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Allow clicking buttons of non-selectable TreeItems
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@ -2770,21 +2770,9 @@ int Tree::propagate_mouse_event(const Point2i &p_pos, int x_ofs, int y_ofs, int
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x -= theme_cache.h_separation;
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}
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if (!p_item->disable_folding && !hide_folding && !p_item->cells[col].editable && !p_item->cells[col].selectable && p_item->get_first_child()) {
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if (enable_recursive_folding && p_mod->is_shift_pressed()) {
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p_item->set_collapsed_recursive(!p_item->is_collapsed());
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} else {
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p_item->set_collapsed(!p_item->is_collapsed());
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}
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return -1; //collapse/uncollapse because nothing can be done with item
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}
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const TreeItem::Cell &c = p_item->cells[col];
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bool already_selected = c.selected;
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bool already_cursor = (p_item == selected_item) && col == selected_col;
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if (!cache.rtl && p_item->cells[col].buttons.size()) {
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if (!cache.rtl && !p_item->cells[col].buttons.is_empty()) {
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int button_w = 0;
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for (int j = p_item->cells[col].buttons.size() - 1; j >= 0; j--) {
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Ref<Texture2D> b = p_item->cells[col].buttons[j].texture;
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@ -2827,6 +2815,18 @@ int Tree::propagate_mouse_event(const Point2i &p_pos, int x_ofs, int y_ofs, int
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col_width -= w + theme_cache.button_margin;
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}
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if (!p_item->disable_folding && !hide_folding && !p_item->cells[col].editable && !p_item->cells[col].selectable && p_item->get_first_child()) {
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if (enable_recursive_folding && p_mod->is_shift_pressed()) {
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p_item->set_collapsed_recursive(!p_item->is_collapsed());
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} else {
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p_item->set_collapsed(!p_item->is_collapsed());
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}
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return -1; // Collapse/uncollapse, because nothing can be done with the item.
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}
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bool already_selected = c.selected;
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bool already_cursor = (p_item == selected_item) && col == selected_col;
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if (p_button == MouseButton::LEFT || (p_button == MouseButton::RIGHT && allow_rmb_select)) {
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/* process selection */
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