mirror of
https://github.com/godotengine/godot.git
synced 2024-11-23 12:43:43 +00:00
Replace XRaiseWindow with a _NET_ACTIVE_WINDOW ClientRequest
This fixes the editor on X11 not getting put on the foreground when a debugged project hits an error or breakpoint.
This commit is contained in:
parent
968b31e971
commit
827cadafc8
@ -1339,7 +1339,7 @@ void OS_X11::request_attention() {
|
||||
//
|
||||
// Sets the _NET_WM_STATE_DEMANDS_ATTENTION atom for WM_STATE
|
||||
// Will be unset by the window manager after user react on the request for attention
|
||||
//
|
||||
|
||||
XEvent xev;
|
||||
Atom wm_state = XInternAtom(x11_display, "_NET_WM_STATE", False);
|
||||
Atom wm_attention = XInternAtom(x11_display, "_NET_WM_STATE_DEMANDS_ATTENTION", False);
|
||||
@ -1353,6 +1353,7 @@ void OS_X11::request_attention() {
|
||||
xev.xclient.data.l[1] = wm_attention;
|
||||
|
||||
XSendEvent(x11_display, DefaultRootWindow(x11_display), False, SubstructureRedirectMask | SubstructureNotifyMask, &xev);
|
||||
XFlush(x11_display);
|
||||
}
|
||||
|
||||
void OS_X11::get_key_modifier_state(unsigned int p_x11_state, Ref<InputEventWithModifiers> state) {
|
||||
@ -2436,7 +2437,19 @@ String OS_X11::get_system_dir(SystemDir p_dir) const {
|
||||
|
||||
void OS_X11::move_window_to_foreground() {
|
||||
|
||||
XRaiseWindow(x11_display, x11_window);
|
||||
XEvent xev;
|
||||
Atom net_active_window = XInternAtom(x11_display, "_NET_ACTIVE_WINDOW", False);
|
||||
|
||||
memset(&xev, 0, sizeof(xev));
|
||||
xev.type = ClientMessage;
|
||||
xev.xclient.window = x11_window;
|
||||
xev.xclient.message_type = net_active_window;
|
||||
xev.xclient.format = 32;
|
||||
xev.xclient.data.l[0] = 1;
|
||||
xev.xclient.data.l[1] = CurrentTime;
|
||||
|
||||
XSendEvent(x11_display, DefaultRootWindow(x11_display), False, SubstructureRedirectMask | SubstructureNotifyMask, &xev);
|
||||
XFlush(x11_display);
|
||||
}
|
||||
|
||||
void OS_X11::set_cursor_shape(CursorShape p_shape) {
|
||||
|
Loading…
Reference in New Issue
Block a user