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Merge pull request #43818 from lawnjelly/back_buffer_fix
Batching - BackBuffer copy fix
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commit
83f7c2d957
@ -1946,10 +1946,6 @@ void RasterizerCanvasGLES2::render_joined_item(const BItemJoined &p_bij, RenderI
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}
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#endif
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// this must be reset for each joined item,
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// it only exists to prevent capturing the screen more than once per item
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state.canvas_texscreen_used = false;
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// all the joined items will share the same state with the first item
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Item *ci = bdata.item_refs[p_bij.first_item_ref].item;
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@ -1203,10 +1203,6 @@ void RasterizerCanvasGLES3::render_joined_item(const BItemJoined &p_bij, RenderI
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}
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#endif
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// this must be reset for each joined item,
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// it only exists to prevent capturing the screen more than once per item
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state.canvas_texscreen_used = false;
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// all the joined items will share the same state with the first item
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Item *p_ci = bdata.item_refs[p_bij.first_item_ref].item;
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@ -3048,6 +3048,11 @@ PREAMBLE(bool)::_detect_item_batch_break(RenderItemState &r_ris, RasterizerCanva
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} // else
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// special case, back buffer copy, so don't join
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if (p_ci->copy_back_buffer) {
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return true;
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}
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return false;
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}
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