mirror of
https://github.com/godotengine/godot.git
synced 2024-11-27 06:33:16 +00:00
[3.x] Fix shader crash when using local var with the same name as varying
This commit is contained in:
parent
f75d8d5c04
commit
8a1c986455
@ -549,7 +549,7 @@ String ShaderCompilerGLES2::_dump_node_code(const SL::Node *p_node, int p_level,
|
||||
SL::VariableNode *var_node = (SL::VariableNode *)p_node;
|
||||
bool use_fragment_varying = false;
|
||||
|
||||
if (current_func_name != vertex_name) {
|
||||
if (!var_node->is_local && current_func_name != vertex_name) {
|
||||
if (p_assigning) {
|
||||
if (shader->varyings.has(var_node->name)) {
|
||||
use_fragment_varying = true;
|
||||
@ -650,7 +650,7 @@ String ShaderCompilerGLES2::_dump_node_code(const SL::Node *p_node, int p_level,
|
||||
SL::ArrayNode *arr_node = (SL::ArrayNode *)p_node;
|
||||
bool use_fragment_varying = false;
|
||||
|
||||
if (current_func_name != vertex_name) {
|
||||
if (!arr_node->is_local && current_func_name != vertex_name) {
|
||||
if (arr_node->assign_expression != nullptr) {
|
||||
use_fragment_varying = true;
|
||||
} else {
|
||||
|
@ -683,7 +683,7 @@ String ShaderCompilerGLES3::_dump_node_code(const SL::Node *p_node, int p_level,
|
||||
SL::VariableNode *vnode = (SL::VariableNode *)p_node;
|
||||
bool use_fragment_varying = false;
|
||||
|
||||
if (current_func_name != vertex_name) {
|
||||
if (!vnode->is_local && current_func_name != vertex_name) {
|
||||
if (p_assigning) {
|
||||
if (shader->varyings.has(vnode->name)) {
|
||||
use_fragment_varying = true;
|
||||
@ -802,7 +802,7 @@ String ShaderCompilerGLES3::_dump_node_code(const SL::Node *p_node, int p_level,
|
||||
SL::ArrayNode *anode = (SL::ArrayNode *)p_node;
|
||||
bool use_fragment_varying = false;
|
||||
|
||||
if (current_func_name != vertex_name) {
|
||||
if (!anode->is_local && current_func_name != vertex_name) {
|
||||
if (anode->assign_expression != nullptr) {
|
||||
use_fragment_varying = true;
|
||||
} else {
|
||||
|
@ -3495,6 +3495,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
|
||||
bool is_const = false;
|
||||
int array_size = 0;
|
||||
StringName struct_name;
|
||||
bool is_local = false;
|
||||
|
||||
if (p_block && p_block->block_tag != SubClassTag::TAG_GLOBAL) {
|
||||
int idx = 0;
|
||||
@ -3547,6 +3548,8 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
|
||||
_set_error("Can't use function as identifier: " + String(identifier));
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
is_local = ident_type == IDENTIFIER_LOCAL_VAR || ident_type == IDENTIFIER_FUNCTION_ARGUMENT;
|
||||
}
|
||||
|
||||
Node *index_expression = nullptr;
|
||||
@ -3623,6 +3626,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
|
||||
arrname->call_expression = call_expression;
|
||||
arrname->assign_expression = assign_expression;
|
||||
arrname->is_const = is_const;
|
||||
arrname->is_local = is_local;
|
||||
expr = arrname;
|
||||
|
||||
} else {
|
||||
@ -3631,6 +3635,7 @@ ShaderLanguage::Node *ShaderLanguage::_parse_expression(BlockNode *p_block, cons
|
||||
varname->datatype_cache = data_type;
|
||||
varname->is_const = is_const;
|
||||
varname->struct_name = struct_name;
|
||||
varname->is_local = is_local;
|
||||
expr = varname;
|
||||
}
|
||||
}
|
||||
|
@ -357,11 +357,13 @@ public:
|
||||
virtual DataType get_datatype() const { return datatype_cache; }
|
||||
virtual String get_datatype_name() const { return String(struct_name); }
|
||||
bool is_const;
|
||||
bool is_local;
|
||||
|
||||
VariableNode() :
|
||||
Node(TYPE_VARIABLE),
|
||||
datatype_cache(TYPE_VOID),
|
||||
is_const(false) {}
|
||||
is_const(false),
|
||||
is_local(false) {}
|
||||
};
|
||||
|
||||
struct VariableDeclarationNode : public Node {
|
||||
@ -393,6 +395,7 @@ public:
|
||||
Node *call_expression;
|
||||
Node *assign_expression;
|
||||
bool is_const;
|
||||
bool is_local;
|
||||
|
||||
virtual DataType get_datatype() const { return datatype_cache; }
|
||||
virtual String get_datatype_name() const { return String(struct_name); }
|
||||
@ -403,7 +406,8 @@ public:
|
||||
index_expression(nullptr),
|
||||
call_expression(nullptr),
|
||||
assign_expression(nullptr),
|
||||
is_const(false) {}
|
||||
is_const(false),
|
||||
is_local(false) {}
|
||||
};
|
||||
|
||||
struct ArrayConstructNode : public Node {
|
||||
|
Loading…
Reference in New Issue
Block a user