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Use COM smart pointers to handle COM objects safely
Use ComPtr to handle COM objects safely Use COM smart pointers in WASAPI driver Fix ComPtr handling Fix crash due to IAudioClient3 type conversion
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@ -107,12 +107,6 @@ const IID IID_IAudioClient3 = __uuidof(IAudioClient3);
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const IID IID_IAudioRenderClient = __uuidof(IAudioRenderClient);
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const IID IID_IAudioCaptureClient = __uuidof(IAudioCaptureClient);
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#define SAFE_RELEASE(memory) \
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if ((memory) != nullptr) { \
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(memory)->Release(); \
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(memory) = nullptr; \
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}
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#define REFTIMES_PER_SEC 10000000
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#define REFTIMES_PER_MILLISEC 10000
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@ -129,16 +123,10 @@ static bool default_input_device_changed = false;
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class CMMNotificationClient : public IMMNotificationClient {
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LONG _cRef = 1;
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IMMDeviceEnumerator *_pEnumerator = nullptr;
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public:
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CMMNotificationClient() {}
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virtual ~CMMNotificationClient() {
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if ((_pEnumerator) != nullptr) {
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(_pEnumerator)->Release();
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(_pEnumerator) = nullptr;
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}
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}
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virtual ~CMMNotificationClient() {}
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ULONG STDMETHODCALLTYPE AddRef() {
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return InterlockedIncrement(&_cRef);
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@ -203,8 +191,8 @@ static CMMNotificationClient notif_client;
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Error AudioDriverWASAPI::audio_device_init(AudioDeviceWASAPI *p_device, bool p_input, bool p_reinit, bool p_no_audio_client_3) {
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WAVEFORMATEX *pwfex;
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IMMDeviceEnumerator *enumerator = nullptr;
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IMMDevice *output_device = nullptr;
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ComPtr<IMMDeviceEnumerator> enumerator = nullptr;
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ComPtr<IMMDevice> output_device = nullptr;
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HRESULT hr = CoCreateInstance(CLSID_MMDeviceEnumerator, nullptr, CLSCTX_ALL, IID_IMMDeviceEnumerator, (void **)&enumerator);
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ERR_FAIL_COND_V(hr != S_OK, ERR_CANT_OPEN);
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@ -212,7 +200,7 @@ Error AudioDriverWASAPI::audio_device_init(AudioDeviceWASAPI *p_device, bool p_i
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if (p_device->device_name == "Default") {
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hr = enumerator->GetDefaultAudioEndpoint(p_input ? eCapture : eRender, eConsole, &output_device);
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} else {
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IMMDeviceCollection *devices = nullptr;
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ComPtr<IMMDeviceCollection> devices = nullptr;
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hr = enumerator->EnumAudioEndpoints(p_input ? eCapture : eRender, DEVICE_STATE_ACTIVE, &devices);
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ERR_FAIL_COND_V(hr != S_OK, ERR_CANT_OPEN);
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@ -225,12 +213,12 @@ Error AudioDriverWASAPI::audio_device_init(AudioDeviceWASAPI *p_device, bool p_i
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ERR_FAIL_COND_V(hr != S_OK, ERR_CANT_OPEN);
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for (ULONG i = 0; i < count && !found; i++) {
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IMMDevice *tmp_device = nullptr;
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ComPtr<IMMDevice> tmp_device = nullptr;
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hr = devices->Item(i, &tmp_device);
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ERR_BREAK(hr != S_OK);
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IPropertyStore *props = nullptr;
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ComPtr<IPropertyStore> props = nullptr;
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hr = tmp_device->OpenPropertyStore(STGM_READ, &props);
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ERR_BREAK(hr != S_OK);
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@ -248,8 +236,6 @@ Error AudioDriverWASAPI::audio_device_init(AudioDeviceWASAPI *p_device, bool p_i
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}
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PropVariantClear(&propvar);
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props->Release();
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tmp_device->Release();
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}
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if (found) {
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@ -276,7 +262,6 @@ Error AudioDriverWASAPI::audio_device_init(AudioDeviceWASAPI *p_device, bool p_i
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}
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hr = enumerator->RegisterEndpointNotificationCallback(¬if_client);
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SAFE_RELEASE(enumerator)
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if (hr != S_OK) {
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ERR_PRINT("WASAPI: RegisterEndpointNotificationCallback error");
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@ -303,8 +288,6 @@ Error AudioDriverWASAPI::audio_device_init(AudioDeviceWASAPI *p_device, bool p_i
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hr = output_device->Activate(IID_IAudioClient, CLSCTX_ALL, nullptr, (void **)&p_device->audio_client);
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}
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SAFE_RELEASE(output_device)
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if (p_reinit) {
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if (hr != S_OK) {
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return ERR_CANT_OPEN;
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@ -319,7 +302,7 @@ Error AudioDriverWASAPI::audio_device_init(AudioDeviceWASAPI *p_device, bool p_i
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audioProps.bIsOffload = FALSE;
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audioProps.eCategory = AudioCategory_GameEffects;
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hr = ((IAudioClient3 *)p_device->audio_client)->SetClientProperties(&audioProps);
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hr = ((IAudioClient3 *)p_device->audio_client.Get())->SetClientProperties(&audioProps);
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ERR_FAIL_COND_V_MSG(hr != S_OK, ERR_CANT_OPEN, "WASAPI: SetClientProperties failed with error 0x" + String::num_uint64(hr, 16) + ".");
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}
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@ -402,7 +385,7 @@ Error AudioDriverWASAPI::audio_device_init(AudioDeviceWASAPI *p_device, bool p_i
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}
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} else {
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IAudioClient3 *device_audio_client_3 = (IAudioClient3 *)p_device->audio_client;
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IAudioClient3 *device_audio_client_3 = (IAudioClient3 *)p_device->audio_client.Get();
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// AUDCLNT_STREAMFLAGS_RATEADJUST is an invalid flag with IAudioClient3, therefore we have to use
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// the closest supported mix rate supported by the audio driver.
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@ -419,7 +402,6 @@ Error AudioDriverWASAPI::audio_device_init(AudioDeviceWASAPI *p_device, bool p_i
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if (hr != S_OK) {
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print_verbose("WASAPI: GetSharedModeEnginePeriod failed with error 0x" + String::num_uint64(hr, 16) + ", falling back to IAudioClient.");
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CoTaskMemFree(pwfex);
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SAFE_RELEASE(output_device)
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return audio_device_init(p_device, p_input, p_reinit, true);
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}
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@ -441,7 +423,6 @@ Error AudioDriverWASAPI::audio_device_init(AudioDeviceWASAPI *p_device, bool p_i
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if (hr != S_OK) {
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print_verbose("WASAPI: InitializeSharedAudioStream failed with error 0x" + String::num_uint64(hr, 16) + ", falling back to IAudioClient.");
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CoTaskMemFree(pwfex);
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SAFE_RELEASE(output_device);
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return audio_device_init(p_device, p_input, p_reinit, true);
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} else {
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uint32_t output_latency_in_frames;
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@ -453,7 +434,6 @@ Error AudioDriverWASAPI::audio_device_init(AudioDeviceWASAPI *p_device, bool p_i
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} else {
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print_verbose("WASAPI: GetCurrentSharedModeEnginePeriod failed with error 0x" + String::num_uint64(hr, 16) + ", falling back to IAudioClient.");
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CoTaskMemFree(pwfex);
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SAFE_RELEASE(output_device);
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return audio_device_init(p_device, p_input, p_reinit, true);
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}
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}
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@ -468,7 +448,6 @@ Error AudioDriverWASAPI::audio_device_init(AudioDeviceWASAPI *p_device, bool p_i
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// Free memory
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CoTaskMemFree(pwfex);
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SAFE_RELEASE(output_device)
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return OK;
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}
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@ -537,9 +516,9 @@ Error AudioDriverWASAPI::audio_device_finish(AudioDeviceWASAPI *p_device) {
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p_device->active.clear();
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}
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SAFE_RELEASE(p_device->audio_client)
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SAFE_RELEASE(p_device->render_client)
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SAFE_RELEASE(p_device->capture_client)
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p_device->audio_client.Reset();
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p_device->render_client.Reset();
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p_device->capture_client.Reset();
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return OK;
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}
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@ -581,8 +560,8 @@ AudioDriver::SpeakerMode AudioDriverWASAPI::get_speaker_mode() const {
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PackedStringArray AudioDriverWASAPI::audio_device_get_list(bool p_input) {
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PackedStringArray list;
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IMMDeviceCollection *devices = nullptr;
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IMMDeviceEnumerator *enumerator = nullptr;
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ComPtr<IMMDeviceCollection> devices = nullptr;
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ComPtr<IMMDeviceEnumerator> enumerator = nullptr;
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list.push_back(String("Default"));
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@ -597,12 +576,12 @@ PackedStringArray AudioDriverWASAPI::audio_device_get_list(bool p_input) {
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ERR_FAIL_COND_V(hr != S_OK, PackedStringArray());
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for (ULONG i = 0; i < count; i++) {
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IMMDevice *output_device = nullptr;
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ComPtr<IMMDevice> output_device = nullptr;
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hr = devices->Item(i, &output_device);
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ERR_BREAK(hr != S_OK);
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IPropertyStore *props = nullptr;
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ComPtr<IPropertyStore> props = nullptr;
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hr = output_device->OpenPropertyStore(STGM_READ, &props);
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ERR_BREAK(hr != S_OK);
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@ -615,12 +594,8 @@ PackedStringArray AudioDriverWASAPI::audio_device_get_list(bool p_input) {
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list.push_back(String(propvar.pwszVal));
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PropVariantClear(&propvar);
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props->Release();
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output_device->Release();
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}
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devices->Release();
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enumerator->Release();
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return list;
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}
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@ -40,15 +40,18 @@
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#include <audioclient.h>
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#include <mmdeviceapi.h>
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#include <wrl/client.h>
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#define WIN32_LEAN_AND_MEAN
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#include <windows.h>
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using Microsoft::WRL::ComPtr;
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class AudioDriverWASAPI : public AudioDriver {
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class AudioDeviceWASAPI {
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public:
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IAudioClient *audio_client = nullptr;
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IAudioRenderClient *render_client = nullptr; // Output
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IAudioCaptureClient *capture_client = nullptr; // Input
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ComPtr<IAudioClient> audio_client = nullptr;
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ComPtr<IAudioRenderClient> render_client = nullptr; // Output
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ComPtr<IAudioCaptureClient> capture_client = nullptr; // Input
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SafeFlag active;
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WORD format_tag = 0;
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