Correctly display tooltips for buttons in Tree when they overlap cell content

This commit is contained in:
Miguel Pereira 2023-08-23 21:18:52 +02:00
parent 6da4ad1662
commit 8278a5f274
2 changed files with 4 additions and 10 deletions

View File

@ -2411,6 +2411,7 @@ int Tree::draw_item(const Point2i &p_pos, const Point2 &p_draw_ofs, const Size2
if (rtl) {
button_ofs.x = get_size().width - button_ofs.x - button_texture->get_width();
}
p_item->cells.write[i].buttons.write[j].rect = Rect2i(button_ofs, button_size);
button_texture->draw(ci, button_ofs, p_item->cells[i].buttons[j].disabled ? Color(1, 1, 1, 0.5) : p_item->cells[i].buttons[j].color);
item_width_with_buttons -= button_size.width + theme_cache.button_margin;
}
@ -5350,6 +5351,7 @@ String Tree::get_tooltip(const Point2 &p_pos) const {
return Control::get_tooltip(p_pos);
}
Point2 button_pos = pos;
if (h_scroll->is_visible_in_tree()) {
pos.x += h_scroll->get_value();
}
@ -5362,22 +5364,13 @@ String Tree::get_tooltip(const Point2 &p_pos) const {
if (it) {
const TreeItem::Cell &c = it->cells[col];
int col_width = get_column_width(col);
for (int i = 0; i < col; i++) {
pos.x -= get_column_width(i);
}
for (int j = c.buttons.size() - 1; j >= 0; j--) {
Ref<Texture2D> b = c.buttons[j].texture;
Size2 size = b->get_size() + theme_cache.button_pressed->get_minimum_size();
if (pos.x > col_width - size.width) {
if (c.buttons[j].rect.has_point(button_pos)) {
String tooltip = c.buttons[j].tooltip;
if (!tooltip.is_empty()) {
return tooltip;
}
}
col_width -= size.width;
}
String ret;
if (it->get_tooltip_text(col) == "") {

View File

@ -108,6 +108,7 @@ private:
Ref<Texture2D> texture;
Color color = Color(1, 1, 1, 1);
String tooltip;
Rect2i rect;
};
Vector<Button> buttons;