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Pass current value to EditorInterface
node/property popups
This commit is contained in:
parent
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commit
9122be6474
@ -305,8 +305,9 @@
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<return type="void" />
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<return type="void" />
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<param index="0" name="callback" type="Callable" />
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<param index="0" name="callback" type="Callable" />
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<param index="1" name="valid_types" type="StringName[]" default="[]" />
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<param index="1" name="valid_types" type="StringName[]" default="[]" />
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<param index="2" name="current_value" type="Node" default="null" />
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<description>
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<description>
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Pops up an editor dialog for selecting a [Node] from the edited scene. The [param callback] must take a single argument of type [NodePath]. It is called on the selected [NodePath] or the empty path [code]^""[/code] if the dialog is canceled. If [param valid_types] is provided, the dialog will only show Nodes that match one of the listed Node types.
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Pops up an editor dialog for selecting a [Node] from the edited scene. The [param callback] must take a single argument of type [NodePath]. It is called on the selected [NodePath] or the empty path [code]^""[/code] if the dialog is canceled. If [param valid_types] is provided, the dialog will only show Nodes that match one of the listed Node types. If [param current_value] is provided, the Node will be automatically selected in the tree, if it exists.
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[b]Example:[/b] Display the node selection dialog as soon as this node is added to the tree for the first time:
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[b]Example:[/b] Display the node selection dialog as soon as this node is added to the tree for the first time:
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[codeblock]
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[codeblock]
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func _ready():
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func _ready():
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@ -326,8 +327,9 @@
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<param index="0" name="object" type="Object" />
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<param index="0" name="object" type="Object" />
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<param index="1" name="callback" type="Callable" />
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<param index="1" name="callback" type="Callable" />
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<param index="2" name="type_filter" type="PackedInt32Array" default="PackedInt32Array()" />
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<param index="2" name="type_filter" type="PackedInt32Array" default="PackedInt32Array()" />
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<param index="3" name="current_value" type="String" default="""" />
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<description>
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<description>
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Pops up an editor dialog for selecting properties from [param object]. The [param callback] must take a single argument of type [NodePath]. It is called on the selected property path (see [method NodePath.get_as_property_path]) or the empty path [code]^""[/code] if the dialog is canceled. If [param type_filter] is provided, the dialog will only show properties that match one of the listed [enum Variant.Type] values.
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Pops up an editor dialog for selecting properties from [param object]. The [param callback] must take a single argument of type [NodePath]. It is called on the selected property path (see [method NodePath.get_as_property_path]) or the empty path [code]^""[/code] if the dialog is canceled. If [param type_filter] is provided, the dialog will only show properties that match one of the listed [enum Variant.Type] values. If [param current_value] is provided, the property will be selected automatically in the property list, if it exists.
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[codeblock]
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[codeblock]
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func _ready():
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func _ready():
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if Engine.is_editor_hint():
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if Engine.is_editor_hint():
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48
editor/editor_interface.compat.inc
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48
editor/editor_interface.compat.inc
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@ -0,0 +1,48 @@
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/**************************************************************************/
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/* editor_interface.compat.inc */
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/**************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/**************************************************************************/
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/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */
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/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/**************************************************************************/
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#include "editor_interface.h"
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#ifndef DISABLE_DEPRECATED
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void EditorInterface::_popup_node_selector_bind_compat_94323(const Callable &p_callback, const TypedArray<StringName> &p_valid_types) {
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popup_node_selector(p_callback, p_valid_types, nullptr);
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}
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void EditorInterface::_popup_property_selector_bind_compat_94323(Object *p_object, const Callable &p_callback, const PackedInt32Array &p_type_filter) {
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popup_property_selector(p_object, p_callback, p_type_filter, String());
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}
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void EditorInterface::_bind_compatibility_methods() {
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ClassDB::bind_compatibility_method(D_METHOD("popup_node_selector", "callback", "valid_types"), &EditorInterface::_popup_node_selector_bind_compat_94323, DEFVAL(TypedArray<StringName>()));
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ClassDB::bind_compatibility_method(D_METHOD("popup_property_selector", "object", "callback", "type_filter"), &EditorInterface::_popup_property_selector_bind_compat_94323, DEFVAL(PackedInt32Array()));
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}
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#endif
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@ -29,6 +29,7 @@
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/**************************************************************************/
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/**************************************************************************/
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#include "editor_interface.h"
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#include "editor_interface.h"
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#include "editor_interface.compat.inc"
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#include "editor/editor_command_palette.h"
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#include "editor/editor_command_palette.h"
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#include "editor/editor_feature_profile.h"
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#include "editor/editor_feature_profile.h"
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@ -276,7 +277,7 @@ void EditorInterface::set_current_feature_profile(const String &p_profile_name)
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// Editor dialogs.
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// Editor dialogs.
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void EditorInterface::popup_node_selector(const Callable &p_callback, const TypedArray<StringName> &p_valid_types) {
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void EditorInterface::popup_node_selector(const Callable &p_callback, const TypedArray<StringName> &p_valid_types, Node *p_current_value) {
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// TODO: Should reuse dialog instance instead of creating a fresh one, but need to rework set_valid_types first.
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// TODO: Should reuse dialog instance instead of creating a fresh one, but need to rework set_valid_types first.
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if (node_selector) {
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if (node_selector) {
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node_selector->disconnect(SNAME("selected"), callable_mp(this, &EditorInterface::_node_selected).bind(p_callback));
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node_selector->disconnect(SNAME("selected"), callable_mp(this, &EditorInterface::_node_selected).bind(p_callback));
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@ -296,7 +297,7 @@ void EditorInterface::popup_node_selector(const Callable &p_callback, const Type
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get_base_control()->add_child(node_selector);
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get_base_control()->add_child(node_selector);
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node_selector->popup_scenetree_dialog();
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node_selector->popup_scenetree_dialog(p_current_value);
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const Callable selected_callback = callable_mp(this, &EditorInterface::_node_selected).bind(p_callback);
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const Callable selected_callback = callable_mp(this, &EditorInterface::_node_selected).bind(p_callback);
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node_selector->connect(SNAME("selected"), selected_callback, CONNECT_DEFERRED);
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node_selector->connect(SNAME("selected"), selected_callback, CONNECT_DEFERRED);
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@ -305,7 +306,7 @@ void EditorInterface::popup_node_selector(const Callable &p_callback, const Type
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node_selector->connect(SNAME("canceled"), canceled_callback, CONNECT_DEFERRED);
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node_selector->connect(SNAME("canceled"), canceled_callback, CONNECT_DEFERRED);
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}
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}
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void EditorInterface::popup_property_selector(Object *p_object, const Callable &p_callback, const PackedInt32Array &p_type_filter) {
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void EditorInterface::popup_property_selector(Object *p_object, const Callable &p_callback, const PackedInt32Array &p_type_filter, const String &p_current_value) {
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// TODO: Should reuse dialog instance instead of creating a fresh one, but need to rework set_type_filter first.
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// TODO: Should reuse dialog instance instead of creating a fresh one, but need to rework set_type_filter first.
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if (property_selector) {
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if (property_selector) {
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property_selector->disconnect(SNAME("selected"), callable_mp(this, &EditorInterface::_property_selected).bind(p_callback));
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property_selector->disconnect(SNAME("selected"), callable_mp(this, &EditorInterface::_property_selected).bind(p_callback));
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@ -325,7 +326,7 @@ void EditorInterface::popup_property_selector(Object *p_object, const Callable &
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get_base_control()->add_child(property_selector);
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get_base_control()->add_child(property_selector);
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property_selector->select_property_from_instance(p_object);
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property_selector->select_property_from_instance(p_object, p_current_value);
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const Callable selected_callback = callable_mp(this, &EditorInterface::_property_selected).bind(p_callback);
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const Callable selected_callback = callable_mp(this, &EditorInterface::_property_selected).bind(p_callback);
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property_selector->connect(SNAME("selected"), selected_callback, CONNECT_DEFERRED);
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property_selector->connect(SNAME("selected"), selected_callback, CONNECT_DEFERRED);
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@ -564,8 +565,8 @@ void EditorInterface::_bind_methods() {
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// Editor dialogs.
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// Editor dialogs.
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ClassDB::bind_method(D_METHOD("popup_node_selector", "callback", "valid_types"), &EditorInterface::popup_node_selector, DEFVAL(TypedArray<StringName>()));
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ClassDB::bind_method(D_METHOD("popup_node_selector", "callback", "valid_types", "current_value"), &EditorInterface::popup_node_selector, DEFVAL(TypedArray<StringName>()), DEFVAL(Variant()));
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ClassDB::bind_method(D_METHOD("popup_property_selector", "object", "callback", "type_filter"), &EditorInterface::popup_property_selector, DEFVAL(PackedInt32Array()));
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ClassDB::bind_method(D_METHOD("popup_property_selector", "object", "callback", "type_filter", "current_value"), &EditorInterface::popup_property_selector, DEFVAL(PackedInt32Array()), DEFVAL(String()));
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// Editor docks.
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// Editor docks.
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@ -81,6 +81,13 @@ class EditorInterface : public Object {
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protected:
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protected:
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static void _bind_methods();
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static void _bind_methods();
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#ifndef DISABLE_DEPRECATED
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void _popup_node_selector_bind_compat_94323(const Callable &p_callback, const TypedArray<StringName> &p_valid_types = TypedArray<StringName>());
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void _popup_property_selector_bind_compat_94323(Object *p_object, const Callable &p_callback, const PackedInt32Array &p_type_filter = PackedInt32Array());
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static void _bind_compatibility_methods();
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#endif
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public:
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public:
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static EditorInterface *get_singleton() { return singleton; }
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static EditorInterface *get_singleton() { return singleton; }
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@ -128,9 +135,9 @@ public:
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// Editor dialogs.
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// Editor dialogs.
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void popup_node_selector(const Callable &p_callback, const TypedArray<StringName> &p_valid_types = TypedArray<StringName>());
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void popup_node_selector(const Callable &p_callback, const TypedArray<StringName> &p_valid_types = TypedArray<StringName>(), Node *p_current_value = nullptr);
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// Must use Vector<int> because exposing Vector<Variant::Type> is not supported.
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// Must use Vector<int> because exposing Vector<Variant::Type> is not supported.
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void popup_property_selector(Object *p_object, const Callable &p_callback, const PackedInt32Array &p_type_filter = PackedInt32Array());
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void popup_property_selector(Object *p_object, const Callable &p_callback, const PackedInt32Array &p_type_filter = PackedInt32Array(), const String &p_current_value = String());
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// Editor docks.
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// Editor docks.
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if (!found && !search_box->get_text().is_empty() && E.name.containsn(search_text)) {
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if (!found && !search_box->get_text().is_empty() && E.name.containsn(search_text)) {
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item->select(0);
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item->select(0);
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found = true;
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found = true;
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} else if (!found && search_box->get_text().is_empty() && E.name == selected) {
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item->select(0);
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found = true;
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}
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}
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item->set_selectable(0, true);
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item->set_selectable(0, true);
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@ -173,6 +176,12 @@ void PropertySelector::_update_search() {
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if (category && category->get_first_child() == nullptr) {
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if (category && category->get_first_child() == nullptr) {
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memdelete(category); //old category was unused
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memdelete(category); //old category was unused
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}
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}
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if (found) {
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// As we call this while adding items, defer until list is completely populated.
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callable_mp(search_options, &Tree::scroll_to_item).call_deferred(search_options->get_selected(), true);
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}
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} else {
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} else {
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List<MethodInfo> methods;
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List<MethodInfo> methods;
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@ -305,12 +314,20 @@ void PropertySelector::_update_search() {
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if (!found && !search_box->get_text().is_empty() && name.containsn(search_text)) {
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if (!found && !search_box->get_text().is_empty() && name.containsn(search_text)) {
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item->select(0);
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item->select(0);
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found = true;
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found = true;
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} else if (!found && search_box->get_text().is_empty() && name == selected) {
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item->select(0);
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found = true;
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}
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}
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}
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}
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if (category && category->get_first_child() == nullptr) {
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if (category && category->get_first_child() == nullptr) {
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memdelete(category); //old category was unused
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memdelete(category); //old category was unused
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}
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}
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if (found) {
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// As we call this while adding items, defer until list is completely populated.
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callable_mp(search_options, &Tree::scroll_to_item).call_deferred(search_options->get_selected(), true);
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}
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}
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}
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get_ok_button()->set_disabled(root->get_first_child() == nullptr);
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get_ok_button()->set_disabled(root->get_first_child() == nullptr);
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Validate extension JSON: Error: Field 'classes/AudioStreamPlayer3D/properties/playing': setter changed value in new API, from "_set_playing" to &"set_playing".
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Validate extension JSON: Error: Field 'classes/AudioStreamPlayer3D/properties/playing': setter changed value in new API, from "_set_playing" to &"set_playing".
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These setters have been renamed to expose them. GDExtension language bindings couldn't have exposed these properties before.
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These setters have been renamed to expose them. GDExtension language bindings couldn't have exposed these properties before.
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GH-94322
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--------
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Validate extension JSON: Error: Field 'classes/EditorInterface/methods/popup_node_selector/arguments': size changed value in new API, from 2 to 3.
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Validate extension JSON: Error: Field 'classes/EditorInterface/methods/popup_property_selector/arguments': size changed value in new API, from 3 to 4.
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Added optional argument to popup_property_selector and popup_node_selector to specify the current value.
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