mirror of
https://github.com/godotengine/godot.git
synced 2024-11-22 12:12:28 +00:00
Merge pull request #40397 from KoBeWi/silent_seeker
Allow to move timeline without moving animation
This commit is contained in:
commit
809948f977
@ -1659,7 +1659,7 @@ void AnimationTimelineEdit::_gui_input(const Ref<InputEvent> &p_event) {
|
||||
int x = mb->get_position().x - get_name_limit();
|
||||
|
||||
float ofs = x / get_zoom_scale() + get_value();
|
||||
emit_signal("timeline_changed", ofs, false);
|
||||
emit_signal("timeline_changed", ofs, false, Input::get_singleton()->is_key_pressed(KEY_ALT));
|
||||
dragging_timeline = true;
|
||||
}
|
||||
if (!dragging_timeline && mb->get_button_index() == MOUSE_BUTTON_MIDDLE) {
|
||||
@ -1698,7 +1698,7 @@ void AnimationTimelineEdit::_gui_input(const Ref<InputEvent> &p_event) {
|
||||
if (dragging_timeline) {
|
||||
int x = mm->get_position().x - get_name_limit();
|
||||
float ofs = x / get_zoom_scale() + get_value();
|
||||
emit_signal("timeline_changed", ofs, false);
|
||||
emit_signal("timeline_changed", ofs, false, Input::get_singleton()->is_key_pressed(KEY_ALT));
|
||||
}
|
||||
if (panning_timeline) {
|
||||
int x = mm->get_position().x - get_name_limit();
|
||||
@ -3254,8 +3254,8 @@ void AnimationTrackEditor::_name_limit_changed() {
|
||||
}
|
||||
}
|
||||
|
||||
void AnimationTrackEditor::_timeline_changed(float p_new_pos, bool p_drag) {
|
||||
emit_signal("timeline_changed", p_new_pos, p_drag);
|
||||
void AnimationTrackEditor::_timeline_changed(float p_new_pos, bool p_drag, bool p_timeline_only) {
|
||||
emit_signal("timeline_changed", p_new_pos, p_drag, p_timeline_only);
|
||||
}
|
||||
|
||||
void AnimationTrackEditor::_track_remove_request(int p_track) {
|
||||
|
@ -328,7 +328,7 @@ class AnimationTrackEditor : public VBoxContainer {
|
||||
void _update_tracks();
|
||||
|
||||
void _name_limit_changed();
|
||||
void _timeline_changed(float p_new_pos, bool p_drag);
|
||||
void _timeline_changed(float p_new_pos, bool p_drag, bool p_timeline_only = false);
|
||||
void _track_remove_request(int p_track);
|
||||
void _track_grab_focus(int p_track);
|
||||
|
||||
|
@ -994,7 +994,7 @@ void AnimationPlayerEditor::_animation_duplicate() {
|
||||
}
|
||||
}
|
||||
|
||||
void AnimationPlayerEditor::_seek_value_changed(float p_value, bool p_set) {
|
||||
void AnimationPlayerEditor::_seek_value_changed(float p_value, bool p_set, bool p_timeline_only) {
|
||||
if (updating || !player || player->is_playing()) {
|
||||
return;
|
||||
};
|
||||
@ -1015,18 +1015,18 @@ void AnimationPlayerEditor::_seek_value_changed(float p_value, bool p_set) {
|
||||
pos = Math::snapped(pos, _get_editor_step());
|
||||
}
|
||||
|
||||
if (player->is_valid() && !p_set) {
|
||||
float cpos = player->get_current_animation_position();
|
||||
if (!p_timeline_only) {
|
||||
if (player->is_valid() && !p_set) {
|
||||
float cpos = player->get_current_animation_position();
|
||||
|
||||
player->seek_delta(pos, pos - cpos);
|
||||
} else {
|
||||
player->stop(true);
|
||||
player->seek(pos, true);
|
||||
player->seek_delta(pos, pos - cpos);
|
||||
} else {
|
||||
player->stop(true);
|
||||
player->seek(pos, true);
|
||||
}
|
||||
}
|
||||
|
||||
track_editor->set_anim_pos(pos);
|
||||
|
||||
updating = true;
|
||||
};
|
||||
|
||||
void AnimationPlayerEditor::_animation_player_changed(Object *p_pl) {
|
||||
@ -1048,7 +1048,7 @@ void AnimationPlayerEditor::_animation_key_editor_anim_len_changed(float p_len)
|
||||
frame->set_max(p_len);
|
||||
}
|
||||
|
||||
void AnimationPlayerEditor::_animation_key_editor_seek(float p_pos, bool p_drag) {
|
||||
void AnimationPlayerEditor::_animation_key_editor_seek(float p_pos, bool p_drag, bool p_timeline_only) {
|
||||
timeline_position = p_pos;
|
||||
|
||||
if (!is_visible_in_tree()) {
|
||||
@ -1070,7 +1070,7 @@ void AnimationPlayerEditor::_animation_key_editor_seek(float p_pos, bool p_drag)
|
||||
updating = true;
|
||||
frame->set_value(Math::snapped(p_pos, _get_editor_step()));
|
||||
updating = false;
|
||||
_seek_value_changed(p_pos, !p_drag);
|
||||
_seek_value_changed(p_pos, !p_drag, p_timeline_only);
|
||||
}
|
||||
|
||||
void AnimationPlayerEditor::_animation_tool_menu(int p_option) {
|
||||
@ -1693,7 +1693,7 @@ AnimationPlayerEditor::AnimationPlayerEditor(EditorNode *p_editor, AnimationPlay
|
||||
animation->connect("item_selected", callable_mp(this, &AnimationPlayerEditor::_animation_selected));
|
||||
|
||||
file->connect("file_selected", callable_mp(this, &AnimationPlayerEditor::_dialog_action));
|
||||
frame->connect("value_changed", callable_mp(this, &AnimationPlayerEditor::_seek_value_changed), make_binds(true));
|
||||
frame->connect("value_changed", callable_mp(this, &AnimationPlayerEditor::_seek_value_changed), make_binds(true, false));
|
||||
scale->connect("text_entered", callable_mp(this, &AnimationPlayerEditor::_scale_changed));
|
||||
|
||||
renaming = false;
|
||||
|
@ -187,7 +187,7 @@ class AnimationPlayerEditor : public VBoxContainer {
|
||||
void _scale_changed(const String &p_scale);
|
||||
void _dialog_action(String p_file);
|
||||
void _seek_frame_changed(const String &p_frame);
|
||||
void _seek_value_changed(float p_value, bool p_set = false);
|
||||
void _seek_value_changed(float p_value, bool p_set = false, bool p_timeline_only = false);
|
||||
void _blend_editor_next_changed(const int p_idx);
|
||||
|
||||
void _list_changed();
|
||||
@ -197,7 +197,7 @@ class AnimationPlayerEditor : public VBoxContainer {
|
||||
|
||||
void _animation_player_changed(Object *p_pl);
|
||||
|
||||
void _animation_key_editor_seek(float p_pos, bool p_drag);
|
||||
void _animation_key_editor_seek(float p_pos, bool p_drag, bool p_timeline_only = false);
|
||||
void _animation_key_editor_anim_len_changed(float p_len);
|
||||
|
||||
void _unhandled_key_input(const Ref<InputEvent> &p_ev);
|
||||
|
Loading…
Reference in New Issue
Block a user