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Add persistent states for export with debug, as patch on editor restarts
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@ -1206,6 +1206,9 @@ void ProjectExportDialog::_export_pck_zip_selected(const String &p_path) {
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bool export_debug = fd_option.get(TTR("Export With Debug"), true);
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bool export_debug = fd_option.get(TTR("Export With Debug"), true);
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bool export_as_patch = fd_option.get(TTR("Export As Patch"), true);
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bool export_as_patch = fd_option.get(TTR("Export As Patch"), true);
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EditorSettings::get_singleton()->set_project_metadata("export_options", "export_debug", export_debug);
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EditorSettings::get_singleton()->set_project_metadata("export_options", "export_as_patch", export_as_patch);
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if (p_path.ends_with(".zip")) {
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if (p_path.ends_with(".zip")) {
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if (export_as_patch) {
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if (export_as_patch) {
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platform->export_zip_patch(current, export_debug, p_path);
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platform->export_zip_patch(current, export_debug, p_path);
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@ -1305,6 +1308,8 @@ void ProjectExportDialog::_export_project_to_path(const String &p_path) {
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Dictionary fd_option = export_project->get_selected_options();
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Dictionary fd_option = export_project->get_selected_options();
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bool export_debug = fd_option.get(TTR("Export With Debug"), true);
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bool export_debug = fd_option.get(TTR("Export With Debug"), true);
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EditorSettings::get_singleton()->set_project_metadata("export_options", "export_debug", export_debug);
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Error err = platform->export_project(current, export_debug, current->get_export_path(), 0);
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Error err = platform->export_project(current, export_debug, current->get_export_path(), 0);
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result_dialog_log->clear();
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result_dialog_log->clear();
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if (err != ERR_SKIP) {
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if (err != ERR_SKIP) {
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@ -1774,9 +1779,9 @@ ProjectExportDialog::ProjectExportDialog() {
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export_project->connect("file_selected", callable_mp(this, &ProjectExportDialog::_export_project_to_path));
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export_project->connect("file_selected", callable_mp(this, &ProjectExportDialog::_export_project_to_path));
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export_project->get_line_edit()->connect(SceneStringName(text_changed), callable_mp(this, &ProjectExportDialog::_validate_export_path));
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export_project->get_line_edit()->connect(SceneStringName(text_changed), callable_mp(this, &ProjectExportDialog::_validate_export_path));
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export_project->add_option(TTR("Export With Debug"), Vector<String>(), true);
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export_project->add_option(TTR("Export With Debug"), Vector<String>(), EditorSettings::get_singleton()->get_project_metadata("export_options", "export_debug", true));
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export_pck_zip->add_option(TTR("Export With Debug"), Vector<String>(), true);
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export_pck_zip->add_option(TTR("Export With Debug"), Vector<String>(), EditorSettings::get_singleton()->get_project_metadata("export_options", "export_debug", true));
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export_pck_zip->add_option(TTR("Export As Patch"), Vector<String>(), true);
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export_pck_zip->add_option(TTR("Export As Patch"), Vector<String>(), EditorSettings::get_singleton()->get_project_metadata("export_options", "export_as_patch", true));
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set_hide_on_ok(false);
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set_hide_on_ok(false);
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