Remove elements from monitored_bodies and monitored_areas as they are

processed before calling the callback, instead of after they have all
been processed, because the callbacks may readd them.
This commit is contained in:
Marcel Admiraal 2020-07-04 10:17:57 +01:00
parent 8ccb1cec91
commit 7eb0fcdb1a
2 changed files with 32 additions and 23 deletions

View File

@ -213,9 +213,10 @@ void Area2DSW::call_queries() {
return;
}
for (Map<BodyKey, BodyState>::Element *E = monitored_bodies.front(); E; E = E->next()) {
if (E->get().state == 0) {
continue; //nothing happened
for (Map<BodyKey, BodyState>::Element *E = monitored_bodies.front(); E;) {
if (E->get().state == 0) { // Nothing happened
E = E->next();
continue;
}
res[0] = E->get().state > 0 ? PhysicsServer2D::AREA_BODY_ADDED : PhysicsServer2D::AREA_BODY_REMOVED;
@ -224,13 +225,15 @@ void Area2DSW::call_queries() {
res[3] = E->key().body_shape;
res[4] = E->key().area_shape;
Map<BodyKey, BodyState>::Element *next = E->next();
monitored_bodies.erase(E);
E = next;
Callable::CallError ce;
obj->call(monitor_callback_method, (const Variant **)resptr, 5, ce);
}
}
monitored_bodies.clear();
if (area_monitor_callback_id.is_valid() && !monitored_areas.empty()) {
Variant res[5];
Variant *resptr[5];
@ -245,9 +248,10 @@ void Area2DSW::call_queries() {
return;
}
for (Map<BodyKey, BodyState>::Element *E = monitored_areas.front(); E; E = E->next()) {
if (E->get().state == 0) {
continue; //nothing happened
for (Map<BodyKey, BodyState>::Element *E = monitored_areas.front(); E;) {
if (E->get().state == 0) { // Nothing happened
E = E->next();
continue;
}
res[0] = E->get().state > 0 ? PhysicsServer2D::AREA_BODY_ADDED : PhysicsServer2D::AREA_BODY_REMOVED;
@ -256,14 +260,14 @@ void Area2DSW::call_queries() {
res[3] = E->key().body_shape;
res[4] = E->key().area_shape;
Map<BodyKey, BodyState>::Element *next = E->next();
monitored_areas.erase(E);
E = next;
Callable::CallError ce;
obj->call(area_monitor_callback_method, (const Variant **)resptr, 5, ce);
}
}
monitored_areas.clear();
//get_space()->area_remove_from_monitor_query_list(&monitor_query_list);
}
Area2DSW::Area2DSW() :

View File

@ -213,9 +213,10 @@ void Area3DSW::call_queries() {
return;
}
for (Map<BodyKey, BodyState>::Element *E = monitored_bodies.front(); E; E = E->next()) {
if (E->get().state == 0) {
continue; //nothing happened
for (Map<BodyKey, BodyState>::Element *E = monitored_bodies.front(); E;) {
if (E->get().state == 0) { // Nothing happened
E = E->next();
continue;
}
res[0] = E->get().state > 0 ? PhysicsServer3D::AREA_BODY_ADDED : PhysicsServer3D::AREA_BODY_REMOVED;
@ -224,13 +225,15 @@ void Area3DSW::call_queries() {
res[3] = E->key().body_shape;
res[4] = E->key().area_shape;
Map<BodyKey, BodyState>::Element *next = E->next();
monitored_bodies.erase(E);
E = next;
Callable::CallError ce;
obj->call(monitor_callback_method, (const Variant **)resptr, 5, ce);
}
}
monitored_bodies.clear();
if (area_monitor_callback_id.is_valid() && !monitored_areas.empty()) {
Variant res[5];
Variant *resptr[5];
@ -245,9 +248,10 @@ void Area3DSW::call_queries() {
return;
}
for (Map<BodyKey, BodyState>::Element *E = monitored_areas.front(); E; E = E->next()) {
if (E->get().state == 0) {
continue; //nothing happened
for (Map<BodyKey, BodyState>::Element *E = monitored_areas.front(); E;) {
if (E->get().state == 0) { // Nothing happened
E = E->next();
continue;
}
res[0] = E->get().state > 0 ? PhysicsServer3D::AREA_BODY_ADDED : PhysicsServer3D::AREA_BODY_REMOVED;
@ -256,13 +260,14 @@ void Area3DSW::call_queries() {
res[3] = E->key().body_shape;
res[4] = E->key().area_shape;
Map<BodyKey, BodyState>::Element *next = E->next();
monitored_areas.erase(E);
E = next;
Callable::CallError ce;
obj->call(area_monitor_callback_method, (const Variant **)resptr, 5, ce);
}
}
monitored_areas.clear();
//get_space()->area_remove_from_monitor_query_list(&monitor_query_list);
}
Area3DSW::Area3DSW() :