSeparator);
toolbar->add_child(vsep);
HBoxContainer *rotation_buttons = memnew(HBoxContainer);
toolbar->add_child(rotation_buttons);
rotate_x_button = memnew(Button);
rotate_x_button->set_theme_type_variation("FlatButton");
rotate_x_button->set_shortcut(ED_SHORTCUT("grid_map/cursor_rotate_x", TTR("Cursor Rotate X"), Key::A, true));
rotate_x_button->connect(SceneStringName(pressed),
callable_mp(this, &GridMapEditor::_menu_option).bind(MENU_OPTION_CURSOR_ROTATE_X));
rotation_buttons->add_child(rotate_x_button);
rotate_y_button = memnew(Button);
rotate_y_button->set_theme_type_variation("FlatButton");
rotate_y_button->set_shortcut(ED_SHORTCUT("grid_map/cursor_rotate_y", TTR("Cursor Rotate Y"), Key::S, true));
rotate_y_button->connect(SceneStringName(pressed),
callable_mp(this, &GridMapEditor::_menu_option).bind(MENU_OPTION_CURSOR_ROTATE_Y));
rotation_buttons->add_child(rotate_y_button);
rotate_z_button = memnew(Button);
rotate_z_button->set_theme_type_variation("FlatButton");
rotate_z_button->set_shortcut(ED_SHORTCUT("grid_map/cursor_rotate_z", TTR("Cursor Rotate Z"), Key::D, true));
rotate_z_button->connect(SceneStringName(pressed),
callable_mp(this, &GridMapEditor::_menu_option).bind(MENU_OPTION_CURSOR_ROTATE_Z));
rotation_buttons->add_child(rotate_z_button);
// Wide empty separation control. (like BoxContainer::add_spacer())
Control *c = memnew(Control);
c->set_mouse_filter(MOUSE_FILTER_PASS);
c->set_h_size_flags(SIZE_EXPAND_FILL);
toolbar->add_child(c);
floor = memnew(SpinBox);
floor->set_min(-32767);
floor->set_max(32767);
floor->set_step(1);
floor->set_tooltip_text(
TTR(vformat("Change Grid Floor:\nPrevious Plane (%s)\nNext Plane (%s)",
ED_GET_SHORTCUT("grid_map/previous_floor")->get_as_text(),
ED_GET_SHORTCUT("grid_map/next_floor")->get_as_text())));
toolbar->add_child(floor);
floor->get_line_edit()->add_theme_constant_override("minimum_character_width", 2);
floor->get_line_edit()->set_context_menu_enabled(false);
floor->connect(SceneStringName(value_changed), callable_mp(this, &GridMapEditor::_floor_changed));
floor->connect(SceneStringName(mouse_exited), callable_mp(this, &GridMapEditor::_floor_mouse_exited));
floor->get_line_edit()->connect(SceneStringName(mouse_exited), callable_mp(this, &GridMapEditor::_floor_mouse_exited));
search_box = memnew(LineEdit);
search_box->set_h_size_flags(SIZE_EXPAND_FILL);
search_box->add_theme_constant_override("minimum_character_width", 10);
search_box->set_placeholder(TTR("Filter Meshes"));
search_box->set_clear_button_enabled(true);
hb->add_child(search_box);
toolbar->add_child(search_box);
search_box->connect(SceneStringName(text_changed), callable_mp(this, &GridMapEditor::_text_changed));
search_box->connect(SceneStringName(gui_input), callable_mp(this, &GridMapEditor::_sbox_input));
zoom_widget = memnew(EditorZoomWidget);
toolbar->add_child(zoom_widget);
zoom_widget->setup_zoom_limits(0.2, 4);
zoom_widget->set_zoom(1.0);
zoom_widget->set_anchors_and_offsets_preset(Control::PRESET_TOP_LEFT, Control::PRESET_MODE_MINSIZE, 2 * EDSCALE);
zoom_widget->connect("zoom_changed", callable_mp(this, &GridMapEditor::_icon_size_changed));
zoom_widget->set_shortcut_context(this);
mode_thumbnail = memnew(Button);
mode_thumbnail->set_theme_type_variation("FlatButton");
mode_thumbnail->set_toggle_mode(true);
mode_thumbnail->set_pressed(true);
hb->add_child(mode_thumbnail);
toolbar->add_child(mode_thumbnail);
mode_thumbnail->connect(SceneStringName(pressed), callable_mp(this, &GridMapEditor::_set_display_mode).bind(DISPLAY_THUMBNAIL));
mode_list = memnew(Button);
mode_list->set_theme_type_variation("FlatButton");
mode_list->set_toggle_mode(true);
mode_list->set_pressed(false);
hb->add_child(mode_list);
toolbar->add_child(mode_list);
mode_list->connect(SceneStringName(pressed), callable_mp(this, &GridMapEditor::_set_display_mode).bind(DISPLAY_LIST));
size_slider = memnew(HSlider);
size_slider->set_h_size_flags(SIZE_EXPAND_FILL);
size_slider->set_min(0.2f);
size_slider->set_max(4.0f);
size_slider->set_step(0.1f);
size_slider->set_value(1.0f);
size_slider->connect(SceneStringName(value_changed), callable_mp(this, &GridMapEditor::_icon_size_changed));
add_child(size_slider);
toolbar->add_child(options);
mesh_library_palette = memnew(ItemList);
mesh_library_palette->set_auto_translate_mode(AUTO_TRANSLATE_MODE_DISABLED);
@ -1330,6 +1518,7 @@ GridMapEditor::GridMapEditor() {
edit_floor[1] = -1;
edit_floor[2] = -1;
cursor_mesh = RenderingServer::get_singleton()->mesh_create();
selection_mesh = RenderingServer::get_singleton()->mesh_create();
paste_mesh = RenderingServer::get_singleton()->mesh_create();
@ -1405,20 +1594,32 @@ GridMapEditor::GridMapEditor() {
Array d;
d.resize(RS::ARRAY_MAX);
default_color = Color(0.0, 0.565, 1.0); // blue 0.7, 0.7, 1.0
erase_color = Color(1.0, 0.2, 0.2); // red
pick_color = Color(1, 0.7, 0); // orange/yellow
cursor_inner_mat.instantiate();
cursor_inner_mat->set_albedo(Color(default_color, 0.2));
cursor_inner_mat->set_shading_mode(StandardMaterial3D::SHADING_MODE_UNSHADED);
cursor_inner_mat->set_flag(StandardMaterial3D::FLAG_DISABLE_FOG, true);
cursor_inner_mat->set_transparency(StandardMaterial3D::TRANSPARENCY_ALPHA);
cursor_outer_mat.instantiate();
cursor_outer_mat->set_albedo(Color(default_color, 0.8));
cursor_outer_mat->set_on_top_of_alpha();
cursor_outer_mat->set_shading_mode(StandardMaterial3D::SHADING_MODE_UNSHADED);
cursor_outer_mat->set_transparency(StandardMaterial3D::TRANSPARENCY_ALPHA);
cursor_outer_mat->set_flag(StandardMaterial3D::FLAG_DISABLE_FOG, true);
inner_mat.instantiate();
inner_mat->set_albedo(Color(0.7, 0.7, 1.0, 0.2));
inner_mat->set_albedo(Color(default_color, 0.2));
inner_mat->set_shading_mode(StandardMaterial3D::SHADING_MODE_UNSHADED);
inner_mat->set_flag(StandardMaterial3D::FLAG_DISABLE_FOG, true);
inner_mat->set_transparency(StandardMaterial3D::TRANSPARENCY_ALPHA);
d[RS::ARRAY_VERTEX] = triangles;
RenderingServer::get_singleton()->mesh_add_surface_from_arrays(selection_mesh, RS::PRIMITIVE_TRIANGLES, d);
RenderingServer::get_singleton()->mesh_surface_set_material(selection_mesh, 0, inner_mat->get_rid());
outer_mat.instantiate();
outer_mat->set_albedo(Color(0.7, 0.7, 1.0, 0.8));
outer_mat->set_albedo(Color(default_color, 0.8));
outer_mat->set_on_top_of_alpha();
outer_mat->set_shading_mode(StandardMaterial3D::SHADING_MODE_UNSHADED);
outer_mat->set_transparency(StandardMaterial3D::TRANSPARENCY_ALPHA);
outer_mat->set_flag(StandardMaterial3D::FLAG_DISABLE_FOG, true);
@ -1429,6 +1630,18 @@ GridMapEditor::GridMapEditor() {
selection_floor_mat->set_shading_mode(StandardMaterial3D::SHADING_MODE_UNSHADED);
selection_floor_mat->set_flag(StandardMaterial3D::FLAG_DISABLE_FOG, true);
d[RS::ARRAY_VERTEX] = triangles;
RenderingServer::get_singleton()->mesh_add_surface_from_arrays(cursor_mesh, RS::PRIMITIVE_TRIANGLES, d);
RenderingServer::get_singleton()->mesh_surface_set_material(cursor_mesh, 0, cursor_inner_mat->get_rid());
d[RS::ARRAY_VERTEX] = lines;
RenderingServer::get_singleton()->mesh_add_surface_from_arrays(cursor_mesh, RS::PRIMITIVE_LINES, d);
RenderingServer::get_singleton()->mesh_surface_set_material(cursor_mesh, 1, cursor_outer_mat->get_rid());
d[RS::ARRAY_VERTEX] = triangles;
RenderingServer::get_singleton()->mesh_add_surface_from_arrays(selection_mesh, RS::PRIMITIVE_TRIANGLES, d);
RenderingServer::get_singleton()->mesh_surface_set_material(selection_mesh, 0, inner_mat->get_rid());
d[RS::ARRAY_VERTEX] = lines;
RenderingServer::get_singleton()->mesh_add_surface_from_arrays(selection_mesh, RS::PRIMITIVE_LINES, d);
RenderingServer::get_singleton()->mesh_surface_set_material(selection_mesh, 1, outer_mat->get_rid());
@ -1471,9 +1684,6 @@ GridMapEditor::~GridMapEditor() {
if (grid_instance[i].is_valid()) {
RenderingServer::get_singleton()->free(grid_instance[i]);
}
if (cursor_instance.is_valid()) {
RenderingServer::get_singleton()->free(cursor_instance);
}
if (selection_level_instance[i].is_valid()) {
RenderingServer::get_singleton()->free(selection_level_instance[i]);
}
@ -1482,6 +1692,11 @@ GridMapEditor::~GridMapEditor() {
}
}
RenderingServer::get_singleton()->free(cursor_mesh);
if (cursor_instance.is_valid()) {
RenderingServer::get_singleton()->free(cursor_instance);
}
RenderingServer::get_singleton()->free(selection_mesh);
if (selection_instance.is_valid()) {
RenderingServer::get_singleton()->free(selection_instance);
@ -1493,24 +1708,6 @@ GridMapEditor::~GridMapEditor() {
}
}
void GridMapEditorPlugin::_notification(int p_what) {
switch (p_what) {
case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: {
if (!EditorSettings::get_singleton()->check_changed_settings_in_group("editors/grid_map")) {
break;
}
switch ((int)EDITOR_GET("editors/grid_map/editor_side")) {
case 0: { // Left.
Node3DEditor::get_singleton()->move_control_to_left_panel(grid_map_editor);
} break;
case 1: { // Right.
Node3DEditor::get_singleton()->move_control_to_right_panel(grid_map_editor);
} break;
}
} break;
}
}
void GridMapEditorPlugin::edit(Object *p_object) {
grid_map_editor->edit(Object::cast_to<GridMap>(p_object));
}
@ -1521,27 +1718,29 @@ bool GridMapEditorPlugin::handles(Object *p_object) const {
void GridMapEditorPlugin::make_visible(bool p_visible) {
if (p_visible) {
grid_map_editor->show();
grid_map_editor->spatial_editor_hb->show();
grid_map_editor->_on_tool_mode_changed();
panel_button->show();
EditorNode::get_bottom_panel()->make_item_visible(grid_map_editor);
grid_map_editor->set_process(true);
} else {
grid_map_editor->spatial_editor_hb->hide();
grid_map_editor->hide();
grid_map_editor->_show_viewports_transform_gizmo(true);
panel_button->hide();
if (grid_map_editor->is_visible_in_tree()) {
EditorNode::get_bottom_panel()->hide_bottom_panel();
}
grid_map_editor->set_process(false);
}
}
GridMapEditorPlugin::GridMapEditorPlugin() {
grid_map_editor = memnew(GridMapEditor);
switch ((int)EDITOR_GET("editors/grid_map/editor_side")) {
case 0: { // Left.
Node3DEditor::get_singleton()->add_control_to_left_panel(grid_map_editor);
} break;
case 1: { // Right.
Node3DEditor::get_singleton()->add_control_to_right_panel(grid_map_editor);
} break;
}
grid_map_editor->set_h_size_flags(Control::SIZE_EXPAND_FILL);
grid_map_editor->set_v_size_flags(Control::SIZE_EXPAND_FILL);
grid_map_editor->set_custom_minimum_size(Size2(0, 200) * EDSCALE);
grid_map_editor->hide();
panel_button = EditorNode::get_bottom_panel()->add_item(TTR("GridMap"), grid_map_editor, ED_SHORTCUT_AND_COMMAND("bottom_panels/toggle_grid_map_bottom_panel", TTR("Toggle GridMap Bottom Panel")));
panel_button->hide();
}
GridMapEditorPlugin::~GridMapEditorPlugin() {

View File

@ -44,6 +44,9 @@
class ConfirmationDialog;
class MenuButton;
class Node3DEditorPlugin;
class ButtonGroup;
class EditorZoomWidget;
class BaseButton;
class GridMapEditor : public VBoxContainer {
GDCLASS(GridMapEditor, VBoxContainer);
@ -54,6 +57,7 @@ class GridMapEditor : public VBoxContainer {
enum InputAction {
INPUT_NONE,
INPUT_TRANSFORM,
INPUT_PAINT,
INPUT_ERASE,
INPUT_PICK,
@ -71,11 +75,31 @@ class GridMapEditor : public VBoxContainer {
MenuButton *options = nullptr;
SpinBox *floor = nullptr;
double accumulated_floor_delta = 0.0;
HBoxContainer *toolbar = nullptr;
List<BaseButton *> viewport_shortcut_buttons;
Ref<ButtonGroup> mode_buttons_group;
// mode
Button *transform_mode_button = nullptr;
Button *select_mode_button = nullptr;
Button *erase_mode_button = nullptr;
Button *paint_mode_button = nullptr;
Button *pick_mode_button = nullptr;
// action
Button *fill_action_button = nullptr;
Button *move_action_button = nullptr;
Button *duplicate_action_button = nullptr;
Button *delete_action_button = nullptr;
// rotation
Button *rotate_x_button = nullptr;
Button *rotate_y_button = nullptr;
Button *rotate_z_button = nullptr;
EditorZoomWidget *zoom_widget = nullptr;
Button *mode_thumbnail = nullptr;
Button *mode_list = nullptr;
LineEdit *search_box = nullptr;
HSlider *size_slider = nullptr;
HBoxContainer *spatial_editor_hb = nullptr;
ConfirmationDialog *settings_dialog = nullptr;
VBoxContainer *settings_vbc = nullptr;
SpinBox *settings_pick_distance = nullptr;
@ -102,6 +126,7 @@ class GridMapEditor : public VBoxContainer {
RID grid[3];
RID grid_instance[3];
RID cursor_mesh;
RID cursor_instance;
RID selection_mesh;
RID selection_instance;
@ -119,7 +144,12 @@ class GridMapEditor : public VBoxContainer {
List<ClipboardItem> clipboard_items;
Color default_color;
Color erase_color;
Color pick_color;
Ref<StandardMaterial3D> indicator_mat;
Ref<StandardMaterial3D> cursor_inner_mat;
Ref<StandardMaterial3D> cursor_outer_mat;
Ref<StandardMaterial3D> inner_mat;
Ref<StandardMaterial3D> outer_mat;
Ref<StandardMaterial3D> selection_floor_mat;
@ -196,6 +226,7 @@ class GridMapEditor : public VBoxContainer {
void _item_selected_cbk(int idx);
void _update_cursor_transform();
void _update_cursor_instance();
void _on_tool_mode_changed();
void _update_theme();
void _text_changed(const String &p_text);
@ -208,6 +239,7 @@ class GridMapEditor : public VBoxContainer {
void _set_clipboard_data();
void _update_paste_indicator();
void _do_paste();
void _show_viewports_transform_gizmo(bool p_value);
void _update_selection_transform();
void _validate_selection();
void _set_selection(bool p_active, const Vector3 &p_begin = Vector3(), const Vector3 &p_end = Vector3());
@ -238,9 +270,7 @@ class GridMapEditorPlugin : public EditorPlugin {
GDCLASS(GridMapEditorPlugin, EditorPlugin);
GridMapEditor *grid_map_editor = nullptr;
protected:
void _notification(int p_what);
Button *panel_button = nullptr;
public:
virtual EditorPlugin::AfterGUIInput forward_3d_gui_input(Camera3D *p_camera, const Ref<InputEvent> &p_event) override { return grid_map_editor->forward_spatial_input_event(p_camera, p_event); }