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Merge pull request #98343 from Faless/ws/wslay_unbuffered
[WS] Implement wslay unbuffered message parsing
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commit
7ff6591808
@ -60,7 +60,7 @@
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<member name="inbound_buffer_size" type="int" setter="set_inbound_buffer_size" getter="get_inbound_buffer_size" default="65535">
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The inbound buffer size for connected peers. See [member WebSocketPeer.inbound_buffer_size] for more details.
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</member>
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<member name="max_queued_packets" type="int" setter="set_max_queued_packets" getter="get_max_queued_packets" default="2048">
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<member name="max_queued_packets" type="int" setter="set_max_queued_packets" getter="get_max_queued_packets" default="4096">
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The maximum number of queued packets for connected peers. See [member WebSocketPeer.max_queued_packets] for more details.
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</member>
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<member name="outbound_buffer_size" type="int" setter="set_outbound_buffer_size" getter="get_outbound_buffer_size" default="65535">
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@ -162,7 +162,7 @@
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<member name="inbound_buffer_size" type="int" setter="set_inbound_buffer_size" getter="get_inbound_buffer_size" default="65535">
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The size of the input buffer in bytes (roughly the maximum amount of memory that will be allocated for the inbound packets).
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</member>
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<member name="max_queued_packets" type="int" setter="set_max_queued_packets" getter="get_max_queued_packets" default="2048">
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<member name="max_queued_packets" type="int" setter="set_max_queued_packets" getter="get_max_queued_packets" default="4096">
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The maximum amount of packets that will be allowed in the queues (both inbound and outbound).
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</member>
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<member name="outbound_buffer_size" type="int" setter="set_outbound_buffer_size" getter="get_outbound_buffer_size" default="65535">
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@ -104,6 +104,14 @@ public:
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return _queued;
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}
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int payload_space_left() const {
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return _payload.space_left();
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}
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int packets_space_left() const {
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return _packets.size() - _queued;
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}
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void clear() {
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_payload.resize(0);
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_packets.resize(0);
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@ -71,7 +71,7 @@ protected:
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int outbound_buffer_size = DEFAULT_BUFFER_SIZE;
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int inbound_buffer_size = DEFAULT_BUFFER_SIZE;
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int max_queued_packets = 2048;
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int max_queued_packets = 4096;
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uint64_t heartbeat_interval_msec = 0;
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public:
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@ -295,6 +295,7 @@ Error WSLPeer::_do_server_handshake() {
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resolver.stop();
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// Response sent, initialize wslay context.
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wslay_event_context_server_init(&wsl_ctx, &_wsl_callbacks, this);
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wslay_event_config_set_no_buffering(wsl_ctx, 1);
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wslay_event_config_set_max_recv_msg_length(wsl_ctx, inbound_buffer_size);
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in_buffer.resize(nearest_shift(inbound_buffer_size), max_queued_packets);
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packet_buffer.resize(inbound_buffer_size);
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@ -403,6 +404,7 @@ void WSLPeer::_do_client_handshake() {
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ERR_FAIL_MSG("Invalid response headers.");
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}
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wslay_event_context_client_init(&wsl_ctx, &_wsl_callbacks, this);
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wslay_event_config_set_no_buffering(wsl_ctx, 1);
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wslay_event_config_set_max_recv_msg_length(wsl_ctx, inbound_buffer_size);
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in_buffer.resize(nearest_shift(inbound_buffer_size), max_queued_packets);
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packet_buffer.resize(inbound_buffer_size);
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@ -568,8 +570,15 @@ ssize_t WSLPeer::_wsl_recv_callback(wslay_event_context_ptr ctx, uint8_t *data,
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wslay_event_set_error(ctx, WSLAY_ERR_CALLBACK_FAILURE);
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return -1;
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}
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// Make sure we don't read more than what our buffer can hold.
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size_t buffer_limit = MIN(peer->in_buffer.payload_space_left(), peer->in_buffer.packets_space_left() * 2); // The minimum size of a websocket message is 2 bytes.
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size_t to_read = MIN(len, buffer_limit);
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if (to_read == 0) {
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wslay_event_set_error(ctx, WSLAY_ERR_WOULDBLOCK);
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return -1;
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}
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int read = 0;
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Error err = conn->get_partial_data(data, len, read);
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Error err = conn->get_partial_data(data, to_read, read);
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if (err != OK) {
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print_verbose("Websocket get data error: " + itos(err) + ", read (should be 0!): " + itos(read));
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wslay_event_set_error(ctx, WSLAY_ERR_CALLBACK_FAILURE);
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@ -582,6 +591,37 @@ ssize_t WSLPeer::_wsl_recv_callback(wslay_event_context_ptr ctx, uint8_t *data,
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return read;
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}
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void WSLPeer::_wsl_recv_start_callback(wslay_event_context_ptr ctx, const struct wslay_event_on_frame_recv_start_arg *arg, void *user_data) {
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WSLPeer *peer = (WSLPeer *)user_data;
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uint8_t op = arg->opcode;
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if (op == WSLAY_TEXT_FRAME || op == WSLAY_BINARY_FRAME) {
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// Get ready to process a data package.
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PendingMessage &pm = peer->pending_message;
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pm.opcode = op;
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pm.payload_size = arg->payload_length;
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}
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}
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void WSLPeer::_wsl_frame_recv_chunk_callback(wslay_event_context_ptr ctx, const struct wslay_event_on_frame_recv_chunk_arg *arg, void *user_data) {
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WSLPeer *peer = (WSLPeer *)user_data;
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PendingMessage &pm = peer->pending_message;
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if (pm.opcode != 0) {
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// Only write the payload.
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peer->in_buffer.write_packet(arg->data, arg->data_length, nullptr);
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}
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}
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void WSLPeer::_wsl_frame_recv_end_callback(wslay_event_context_ptr ctx, void *user_data) {
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WSLPeer *peer = (WSLPeer *)user_data;
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PendingMessage &pm = peer->pending_message;
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if (pm.opcode != 0) {
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// Only write the packet (since it's now completed).
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uint8_t is_string = pm.opcode == WSLAY_TEXT_FRAME ? 1 : 0;
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peer->in_buffer.write_packet(nullptr, pm.payload_size, &is_string);
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pm.clear();
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}
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}
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ssize_t WSLPeer::_wsl_send_callback(wslay_event_context_ptr ctx, const uint8_t *data, size_t len, int flags, void *user_data) {
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WSLPeer *peer = (WSLPeer *)user_data;
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Ref<StreamPeer> conn = peer->connection;
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@ -627,28 +667,19 @@ void WSLPeer::_wsl_msg_recv_callback(wslay_event_context_ptr ctx, const struct w
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return;
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}
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if (peer->ready_state == STATE_CLOSING) {
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return;
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}
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if (op == WSLAY_TEXT_FRAME || op == WSLAY_BINARY_FRAME) {
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// Message.
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uint8_t is_string = arg->opcode == WSLAY_TEXT_FRAME ? 1 : 0;
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peer->in_buffer.write_packet(arg->msg, arg->msg_length, &is_string);
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}
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if (op == WSLAY_PONG) {
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peer->heartbeat_waiting = false;
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}
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// Pong.
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// Ping, or message (already parsed in chunks).
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}
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wslay_event_callbacks WSLPeer::_wsl_callbacks = {
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_wsl_recv_callback,
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_wsl_send_callback,
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_wsl_genmask_callback,
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nullptr, /* on_frame_recv_start_callback */
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nullptr, /* on_frame_recv_callback */
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nullptr, /* on_frame_recv_end_callback */
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_wsl_recv_start_callback,
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_wsl_frame_recv_chunk_callback,
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_wsl_frame_recv_end_callback,
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_wsl_msg_recv_callback
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};
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@ -836,6 +867,7 @@ void WSLPeer::close(int p_code, String p_reason) {
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heartbeat_waiting = false;
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in_buffer.clear();
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packet_buffer.resize(0);
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pending_message.clear();
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}
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IPAddress WSLPeer::get_connected_host() const {
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@ -53,6 +53,10 @@ private:
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// Callbacks.
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static ssize_t _wsl_recv_callback(wslay_event_context_ptr ctx, uint8_t *data, size_t len, int flags, void *user_data);
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static void _wsl_recv_start_callback(wslay_event_context_ptr ctx, const struct wslay_event_on_frame_recv_start_arg *arg, void *user_data);
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static void _wsl_frame_recv_chunk_callback(wslay_event_context_ptr ctx, const struct wslay_event_on_frame_recv_chunk_arg *arg, void *user_data);
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static void _wsl_frame_recv_end_callback(wslay_event_context_ptr ctx, void *user_data);
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static ssize_t _wsl_send_callback(wslay_event_context_ptr ctx, const uint8_t *data, size_t len, int flags, void *user_data);
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static int _wsl_genmask_callback(wslay_event_context_ptr ctx, uint8_t *buf, size_t len, void *user_data);
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static void _wsl_msg_recv_callback(wslay_event_context_ptr ctx, const struct wslay_event_on_msg_recv_arg *arg, void *user_data);
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@ -80,6 +84,16 @@ private:
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Resolver() {}
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};
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struct PendingMessage {
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size_t payload_size = 0;
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uint8_t opcode = 0;
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void clear() {
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payload_size = 0;
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opcode = 0;
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}
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};
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Resolver resolver;
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// WebSocket connection state.
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@ -101,6 +115,7 @@ private:
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uint8_t was_string = 0;
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uint64_t last_heartbeat = 0;
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bool heartbeat_waiting = false;
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PendingMessage pending_message;
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// WebSocket configuration.
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bool use_tls = true;
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