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GDExtension: Remove DLL copy if it fails to load
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@ -689,6 +689,12 @@ Ref<Resource> GDExtensionResourceLoader::load(const String &p_path, const String
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}
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if (err != OK) {
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#if defined(WINDOWS_ENABLED) && defined(TOOLS_ENABLED)
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// If the DLL fails to load, make sure that temporary DLL copies are cleaned up.
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if (Engine::get_singleton()->is_editor_hint()) {
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DirAccess::remove_absolute(lib->get_temp_library_path());
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}
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#endif
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// Errors already logged in open_library()
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return Ref<Resource>();
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}
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@ -81,6 +81,7 @@ public:
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#if defined(WINDOWS_ENABLED) && defined(TOOLS_ENABLED)
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void set_temp_library_path(const String &p_path) { temp_lib_path = p_path; }
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String get_temp_library_path() const { return temp_lib_path; }
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#endif
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enum InitializationLevel {
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