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Merge pull request #41851 from EricEzaM/PR/popup-menu-hysteresis
Added hysteresis for popup sub-menus
This commit is contained in:
commit
94875f5f48
@ -93,7 +93,7 @@ void Popup::_notification(int p_what) {
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}
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void Popup::_parent_focused() {
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if (popped_up) {
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if (popped_up && close_on_parent_focus) {
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_close_pressed();
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}
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}
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@ -112,7 +112,19 @@ void Popup::set_as_minsize() {
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set_size(get_contents_minimum_size());
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}
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void Popup::set_close_on_parent_focus(bool p_close) {
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close_on_parent_focus = p_close;
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}
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bool Popup::get_close_on_parent_focus() {
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return close_on_parent_focus;
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}
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void Popup::_bind_methods() {
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ClassDB::bind_method(D_METHOD("set_close_on_parent_focus", "close"), &Popup::set_close_on_parent_focus);
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ClassDB::bind_method(D_METHOD("get_close_on_parent_focus"), &Popup::get_close_on_parent_focus);
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ADD_PROPERTY(PropertyInfo(Variant::BOOL, "close_on_parent_focus"), "set_close_on_parent_focus", "get_close_on_parent_focus");
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ADD_SIGNAL(MethodInfo("popup_hide"));
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}
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@ -40,6 +40,7 @@ class Popup : public Window {
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LocalVector<Window *> visible_parents;
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bool popped_up = false;
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bool close_on_parent_focus = true;
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void _input_from_window(const Ref<InputEvent> &p_event);
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@ -57,6 +58,10 @@ protected:
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public:
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void set_as_minsize();
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void set_close_on_parent_focus(bool p_close);
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bool get_close_on_parent_focus();
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Popup();
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~Popup();
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};
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@ -173,11 +173,11 @@ int PopupMenu::_get_mouse_over(const Point2 &p_over) const {
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return -1;
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}
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void PopupMenu::_activate_submenu(int over) {
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Node *n = get_node(items[over].submenu);
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ERR_FAIL_COND_MSG(!n, "Item subnode does not exist: " + items[over].submenu + ".");
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void PopupMenu::_activate_submenu(int p_over) {
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Node *n = get_node(items[p_over].submenu);
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ERR_FAIL_COND_MSG(!n, "Item subnode does not exist: " + items[p_over].submenu + ".");
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Popup *submenu_popup = Object::cast_to<Popup>(n);
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ERR_FAIL_COND_MSG(!submenu_popup, "Item subnode is not a Popup: " + items[over].submenu + ".");
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ERR_FAIL_COND_MSG(!submenu_popup, "Item subnode is not a Popup: " + items[p_over].submenu + ".");
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if (submenu_popup->is_visible()) {
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return; //already visible!
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}
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@ -190,7 +190,7 @@ void PopupMenu::_activate_submenu(int over) {
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float scroll_offset = control->get_position().y;
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Point2 submenu_pos = this_pos + Point2(this_rect.size.width, items[over]._ofs_cache + scroll_offset);
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Point2 submenu_pos = this_pos + Point2(this_rect.size.width, items[p_over]._ofs_cache + scroll_offset);
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Size2 submenu_size = submenu_popup->get_size();
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// Fix pos if going outside parent rect
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@ -198,6 +198,7 @@ void PopupMenu::_activate_submenu(int over) {
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submenu_pos.x = this_pos.x - submenu_size.width;
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}
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submenu_popup->set_close_on_parent_focus(false);
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submenu_popup->set_position(submenu_pos);
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submenu_popup->set_as_minsize(); // Shrink the popup size to it's contents.
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submenu_popup->popup();
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@ -210,11 +211,11 @@ void PopupMenu::_activate_submenu(int over) {
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// Autohide area above the submenu item
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submenu_pum->clear_autohide_areas();
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submenu_pum->add_autohide_area(Rect2(this_rect.position.x, this_rect.position.y, this_rect.size.x, items[over]._ofs_cache + scroll_offset + style->get_offset().height - vsep / 2));
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submenu_pum->add_autohide_area(Rect2(this_rect.position.x, this_rect.position.y, this_rect.size.x, items[p_over]._ofs_cache + scroll_offset + style->get_offset().height - vsep / 2));
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// If there is an area below the submenu item, add an autohide area there.
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if (items[over]._ofs_cache + items[over]._height_cache + scroll_offset <= control->get_size().height) {
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int from = items[over]._ofs_cache + items[over]._height_cache + scroll_offset + vsep / 2 + style->get_offset().height;
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if (items[p_over]._ofs_cache + items[p_over]._height_cache + scroll_offset <= control->get_size().height) {
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int from = items[p_over]._ofs_cache + items[p_over]._height_cache + scroll_offset + vsep / 2 + style->get_offset().height;
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submenu_pum->add_autohide_area(Rect2(this_rect.position.x, this_rect.position.y + from, this_rect.size.x, this_rect.size.y - from));
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}
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}
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@ -547,6 +548,31 @@ void PopupMenu::_draw_background() {
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style->draw(ci2, Rect2(Point2(), margin_container->get_size()));
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}
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void PopupMenu::_minimum_lifetime_timeout() {
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close_allowed = true;
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// If the mouse still isn't in this popup after timer expires, close.
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if (!get_visible_rect().has_point(get_mouse_position())) {
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_close_pressed();
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}
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}
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void PopupMenu::_close_pressed() {
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// Only apply minimum lifetime to submenus.
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PopupMenu *parent_pum = Object::cast_to<PopupMenu>(get_parent());
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if (!parent_pum) {
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Popup::_close_pressed();
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return;
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}
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// If the timer has expired, close. If timer is still running, do nothing.
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if (close_allowed) {
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close_allowed = false;
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Popup::_close_pressed();
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} else if (minimum_lifetime_timer->is_stopped()) {
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minimum_lifetime_timer->start();
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}
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}
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void PopupMenu::_notification(int p_what) {
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switch (p_what) {
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case NOTIFICATION_ENTER_TREE: {
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@ -566,7 +592,7 @@ void PopupMenu::_notification(int p_what) {
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control->update();
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} break;
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case NOTIFICATION_WM_MOUSE_ENTER: {
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//grab_focus();
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grab_focus();
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} break;
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case NOTIFICATION_WM_MOUSE_EXIT: {
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if (mouse_over >= 0 && (items[mouse_over].submenu == "" || submenu_over != -1)) {
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@ -1484,6 +1510,12 @@ PopupMenu::PopupMenu() {
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submenu_timer->set_one_shot(true);
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submenu_timer->connect("timeout", callable_mp(this, &PopupMenu::_submenu_timeout));
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add_child(submenu_timer);
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minimum_lifetime_timer = memnew(Timer);
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minimum_lifetime_timer->set_wait_time(0.3);
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minimum_lifetime_timer->set_one_shot(true);
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minimum_lifetime_timer->connect("timeout", callable_mp(this, &PopupMenu::_minimum_lifetime_timeout));
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add_child(minimum_lifetime_timer);
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}
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PopupMenu::~PopupMenu() {
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@ -86,6 +86,9 @@ class PopupMenu : public Popup {
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}
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};
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bool close_allowed = false;
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Timer *minimum_lifetime_timer = nullptr;
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Timer *submenu_timer;
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List<Rect2> autohide_areas;
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Vector<Item> items;
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@ -102,7 +105,7 @@ class PopupMenu : public Popup {
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void _scroll_to_item(int p_item);
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void _gui_input(const Ref<InputEvent> &p_event);
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void _activate_submenu(int over);
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void _activate_submenu(int p_over);
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void _submenu_timeout();
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uint64_t popup_time_msec = 0;
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@ -130,6 +133,9 @@ class PopupMenu : public Popup {
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void _draw_items();
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void _draw_background();
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void _minimum_lifetime_timeout();
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void _close_pressed();
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protected:
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friend class MenuButton;
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void _notification(int p_what);
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