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Merge pull request #83114 from Repiteo/fix-dotnet-dev-build-regression
C#: Fix MSVC dotnet `dev_mode` regression
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commit
918f046354
@ -1927,20 +1927,19 @@ Error EditorExportPlatformIOS::_export_project_helper(const Ref<EditorExportPres
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}
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bool EditorExportPlatformIOS::has_valid_export_configuration(const Ref<EditorExportPreset> &p_preset, String &r_error, bool &r_missing_templates, bool p_debug) const {
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#ifdef MODULE_MONO_ENABLED
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#ifdef MACOS_ENABLED
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// iOS export is still a work in progress, keep a message as a warning.
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r_error += TTR("Exporting to iOS when using C#/.NET is experimental.") + "\n";
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#else
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#if defined(MODULE_MONO_ENABLED) && !defined(MACOS_ENABLED)
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// TODO: Remove this restriction when we don't rely on macOS tools to package up the native libraries anymore.
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r_error += TTR("Exporting to iOS when using C#/.NET is experimental and requires macOS.") + "\n";
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return false;
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#endif
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#endif
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#else
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String err;
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bool valid = false;
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#if defined(MODULE_MONO_ENABLED)
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// iOS export is still a work in progress, keep a message as a warning.
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err += TTR("Exporting to iOS when using C#/.NET is experimental.") + "\n";
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#endif
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// Look for export templates (first official, and if defined custom templates).
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bool dvalid = exists_export_template("ios.zip", &err);
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@ -1967,6 +1966,7 @@ bool EditorExportPlatformIOS::has_valid_export_configuration(const Ref<EditorExp
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}
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return valid;
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#endif // !(MODULE_MONO_ENABLED && !MACOS_ENABLED)
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}
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bool EditorExportPlatformIOS::has_valid_project_configuration(const Ref<EditorExportPreset> &p_preset, String &r_error) const {
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