From 8f7e8c59ffa1199adf9896541ee03e79b354adb1 Mon Sep 17 00:00:00 2001 From: tetrapod00 <145553014+tetrapod00@users.noreply.github.com> Date: Wed, 23 Oct 2024 20:51:20 -0700 Subject: [PATCH] Docs: Link to Project Settings tutorial from ProjectSettings class --- doc/classes/ProjectSettings.xml | 1 + 1 file changed, 1 insertion(+) diff --git a/doc/classes/ProjectSettings.xml b/doc/classes/ProjectSettings.xml index 1e571e58a17..4f7ca2a62bb 100644 --- a/doc/classes/ProjectSettings.xml +++ b/doc/classes/ProjectSettings.xml @@ -10,6 +10,7 @@ [b]Overriding:[/b] Any project setting can be overridden by creating a file named [code]override.cfg[/code] in the project's root directory. This can also be used in exported projects by placing this file in the same directory as the project binary. Overriding will still take the base project settings' [url=$DOCS_URL/tutorials/export/feature_tags.html]feature tags[/url] in account. Therefore, make sure to [i]also[/i] override the setting with the desired feature tags if you want them to override base project settings on all platforms and configurations. + $DOCS_URL/tutorials/editor/project_settings.html https://godotengine.org/asset-library/asset/2747 https://godotengine.org/asset-library/asset/2748 https://godotengine.org/asset-library/asset/2789