Added some editor enhancements to Camera2D. Added the option to draw Camera2Ds bounds and drag margins. Added options to toggle the drawing of Camera2Ds lines in the editor. When a Camera2D is marked as current, its lines become a little less transparent.

This commit is contained in:
TwistedTwigleg 2017-06-20 17:00:46 -04:00
parent e80d61038b
commit 7d77406980
2 changed files with 127 additions and 18 deletions

View File

@ -199,10 +199,8 @@ Transform2D Camera2D::get_camera_transform() {
/*
if (0) {
xform = get_global_transform() * xform;
} else {
xform.elements[2]+=get_global_transform().get_origin();
}
*/
@ -267,25 +265,76 @@ void Camera2D::_notification(int p_what) {
if (!is_inside_tree() || !get_tree()->is_editor_hint())
break;
Color area_axis_color(0.5, 0.42, 0.87, 0.63);
float area_axis_width = 1;
if (current)
area_axis_width = 3;
if (screen_drawing_enabled) {
Color area_axis_color(0.5, 0.42, 0.87, 0.63);
float area_axis_width = 1;
if (is_current()) {
area_axis_width = 3;
area_axis_color.a = 0.83;
}
Transform2D inv_camera_transform = get_camera_transform().affine_inverse();
Size2 screen_size = get_viewport_rect().size;
Transform2D inv_camera_transform = get_camera_transform().affine_inverse();
Size2 screen_size = get_viewport_rect().size;
Vector2 screen_endpoints[4] = {
inv_camera_transform.xform(Vector2(0, 0)),
inv_camera_transform.xform(Vector2(screen_size.width, 0)),
inv_camera_transform.xform(Vector2(screen_size.width, screen_size.height)),
inv_camera_transform.xform(Vector2(0, screen_size.height))
};
Vector2 screen_endpoints[4] = {
inv_camera_transform.xform(Vector2(0, 0)),
inv_camera_transform.xform(Vector2(screen_size.width, 0)),
inv_camera_transform.xform(Vector2(screen_size.width, screen_size.height)),
inv_camera_transform.xform(Vector2(0, screen_size.height))
};
Transform2D inv_transform = get_global_transform().affine_inverse(); // undo global space
Transform2D inv_transform = get_global_transform().affine_inverse(); // undo global space
for (int i = 0; i < 4; i++) {
draw_line(inv_transform.xform(screen_endpoints[i]), inv_transform.xform(screen_endpoints[(i + 1) % 4]), area_axis_color, area_axis_width);
for (int i = 0; i < 4; i++) {
draw_line(inv_transform.xform(screen_endpoints[i]), inv_transform.xform(screen_endpoints[(i + 1) % 4]), area_axis_color, area_axis_width);
}
}
if (limit_drawing_enabled) {
Color limit_drawing_color(1, 1, 0, 0.63);
float limit_drawing_width = 1;
if (is_current()) {
limit_drawing_color.a = 0.83;
limit_drawing_width = 3;
}
Vector2 camera_origin = get_global_transform().get_origin();
Vector2 camera_scale = get_global_transform().get_scale().abs();
Vector2 limit_points[4] = {
(Vector2(limit[MARGIN_LEFT], limit[MARGIN_TOP]) - camera_origin) / camera_scale,
(Vector2(limit[MARGIN_RIGHT], limit[MARGIN_TOP]) - camera_origin) / camera_scale,
(Vector2(limit[MARGIN_RIGHT], limit[MARGIN_BOTTOM]) - camera_origin) / camera_scale,
(Vector2(limit[MARGIN_LEFT], limit[MARGIN_BOTTOM]) - camera_origin) / camera_scale
};
for (int i = 0; i < 4; i++) {
draw_line(limit_points[i], limit_points[(i + 1) % 4], limit_drawing_color, limit_drawing_width);
}
}
if (margin_drawing_enabled) {
Color margin_drawing_color(0, 1, 1, 0.63);
float margin_drawing_width = 1;
if (is_current()) {
margin_drawing_width = 3;
margin_drawing_color.a = 0.83;
}
Transform2D inv_camera_transform = get_camera_transform().affine_inverse();
Size2 screen_size = get_viewport_rect().size;
Vector2 margin_endpoints[4] = {
inv_camera_transform.xform(Vector2((screen_size.width / 2) - ((screen_size.width / 2) * drag_margin[MARGIN_LEFT]), (screen_size.height / 2) - ((screen_size.height / 2) * drag_margin[MARGIN_TOP]))),
inv_camera_transform.xform(Vector2((screen_size.width / 2) + ((screen_size.width / 2) * drag_margin[MARGIN_RIGHT]), (screen_size.height / 2) - ((screen_size.height / 2) * drag_margin[MARGIN_TOP]))),
inv_camera_transform.xform(Vector2((screen_size.width / 2) + ((screen_size.width / 2) * drag_margin[MARGIN_RIGHT]), (screen_size.height / 2) + ((screen_size.height / 2) * drag_margin[MARGIN_BOTTOM]))),
inv_camera_transform.xform(Vector2((screen_size.width / 2) - ((screen_size.width / 2) * drag_margin[MARGIN_LEFT]), (screen_size.height / 2) + ((screen_size.height / 2) * drag_margin[MARGIN_BOTTOM])))
};
Transform2D inv_transform = get_global_transform().affine_inverse(); // undo global space
for (int i = 0; i < 4; i++) {
draw_line(inv_transform.xform(margin_endpoints[i]), inv_transform.xform(margin_endpoints[(i + 1) % 4]), margin_drawing_color, margin_drawing_width);
}
}
} break;
@ -330,7 +379,6 @@ void Camera2D::_make_current(Object *p_which) {
if (p_which == this) {
current = true;
_update_scroll();
} else {
current = false;
}
@ -342,6 +390,7 @@ void Camera2D::_set_current(bool p_current) {
make_current();
current = p_current;
update();
}
bool Camera2D::is_current() const {
@ -370,6 +419,7 @@ void Camera2D::set_limit(Margin p_margin, int p_limit) {
ERR_FAIL_INDEX(p_margin, 4);
limit[p_margin] = p_limit;
update();
}
int Camera2D::get_limit(Margin p_margin) const {
@ -393,6 +443,7 @@ void Camera2D::set_drag_margin(Margin p_margin, float p_drag_margin) {
ERR_FAIL_INDEX(p_margin, 4);
drag_margin[p_margin] = p_drag_margin;
update();
}
float Camera2D::get_drag_margin(Margin p_margin) const {
@ -554,6 +605,33 @@ Node *Camera2D::get_custom_viewport() const {
return custom_viewport;
}
void Camera2D::set_screen_drawing_enabled(bool enable) {
screen_drawing_enabled = enable;
update();
}
bool Camera2D::is_screen_drawing_enabled() const {
return screen_drawing_enabled;
}
void Camera2D::set_limit_drawing_enabled(bool enable) {
limit_drawing_enabled = enable;
update();
}
bool Camera2D::is_limit_drawing_enabled() const {
return limit_drawing_enabled;
}
void Camera2D::set_margin_drawing_enabled(bool enable) {
margin_drawing_enabled = enable;
update();
}
bool Camera2D::is_margin_drawing_enabled() const {
return margin_drawing_enabled;
}
void Camera2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("set_offset", "offset"), &Camera2D::set_offset);
@ -616,6 +694,15 @@ void Camera2D::_bind_methods() {
ClassDB::bind_method(D_METHOD("_set_old_smoothing", "follow_smoothing"), &Camera2D::_set_old_smoothing);
ClassDB::bind_method(D_METHOD("set_screen_drawing_enabled", "screen_drawing_enabled"), &Camera2D::set_screen_drawing_enabled);
ClassDB::bind_method(D_METHOD("is_screen_drawing_enabled"), &Camera2D::is_screen_drawing_enabled);
ClassDB::bind_method(D_METHOD("set_limit_drawing_enabled", "limit_drawing_enabled"), &Camera2D::set_limit_drawing_enabled);
ClassDB::bind_method(D_METHOD("is_limit_drawing_enabled"), &Camera2D::is_limit_drawing_enabled);
ClassDB::bind_method(D_METHOD("set_margin_drawing_enabled", "margin_drawing_enabled"), &Camera2D::set_margin_drawing_enabled);
ClassDB::bind_method(D_METHOD("is_margin_drawing_enabled"), &Camera2D::is_margin_drawing_enabled);
ADD_PROPERTYNZ(PropertyInfo(Variant::VECTOR2, "offset"), "set_offset", "get_offset");
ADD_PROPERTY(PropertyInfo(Variant::INT, "anchor_mode", PROPERTY_HINT_ENUM, "Fixed TopLeft,Drag Center"), "set_anchor_mode", "get_anchor_mode");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "rotating"), "set_rotating", "is_rotating");
@ -643,6 +730,11 @@ void Camera2D::_bind_methods() {
ADD_PROPERTYI(PropertyInfo(Variant::REAL, "drag_margin_right", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_drag_margin", "get_drag_margin", MARGIN_RIGHT);
ADD_PROPERTYI(PropertyInfo(Variant::REAL, "drag_margin_bottom", PROPERTY_HINT_RANGE, "0,1,0.01"), "set_drag_margin", "get_drag_margin", MARGIN_BOTTOM);
ADD_GROUP("Editor", "editor_");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "editor_draw_screen"), "set_screen_drawing_enabled", "is_screen_drawing_enabled");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "editor_draw_limits"), "set_limit_drawing_enabled", "is_limit_drawing_enabled");
ADD_PROPERTY(PropertyInfo(Variant::BOOL, "editor_draw_drag_margin"), "set_margin_drawing_enabled", "is_margin_drawing_enabled");
BIND_CONSTANT(ANCHOR_MODE_DRAG_CENTER);
BIND_CONSTANT(ANCHOR_MODE_FIXED_TOP_LEFT);
}
@ -671,6 +763,10 @@ Camera2D::Camera2D() {
smoothing = 5.0;
zoom = Vector2(1, 1);
screen_drawing_enabled = true;
limit_drawing_enabled = false;
margin_drawing_enabled = false;
h_drag_enabled = true;
v_drag_enabled = true;
h_ofs = 0;

View File

@ -79,6 +79,10 @@ protected:
void _set_old_smoothing(float p_enable);
bool screen_drawing_enabled;
bool limit_drawing_enabled;
bool margin_drawing_enabled;
protected:
virtual Transform2D get_camera_transform();
void _notification(int p_what);
@ -138,6 +142,15 @@ public:
void reset_smoothing();
void align();
void set_screen_drawing_enabled(bool enable);
bool is_screen_drawing_enabled() const;
void set_limit_drawing_enabled(bool enable);
bool is_limit_drawing_enabled() const;
void set_margin_drawing_enabled(bool enable);
bool is_margin_drawing_enabled() const;
Camera2D();
};