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Godot addition to wslay, fixes MSVC build
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thirdparty/README.md
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thirdparty/README.md
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@ -268,6 +268,11 @@ changes are marked with `// -- GODOT --` comments.
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- Version: 1.1.0
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- License: MIT
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File extracted from upstream releaze tarball:
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- All `*.c` and `*.h` in `lib/` and `lib/includes/`
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- `wslay.h` has a small Godot addition to fix MSVC build.
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See `thirdparty/wslay/msvcfix.diff`
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## mbedtls
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thirdparty/wslay/includes/wslay/wslay.h
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thirdparty/wslay/includes/wslay/wslay.h
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@ -33,6 +33,12 @@ extern "C" {
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#include <stdlib.h>
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#include <sys/types.h>
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/* GODOT ADDITTION */
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#if defined(_MSC_VER)
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#include <BaseTsd.h>
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typedef SSIZE_T ssize_t;
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#endif
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/* GODOT END */
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/*
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* wslay/wslayver.h is generated from wslay/wslayver.h.in by
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thirdparty/wslay/msvcfix.diff
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thirdparty/wslay/msvcfix.diff
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@ -0,0 +1,17 @@
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diff --git a/thirdparty/wslay/includes/wslay/wslay.h b/thirdparty/wslay/includes/wslay/wslay.h
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index 2fde81a4e..9c751b05b 100644
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--- a/thirdparty/wslay/includes/wslay/wslay.h
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+++ b/thirdparty/wslay/includes/wslay/wslay.h
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@@ -33,6 +33,12 @@ extern "C" {
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#include <stdlib.h>
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#include <sys/types.h>
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+/* GODOT ADDITTION */
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+#if defined(_MSC_VER)
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+#include <BaseTsd.h>
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+typedef SSIZE_T ssize_t;
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+#endif
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+/* GODOT END */
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/*
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* wslay/wslayver.h is generated from wslay/wslayver.h.in by
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