EditorExportPlugin: Call _export_file for all resource types

- Alternate fix to #67844 that calls `_export_file` for all resource types instead of implementing `skip()` for customize functions.
- Fixes #93823.
- Moved logic surrounding "Skip" and "Keep" imported files to happen before resource customization. Fixes #93825.
- Also fixes an issue that I suspect might exist where progress bars during export were incorrect due to imported files in the project that are configured as "Keep" or "Skip".
This commit is contained in:
Allen Pestaluky 2024-07-02 12:55:29 -04:00
parent 262e5db785
commit 8e6596629a
2 changed files with 92 additions and 95 deletions

View File

@ -36,7 +36,6 @@
<description>
Customize a resource. If changes are made to it, return the same or a new resource. Otherwise, return [code]null[/code].
The [i]path[/i] argument is only used when customizing an actual file, otherwise this means that this resource is part of another one and it will be empty.
Calling [method skip] inside this callback will make the file not included in the export.
Implementing this method is required if [method _begin_customize_resources] returns [code]true[/code].
</description>
</method>
@ -46,7 +45,6 @@
<param index="1" name="path" type="String" />
<description>
Customize a scene. If changes are made to it, return the same or a new scene. Otherwise, return [code]null[/code]. If a new scene is returned, it is up to you to dispose of the old one.
Calling [method skip] inside this callback will make the file not included in the export.
Implementing this method is required if [method _begin_customize_scenes] returns [code]true[/code].
</description>
</method>
@ -84,9 +82,8 @@
<param index="1" name="type" type="String" />
<param index="2" name="features" type="PackedStringArray" />
<description>
Virtual method to be overridden by the user. Called for each exported file, except for imported resources (resources that have an associated [code].import[/code] file). The arguments can be used to identify the file. [param path] is the path of the file, [param type] is the [Resource] represented by the file (e.g. [PackedScene]), and [param features] is the list of features for the export.
Virtual method to be overridden by the user. Called for each exported file before [method _customize_resource] and [method _customize_scene]. The arguments can be used to identify the file. [param path] is the path of the file, [param type] is the [Resource] represented by the file (e.g. [PackedScene]), and [param features] is the list of features for the export.
Calling [method skip] inside this callback will make the file not included in the export.
Use [method _customize_resource] for imported resources that are not handled by this function.
</description>
</method>
<method name="_get_android_dependencies" qualifiers="virtual const">
@ -235,6 +232,7 @@
<description>
Adds a custom file to be exported. [param path] is the virtual path that can be used to load the file, [param file] is the binary data of the file.
When called inside [method _export_file] and [param remap] is [code]true[/code], the current file will not be exported, but instead remapped to this custom file. [param remap] is ignored when called in other places.
[param file] will not be imported, so consider using [method _customize_resource] to remap imported resources.
</description>
</method>
<method name="add_ios_bundle_file">

View File

@ -1124,29 +1124,97 @@ Error EditorExportPlatform::export_project_files(const Ref<EditorExportPreset> &
}
//store everything in the export medium
int idx = 0;
int total = paths.size();
// idx is incremented at the beginning of the paths loop to easily allow
// for continue statements without accidentally skipping an increment.
int idx = total > 0 ? -1 : 0;
for (const String &E : paths) {
idx++;
String path = E;
String type = ResourceLoader::get_resource_type(path);
if (FileAccess::exists(path + ".import")) {
// Before doing this, try to see if it can be customized.
String export_path = _export_customize(path, customize_resources_plugins, customize_scenes_plugins, export_cache, export_base_path, false);
if (export_path != path) {
// It was actually customized.
// Since the original file is likely not recognized, just use the import system.
bool has_import_file = FileAccess::exists(path + ".import");
Ref<ConfigFile> config;
if (has_import_file) {
config.instantiate();
err = config->load(path + ".import");
if (err != OK) {
ERR_PRINT("Could not parse: '" + path + "', not exported.");
continue;
}
String importer_type = config->get_value("remap", "importer");
if (importer_type == "skip") {
// Skip file.
continue;
}
}
bool do_export = true;
for (int i = 0; i < export_plugins.size(); i++) {
if (GDVIRTUAL_IS_OVERRIDDEN_PTR(export_plugins[i], _export_file)) {
export_plugins.write[i]->_export_file_script(path, type, features_psa);
} else {
export_plugins.write[i]->_export_file(path, type, features);
}
if (p_so_func) {
for (int j = 0; j < export_plugins[i]->shared_objects.size(); j++) {
err = p_so_func(p_udata, export_plugins[i]->shared_objects[j]);
if (err != OK) {
return err;
}
}
}
for (int j = 0; j < export_plugins[i]->extra_files.size(); j++) {
err = p_func(p_udata, export_plugins[i]->extra_files[j].path, export_plugins[i]->extra_files[j].data, idx, total, enc_in_filters, enc_ex_filters, key);
if (err != OK) {
return err;
}
if (export_plugins[i]->extra_files[j].remap) {
do_export = false; // If remap, do not.
path_remaps.push_back(path);
path_remaps.push_back(export_plugins[i]->extra_files[j].path);
}
}
if (export_plugins[i]->skipped) {
do_export = false;
}
export_plugins.write[i]->_clear();
if (!do_export) {
break;
}
}
if (!do_export) {
continue;
}
if (has_import_file) {
String importer_type = config->get_value("remap", "importer");
if (importer_type == "keep") {
// Just keep file as-is.
Vector<uint8_t> array = FileAccess::get_file_as_bytes(path);
err = p_func(p_udata, path, array, idx, total, enc_in_filters, enc_ex_filters, key);
if (err != OK) {
return err;
}
continue;
}
// Before doing this, try to see if it can be customized.
String export_path = _export_customize(path, customize_resources_plugins, customize_scenes_plugins, export_cache, export_base_path, false);
if (export_path != path) {
// It was actually customized.
// Since the original file is likely not recognized, just use the import system.
config->set_value("remap", "type", ResourceLoader::get_resource_type(export_path));
// Erase all Paths.
@ -1182,33 +1250,6 @@ Error EditorExportPlatform::export_project_files(const Ref<EditorExportPreset> &
}
} else {
// File is imported and not customized, replace by what it imports.
Ref<ConfigFile> config;
config.instantiate();
err = config->load(path + ".import");
if (err != OK) {
ERR_PRINT("Could not parse: '" + path + "', not exported.");
continue;
}
String importer_type = config->get_value("remap", "importer");
if (importer_type == "skip") {
// Skip file.
continue;
}
if (importer_type == "keep") {
// Just keep file as-is.
Vector<uint8_t> array = FileAccess::get_file_as_bytes(path);
err = p_func(p_udata, path, array, idx, total, enc_in_filters, enc_ex_filters, key);
if (err != OK) {
return err;
}
continue;
}
List<String> remaps;
config->get_section_keys("remap", &remaps);
@ -1270,53 +1311,14 @@ Error EditorExportPlatform::export_project_files(const Ref<EditorExportPreset> &
}
} else {
// Customize.
// Just store it as it comes.
bool do_export = true;
for (int i = 0; i < export_plugins.size(); i++) {
if (GDVIRTUAL_IS_OVERRIDDEN_PTR(export_plugins[i], _export_file)) {
export_plugins.write[i]->_export_file_script(path, type, features_psa);
} else {
export_plugins.write[i]->_export_file(path, type, features);
}
if (p_so_func) {
for (int j = 0; j < export_plugins[i]->shared_objects.size(); j++) {
err = p_so_func(p_udata, export_plugins[i]->shared_objects[j]);
if (err != OK) {
return err;
}
}
}
for (int j = 0; j < export_plugins[i]->extra_files.size(); j++) {
err = p_func(p_udata, export_plugins[i]->extra_files[j].path, export_plugins[i]->extra_files[j].data, idx, total, enc_in_filters, enc_ex_filters, key);
if (err != OK) {
return err;
}
if (export_plugins[i]->extra_files[j].remap) {
do_export = false; //if remap, do not
path_remaps.push_back(path);
path_remaps.push_back(export_plugins[i]->extra_files[j].path);
}
}
if (export_plugins[i]->skipped) {
do_export = false;
}
export_plugins.write[i]->_clear();
if (!do_export) {
break; //apologies, not exporting
}
}
//just store it as it comes
if (do_export) {
// Customization only happens if plugins did not take care of it before
// Customization only happens if plugins did not take care of it before.
bool force_binary = convert_text_to_binary && (path.get_extension().to_lower() == "tres" || path.get_extension().to_lower() == "tscn");
String export_path = _export_customize(path, customize_resources_plugins, customize_scenes_plugins, export_cache, export_base_path, force_binary);
if (export_path != path) {
// Add a remap entry
// Add a remap entry.
path_remaps.push_back(path);
path_remaps.push_back(export_path);
}
@ -1329,9 +1331,6 @@ Error EditorExportPlatform::export_project_files(const Ref<EditorExportPreset> &
}
}
idx++;
}
if (convert_text_to_binary || !customize_resources_plugins.is_empty() || !customize_scenes_plugins.is_empty()) {
// End scene customization