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Create .editorconfig
file only on project creation
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parent
db66bd35af
commit
8086894a8e
@ -257,22 +257,6 @@ EditorPaths::EditorPaths() {
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}
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}
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// Check that `.editorconfig` file exists.
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String project_editorconfig_path = "res://.editorconfig";
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if (!FileAccess::exists(project_editorconfig_path)) {
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Ref<FileAccess> f = FileAccess::open(project_editorconfig_path, FileAccess::WRITE);
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if (f.is_valid()) {
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f->store_line("root = true");
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f->store_line("");
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f->store_line("[*]");
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f->store_line("charset = utf-8");
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f->close();
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} else {
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ERR_PRINT("Failed to create file " + project_editorconfig_path.quote() + ".");
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}
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FileAccess::set_hidden_attribute(project_editorconfig_path, true);
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}
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Engine::get_singleton()->set_shader_cache_path(project_data_dir);
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// Editor metadata dir.
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@ -552,6 +552,21 @@ void ProjectDialog::ok_pressed() {
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fa_icon->store_string(get_default_project_icon());
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EditorVCSInterface::create_vcs_metadata_files(EditorVCSInterface::VCSMetadata(vcs_metadata_selection->get_selected()), path);
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// Ensures external editors and IDEs use UTF-8 encoding.
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const String editor_config_path = path.path_join(".editorconfig");
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Ref<FileAccess> f = FileAccess::open(editor_config_path, FileAccess::WRITE);
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if (f.is_null()) {
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// .editorconfig isn't so critical.
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ERR_PRINT("Couldn't create .editorconfig in project path.");
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} else {
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f->store_line("root = true");
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f->store_line("");
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f->store_line("[*]");
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f->store_line("charset = utf-8");
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f->close();
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FileAccess::set_hidden_attribute(editor_config_path, true);
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}
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}
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// Two cases for importing a ZIP.
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@ -1,5 +1,3 @@
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# This file is required to workaround `.editorconfig` autogeneration (see #96845).
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# Some tests handle invalid syntax deliberately; exclude relevant attributes.
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[parser/features/mixed_indentation_on_blank_lines.gd]
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