Optimize FileSystem Dock filtering

This commit is contained in:
kobewi 2024-08-03 22:05:28 +02:00
parent 3576e840c7
commit 7f7f9b2513
2 changed files with 60 additions and 71 deletions

View File

@ -203,9 +203,7 @@ Ref<Texture2D> FileSystemDock::_get_tree_item_icon(bool p_is_valid, const String
}
}
bool FileSystemDock::_create_tree(TreeItem *p_parent, EditorFileSystemDirectory *p_dir, Vector<String> &uncollapsed_paths, bool p_select_in_favorites, bool p_unfold_path) {
bool parent_should_expand = false;
void FileSystemDock::_create_tree(TreeItem *p_parent, EditorFileSystemDirectory *p_dir, Vector<String> &uncollapsed_paths, bool p_select_in_favorites, bool p_unfold_path) {
// Create a tree item for the subdirectory.
TreeItem *subdirectory_item = tree->create_item(p_parent);
String dname = p_dir->get_name();
@ -213,6 +211,7 @@ bool FileSystemDock::_create_tree(TreeItem *p_parent, EditorFileSystemDirectory
if (dname.is_empty()) {
dname = "res://";
resources_item = subdirectory_item;
}
// Set custom folder color (if applicable).
@ -258,16 +257,13 @@ bool FileSystemDock::_create_tree(TreeItem *p_parent, EditorFileSystemDirectory
} else {
subdirectory_item->set_collapsed(!uncollapsed_paths.has(lpath));
}
if (!searched_tokens.is_empty() && _matches_all_search_tokens(dname)) {
parent_should_expand = true;
}
// Create items for all subdirectories.
bool reversed = file_sort == FileSortOption::FILE_SORT_NAME_REVERSE;
for (int i = reversed ? p_dir->get_subdir_count() - 1 : 0;
reversed ? i >= 0 : i < p_dir->get_subdir_count();
reversed ? i-- : i++) {
parent_should_expand = (_create_tree(subdirectory_item, p_dir->get_subdir(i), uncollapsed_paths, p_select_in_favorites, p_unfold_path) || parent_should_expand);
_create_tree(subdirectory_item, p_dir->get_subdir(i), uncollapsed_paths, p_select_in_favorites, p_unfold_path);
}
// Create all items for the files in the subdirectory.
@ -283,17 +279,6 @@ bool FileSystemDock::_create_tree(TreeItem *p_parent, EditorFileSystemDirectory
continue;
}
String file_name = p_dir->get_file(i);
if (!searched_tokens.is_empty()) {
if (!_matches_all_search_tokens(file_name)) {
// The searched string is not in the file name, we skip it.
continue;
} else {
// We expand all parents.
parent_should_expand = true;
}
}
FileInfo file_info;
file_info.name = p_dir->get_file(i);
file_info.type = p_dir->get_file_type(i);
@ -346,24 +331,12 @@ bool FileSystemDock::_create_tree(TreeItem *p_parent, EditorFileSystemDirectory
subdirectory_item->set_as_cursor(0);
}
}
if (!searched_tokens.is_empty()) {
if (parent_should_expand) {
subdirectory_item->set_collapsed(false);
} else if (dname != "res://") {
subdirectory_item->get_parent()->remove_child(subdirectory_item);
memdelete(subdirectory_item);
}
}
return parent_should_expand;
}
Vector<String> FileSystemDock::get_uncollapsed_paths() const {
Vector<String> uncollapsed_paths;
TreeItem *root = tree->get_root();
if (root) {
TreeItem *favorites_item = root->get_first_child();
if (!favorites_item->is_collapsed()) {
uncollapsed_paths.push_back(favorites_item->get_metadata(0));
}
@ -400,7 +373,7 @@ void FileSystemDock::_update_tree(const Vector<String> &p_uncollapsed_paths, boo
TreeItem *root = tree->create_item();
// Handles the favorites.
TreeItem *favorites_item = tree->create_item(root);
favorites_item = tree->create_item(root);
favorites_item->set_icon(0, get_editor_theme_icon(SNAME("Favorites")));
favorites_item->set_text(0, TTR("Favorites:"));
favorites_item->set_metadata(0, "Favorites");
@ -453,24 +426,22 @@ void FileSystemDock::_update_tree(const Vector<String> &p_uncollapsed_paths, boo
color = Color(1, 1, 1);
}
if (searched_tokens.is_empty() || _matches_all_search_tokens(text)) {
TreeItem *ti = tree->create_item(favorites_item);
ti->set_text(0, text);
ti->set_icon(0, icon);
ti->set_icon_modulate(0, color);
ti->set_tooltip_text(0, favorite);
ti->set_selectable(0, true);
ti->set_metadata(0, favorite);
if (p_select_in_favorites && favorite == current_path) {
ti->select(0);
ti->set_as_cursor(0);
}
if (!favorite.ends_with("/")) {
Array udata;
udata.push_back(tree_update_id);
udata.push_back(ti);
EditorResourcePreview::get_singleton()->queue_resource_preview(favorite, this, "_tree_thumbnail_done", udata);
}
TreeItem *ti = tree->create_item(favorites_item);
ti->set_text(0, text);
ti->set_icon(0, icon);
ti->set_icon_modulate(0, color);
ti->set_tooltip_text(0, favorite);
ti->set_selectable(0, true);
ti->set_metadata(0, favorite);
if (p_select_in_favorites && favorite == current_path) {
ti->select(0);
ti->set_as_cursor(0);
}
if (!favorite.ends_with("/")) {
Array udata;
udata.push_back(tree_update_id);
udata.push_back(ti);
EditorResourcePreview::get_singleton()->queue_resource_preview(favorite, this, "_tree_thumbnail_done", udata);
}
}
@ -676,7 +647,6 @@ void FileSystemDock::_tree_multi_selected(Object *p_item, int p_column, bool p_s
return;
}
TreeItem *favorites_item = tree->get_root()->get_first_child();
if (selected->get_parent() == favorites_item && !String(selected->get_metadata(0)).ends_with("/")) {
// Go to the favorites if we click in the favorites and the path has changed.
current_path = "Favorites";
@ -771,6 +741,36 @@ void FileSystemDock::_navigate_to_path(const String &p_path, bool p_select_in_fa
}
}
bool FileSystemDock::_update_filtered_items(TreeItem *p_tree_item) {
TreeItem *item = p_tree_item;
if (!item) {
item = tree->get_root();
}
ERR_FAIL_NULL_V(item, false);
bool keep_visible = false;
for (TreeItem *child = item->get_first_child(); child; child = child->get_next()) {
keep_visible = _update_filtered_items(child) || keep_visible;
}
if (searched_tokens.is_empty()) {
item->set_visible(true);
// Always uncollapse root (the hidden item above res:// and favorites).
item->set_collapsed(item != tree->get_root() && !uncollapsed_paths_before_search.has(item->get_metadata(0)));
return true;
}
if (keep_visible) {
item->set_collapsed(false);
} else {
// res:// and favorites are always visible.
keep_visible = item == resources_item || item == favorites_item;
keep_visible = keep_visible || _matches_all_search_tokens(item->get_text(0));
}
item->set_visible(keep_visible);
return keep_visible;
}
void FileSystemDock::navigate_to_path(const String &p_path) {
file_list_search_box->clear();
_navigate_to_path(p_path);
@ -2075,7 +2075,6 @@ Vector<String> FileSystemDock::_tree_get_selected(bool remove_self_inclusion, bo
// Build a list of selected items with the active one at the first position.
Vector<String> selected_strings;
TreeItem *favorites_item = tree->get_root()->get_first_child();
TreeItem *cursor_item = tree->get_selected();
if (cursor_item && (p_include_unselected_cursor || cursor_item->is_selected(0)) && cursor_item != favorites_item) {
selected_strings.push_back(cursor_item->get_metadata(0));
@ -2687,16 +2686,12 @@ void FileSystemDock::_search_changed(const String &p_text, const Control *p_from
tree_search_box->set_text(searched_string);
}
bool unfold_path = (p_text.is_empty() && !current_path.is_empty());
switch (display_mode) {
case DISPLAY_MODE_TREE_ONLY: {
_update_tree(searched_tokens.is_empty() ? uncollapsed_paths_before_search : Vector<String>(), false, false, unfold_path);
} break;
case DISPLAY_MODE_HSPLIT:
case DISPLAY_MODE_VSPLIT: {
_update_file_list(false);
_update_tree(searched_tokens.is_empty() ? uncollapsed_paths_before_search : Vector<String>(), false, false, unfold_path);
} break;
_update_filtered_items();
if (display_mode == DISPLAY_MODE_HSPLIT || display_mode == DISPLAY_MODE_VSPLIT) {
_update_file_list(false);
}
if (searched_tokens.is_empty()) {
_navigate_to_path(current_path);
}
}
@ -2836,7 +2831,6 @@ Variant FileSystemDock::get_drag_data_fw(const Point2 &p_point, Control *p_from)
// Check if the first selected is in favorite.
TreeItem *selected = tree->get_next_selected(tree->get_root());
while (selected) {
TreeItem *favorites_item = tree->get_root()->get_first_child();
if (selected == favorites_item) {
// The "Favorites" item is not draggable.
return Variant();
@ -2888,10 +2882,6 @@ bool FileSystemDock::can_drop_data_fw(const Point2 &p_point, const Variant &p_da
}
int drop_section = tree->get_drop_section_at_position(p_point);
TreeItem *favorites_item = tree->get_root()->get_first_child();
TreeItem *resources_item = favorites_item->get_next();
if (ti == favorites_item) {
return (drop_section == 1); // The parent, first fav.
}
@ -2972,9 +2962,6 @@ void FileSystemDock::drop_data_fw(const Point2 &p_point, const Variant &p_data,
int drop_position;
Vector<String> drag_files = drag_data["files"];
TreeItem *favorites_item = tree->get_root()->get_first_child();
TreeItem *resources_item = favorites_item->get_next();
if (ti == favorites_item) {
// Drop on the favorite folder.
drop_position = 0;
@ -3402,7 +3389,6 @@ void FileSystemDock::_file_and_folders_fill_popup(PopupMenu *p_popup, const Vect
[[maybe_unused]] bool added_separator = false;
if (favorites_list.has(fpath)) {
TreeItem *favorites_item = tree->get_root()->get_first_child();
TreeItem *cursor_item = tree->get_selected();
bool is_item_in_favorites = false;
while (cursor_item != nullptr) {

View File

@ -233,6 +233,8 @@ private:
FileSystemTree *tree = nullptr;
FileSystemList *files = nullptr;
bool import_dock_needs_update = false;
TreeItem *resources_item = nullptr;
TreeItem *favorites_item = nullptr;
bool holding_branch = false;
Vector<TreeItem *> tree_items_selected_on_drag_begin;
@ -246,9 +248,10 @@ private:
void _reselect_items_selected_on_drag_begin(bool reset = false);
Ref<Texture2D> _get_tree_item_icon(bool p_is_valid, const String &p_file_type, const String &p_icon_path);
bool _create_tree(TreeItem *p_parent, EditorFileSystemDirectory *p_dir, Vector<String> &uncollapsed_paths, bool p_select_in_favorites, bool p_unfold_path = false);
void _create_tree(TreeItem *p_parent, EditorFileSystemDirectory *p_dir, Vector<String> &uncollapsed_paths, bool p_select_in_favorites, bool p_unfold_path = false);
void _update_tree(const Vector<String> &p_uncollapsed_paths = Vector<String>(), bool p_uncollapse_root = false, bool p_select_in_favorites = false, bool p_unfold_path = false);
void _navigate_to_path(const String &p_path, bool p_select_in_favorites = false);
bool _update_filtered_items(TreeItem *p_tree_item = nullptr);
void _file_list_gui_input(Ref<InputEvent> p_event);
void _tree_gui_input(Ref<InputEvent> p_event);