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Prevent editor crash when deleting children of GraphNode
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4a82d71d73
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@ -366,38 +366,46 @@ void GraphNode::_notification(int p_what) {
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close_rect = Rect2();
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}
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for (const KeyValue<int, Slot> &E : slot_info) {
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if (E.key < 0 || E.key >= cache_y.size()) {
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continue;
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}
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if (!slot_info.has(E.key)) {
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continue;
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}
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const Slot &s = slot_info[E.key];
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// Left port.
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if (s.enable_left) {
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Ref<Texture2D> p = port;
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if (s.custom_slot_left.is_valid()) {
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p = s.custom_slot_left;
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if (get_child_count() > 0) {
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for (const KeyValue<int, Slot> &E : slot_info) {
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if (E.key < 0 || E.key >= cache_y.size()) {
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continue;
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}
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p->draw(get_canvas_item(), icofs + Point2(edgeofs, cache_y[E.key]), s.color_left);
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}
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// Right port.
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if (s.enable_right) {
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Ref<Texture2D> p = port;
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if (s.custom_slot_right.is_valid()) {
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p = s.custom_slot_right;
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if (!slot_info.has(E.key)) {
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continue;
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}
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const Slot &s = slot_info[E.key];
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// Left port.
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if (s.enable_left) {
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Ref<Texture2D> p = port;
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if (s.custom_slot_left.is_valid()) {
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p = s.custom_slot_left;
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}
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p->draw(get_canvas_item(), icofs + Point2(edgeofs, cache_y[E.key]), s.color_left);
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}
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// Right port.
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if (s.enable_right) {
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Ref<Texture2D> p = port;
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if (s.custom_slot_right.is_valid()) {
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p = s.custom_slot_right;
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}
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p->draw(get_canvas_item(), icofs + Point2(get_size().x - edgeofs, cache_y[E.key]), s.color_right);
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}
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p->draw(get_canvas_item(), icofs + Point2(get_size().x - edgeofs, cache_y[E.key]), s.color_right);
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}
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// Draw slot stylebox.
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if (s.draw_stylebox) {
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Control *c = Object::cast_to<Control>(get_child(E.key));
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Rect2 c_rect = c->get_rect();
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c_rect.position.x = sb->get_margin(SIDE_LEFT);
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c_rect.size.width = w;
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draw_style_box(sb_slot, c_rect);
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// Draw slot stylebox.
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if (s.draw_stylebox) {
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Control *c = Object::cast_to<Control>(get_child(E.key));
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if (!c || !c->is_visible_in_tree()) {
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continue;
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}
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if (c->is_set_as_top_level()) {
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continue;
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}
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Rect2 c_rect = c->get_rect();
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c_rect.position.x = sb->get_margin(SIDE_LEFT);
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c_rect.size.width = w;
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draw_style_box(sb_slot, c_rect);
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}
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}
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}
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