Use COM smart pointers to handle COM objects safely

Use ComPtr to handle COM objects safely

Use COM smart pointers in WASAPI driver

Fix ComPtr handling

Fix crash due to IAudioClient3 type conversion
This commit is contained in:
Lalit Shankar Chowdhury 2024-05-15 15:39:58 +05:30
parent 5708a3a02e
commit 8b8c49703a
No known key found for this signature in database
GPG Key ID: 09735BCD70C0C7F7
2 changed files with 21 additions and 43 deletions

View File

@ -107,12 +107,6 @@ const IID IID_IAudioClient3 = __uuidof(IAudioClient3);
const IID IID_IAudioRenderClient = __uuidof(IAudioRenderClient);
const IID IID_IAudioCaptureClient = __uuidof(IAudioCaptureClient);
#define SAFE_RELEASE(memory) \
if ((memory) != nullptr) { \
(memory)->Release(); \
(memory) = nullptr; \
}
#define REFTIMES_PER_SEC 10000000
#define REFTIMES_PER_MILLISEC 10000
@ -129,16 +123,10 @@ static bool default_input_device_changed = false;
class CMMNotificationClient : public IMMNotificationClient {
LONG _cRef = 1;
IMMDeviceEnumerator *_pEnumerator = nullptr;
public:
CMMNotificationClient() {}
virtual ~CMMNotificationClient() {
if ((_pEnumerator) != nullptr) {
(_pEnumerator)->Release();
(_pEnumerator) = nullptr;
}
}
virtual ~CMMNotificationClient() {}
ULONG STDMETHODCALLTYPE AddRef() {
return InterlockedIncrement(&_cRef);
@ -203,8 +191,8 @@ static CMMNotificationClient notif_client;
Error AudioDriverWASAPI::audio_device_init(AudioDeviceWASAPI *p_device, bool p_input, bool p_reinit, bool p_no_audio_client_3) {
WAVEFORMATEX *pwfex;
IMMDeviceEnumerator *enumerator = nullptr;
IMMDevice *output_device = nullptr;
ComPtr<IMMDeviceEnumerator> enumerator = nullptr;
ComPtr<IMMDevice> output_device = nullptr;
HRESULT hr = CoCreateInstance(CLSID_MMDeviceEnumerator, nullptr, CLSCTX_ALL, IID_IMMDeviceEnumerator, (void **)&enumerator);
ERR_FAIL_COND_V(hr != S_OK, ERR_CANT_OPEN);
@ -212,7 +200,7 @@ Error AudioDriverWASAPI::audio_device_init(AudioDeviceWASAPI *p_device, bool p_i
if (p_device->device_name == "Default") {
hr = enumerator->GetDefaultAudioEndpoint(p_input ? eCapture : eRender, eConsole, &output_device);
} else {
IMMDeviceCollection *devices = nullptr;
ComPtr<IMMDeviceCollection> devices = nullptr;
hr = enumerator->EnumAudioEndpoints(p_input ? eCapture : eRender, DEVICE_STATE_ACTIVE, &devices);
ERR_FAIL_COND_V(hr != S_OK, ERR_CANT_OPEN);
@ -225,12 +213,12 @@ Error AudioDriverWASAPI::audio_device_init(AudioDeviceWASAPI *p_device, bool p_i
ERR_FAIL_COND_V(hr != S_OK, ERR_CANT_OPEN);
for (ULONG i = 0; i < count && !found; i++) {
IMMDevice *tmp_device = nullptr;
ComPtr<IMMDevice> tmp_device = nullptr;
hr = devices->Item(i, &tmp_device);
ERR_BREAK(hr != S_OK);
IPropertyStore *props = nullptr;
ComPtr<IPropertyStore> props = nullptr;
hr = tmp_device->OpenPropertyStore(STGM_READ, &props);
ERR_BREAK(hr != S_OK);
@ -248,8 +236,6 @@ Error AudioDriverWASAPI::audio_device_init(AudioDeviceWASAPI *p_device, bool p_i
}
PropVariantClear(&propvar);
props->Release();
tmp_device->Release();
}
if (found) {
@ -276,7 +262,6 @@ Error AudioDriverWASAPI::audio_device_init(AudioDeviceWASAPI *p_device, bool p_i
}
hr = enumerator->RegisterEndpointNotificationCallback(&notif_client);
SAFE_RELEASE(enumerator)
if (hr != S_OK) {
ERR_PRINT("WASAPI: RegisterEndpointNotificationCallback error");
@ -303,8 +288,6 @@ Error AudioDriverWASAPI::audio_device_init(AudioDeviceWASAPI *p_device, bool p_i
hr = output_device->Activate(IID_IAudioClient, CLSCTX_ALL, nullptr, (void **)&p_device->audio_client);
}
SAFE_RELEASE(output_device)
if (p_reinit) {
if (hr != S_OK) {
return ERR_CANT_OPEN;
@ -319,7 +302,7 @@ Error AudioDriverWASAPI::audio_device_init(AudioDeviceWASAPI *p_device, bool p_i
audioProps.bIsOffload = FALSE;
audioProps.eCategory = AudioCategory_GameEffects;
hr = ((IAudioClient3 *)p_device->audio_client)->SetClientProperties(&audioProps);
hr = ((IAudioClient3 *)p_device->audio_client.Get())->SetClientProperties(&audioProps);
ERR_FAIL_COND_V_MSG(hr != S_OK, ERR_CANT_OPEN, "WASAPI: SetClientProperties failed with error 0x" + String::num_uint64(hr, 16) + ".");
}
@ -402,7 +385,7 @@ Error AudioDriverWASAPI::audio_device_init(AudioDeviceWASAPI *p_device, bool p_i
}
} else {
IAudioClient3 *device_audio_client_3 = (IAudioClient3 *)p_device->audio_client;
IAudioClient3 *device_audio_client_3 = (IAudioClient3 *)p_device->audio_client.Get();
// AUDCLNT_STREAMFLAGS_RATEADJUST is an invalid flag with IAudioClient3, therefore we have to use
// the closest supported mix rate supported by the audio driver.
@ -419,7 +402,6 @@ Error AudioDriverWASAPI::audio_device_init(AudioDeviceWASAPI *p_device, bool p_i
if (hr != S_OK) {
print_verbose("WASAPI: GetSharedModeEnginePeriod failed with error 0x" + String::num_uint64(hr, 16) + ", falling back to IAudioClient.");
CoTaskMemFree(pwfex);
SAFE_RELEASE(output_device)
return audio_device_init(p_device, p_input, p_reinit, true);
}
@ -441,7 +423,6 @@ Error AudioDriverWASAPI::audio_device_init(AudioDeviceWASAPI *p_device, bool p_i
if (hr != S_OK) {
print_verbose("WASAPI: InitializeSharedAudioStream failed with error 0x" + String::num_uint64(hr, 16) + ", falling back to IAudioClient.");
CoTaskMemFree(pwfex);
SAFE_RELEASE(output_device);
return audio_device_init(p_device, p_input, p_reinit, true);
} else {
uint32_t output_latency_in_frames;
@ -453,7 +434,6 @@ Error AudioDriverWASAPI::audio_device_init(AudioDeviceWASAPI *p_device, bool p_i
} else {
print_verbose("WASAPI: GetCurrentSharedModeEnginePeriod failed with error 0x" + String::num_uint64(hr, 16) + ", falling back to IAudioClient.");
CoTaskMemFree(pwfex);
SAFE_RELEASE(output_device);
return audio_device_init(p_device, p_input, p_reinit, true);
}
}
@ -468,7 +448,6 @@ Error AudioDriverWASAPI::audio_device_init(AudioDeviceWASAPI *p_device, bool p_i
// Free memory
CoTaskMemFree(pwfex);
SAFE_RELEASE(output_device)
return OK;
}
@ -537,9 +516,9 @@ Error AudioDriverWASAPI::audio_device_finish(AudioDeviceWASAPI *p_device) {
p_device->active.clear();
}
SAFE_RELEASE(p_device->audio_client)
SAFE_RELEASE(p_device->render_client)
SAFE_RELEASE(p_device->capture_client)
p_device->audio_client.Reset();
p_device->render_client.Reset();
p_device->capture_client.Reset();
return OK;
}
@ -581,8 +560,8 @@ AudioDriver::SpeakerMode AudioDriverWASAPI::get_speaker_mode() const {
PackedStringArray AudioDriverWASAPI::audio_device_get_list(bool p_input) {
PackedStringArray list;
IMMDeviceCollection *devices = nullptr;
IMMDeviceEnumerator *enumerator = nullptr;
ComPtr<IMMDeviceCollection> devices = nullptr;
ComPtr<IMMDeviceEnumerator> enumerator = nullptr;
list.push_back(String("Default"));
@ -597,12 +576,12 @@ PackedStringArray AudioDriverWASAPI::audio_device_get_list(bool p_input) {
ERR_FAIL_COND_V(hr != S_OK, PackedStringArray());
for (ULONG i = 0; i < count; i++) {
IMMDevice *output_device = nullptr;
ComPtr<IMMDevice> output_device = nullptr;
hr = devices->Item(i, &output_device);
ERR_BREAK(hr != S_OK);
IPropertyStore *props = nullptr;
ComPtr<IPropertyStore> props = nullptr;
hr = output_device->OpenPropertyStore(STGM_READ, &props);
ERR_BREAK(hr != S_OK);
@ -615,12 +594,8 @@ PackedStringArray AudioDriverWASAPI::audio_device_get_list(bool p_input) {
list.push_back(String(propvar.pwszVal));
PropVariantClear(&propvar);
props->Release();
output_device->Release();
}
devices->Release();
enumerator->Release();
return list;
}

View File

@ -40,15 +40,18 @@
#include <audioclient.h>
#include <mmdeviceapi.h>
#include <wrl/client.h>
#define WIN32_LEAN_AND_MEAN
#include <windows.h>
using Microsoft::WRL::ComPtr;
class AudioDriverWASAPI : public AudioDriver {
class AudioDeviceWASAPI {
public:
IAudioClient *audio_client = nullptr;
IAudioRenderClient *render_client = nullptr; // Output
IAudioCaptureClient *capture_client = nullptr; // Input
ComPtr<IAudioClient> audio_client = nullptr;
ComPtr<IAudioRenderClient> render_client = nullptr; // Output
ComPtr<IAudioCaptureClient> capture_client = nullptr; // Input
SafeFlag active;
WORD format_tag = 0;